Pan the Dungeon (0, 0, D) 4 scrolls of fog (0, 35, D) a +0 whip (1, 14, D) a +0 troll leather armour a +0 giant spiked club (1, 15, D) a cursed -1 giant spiked club (1, 16, D) 3 large rocks (still there?) 6 gold pieces (still there?) (1, 23, D) 2 scrolls of vulnerability (2, -5, D) a potion of mutation (2, 3, D) a -4 ring of evasion (2, 6, D) 18 bolts (2, 23, D) 10 stones an uncursed staff of energy (2, 28, D) a +0 trident of piercing (2, 29, D) a +0 mace of protection (3, 6, D) +6 shadow dragon scales (3, 9, D) 8 javelins (3, 10, D) a cursed ring of wizardry a +0 hat of magic resistance a +1 helmet an uncursed ring of protection from fire a +6 ring of intelligence a +3 ring of slaying an uncursed ring of wizardry a +6 ring of dexterity a +0 long sword of holy wrath a +6 ring of strength a manual of Slings (3, 11, D) a +0 giant club (unseen) (3, 12, D) a +0 club (3, 13, D) 4 large rocks a +0 giant club an uncursed ring of fire (3, 15, D) a +0 dire flail a +0 dire flail (3, 27, D) a +3 chain mail (3, 28, D) a +2 dagger of draining (3, 29, D) a +1 hand axe of chopping (3, 30, D) a +1 quarterstaff of speed (3, 37, D) a +0 halberd (4, -16, D) a +0 dagger (unseen) (4, 4, D) a +2 helmet (4, 5, D) a +7 plate armour (4, 10, D) an uncursed amulet of magic regeneration (4, 13, D) a +0 giant club a +0 giant club a +2 halberd of pain a scroll of immolation an uncursed staff of poison (4, 14, D) an uncursed staff of power a +0 giant club a +1 vampiric bardiche a +0 giant spiked club a +0 giant club (5, -4, D) a potion of mutation (5, 5, D) +7 ice dragon scales (5, 6, D) a +7 plate armour (5, 9, D) a +0 leather armour (5, 10, D) a +0 giant club a +0 leather armour (5, 23, D) a +2 mace a +2 hand axe (6, 5, D) a +3 great sword of protection (6, 6, D) a +3 demon blade of venom (6, 9, D) a +0 giant club a potion of mutation (6, 11, D) a +0 giant club (still there?) 21 arrows (still there?) (6, 16, D) a +0 dire flail a +0 dire flail a +0 giant club a +0 flail a +0 robe a cursed -3 ring of evasion (6, 23, D) a +2 quarterstaff a +2 trident (7, 5, D) a +6 giant spiked club (7, 6, D) the +3 glaive of Anxiety {drain, rElec MR+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. (7, 9, D) a +0 giant spiked club (unseen) (7, 11, D) 4 large rocks a +0 short sword (7, 13, D) 5 large rocks a +0 giant club (7, 14, D) a +0 dire flail a +2 dire flail of holy wrath an uncursed ring of resist corrosion (7, 15, D) a cursed -1 giant club a +0 giant club a +0 troll leather armour a +0 giant club a +0 robe (7, 16, D) a +0 giant club a +0 giant spiked club a potion of mutation an uncursed amulet of the acrobat (7, 23, D) a +2 dagger (7, 31, D) a +0 club (8, 6, D) the +0 bardiche of Attainder {flame, *Rage MP+9 Int+2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+4). It affects your magic capacity (+9). It may make you go berserk in combat. (8, 10, D) 6 large rocks (8, 12, D) 3 large rocks (8, 13, D) 6 large rocks (8, 14, D) a +0 giant spiked club (8, 15, D) a Grand Grimoire (8, 16, D) 4 large rocks (8, 37, D) a +0 shortbow 21 arrows a +0 halberd (8, 38, D) an arrow a +0 spear a +0 ring mail (8, 39, D) a cursed -1 club (9, 9, D) a +0 giant club a +0 ring mail (9, 10, D) 15 poisoned needles a +0 ring mail an uncursed amulet of regeneration (9, 11, D) a +0 troll leather armour (9, 13, D) a +0 giant club a cursed -3 giant club (9, 14, D) a +0 great mace a +0 dire flail a +2 chain mail of poison resistance (9, 15, D) a +0 pair of gloves (9, 16, D) a +0 giant club a +0 giant club (10, 25, D) a +0 club (11, -19, D) a +0 dagger (unseen) (11, -5, D) a +0 short sword (12, -5, D) a +1 great sword of flaming +0 ice dragon scales (13, -5, D) a +0 halberd (13, -2, D) a book of Cantrips (13, 2, D) a +0 robe (13, 3, D) a lamp of fire (13, 19, D) 2 large rocks (still there?) a large rock (still there?) (14, 18, D) an arrow (15, -4, D) a +1 whip of electrocution (15, 13, D) a +0 trident (15, 15, D) a +0 short sword a +0 chain mail (15, 17, D) a +3 hand axe of venom a +4 vampiric war axe 10 javelins a +0 chain mail 5 large rocks a +0 long sword (15, 18, D) a javelin a large rock (17, 33, D) a +0 trident (17, 38, D) a +0 centaur barding (17, 41, D) a +2 rapier of venom (17, 42, D) a +4 quarterstaff of speed (18, 38, D) a +4 scale mail (18, 39, D) a +4 chain mail (18, 40, D) a +2 war axe of freezing (18, 41, D) a +2 halberd of venom (18, 42, D) a +2 morningstar of crushing (19, 13, D) a +0 whip a +0 plate armour a +0 shortbow 4 arrows an uncursed amulet of the gourmand (20, 14, D) a +0 robe a +2 chain mail of cold resistance a +2 long sword a +2 scimitar of flaming a +3 chain mail a +2 falchion a +0 scale mail a +0 long sword (21, 1, D) a +1 great sword of flaming (21, 5, D) a +2 demon whip of flaming (unseen) (21, 13, D) a +0 long sword (21, 27, D) a +0 short sword a +0 robe a cursed +0 buckler (21, 33, D) a +0 flail a +0 chain mail (21, 34, D) a +0 mace a +0 plate armour (22, -13, D) a +5 demon blade of pain (22, 14, D) a book of Debilitation (22, 16, D) an uncursed staff of cold (22, 34, D) a +0 dire flail a +0 giant club (22, 36, D) a +0 plate armour a +3 dire flail (23, 4, D) a +2 vampiric demon trident (23, 13, D) a +0 war axe (24, 34, D) a +0 club a cursed +0 short sword (24, 35, D) a +0 hand axe a +0 long sword a +0 plate armour (25, -11, D) a +0 long sword a +0 dagger of speed a +0 robe a +0 cloak a +0 chain mail (25, 5, D) the +3 robe "Rymnocug" {rElec Int-4 Dex+4 Stlth+} It affects your intelligence (-4). It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. a +0 short sword (26, -13, D) a +5 scimitar of slicing (26, -12, D) a cursed +0 plate armour (unseen) (26, 4, D) a +0 demon whip of pain (26, 6, D) a +2 morningstar of flaming a +2 arbalest of velocity a +3 leather armour of fire resistance (26, 35, D) a +0 scimitar a +0 plate armour (27, -10, D) a +1 scimitar a +1 cloak cursed -2 acid dragon scales (27, 5, D) a +0 troll leather armour (27, 35, D) a +0 halberd (28, 14, D) a +2 short sword of draining (28, 36, D) an arrow a +0 club (29, -10, D) a +2 great sword of flaming a +5 halberd of chopping a +2 demon blade a +0 chain mail a +0 war axe a +0 plate armour a +3 halberd of draining a +0 plate armour a +0 dagger a +0 robe a +0 plate armour a fire giant skeleton (29, -9, D) a +0 plate armour (unseen) (29, 6, D) a +0 long sword of electrocution a cursed +0 leather armour a +0 troll leather armour (29, 36, D) a +0 mace a +0 spear (30, -10, D) a +4 great sword a +0 chain mail a +5 long sword of draining a +0 plate armour (30, -2, D) a phial of floods (30, 2, D) a +0 dagger (30, 3, D) a crystal ball of energy (30, 5, D) a +0 long sword (30, 11, D) a +0 leather armour (30, 36, D) a +0 whip a +0 robe an arrow (31, -10, D) a +5 demon trident of distortion a +0 plate armour (31, -3, D) a lightning rod (4/4) (31, -2, D) a +0 short sword (31, 2, D) 12 arrows (31, 3, D) a +0 robe (31, 9, D) a +2 great sword of draining (31, 12, D) a +0 troll