Pan the Dungeon (0, 50, D) a +0 short sword (unseen) (0, 51, D) a lightning rod (4/4) (unseen) (0, 52, D) a +1 battleaxe of distortion (still there?) a +3 shortbow (still there?) (1, 32, D) an uncursed staff of death (1, 33, D) a +3 plate armour of cold resistance (1, 34, D) an uncursed staff of cold (1, 50, D) the Incunabulum of Vitriolic Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Venom Bolt Conjuration/Poison 5 c - Summon Hydra Summoning 7 (unseen) (2, 14, D) a +3 trident of protection (2, 15, D) a +1 great sword of holy wrath (2, 16, D) an uncursed staff of cold (2, 32, D) a +0 short sword (2, 34, D) a lightning rod (4/4) (2, 50, D) a cursed -1 long sword (unseen) (2, 53, D) a +0 rapier a +0 short sword an elf corpse (skeletalised by now) (2, 56, D) a +0 short sword a +0 long sword (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) the ring of Gokedown {rCorr rC+} [ring of resist corrosion] It protects you from cold. (3, 16, D) a +0 short sword (3, 32, D) an uncursed staff of air (3, 33, D) an uncursed staff of energy (3, 34, D) a sack of spiders (3, 37, D) a +0 long sword a +2 short sword of holy wrath (3, 50, D) a +0 long sword (unseen) (3, 51, D) a +0 scale mail (unseen) (3, 56, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a fan of gales (4, 15, D) a +4 shortbow of velocity (4, 16, D) a +0 short sword (4, 20, D) a +4 scimitar of protection (4, 27, D) 22 arrows (4, 32, D) a lamp of fire (4, 33, D) a +0 hand axe (4, 34, D) a +1 vampiric short sword (4, 35, D) a +0 trident (4, 37, D) a +0 cloak a +2 great mace of crushing a cursed +0 cloak (4, 52, D) a +0 longbow 52 arrows a +0 leather armour the +1 halberd of a Hundred Scars {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). an elf corpse (skeletalised by now) (4, 53, D) an uncursed staff of wizardry (unseen) (4, 56, D) a +0 short sword an elf corpse (skeletalised by now) (4, 57, D) a +0 short sword (5, 17, D) a +0 scimitar (unseen) (5, 19, D) a +4 dire flail of holy wrath (5, 21, D) a cursed -3 rapier (5, 22, D) 4 arrows (5, 26, D) a +0 shortbow (5, 28, D) a +0 dagger (unseen) (5, 32, D) a +0 long sword (5, 33, D) a book of Misfortune (5, 34, D) a cursed staff of energy (5, 35, D) a +3 broad axe of chopping (5, 40, D) a +0 vampiric war axe a +0 glaive (5, 42, D) a +3 long sword of draining a +0 cloak (5, 50, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (5, 52, D) a +0 long sword a +0 robe of magic resistance (5, 55, D) a +0 rapier (unseen) (6, 14, D) a +0 leather armour (6, 15, D) a phantom mirror (6, 17, D) a +0 long sword (6, 25, D) a +0 vampiric demon blade (6, 33, D) a +0 glaive (6, 34, D) an uncursed staff of power (6, 37, D) a +0 scimitar (6, 38, D) the +7 falchion of the Pits of Slime {freeze, +Rage MR+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. a +0 cloak (6, 39, D) a +0 cloak a +0 trident (6, 42, D) a +1 war axe of chopping (6, 43, D) a +2 rapier of venom a +0 long sword a +0 cloak a +1 cloak (6, 50, D) a +0 dagger (6, 51, D) a book of Party Tricks (6, 52, D) Ukkaod Bod's Papyrus of Igneous Contamination Spells Type Level a - Spider Form Transmutation/Poison 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Bolt of Fire Conjuration/Fire 6 (6, 53, D) the +6 mace "Masut" {holy, rC+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from cold. a +1 shortbow of velocity 4 arrows a +0 leather armour (6, 54, D) a +0 rapier (6, 55, D) a +0 short sword (unseen) (6, 57, D) a +1 battleaxe of venom (unseen) (6, 58, D) an arrow a +1 long sword of slicing (7, 6, D) a scroll of holy word (7, 14, D) an uncursed staff of fire (7, 15, D) a +0 short sword (7, 16, D) a sack of spiders (7, 20, D) a +2 chain mail of