Pan the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 994 sling bullets (still there?) 999 sling bullets (still there?) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (60, 10, D) a +3 dire flail (unseen) (61, 0, D) a +1 plate armour of positive energy (61, 8, D) a scroll of brand weapon (62, 0, D) a fan of gales (62, 8, D) a +2 vampiric great sword (62, 9, D) a crystal ball of energy (62, 10, D) a cursed +1 flail a +0 robe (63, 0, D) a +1 whip of electrocution (63, 8, D) a +1 scimitar of flaming (67, 0, D) an uncursed staff of fire a jackal corpse (68, 0, D) a +3 scale mail of magic resistance (69, 0, D) a +2 ring of strength (70, 8, D) the cursed +0 spear of Tuubats {pierce, +Fly rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you fly. It has a curse placed upon it. (70, 9, D) a +2 falchion of holy wrath (70, 13, D) a hell hound corpse (71, 16, D) an uncursed staff of cold (71, 17, D) an uncursed amulet of rage (71, 22, D) a +0 giant club (unseen) (71, 26, D) a book of the Earth (71, 27, D) a fan of gales (72, 8, D) an uncursed staff of energy (72, 9, D) a +3 antimagic quarterstaff (72, 16, D) a +2 mace of protection (72, 21, D) a cursed -2 giant club a +0 giant club a troll corpse (72, 26, D) a +3 ring of intelligence (72, 27, D) an uncursed staff of fire (72, 28, D) an arrow (unseen) (72, 29, D) 4 arrows (73, 1, D) a +0 hand crossbow of freezing (73, 16, D) a crystal ball of energy (73, 17, D) a scroll of brand weapon (73, 22, D) a +0 giant spiked club (unseen) (73, 26, D) a book of Dreams (73, 27, D) the amulet "Anegonel" {Spirit Str+3 Int+5 Slay+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (75, 32, D) an arrow