P0WERM0DE Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -38, D:1) a +0 leather armour (23, -18, D:1) a +0 robe (23, -15, D:1) a stone (24, -22, D:1) a +0 club (29, -3, D:1) a +0 short sword (32, -18, D:1) 5 stones (33, -9, D:1) a bat corpse (skeletalised by now) (40, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -1, D:2) a jackal corpse (skeletalised by now) (1, 20, D:2) a +0 club (1, 21, D:2) a quokka corpse (skeletalised by now) (2, 4, D:2) a jackal corpse (skeletalised by now) (3, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -12, D:2) a +0 leather armour (12, -2, D:2) a rat corpse (skeletalised by now) (19, -1, D:2) a +0 leather armour (38, 16, D:2) a +0 robe (54, -3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (12, 9, D:3) a +0 flail (24, 28, D:3) a bat corpse (25, 42, D:3) an adder corpse (26, 22, D:3) a +0 leather armour (39, -3, D:3) a +0 mace {Fernando} a +0 dagger {Chitauli} the human corpse of Terence (skeletalised by now) (39, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a wand of paralysis (5) (5, 2, D:4) a Codex of Conductivity