positive energy an uncursed staff of cold a +0 shortbow 15 arrows a +0 chain mail a +0 short sword (7, 26, D) a +0 dagger of speed (7, 32, D) Sif Muna's Volume of Unstable Aid Spells Type Level a - Beastly Appendage Transmutation 1 b - Swiftness Charms/Air 2 c - Passwall Transmutation/Earth 2 d - Ozocubu's Armour Charms/Ice 3 e - Ring of Flames Charms/Fire 7 (7, 33, D) the +5 hunting sling of the Fox {velocity, rElec rN+} Any stone fired from it inflicts extra damage. It insulates you from electricity. It protects you from negative energy. (7, 34, D) a box of beasts (7, 37, D) the +5 war axe "Moupsap" {chop, rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. a +0 war axe (7, 40, D) a +0 dire flail a +2 glaive of protection (7, 43, D) a +0 glaive a +0 cloak (7, 51, D) a +2 antimagic quarterstaff a +0 shortbow 17 arrows a +0 leather armour a lightning rod (4/4) (7, 53, D) a +0 longbow 14 arrows a +0 leather armour an elf corpse (skeletalised by now) (7, 56, D) a +0 rapier a +0 rapier a +0 rapier a +0 leather armour (7, 58, D) 3 arrows a +0 long sword (8, 14, D) an uncursed staff of air (8, 15, D) an uncursed staff of death (8, 16, D) a phantom mirror (8, 22, D) a +0 short sword (unseen) (8, 25, D) a +0 ring mail a +2 shortbow of velocity (8, 32, D) a +2 hand axe of venom (8, 33, D) the +1 storm dragon scales of Protective Custody {rElec Regen+ rCorr Str-5 Stlth+} It affects your strength (-5). It insulates you from electricity. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (8, 34, D) an uncursed staff of power (8, 37, D) a +0 halberd a cursed -3 long sword a +0 cloak (8, 51, D) a +0 long sword (unseen) (8, 52, D) a +0 scimitar (8, 53, D) a +0 short sword (unseen) (8, 55, D) a +1 rapier of speed (unseen) (8, 57, D) a +0 rapier a +0 rapier a +0 leather armour (9, 14, D) a +0 dagger (9, 15, D) a phial of floods (9, 16, D) a +0 short sword (unseen) (9, 21, D) a +0 chain mail (9, 25, D) a +0 scale mail a +0 ring mail (9, 32, D) a +8 blowgun (9, 33, D) a +0 long sword (9, 34, D) an uncursed staff of fire (9, 41, D) a +0 cloak a +0 flail a +0 cloak a +5 rapier of freezing a +2 spear of venom (9, 42, D) a +0 hand axe (9, 43, D) a +1 long sword of protection (9, 50, D) an uncursed staff of summoning (9, 52, D) a +0 longbow 40 arrows a +4 plate armour of fire resistance a crystal ball of energy (9, 53, D) the +7 whip of Classification {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (unseen) (9, 56, D) an arrow (9, 57, D) a cursed +0 leather armour (unseen) (9, 60, D) an arrow (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a phantom mirror (10, 15, D) an uncursed staff of air (10, 16, D) a +0 dagger (10, 22, D) a +0 scimitar (10, 23, D) a +0 ring mail (10, 24, D) a +0 longbow (unseen) (10, 25, D) a +0 longbow 47 arrows a +0 leather armour (10, 26, D) a +0 battleaxe of holy wrath 4 arrows (10, 27, D) an arrow a +0 rapier a +0 rapier a +0 leather armour (10, 32, D) a +0 mace (10, 37, D) a +3 scimitar of holy wrath a +0 cloak (10, 41, D) a +0 whip (10, 42, D) a +0 long sword (10, 43, D) a +0 halberd (10, 50, D) a +0 leather armour (10, 51, D) a +0 rapier (10, 52, D) a +3 scimitar of electrocution a crystal ball of energy an elf corpse (skeletalised by now) (10, 53, D) a +0 long sword (unseen) (10, 55, D) a +0 short sword (unseen) (10, 56, D) 2 arrows (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +0 dagger (11, 24, D) a +0 leather armour (unseen) (11, 25, D) 17 arrows (11, 27, D) 10 arrows (11, 32, D) a +2 flail of protection (11, 33, D) a +0 short sword (11, 34, D) an uncursed staff of poison (11, 36, D) a +0 mace of protection (unseen) (11, 37, D) a +0 short sword (11, 38, D) a +0 dire flail (11, 