Pan the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +2 triple crossbow of the Mind {freeze, Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) an uncursed staff of wizardry (19, 16, D) a +0 animal skin (20, 0, D) a sack of spiders (20, 1, D) a Young Poisoner's Handbook (20, 16, D) a phantom mirror (21, 0, D) a book of Dreams (21, 16, D) a +2 fustibalus of flaming (21, 17, D) a +2 trident of protection (21, 18, D) the ring "Emiyny" {rCorr Dex+4} [ring of resist corrosion] It affects your dexterity (+4). the amulet "Ynotees" {Gourm *Corrode Str+3 Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your dexterity (+4). It may corrode you when you take damage. a potion of degeneration a potion of ambrosia the amulet of Autumn {Inacc Str+2 Dex+4 SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It affects your dexterity (+4). It lets you see invisible. a +2 ring of intelligence the amulet "Gianog" {Faith rF+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. the ring of Nase {Str+2 SInv} [ring of strength] It affects your strength (+2). It lets you see invisible. 3 potions of berserk rage (22, 1, D) the cursed +0 ring mail "Farynoamm" {MR++ rCorr} It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (22, 4, D) the +3 mace of Xom's Displeasure {crush, rF+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from fire. (22, 6, D) a +0 trident the +3 arbalest of Huyv {penet, Int+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). (22, 16, D) a +1 scale mail of cold resistance (22, 22, D) a +0 war axe a +2 robe of positive energy a spriggan corpse (22, 23, D) a cursed +0 hand axe a +0 animal skin (22, 29, D) 2 sling bullets (23, 0, D) a +2 scale mail of fire resistance (23, 5, D) a +1 demon trident of flaming (23, 16, D) a book of Flames (23, 17, D) a phial of floods (23, 19, D) a cursed +0 war axe a +0 animal skin (23, 22, D) a dryad corpse a wolf corpse (23, 24, D) a +0 spear a scroll of holy word (24, 0, D) a +4 longbow of freezing (24, 2, D) a +0 battleaxe (unseen) (24, 5, D) a +3 trident of venom (24, 16, D) an uncursed staff of fire (24, 18, D) a +0 spear (24, 19, D) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +2 scimitar of draining a +0 robe a faun corpse (24, 21, D) a +0 club a +0 hunting sling 12 sling bullets a faun corpse (24, 23, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 robe a spriggan corpse (24, 24, D) a cursed -1 hand axe a +0 animal skin a spriggan skeleton (24, 25, D) a +0 flail a +0 robe the +7 war axe of the Head {freeze, *Rage Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It may make you go berserk in combat. a +0 animal skin (25, 1, D) a +3 rapier of holy wrath (25, 16, D) a phial of floods (25, 17, D) Sif Muna's Catalogue of Warped Changing Spells Type Level a - Apportation Translocation 1 b - Hydra Form Transmutation 6 c - Statue Form Transmutation/Earth 6 d - Malign Gateway Summoning/Translocation 7 (25, 18, D) a +2 scimitar of slicing (25, 19, D) a +0 robe (25, 22, D) a dryad corpse (25, 24, D) a +0 hunting sling a +0 spear 12 sling bullets (25, 25, D) a +2 flail of holy wrath a +2 ring mail of poison resistance a +0 buckler a spriggan skeleton (26, 0, D) the +7 long sword of Disembowelment {drain, rPois rF- Dex+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. (26, 8, D) a +3 scythe of venom (26, 9, D) a +0 flail a cursed +0 robe (26, 16, D) a phantom mirror (27, 0, D) the Collected Works on Torrid Talismans Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Ring of Flames Charms/Fire 7 (27, 1, D) a box of beasts (27, 16, D) a +0 quarterstaff (27, 17, D) a book of Clouds (28, 0, D) a box of beasts (28, 7, D) a +0 trident (28, 16, D) the Disquisition on Earth and Protection Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Leda's Liquefaction Hexes/Earth 4 e - Lee's Rapid Deconstruction Earth 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 (28, 17, D) a book of Spatial Translocations (29, 0, D) a +6 antimagic rapier (29, 1, D) a +2 mace of draining (29, 16, D) an uncursed staff of air (29, 17, D) a sack of spiders (29, 20, D) a +0 robe (34, 28, D) a fan of gales (35, 0, D) a +5 halberd of freezing (35, 14, D) a +2 rapier of protection (35, 15, D) an uncursed staff of fire (35, 28, D) a +2 falchion of freezing (35, 29, D) an uncursed staff of fire (36, 0, D) the +8 spear of Cooschek {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (36, 1, D) a lamp of fire (36, 14, D) a +2 ring mail of cold resistance (36, 15, D) a cursed -2 mace an uncursed staff of air (36, 28, D) a cursed amulet of inaccuracy (37, 15, D) a lamp of fire (37, 17, D) a +0 long sword (37, 28, D) a +3 plate armour of positive energy (37, 29, D) a phantom mirror (38, 1, D) a +4 halberd of flaming (38, 14, D) a +0 vampiric hand axe (38, 15, D) a cursed staff of earth (38, 28, D) a book of Burglary (38, 29, D) a +0 dagger (38, 38, D) a +0 long sword (unseen) (39, 0, D) a +3 short sword of freezing (39, 1, D) an uncursed staff of power (39, 14, D) the +3 glaive of Xatruomo {elec, rF+ Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. (39, 15, D) the Guide on Enhancements Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Regeneration Charms/Necromancy 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Ring of Flames Charms/Fire 7 (39, 17, D) a +3 hand axe of electrocution (39, 18, D) a +0 short sword a +0 shortbow 26 arrows (39, 21, D) a +2 war axe of freezing (39, 22, D) an uncursed ring of stealth a +2 helmet of see invisible an uncursed ring of fire an uncursed ring of protection from fire a +4 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 shield a +0 scale mail a +0 flail (39, 28, D) a +2 long sword of electrocution (39, 29, D) a fan of gales (40, 1, D) the +7 hand axe "Izxyrid" {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (40, 15, D) a fan of gales (40, 22, D) a +0 short sword a +0 leather armour a +0 longbow a +0 scimitar 10 arrows (40, 23, D) an arrow (40, 28, D) a fan of gales (40, 29, D) a book of Minor Magic (40, 32, D) the +7 demon blade of the Turnip {venom, rElec rN+ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. a +0 robe (40, 38, D) a +2 battleaxe a +0 chain mail (41, 1, D) a +0 scimitar of slicing (41, 16, D) a +0 dagger (41, 17, D) a +2 halberd of freezing a +0 longbow 24 arrows a +0 leather armour (41, 21, D) a +0 mace of protection a +0 longbow 48 arrows a +0 leather armour a +0 scimitar a +3 leather armour of fire resistance (41, 22, D) a +0 short sword a +0 short sword a +0 leather armour (41, 23, D) a cursed +0 short sword a +0 ring mail a +0 buckler (41, 28, D) an uncursed staff of wizardry (41, 31, D) an uncursed staff of earth a cursed +0 robe (41, 37, D) a +0 short sword a cursed +0 flail a +2 hunting sling of freezing a +0 robe (41, 38, D) a +0 great mace a +0 plate armour (42, 0, D) a +1 war axe of flaming (42, 1, D) a crystal ball of energy (42, 14, D) a +0 long sword (42, 15, D) a +0 dagger (42, 28, D) an uncursed staff of power (42, 29, D) a +0 dagger (43, 14, D) a +0 leather armour (43, 29, D) a +0 dagger (43, 34, D) an uncursed staff of death a +0 robe (49, 0, D) a +2 scythe of pain (49, 1, D) a +6 flail of holy wrath (49, 12, D) a +2 shortbow of freezing (49, 24, D) an uncursed staff of fire (49, 36, D) a +3 vampiric hand axe (50, 0, D) a phantom mirror (50, 1, D) a sack of spiders (50, 12, D) the Reference Book on Bewitchment Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Cause Fear Hexes 4 e - Silence Hexes/Air 5 f - Metabolic Englaciation Hexes/Ice 5 (50, 13, D) a +0 short sword (50, 24, D) a +0 scale mail of cold resistance (50, 25, D) a phial of floods (50, 36, D) a +4 spear of venom (50, 37, D) a sack of spiders (51, 1, D) a book of Callings (51, 13, D) the +5 spear "Vanuofaw" {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (51, 14, D) a +1 trident of distortion (51, 24, D) a cursed staff of wizardry (51, 25, D) a +1 vampiric morningstar (51, 36, D) an uncursed ring of positive energy (51, 37, D) a book of Misfortune (51, 39, D) a +1 battleaxe of chopping (unseen) (51, 41, D) a +0 trident (unseen) (51, 42, D) a +2 spear of flaming (unseen) (51, 44, D) an arrow 2 javelins (52, 1, D) a +2 dagger of venom (52, 13, D) a fan of gales (52, 18, D) a +0 demon trident of venom a +2 plate armour of fire resistance a +0 shield of reflection a +2 dagger of distortion (52, 19, D) 10 curare-tipped needles (52, 20, D) an arrow (52, 24, D) a lamp of fire (52, 37, D) a +2 buckler of fire resistance (52, 39, D) a +5 rapier of flaming (unseen) (52, 41, D) a +0 longbow (unseen) (52, 42, D) a +1 rapier of draining (unseen) (53, 0, D) a +0 battleaxe of electrocution (53, 5, D) a +1 morningstar of crushing a +0 robe (53, 12, D) a +2 quarterstaff of draining (53, 14, D) a cursed -2 scythe a +0 robe (53, 17, D) a +1 hat of see invisible (53, 19, D) a +1 great sword a +3 plate armour of cold resistance a +0 quarterstaff a cursed -3 hunting sling 35 sling bullets a cursed +0 leather armour a +1 longbow of flaming 10 arrows a +0 centaur barding the +5 short sword "Feuriche" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). a +0 leather armour a +2 whip of freezing a +2 robe of magic resistance (53, 20, D) a +4 scimitar of flaming a cursed -1 robe (53, 24, D) a phial of floods (53, 25, D) a crystal ball of energy (53, 36, D) a +2 demon trident of venom (53, 37, D) a +2 dagger of electrocution (53, 44, D) a javelin (54, 0, D) a book of Flames (54, 1, D) a book of Beasts (54, 6, D) a +3 mace of crushing (54, 12, D) an uncursed staff of summoning (54, 18, D) a +0 blowgun (54, 20, D) an arrow (54, 24, D) a +0 falchion of holy wrath (54, 25, D) a +1 glaive of venom (54, 29, D) a +1 vampiric scythe (54, 36, D) a +0 robe (55, 1, D) a +3 scale mail of cold resistance (55, 5, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (55, 12, D) a +1 great mace of crushing (55, 13, D) a book of Annihilations (55, 24, D) a +2 chain mail of cold resistance (59, 36, D) an uncursed staff of fire (59, 37, D) a +2 war axe of holy wrath (60, 36, D) a +1 trident of venom (60, 37, D) a +2 leather armour of fire resistance (60, 42, D) a +0 flail (61, 0, D) a book of Summonings (61, 2, D) a +4 hand axe of chopping a +0 robe (61, 8, D) an uncursed ring of stealth (61, 16, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (61, 19, D) a +0 trident (61, 26, D) an uncursed staff of poison (61, 37, D) a book of Fire a sack of spiders (62, 0, D) an uncursed staff of death (62, 1, D) a +0 mace (62, 9, D) a +2 leather armour of poison resistance (62, 16, D) a cursed staff of fire (62, 17, D) the +3 chain mail "Sivymug" {rF+ rC+} It protects you from fire. It protects you from cold. (62, 20, D) 5 large rocks a +0 shortbow 24 arrows (62, 26, D) a +2 plate armour of positive energy (62, 27, D) a +2 leather armour of fire resistance (62, 37, D) an uncursed staff of wizardry a +2 scale mail of cold resistance (62, 38, D) the +9 dagger "Judewk" {venom, *Rage rN+ Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you more stealthy. (63, 0, D) a cursed staff of fire (63, 8, D) the +8 bardiche "Lesiov" {chop, +Inv rF+ Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It lets you see invisible. It lets you turn invisible. (63, 16, D) an uncursed ring of flight (63, 17, D) a +5 hand axe of venom (63, 21, D) an arrow (63, 26, D) a crystal ball of energy (63, 27, D) the +6 long sword of Reucrugu {slice, *Slow +Blink rPois Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from poison. It lets you blink. It may slow you when you take damage. (63, 31, D) a +1 hand crossbow of flaming (64, 16, D) an uncursed staff of earth (64, 17, D) a +3 leather armour of fire resistance (64, 19, D) a +0 trident 6 tomahawks of dispersal (64, 26, D) a crystal ball of energy (64, 37, D) a +2 leather armour of cold resistance (65, 20, D) a +0 shortbow (unseen) (65, 26, D) an uncursed ring of resist corrosion (67, 0, D) the +0 scale mail of Conscience {+Blink rCorr Int+7} It affects your intelligence (+7). It lets you blink. It provides partial protection from all sources of acid and corrosion. (68, 0, D) a +2 chain mail of poison resistance (68, 2, D) a +0 trident (69, 0, D) a +2 trident of venom (69, 1, D) a +0 trident 2 exploding tomahawks (69, 2, D) the +7 dagger of Posuliuq {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). (69, 36, D) an uncursed amulet of guardian spirit (70, 8, D) a fan of gales (71, 8, D) a +2 hand crossbow of flaming (71, 16, D) a lamp of fire (71, 17, D) Juviqezu's Reference Book on Unstable Unholy Rites Spells Type Level a - Passwall Transmutation/Earth 2 b - Excruciating Wounds Charms/Necromancy 5 c - Death Channel Necromancy 6 (71, 28, D) a +0 short sword (71, 37, D) a book of Changes (72, 9, D) a sack of spiders (72, 17, D) a sack of spiders (72, 26, D) a +0 dagger (72, 28, D) an uncursed staff of cold a +0 robe (72, 29, D) a cursed -2 dagger a +0 robe (72, 30, D) a tomahawk a +0 dagger a +0 ring mail (72, 31, D) a tomahawk (72, 36, D) the Catalogue of Calling Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 e - Spellforged Servitor Conjuration/Summoning 7 (72, 37, D) a phantom mirror (73, 1, D) a +1 trident of venom (73, 9, D) an uncursed staff of air (73, 17, D) a book of Dreams (73, 26, D) a book of Callings (73, 27, D) the +5 mace of the Orb {drain, *Rage MR- SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you see invisible. It may make you go berserk in combat. It makes you more stealthy. (73, 29, D) a +0 dagger (unseen) (73, 36, D) a book of the Earth (73, 37, D) a +1 glaive of flaming (75, 1, D) a +4 giant club