leather armour (31, 35, D) a +0 club (31, 37, D) a +0 shortbow 10 arrows (32, 5, D) a +0 troll leather armour (32, 35, D) a +0 halberd (32, 36, D) a +0 spear (32, 37, D) a +0 short sword of draining (34, -16, D) a +0 dire flail (34, 6, D) a +0 spear a +0 dagger a +0 leather armour (34, 10, D) +0 fire dragon scales (34, 26, D) a +4 dagger of draining (35, 7, D) a cursed +0 robe (unseen) (35, 8, D) a +2 great sword of flaming (35, 36, D) a +0 robe a +0 shortbow 20 arrows a +0 flail a +0 leather armour (35, 38, D) a +3 morningstar of holy wrath (36, -1, D) a +0 buckler (unseen) (36, 34, D) a +0 dagger (37, -15, D) a +0 dire flail (37, 3, D) a +0 chain mail (unseen) (37, 18, D) a +3 antimagic hand axe (37, 21, D) a box of beasts (38, 2, D) +0 shadow dragon scales (still there?) a +0 scimitar (still there?) a +0 leather armour (still there?) (40, 3, D) a +5 antimagic morningstar (40, 26, D) a +0 flail a +0 mace (43, 12, D) a javelin (43, 16, D) a +0 trident (44, 12, D) a javelin (45, 19, D) a +4 quarterstaff of speed (45, 20, D) a +3 longbow (45, 21, D) a +3 lajatang (45, 23, D) a +4 quick blade (45, 24, D) a +0 quarterstaff (45, 25, D) a +3 great mace (46, 12, D) a +0 chain mail 14 javelins (46, 19, D) a +0 club (46, 21, D) a +5 quick blade (46, 23, D) a +5 shortbow of flaming (47, 12, D) a +0 long sword a +0 cloak +0 storm dragon scales 3 bolts (47, 19, D) a +0 hand crossbow of flaming (47, 20, D) a +5 broad axe (47, 21, D) a +3 giant spiked club (47, 23, D) a +3 giant spiked club (47, 24, D) a +5 quick blade (47, 25, D) a +3 great sword (48, 12, D) a +2 great sword of flaming (48, 13, D) a +1 great sword of flaming (49, 10, D) a cursed -3 rapier +0 ice dragon scales (49, 12, D) a +0 arbalest 11 bolts (49, 16, D) a +0 troll leather armour (49, 19, D) a +2 dagger of venom (49, 20, D) a +6 shortbow of freezing (49, 21, D) a +1 hand crossbow of flaming (49, 22, D) a +0 mace of crushing (50, 12, D) a +0 halberd a +0 robe (50, 41, D) 8 tomahawks of returning (51, 19, D) 50 arrows (51, 20, D) 50 arrows (51, 21, D) 50 arrows (51, 22, D) 50 arrows (51, 39, D) a +1 dagger of venom (51, 41, D) a phantom mirror (52, 9, D) a +0 rapier (52, 11, D) a +0 rapier (unseen) (53, -2, D) the +9 lajatang of Corruption {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (53, -1, D) a +7 bardiche of freezing (53, 11, D) a +0 robe (53, 32, D) 21 stones (54, -10, D) +0 shadow dragon scales (54, -3, D) a +11 scythe of slicing (54, 31, D) a +0 robe (54, 32, D) 17 stones (55, -23, D) the Compendium of Dust Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Vampiric Draining Necromancy 3 c - Sticky Flame Conjuration/Fire 4 d - Animate Dead Necromancy 4 e - Ring of Flames Charms/Fire 7 an uncursed staff of energy (55, -3, D) a +9 vampiric lajatang (55, -2, D) the ring "Qoipnan" {Wiz rElec rF+ Str-2 Dex+4} [ring of wizardry] It improves your spell success rate. It affects your strength (-2). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. (55, -1, D) +4 acid dragon scales (55, 0, D) a +7 executioner's axe of chopping (55, 3, D) the ring of Symmetry {Wiz rElec Slay+3} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. (55, 4, D) the ring "Xumnulyrch" {MR+ MP+9 Int-3 Dex+4 SInv} [ring of magical power] It affects your intelligence (-3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. (55, 12, D) +8 shadow dragon scales (56, -20, D) a +0 quarterstaff of speed 8 large rocks a phial of floods an uncursed ring of resist