Pan the Dungeon (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) the cursed +1 morningstar "Cumev" {venom, rElec rF+ rC+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (35, 14, D) a +0 robe (35, 15, D) a sack of spiders (36, 0, D) a book of Maledictions (36, 1, D) a box of beasts (36, 14, D) 4 scrolls of enchant weapon (37, 0, D) the Compendium of Captivating Moulding Spells Type Level a - Corona Hexes 1 b - Passwall Transmutation/Earth 2 c - Tukima's Dance Hexes 3 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 (37, 1, D) a lamp of fire (37, 15, D) the amulet "Caipt" {RegenMP MR+} [amulet of magic regeneration] It increases your magic regeneration. It affects your resistance to hostile enchantments. (38, 0, D) an uncursed ring of stealth (38, 1, D) a sack of spiders (38, 14, D) a +2 plate armour of cold resistance (38, 15, D) a lamp of fire (38, 20, D) an uncursed staff of cold (unseen) (38, 21, D) a +2 robe of magic resistance (unseen) (39, 1, D) a +3 short sword of distortion (39, 14, D) a +2 dagger of holy wrath (39, 15, D) 4 scrolls of enchant weapon (39, 20, D) a +2 antimagic hand axe (unseen) (39, 21, D) a +4 antimagic hand axe (40, 0, D) a box of beasts (40, 14, D) a lamp of fire (40, 15, D) a +2 plate armour of magic resistance (40, 20, D) a +0 hand axe (unseen) (41, 0, D) a +1 long sword of holy wrath (41, 1, D) a +0 rapier of draining (41, 14, D) an uncursed staff of wizardry (41, 15, D) an uncursed ring of resist corrosion (42, 0, D) a book of Clouds (42, 1, D) a +1 quarterstaff of protection (42, 14, D) a +0 flail (42, 15, D) a +4 demon blade of flaming (43, 14, D) a phantom mirror (43, 15, D) a +0 pair of gloves of strength (49, 12, D) a +2 amulet of reflection (49, 24, D) a sack of spiders (49, 36, D) a +0 trident (50, 12, D) a fan of gales (50, 13, D) an uncursed staff of poison (50, 24, D) an uncursed staff of wizardry (50, 36, D) an uncursed staff of air (50, 37, D) a Grand Grimoire (50, 41, D) a +2 trident of protection (unseen) (50, 43, D) a +7 flail of protection (unseen) (51, 12, D) a +9 shortbow (51, 24, D) a +0 dagger (51, 25, D) a book of Death (51, 32, D) a +0 great sword (unseen) (51, 37, D) a lamp of fire (51, 42, D) the +9 whip of False Accusations {slash, rElec rPois rN+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +2 hunting sling of freezing a +0 dire flail of protection a +0 robe a merfolk corpse (51, 43, D) a manticore corpse (52, 12, D) a +1 glaive of distortion (52, 13, D) the +3 scale mail of the Crypt {rF+++} It renders you almost immune to fire. (52, 20, D) a +5 scimitar of holy wrath a +0 large shield (52, 21, D) a +4 scimitar of holy wrath (unseen) (52, 25, D) a book of Annihilations (52, 37, D) a +0 trident (52, 41, D) a +0 trident (unseen) (52, 42, D) 4 large rocks a cyclops corpse a manticore corpse (53, 1, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (53, 12, D) a +7 spear (53, 13, D) a +4 glaive of chopping (53, 20, D) a +2 large shield (53, 21, D) a +3 scimitar of holy wrath (53, 24, D) the +6 morningstar "Lalomaorph" {elec, Str+3 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It lets you see invisible. (53, 32, D) the ring of the Slug {Str+4 Slay+3} [ring of strength] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (53, 33, D) a +0 dagger (unseen) (53, 36, D) a cursed staff of wizardry (53, 37, D) a scroll of brand weapon (53, 43, D) a +0 trident (unseen) (54, 12, D) the +7 war axe of the Vaults {protect, rElec MR+++ Dex-4} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. (54, 13, D) an uncursed staff of air (54, 24, D) a manual of Short Blades (54, 36, D) a +0 cloak of poison resistance (55, 12, D) a book of Geomancy (55, 13, D) Xepiatro's Compendium of Orientation and Transmigration Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Gell's Gravitas Translocation 3 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 f - Blade Hands