PERISH Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 4, D:1) a +0 dagger a +0 club (1, 7, D:1) a +0 ring mail (2, -1, D:1) a +0 dagger (8, -28, D:1) a +0 club a goblin skeleton (13, -22, D:1) a hobgoblin skeleton (16, -13, D:1) a frilled lizard skeleton (19, -22, D:1) a ball python skeleton (22, -2, D:1) 4 large rocks (23, -15, D:1) a +0 leather armour (27, -9, D:1) a +0 whip (30, 2, D:1) a hobgoblin corpse (skeletalised by now) (34, -12, D:1) a +0 dagger a goblin skeleton (34, -4, D:1) 2 stones (38, -5, D:1) 2 boomerangs (42, -12, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 leather armour (0, 1, D:2) 7 stones (1, -30, D:2) a hobgoblin corpse (skeletalised by now) (1, -13, D:2) a +0 club a +2 robe of positive energy (4, 22, D:2) a +0 hammer (9, -27, D:2) 2 poisoned darts (10, -5, D:2) 4 stones (14, 7, D:2) a +0 spear a +0 sling (15, 8, D:2) a +0 dagger a goblin skeleton (16, -13, D:2) 2 javelins (20, 10, D:2) a +0 dagger a kobold skeleton (22, 8, D:2) a +0 dagger 8 stones (23, 6, D:2) a +0 club (31, -15, D:2) a +0 robe (31, -12, D:2) a +0 dagger (38, -15, D:2) a bat skeleton