corrosion (56, -2, D) the amulet of Wipnihife {Gourm *Contam Int+3 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+3). It causes magical contamination when unequipped. It makes you more stealthy. (56, -1, D) a scroll of fear the +9 falchion of the Priest {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). +4 acid dragon scales +3 storm dragon scales a +3 eudemon blade of holy wrath 2 scrolls of magic mapping a +3 plate armour of positive energy a manual of Polearms a potion of lignification a +0 cloak (56, 0, D) the amulet "Xeiwion" {Harm *Drain Str+6 SInv Stlth+} [amulet of harm] It increases damage dealt and taken. It affects your strength (+6). It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (56, 3, D) the ring "Licvim Gusu" {Wiz rF+ rC+ MR+} [ring of wizardry] It improves your spell success rate. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (56, 12, D) a +4 robe of resistance (56, 13, D) a +6 chain mail of magic resistance (56, 21, D) a +0 chain mail (57, -22, D) a +0 dire flail a +1 battleaxe of freezing a +2 great sword of flaming a +1 battleaxe of freezing a +0 dire flail a +0 dire flail the cursed +0 war axe of Wyrd {venom, rElec rPois Str-5 Int+6} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your intelligence (+6). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (57, -21, D) a +0 dire flail a +0 battleaxe of freezing 9 large rocks (57, -20, D) a +0 battleaxe of freezing 3 large rocks a +2 robe of magic resistance (57, -3, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (57, -2, D) the ring of the Quahog {rN+ Int+4 Stlth-} [ring of attention] It affects your intelligence (+4). It protects you from negative energy. It makes you less stealthy. (57, -1, D) +10 ice dragon scales (57, 0, D) the +7 great sword "Agouse" {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). (57, 3, D) the amulet "Mighac" {Spirit +Blink rC+ Str+3 Dex-4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your dexterity (-4). It protects you from cold. It lets you blink. (57, 20, D) a cursed +0 plate armour (57, 22, D) a +0 halberd a +0 war axe (57, 36, D) an uncursed staff of power (57, 39, D) the ring "Homuf" {MR+ AC-4} [ring of protection] It affects your AC (-4). It affects your resistance to hostile enchantments. the ring "Pausuc" {EV+2 Str+4} [ring of evasion] It affects your evasion (+2). It affects your strength (+4). the ring of Coronation {Fire Str+4 Int+3} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. the ring of Qawaus {rC+ MR+ Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Qagorchec" {rElec Str-5 Dex+6 SInv} [ring of dexterity] It affects your strength (-5). It affects your dexterity (+6). It insulates you from electricity. It lets you see invisible. the ring "Muddaumu" {Ice rPois rN+ MR+ Int-3} [ring of ice] It enhances your ice magic. It affects your intelligence (-3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of Truth {+Inv +Fly rPois rC+ Str-5} [ring of protection from cold] It affects your strength (-5). It protects you from cold. It protects you from poison. It lets you turn invisible. It lets you fly. the ring "Hero's Friend" {rPois Int+2} [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. the ring of Rorch {Wiz Str+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). the ring "Rerywosch" {Wiz Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). the ring "Zoetuev" {+Blink rN+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from