50, D) a phantom mirror (11, 51, D) a +0 long sword (unseen) (11, 53, D) a +2 vampiric long sword (unseen) (11, 56, D) an arrow a +0 short sword (12, 14, D) a +2 plate armour of cold resistance (12, 16, D) the Volume of Boosting Venom Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 (12, 21, D) a +0 shortbow (12, 26, D) a +0 longbow 29 arrows the +2 chain mail of Sloth {rPois Int+4 Slay+2} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. a +1 vampiric long sword a +0 ring mail a +0 long sword (12, 32, D) the Grimoire of Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 (12, 33, D) a +0 mace (12, 34, D) a +0 short sword (12, 50, D) a lightning rod (4/4) (12, 51, D) a Grand Grimoire (12, 53, D) 2 arrows (12, 54, D) an arrow a +0 leather armour a +1 short sword of venom a +0 long sword a +0 long sword (12, 55, D) 16 arrows a +0 shortbow (13, 21, D) 34 arrows (13, 22, D) a +0 leather armour (13, 25, D) an arrow a cursed -3 long sword a +0 leather armour (13, 27, D) an uncursed staff of death a cursed +0 leather armour (13, 32, D) Aqoxkatz's Papyrus of Unholy Magic and Earth Spells Type Level a - Sandblast Earth 1 b - Pain Necromancy 1 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Simulacrum Ice/Necromancy 6 e - Statue Form Transmutation/Earth 6 (13, 33, D) a +0 flail (13, 34, D) a book of Cantrips (13, 50, D) an uncursed staff of power (13, 51, D) a book of Burglary (13, 52, D) a +0 longbow 38 arrows a +0 leather armour a scroll of brand weapon a box of beasts an elf corpse (skeletalised by now) (14, 26, D) the cursed +1 dagger of Victory {chaos, rF- Str+6} Each time it hits an enemy it has a different, random effect. It affects your strength (+6). It makes you vulnerable to fire. It has a curse placed upon it. (14, 50, D) a +1 helmet of see invisible (14, 51, D) a book of Dreams (unseen) (14, 53, D) an elf corpse (skeletalised by now) (14, 55, D) a +0 leather armour (15, 26, D) a +0 long sword a +0 longbow 22 arrows a +0 leather armour (15, 52, D) a +0 long sword (15, 55, D) a +0 leather armour (19, 0, D) a +0 robe of fire resistance (19, 1, D) the Collected Works on Sinister Flight Spells Type Level a - Swiftness Charms/Air 2 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Summon Lightning Spire Summoning/Air 4 e - Lightning Bolt Conjuration/Air 5 f - Silence Hexes/Air 5 (19, 32, D) the ring of Hepliaklqana's Envy {-Tele rF- Int+9 SInv Stlth+} [ring of see invisible] It affects your intelligence (+9). It makes you vulnerable to fire. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. (19, 33, D) a +3 hand crossbow of flaming (19, 48, D) a +0 pair of gloves of strength (19, 49, D) a +3 chain mail of fire resistance (19, 50, D) a phantom mirror (20, 0, D) a book of Minor Magic (20, 17, D) a +0 halberd (20, 32, D) an uncursed staff of conjuration (20, 33, D) a sack of spiders (20, 48, D) a +3 quarterstaff of speed (20, 49, D) an uncursed amulet of faith (20, 50, D) a book of Conjurations (21, 0, D) a +0 executioner's axe of chopping (21, 16, D) a +0 dagger (21, 17, D) a phantom mirror (21, 32, D) a book of Spatial Translocations (21, 33, D) a box of beasts (21, 34, D) the amulet "Mozyifod" {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). (21, 50, D) a book of Enchantments (22, 0, D) a +1 hand crossbow of freezing (22, 1, D) an uncursed staff of fire (22, 3, D) a +0 quarterstaff (unseen) (22, 16, D) a +0 dagger (22, 17, D) the Handbook of Bewitching Calling Spells Type Level a - Slow Hexes 2 b - Call Imp Summoning 2 c - Confuse Hexes 3 d - Darkness Hexes 6 e - Spellforged Servitor Conjuration/Summoning 7 (22, 20, D) a +0 dagger (unseen) (22, 32, D) the +6 flail of Peivigen {elec, rF+ MP+9 Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-3). It protects you from fire. It affects your magic capacity (+9). (22, 33, D) an uncursed staff of death (22, 34, D) a +0 helmet of intelligence (22, 48, D) a fan of gales (22, 49, D) a phantom mirror (22, 50, D) a +0 dagger of draining (23, 0, D) a Grand Grimoire (23, 1, D) a +3 battleaxe of draining (23, 3, D) a +3 rapier of speed (unseen) (23, 17, D) an uncursed staff of power (23, 18, D) a +0 robe (unseen) (23, 19, D) a cursed -2 hand axe (unseen) (23, 20, D) a cursed -2 giant club (23, 23, D) a +0 halberd the +4 hunting sling "Buac" {venom, *Drain rC+ Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from cold. It causes draining when unequipped. a +0 plate armour (23, 24, D) a +0 battleaxe a +0 plate armour an uncursed amulet of regeneration (23, 25, D) an uncursed staff of earth (unseen) (23, 32, D) an uncursed staff of conjuration (23, 33, D) a +4 battleaxe of venom (23, 34, D) an uncursed staff of conjuration (23, 48, D) a phantom mirror (23, 49, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (23, 50, D) an uncursed staff of conjuration (24, 2, D) an uncursed ring of resist corrosion a +0 animal skin (24, 6, D) a +0 rapier a +0 animal skin (24, 9, D) a stone 2 sling bullets (24, 16, D) a phantom mirror (24, 17, D) the Almanac of Glacial Calling Spells Type Level a - Ice Form Ice/Transmutation 4 b - Shadow Creatures Summoning 6 c - Summon Hydra Summoning 7 (24, 18, D) a +0 dagger (24, 20, D) a cursed +0 mace a cursed +0 plate armour an uncursed staff of fire a +0 robe (24, 21, D) a +0 battleaxe (24, 24, D) a +5 glaive of protection a +0 plate armour (24, 33, D) a +1 flail of draining (24, 34, D) a +0 hand axe of holy wrath (24, 48, D) an uncursed staff of energy (24, 50, D) the cursed +3 hand axe of True Grit {flame, rF+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. (25, 0, D) a box of beasts (25, 2, D) a +0 quarterstaff (unseen) (25, 3, D) a +0 hand axe (unseen) (25, 4, D) a cursed -2 broad axe (25, 7, D) a +0 fustibalus (unseen) (25, 8, D) a +0 rapier (unseen) (25, 10, D) a cursed +0 robe 4 scrolls of enchant weapon (25, 16, D) a +3 great sword of slicing (25, 19, D) a +0 giant club (unseen) (25, 20, D) a +0 dire flail (unseen) (25, 23, D) the +9 trident of Death {pierce, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. a +0 chain mail (25, 25, D) the +7 scimitar of Reason {slice, rElec MR+ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (25, 32, D) a +2 hand axe of chopping (25, 33, D) a +1 long sword of electrocution (25, 34, D) a book of the Tempests (25, 48, D) an uncursed staff of power (25, 50, D) a +3 plate armour of cold resistance (26, 0, D) a +3 ring of strength (26, 1, D) the cursed +3 morningstar of the Median {crush, rN++ MR- Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (26, 4, D) a cursed +0 club (unseen) (26, 7, D) a +0 longbow (unseen) (26, 11, D) a +2 flail of crushing (still there?) a +5 quick blade (still there?) (26, 16, D) a +0 chain mail (26, 18, D) a +0 battleaxe (unseen) (26, 19, D) a +4 rapier of draining (unseen) (26, 32, D) an uncursed ring of protection from magic (26, 33, D) a +3 flail of draining (26, 34, D) a +1 fustibalus of flaming (26, 48, D) a +3 plate armour of cold resistance (26, 49, D) an uncursed staff of energy (26, 50, D) the Reference Book on Helpful Fire Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Sticky Flame Conjuration/Fire 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Deflect Missiles Charms/Air 6 (27, 0, D) a book of Changes (27, 1, D) a +5 hunting sling (27, 9, D) a +0 quarterstaff (unseen) (27, 16, D) an uncursed staff of poison (27, 17, D) a +0 