Dungeon Crawl Stone Soup version 0.33-a0-920-g3ed869fdc1 (webtiles) character file. Game seed: 143839229544240369 133 PERISH the Chiller (level 4, -1/27 HPs) Began as a Poltergeist Ice Elementalist on Feb 17, 2025. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (2693 turns). PERISH the Chiller (Poltergeist Ice Elementalist) Turns: 2693, Time: 00:05:13 Health: -1/27 AC: 2 Str: 4 XL: 4 Next: 93% Magic: 2/9 EV: 11 Int: 19 God: Gold: 90 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . c - +0 short sword rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ d - +0 pair of boots rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) %: no passive effects @: freezing walls, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 cloak (haunted) d - a +0 pair of boots (haunted) Scrolls f - 2 scrolls of vulnerability {unknown} g - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} i - 3 scrolls of immolation {unknown} j - a scroll of noise {unknown} n - a scroll of amnesia {unknown} o - a scroll of fog {unknown} p - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} k - a potion of might {unknown} l - a potion of heal wounds {unknown} m - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 5.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 50% 1d8 4% 3 c - Summon Ice Beast Ice/Summ 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 25% N/A 4% 3 Slow Hex 12% N/A 14% 1 Confusing Touch Hex 3% N/A 41% 3 Tukima's Dance Hex 3% N/A 41% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 82% 4 Dimensional Bullseye Hex/Tloc 1% N/A 82% 4 Rending Blade Conj/Frge 3% 2d4 82% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History p - a scroll labelled FEOCASODUCKE Terence the Veteran comes into view. He is wielding a +0 trident. There is an escape hatch in the ceiling here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A rock wall. The walls around you are covered in ice. The wall freezes Terence. Terence hits you from afar with a +0 trident! The wall freezes Terence but does no damage. Terence hits you from afar with a +0 trident. The frozen ramparts melt away as you move. Terence hits you with a +0 trident. There is an escape hatch in the ceiling here. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate An escape hatch in the ceiling. The walls around you are covered in ice. The wall freezes Terence. Terence closely misses you. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. The wall freezes Terence. Terence hits you with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.## ## #.## ..# #.#. #.# #... #.# ###. #.# ## #.# ##. #.#######.## #.# #......@..#############. ##.#####@.#.......(..... #..................... #.####..##.##.#.##..... #..##.##.#.##.##.# #..##.##.#.##.##.# #..##.##......##.# #..##.#.....####.# #..##.#.#.#.# #.# You could see Terence. Vanquished Creatures 5 adders A dart slug (D:1) 3 ribbon worms 3 orcs (D:3) 6 endoplasms 7 giant cockroaches 8 hobgoblins 5 jackals 2 kobolds A quokka (D:2) 7 ball pythons 4 bats 3 frilled lizards 6 goblins 11 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PERISH the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 109 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 627 | D:1 | Reached skill level 5 in Ice Magic 627 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 1412 | D:2 | Reached XP level 4. HP: 11/27 MP: 0/8 1958 | D:2 | Learned a level 3 spell: Frozen Ramparts 1962 | D:2 | Learned a level 3 spell: Summon Ice Beast 2320 | D:3 | Noticed a moth of wrath 2322 | D:3 | Found a bloodstained altar of Trog. 2682 | D:3 | Noticed Terence 2693 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a D:2: cheibrodos_helix_gallery, layout_loops_corners D:3: layout_loops_ring, tgw_trog, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.8 Spellcasting | 3 | 3.6 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 52 | 29 || 81 Cast: Freeze | 42 | 41 || 83 Frozen Ramparts | | 5 || 5 Stab: Sleeping | 7 | 2 || 9 Distracted | 1 | || 1 Armour: Skin | 45 | 35 || 80 Dodge: Dodged | 50 | 35 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2691 | 2652 | 39 | 7 | 2152 | 3 | 897.0 | Dungeon | 2691 | 2652 | 39 | 7 | 2152 | 3 | 897.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1091 daAuts D:2: 1041 daAuts D:3: 557 daAuts