negative energy. It lets you blink. the ring of Faiplish {*Corrode rN+ Slay+3 Stlth+} [ring of stealth] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. the ring "Bioniv" {*Corrode rN++ Str-5 Int+3 Dex+6} [ring of dexterity] It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+6). It greatly protects you from negative energy. It may corrode you when you take damage. (57, 41, D) a scarf of cloud immunity +6 shadow dragon scales +2 acid dragon scales 2 scrolls of fog a scroll of summoning (58, -23, D) a +2 ring of evasion a fan of gales a cursed -1 dire flail (58, -21, D) 10 sling bullets (58, -18, D) a +2 battleaxe of freezing (still there?) a +2 great sword of flaming (still there?) (58, -3, D) a +7 longbow of velocity (58, -2, D) the +9 demon whip of Linearity {venom, *Corrode rElec Dex+7 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+7). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. (58, -1, D) a +7 bardiche of chopping (58, 0, D) +12 storm dragon scales (58, 13, D) +8 shadow dragon scales (58, 16, D) a +5 great mace of draining a +0 arbalest 21 bolts (58, 17, D) a cursed -3 great mace a +0 plate armour a +0 great mace a +0 plate armour (58, 18, D) a +0 mace a +0 halberd a +4 chain mail a +0 plate armour a +0 plate armour a +0 long sword a cursed +0 plate armour (58, 19, D) a +0 bardiche a +0 chain mail a +0 long sword a +0 glaive a +0 chain mail (58, 20, D) a +0 glaive a +0 robe a cursed +0 plate armour a +2 great sword of holy wrath a +0 chain mail a +0 war axe a +0 arbalest 21 bolts a +2 chain mail of cold resistance (58, 35, D) 2 potions of mutation (58, 36, D) a crystal ball of energy (58, 37, D) a potion of mutation (59, -22, D) a +0 dire flail a +0 dire flail a +2 battleaxe of freezing a +0 war axe a +2 great sword of flaming (59, -21, D) a +2 battleaxe of freezing an uncursed amulet of rage a +3 scale mail of magic resistance a +2 battleaxe of freezing a lightning rod (4/4) 8 large rocks a +0 great sword (59, -20, D) a +0 dire flail a +0 dire flail a +2 great sword of flaming a potion of lignification a +1 great sword of flaming 27 bolts a +0 dire flail a +0 dire flail a +1 battleaxe of freezing a phantom mirror (59, -19, D) 2 large rocks (59, -18, D) a +1 battleaxe of freezing 8 large rocks (59, -13, D) a +0 buckler (59, -3, D) the +5 bardiche of Fortitude {chop, rElec MR++ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (59, -2, D) +12 shadow dragon scales (59, -1, D) the ring of Jajocwau {+Fly rF- rN+ SInv Stlth+} [ring of flight] It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. It lets you fly. It makes you more stealthy. (59, 0, D) the ring of Utreil {Fire rN+ MR+ Str+4} [ring of fire] It enhances your fire magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (59, 9, D) a +0 quarterstaff a +0 animal skin +3 fire dragon scales {Xtahua} (59, 10, D) a +2 battleaxe of freezing a +0 robe (59, 11, D) a +1 demon whip of freezing a +2 demon whip (59, 12, D) a +2 whip (59, 13, D) a +2 helmet a +0 shield (59, 18, D) a +0 battleaxe a +0 plate armour (59, 22, D) a +0 great sword a +0 halberd (59, 24, D) a +0 plate armour a +0 dire flail a +3 glaive (59, 35, D) a cursed staff of energy (59, 36, D) a wand of clouds (7) (59, 37, D) a wand of acid (6) (60, -21, D) a +1 battleaxe of freezing the +6 shortbow of the Spider {venom, rPois rF+ Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from fire. It protects you from poison. (60, -20, D) a +0 dire flail a +2 