leather armour (27, 21, D) a +0 flail (unseen) (27, 32, D) the +2 hand axe of Mutilation {venom, rPois MR+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. (27, 33, D) an uncursed staff of fire (27, 34, D) a sack of spiders (27, 48, D) a scroll of brand weapon (27, 49, D) a book of the Sky (27, 50, D) a fan of gales (27, 59, D) a +3 vampiric demon blade (28, 0, D) an uncursed ring of poison resistance (28, 1, D) a lightning rod (4/4) (28, 7, D) a +0 hunting sling a +0 club 8 stones (28, 16, D) a +1 rapier of venom (28, 17, D) an uncursed ring of ice (28, 32, D) an uncursed staff of wizardry (28, 33, D) a box of beasts (28, 48, D) the ring of Kigyci {rPois Int+4 Dex+6} [ring of poison resistance] It affects your intelligence (+4). It affects your dexterity (+6). It protects you from poison. (28, 50, D) an uncursed staff of poison (28, 57, D) a +0 broad axe of flaming (28, 59, D) (unseen) (29, 1, D) an uncursed staff of energy (29, 17, D) an uncursed staff of wizardry (29, 32, D) a book of the Warp (29, 33, D) a +2 robe of magic resistance (29, 48, D) the +8 glaive of Due Proportion {chop, rC+ MR+ SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (29, 49, D) a +3 leather armour of positive energy (29, 50, D) a crystal ball of energy (29, 57, D) a +4 scimitar of slicing a +3 leather armour of poison resistance (30, 48, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (30, 49, D) a phantom mirror (30, 50, D) a +0 falchion of electrocution (30, 59, D) (unseen) (31, 48, D) a +1 scimitar of holy wrath (31, 49, D) a book of Frost (31, 50, D) a potion of might (32, 48, D) a +1 hand axe of freezing (32, 49, D) a box of beasts (32, 50, D) an uncursed amulet of rage (32, 58, D) a +2 falchion of slicing (unseen) (33, 48, D) an uncursed amulet of the gourmand (33, 49, D) the ring of Sorousag {rElec rF+ MP+9 Stlth+} [ring of stealth] It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (33, 50, D) a box of beasts (34, 28, D) a phial of floods (34, 48, D) a book of the Tempests (34, 49, D) the ring of Ympiow {rElec rC+ Str+2 Int+3} [ring of protection from cold] It affects your strength (+2). It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. (34, 50, D) a +3 short sword of electrocution (35, 0, D) the ring of Neodwit {rPois rC- rN+ SInv Stlth+} [ring of stealth] It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. (35, 14, D) a phial of floods (35, 15, D) a book of Geomancy (35, 28, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (35, 29, D) a +0 trident of protection (36, 0, D) 4 scrolls of enchant weapon (36, 1, D) 4 potions of haste (36, 14, D) a +2 eveningstar of holy wrath (36, 28, D) a box of beasts (36, 29, D) a +1 ring of evasion (37, 1, D) a lightning rod (4/4) (37, 14, D) a book of Clouds (37, 15, D) an uncursed staff of conjuration (37, 28, D) a +2 antimagic flail (37, 29, D) an uncursed ring of protection from magic (38, 0, D) a lamp of fire (38, 1, D) a phial of floods (38, 15, D) an uncursed staff of wizardry (38, 17, D) a +0 giant spiked club (unseen) (38, 28, D) a +1 quarterstaff of distortion (38, 48, D) a +0 robe (38, 49, D) a fan of gales (38, 50, D) an uncursed staff of summoning (39, 0, D) an uncursed staff of summoning (39, 1, D) a box of beasts (39, 8, D) a +2 scythe of venom a +0 robe (39, 14, D) a phantom mirror (39, 15, D) a Grand Grimoire (39, 17, D) 4 large rocks (still there?) a +0 giant club (still there?) (39, 19, D) a +0 giant spiked club (unseen) (39, 28, D) a +2 scale mail of poison resistance (39, 29, D) a +0 war axe of chopping (39, 30, D) a +3 ring of strength a +5 ring of strength a +1 ring of evasion an uncursed ring of fire an uncursed ring of stealth a +6 ring of