Transmutation 5 (55, 39, D) 2 tomahawks (55, 42, D) a tomahawk (59, 36, D) a crystal ball of energy (59, 37, D) a book of Minor Magic (60, 36, D) a +0 flail (60, 37, D) a lamp of fire (60, 40, D) a +0 mace (still there?) a ball python corpse (still there?) (60, 41, D) a guardian serpent corpse (61, 1, D) a -1 dagger (unseen) (61, 3, D) a +0 war axe of flaming (61, 12, D) a +0 rapier (unseen) (61, 18, D) a large rock (unseen) (61, 37, D) a cursed staff of wizardry (61, 39, D) a +4 quarterstaff of speed a +0 robe (61, 40, D) a ball python corpse (61, 41, D) an anaconda corpse (62, 0, D) a phantom mirror (62, 1, D) a +0 pair of gloves of strength (62, 3, D) a +0 rapier (unseen) (62, 8, D) a book of Callings (62, 9, D) a +3 rapier of electrocution (62, 17, D) a +2 plate armour of magic resistance (62, 18, D) an uncursed staff of power a +0 arbalest 12 bolts (62, 19, D) a +0 arbalest 16 bolts (62, 26, D) a +2 ring mail of positive energy (62, 27, D) a +1 triple sword of slicing (62, 32, D) a ball python corpse (62, 36, D) an uncursed staff of death (62, 37, D) an uncursed ring of protection from magic (62, 41, D) a black mamba corpse (63, 0, D) an uncursed staff of poison (63, 12, D) a +0 short sword (unseen) (63, 17, D) an uncursed amulet of magic regeneration (63, 18, D) a +0 arbalest (unseen) (63, 19, D) a large rock (63, 20, D) a large rock (63, 21, D) a bolt (63, 23, D) a bolt a large rock (63, 26, D) the cursed +0 dagger "Ytovask" {pierce, Str+4 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It has a curse placed upon it. (63, 30, D) an adder corpse a black mamba corpse (63, 36, D) an uncursed staff of poison (63, 37, D) an uncursed staff of conjuration (64, 16, D) a lightning rod (4/4) (64, 17, D) a phantom mirror (64, 18, D) a +0 arbalest (unseen) (64, 19, D) an uncursed staff of fire (unseen) (64, 26, D) an uncursed staff of summoning (64, 27, D) the +7 leather armour "Tiukhuc" {MP+9} It affects your magic capacity (+9). (64, 32, D) a naga corpse (65, 26, D) the +3 flail "Pendulum" {freeze, rC- MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (67, 0, D) an uncursed ring of stealth (68, 0, D) Hoiggo's Collected Works on Creation and Malediction Spells Type Level a - Summon Butterflies Summoning 1 b - Dazzling Spray Conjuration/Hexes 3 c - Silence Hexes/Air 5 d - Aura of Abjuration Summoning 5 e - Shadow Creatures Summoning 6 (69, 0, D) a +2 centaur barding of flying (70, 8, D) a +1 vampiric halberd (70, 9, D) a +5 blowgun (70, 11, D) a ball python corpse (skeletalised by now) (71, 8, D) a +2 vampiric glaive (71, 11, D) a ball python corpse (skeletalised by now) (71, 16, D) an uncursed staff of fire (71, 21, D) a black mamba corpse (skeletalised by now) (71, 26, D) a +1 long sword of slicing (71, 27, D) a lightning rod (4/4) (71, 29, D) a +0 giant club (unseen) (71, 30, D) a +0 troll leather armour (unseen) (71, 31, D) a +0 giant club (unseen) (72, 8, D) a +7 antimagic falchion (72, 17, D) an uncursed staff of summoning (72, 21, D) a +0 short sword a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (72, 27, D) a +7 hunting sling of flaming (72, 29, D) a +0 giant club an ogre corpse (skeletalised by now) (72, 30, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 36, D) the +1 rapier "Tofor" {pierce, MP+9 Str+2 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It affects your magic capacity (+9). (73, 1, D) a +0 chain mail of fire resistance (73, 2, D) a +0 chain mail (73, 16, D) a +1 double sword of distortion (73, 17, D) a +4 hunting sling of freezing (73, 20, D) a +0 spear (73, 21, D) a +0 mace (still there?) a ball python corpse (skeletalised by now) (still there?) (73, 26, D) an uncursed amulet of the gourmand (73, 27, D) a +7 giant spiked club (73, 30, D) a +0 giant club (unseen) (74, 2, D) a +1 hand axe of electrocution a +0 leather armour an orc corpse (skeletalised by now) (75, 1, D) an uncursed staff of poison