dire flail of draining 3 large rocks (60, -18, D) a +1 great sword of flaming (60, -2, D) the +7 lajatang of Overwhelming Force {distort, Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). (60, 3, D) the ring "Ehirias" {AC-3 SInv} [ring of protection] It affects your AC (-3). It lets you see invisible. the ring of Xom's Entertainment {rCorr rN+ Str-4 Int+9 Dex-4} [ring of resist corrosion] It affects your strength (-4). It affects your intelligence (+9). It affects your dexterity (-4). It protects you from negative energy. the ring of the Bouncing Scars {*Corrode rF+ rN++ Slay+4} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It greatly protects you from negative energy. It may corrode you when you take damage. an uncursed ring of fire the ring "Caagina" {Wiz rPois rN++ MR- SInv} [ring of wizardry] It improves your spell success rate. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the amulet "Tipsuz" {Reflect Str+3 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It affects your SH (+2). an uncursed ring of protection from magic (60, 9, D) a +0 trident (60, 12, D) the +7 great sword of the Dwarven Hall {venom, MR- Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It affects your resistance to hostile enchantments. (60, 13, D) a +9 battleaxe of chopping (60, 24, D) a +0 chain mail a +0 bardiche a +0 chain mail (61, -23, D) an uncursed staff of summoning a +2 battleaxe of freezing 18 stones a book of Changes 15 large rocks an uncursed staff of power (61, -20, D) a +1 dire flail of crushing (61, 10, D) a +0 trident a +0 trident (61, 12, D) a +9 double sword of distortion (61, 13, D) a +9 demon trident of electrocution (61, 19, D) a +0 mace (62, -22, D) a +5 battleaxe of venom a +2 battleaxe of freezing a +0 great mace a +1 dire flail of draining (62, -20, D) a +0 great sword of flaming a +0 battleaxe of freezing the +3 whip of Hyma {freeze, Fragile MR+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (62, 4, D) a potion of mutation (62, 12, D) a +7 bardiche of chopping (62, 22, D) 10 arrows (unseen) (62, 36, D) a +1 pair of gloves a +3 ring of dexterity an uncursed ring of fire 6 curare-tipped needles a +3 plate armour a +3 ring of dexterity a +3 ring of protection 5 scrolls of amnesia a +4 blowgun (63, -22, D) 4 large rocks a +7 vampiric dagger (63, -21, D) a +0 battleaxe of freezing a +0 crystal plate armour a +0 dire flail a +0 great mace a +0 hand axe (63, -20, D) 3 large rocks a +0 dire flail a +0 dire flail 16 bolts (63, -7, D) a +2 whip a +1 rapier of electrocution a +0 arbalest 24 bolts a +0 robe a +0 battleaxe (63, -6, D) a +0 short sword a +0 cloak (63, 7, D) a +1 rapier of distortion a +0 robe a +0 buckler (63, 10, D) a +2 demon whip of flaming (63, 12, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (63, 13, D) a +9 battleaxe of electrocution (63, 21, D) a +0 robe (63, 42, D) a book of Changes (64, -23, D) 3 large rocks a +2 chain mail of fire resistance (64, -22, D) 5 large rocks (64, -20, D) a +2 great sword of flaming (64, -6, D) a +6 glaive of chopping a potion of mutation (64, 42, D) a book of Alchemy (65, -23, D) 12 stones (65, -22, D) 14 stones (65, -21, D) 4 large rocks the +2 plate armour of the Bull {rCorr} It provides partial protection from all sources of acid and corrosion. (65, -20, D) a +1 battleaxe of freezing a +3 spear of venom (65, -18, D) an uncursed ring of magical power an uncursed ring of magical power a +4 pair of gloves (65, 42, D) a book of Callings (66, -23, D) 6 large rocks (66, -22, D) a book of Enchantments (66, -20, D) a +0 falchion of draining (66, 5, D) a +0 plate armour (66, 19, D) 50 bolts (66, 20, D) 50 bolts (66, 21, D) 50 bolts (66, 22, D) 50 bolts (67, -23, D) a +0 great mace of crushing (67, -22, D) a +0 hand axe (67, -21, D) a +1 pair of gloves (67, -20, D) a book of the Warp (67, 42, D) a book of Transfigurations (68, -23, D) a book of Misfortune (68, -22, D) a lightning rod (4/4) (68, -21, D) a +0 mace of draining (68, -2, D) a +0 large shield (68, 21, D) a +4 chain mail of cold resistance (68, 22, D) a +1 ring mail of fire resistance (69, -23, D) a +2 mace of venom (69, -22, D) the +2 fustibalus "Alait" {freeze, Fragile rPois Int+6 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+3). It protects you from poison. It will be destroyed if unequipped. (69, -21, D) a book of Maledictions (69, 0, D) a +0 longbow (69, 42, D) Sif Muna's Almanac of Creative Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Summon Mana Viper Hexes/Summoning 5 d - Shadow Creatures Summoning 6 e - Malign Gateway Summoning/Translocation 7 (70, -23, D) a +3 giant spiked club (70, -22, D) a +0 ring mail (70, -20, D) a sack of spiders (70, -2, D) a +2 rapier of electrocution a +0 leather armour (70, 19, D) a +1 helmet (70, 21, D) a +1 pair of gloves (70, 24, D) +2 acid dragon scales (71, -23, D) a +1 mace of protection (71, -21, D) 4 large rocks (71, -2, D) a +0 pair of gloves 23 arrows (71, -1, D) a +0 arbalest 11 bolts (71, 19, D) a +1 helmet (71, 21, D) a +6 chain mail (71, 23, D) a +6 chain mail (71, 25, D) a +1 ring mail of cold resistance (71, 30, D) a +0 club (71, 42, D) Sif Muna's Volume of Flames and the Traveller Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Portal Projectile Hexes/Translocation 3 c - Malign Gateway Summoning/Translocation 7 (72, -21, D) a book of Alchemy (72, 0, D) a +0 arbalest a +0 arbalest a +0 arbalest 56 bolts (72, 19, D) a +1 helmet (72, 20, D) a +4 ring mail (72, 21, D) a +4 ring mail (72, 24, D) a +2 hat of see invisible (72, 42, D) a book of Alchemy (73, -23, D) the cursed +1 robe of Prudence {+Fly rElec Int+7} It affects your intelligence (+7). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (73, -22, D) a +2 scale mail of magic resistance (73, -21, D) a phial of floods (73, 0, D) a bolt (73, 16, D) a +0 robe 20 arrows a cursed +0 long sword a +0 scimitar of flaming a +0 robe (73, 31, D) a +0 rapier a +0 dagger a +0 robe a cursed -3 short sword (73, 42, D) a book of Burglary (74, -1, D) a bolt a +0 cloak (74, 0, D) a +1 long sword of holy wrath a +0 long sword (74, 21, D) a +0 shortbow (74, 27, D) a +0 cloak a +0 battleaxe of freezing a +2 short sword of venom (74, 29, D) a +0 short sword a +0 scimitar a +0 scimitar (74, 30, D) a cursed -1 hand axe (74, 32, D) a book of Enchantments a +0 long sword a +1 leather armour of fire resistance a +0 spear a +0 robe (74, 33, D) a +0 dagger (75, -10, D) a +1 scythe of flaming (75, 0, D) 2 bolts (75, 9, D) a +1 scythe of slicing (75, 27, D) a +0 short sword (75, 29, D) a +0 short sword a +0 cloak a cursed -1 glaive a +0 robe (75, 35, D) a book of Death (75, 36, D) a Young Poisoner's Handbook (75, 37, D) a Fen Folio (75, 38, D) a book of the Dragon (75, 40, D) the Incunabulum of Fatigue Spells Type Level a - Recall Summoning/Translocation 3 b - Teleport Other Translocation 3 c - Shadow Creatures Summoning 6 d - Disjunction Translocation 8 (76, 0, D) a bolt