intelligence a +6 ring of dexterity 4 scrolls of amnesia 3 potions of berserk rage a +0 shield a +0 scale mail a +0 flail (39, 35, D) a +0 battleaxe of freezing (unseen) (39, 48, D) a +1 leather armour of fire resistance (39, 49, D) the +0 robe of Spite {rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. (39, 50, D) an uncursed staff of fire (40, 0, D) a +0 dagger (40, 1, D) a +0 dagger (40, 2, D) an uncursed staff of wizardry a +0 robe (40, 7, D) a +2 halberd of protection (40, 8, D) a cursed +0 falchion a +0 robe a +0 robe (40, 15, D) a +3 great sword of holy wrath (40, 18, D) a +0 great sword of flaming (40, 20, D) a +0 giant club (unseen) (40, 23, D) a large rock (40, 28, D) a lightning rod (4/4) (40, 29, D) a +4 chain mail of cold resistance (40, 48, D) a book of Flames (40, 50, D) a +3 dagger of draining (40, 54, D) the +5 ring mail of the Heavens {rCorr Int+4} It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. (41, 0, D) a scroll of brand weapon (41, 6, D) an uncursed staff of fire a +0 robe (41, 7, D) a +0 halberd (41, 8, D) a +0 war axe a +0 plate armour a +3 great mace a +0 chain mail (41, 14, D) the Grimoire of Shifting Enhancements Spells Type Level a - Swiftness Charms/Air 2 b - Spectral Weapon Hexes/Charms 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Irradiate Conjuration/Transmutation 5 (41, 15, D) a +5 hunting sling of flaming (41, 16, D) 5 large rocks (41, 17, D) a +0 giant club (unseen) (41, 20, D) a +1 great sword of flaming a +0 giant club a +0 giant spiked club a +0 giant club (41, 22, D) a +2 battleaxe of freezing (41, 23, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 great mace a +0 giant club 4 large rocks (41, 29, D) a lightning rod (4/4) (41, 35, D) a +1 battleaxe of freezing (41, 37, D) a +2 battleaxe of freezing (41, 48, D) a +3 plate armour of magic resistance (41, 49, D) a +2 short sword of electrocution (42, 0, D) an uncursed staff of wizardry (42, 1, D) a +2 leather armour of poison resistance (42, 14, D) a +0 halberd of chopping (42, 23, D) 3 large rocks (42, 28, D) a book of the Warp (42, 29, D) a +2 falchion of holy wrath (42, 48, D) a +6 blowgun (42, 49, D) a +0 demon whip (42, 50, D) a lamp of fire (42, 52, D) a cursed +2 scimitar of protection (43, 14, D) an uncursed staff of air (43, 15, D) an uncursed staff of poison (43, 19, D) a +0 great mace (43, 28, D) the cursed +1 chain mail "Apufis" {rF+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It has a curse placed upon it. (43, 29, D) the Volume of the Traveller Spells Type Level a - Apportation Translocation 1 b - Disjunction Translocation 8 (43, 48, D) a +4 plate armour of fire resistance (43, 49, D) a +1 whip of pain (43, 50, D) an uncursed staff of air (43, 54, D) a +1 great sword of slicing the +3 robe of Least Resistance {Int+7 Stlth+} It affects your intelligence (+7). It makes you more stealthy. (44, 28, D) a book of Air (44, 48, D) an uncursed ring of magical power (44, 50, D) a book of Enchantments (44, 51, D) an uncursed ring of stealth (44, 54, D) a +0 trident (44, 56, D) a +0 chain mail (unseen) (44, 57, D) a +0 demon whip (45, 48, D) a +4 ring of dexterity (45, 50, D) a cursed staff of wizardry (45, 51, D) the +5 whip "Beastbane" {slash, rElec rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (45, 56, D) a cursed -3 dire flail a +0 robe an uncursed amulet of rage a +3 scythe of flaming (45, 58, D) a hell hound corpse (46, 50, D) an uncursed amulet of harm (46, 51, D) an uncursed staff of cold (46, 57, D) a +1 scythe of freezing (46, 60, D) a hell hound corpse (47, 48, D) an uncursed staff of fire (47, 49, D) a Young Poisoner's Handbook (47, 50, D) an uncursed ring of see invisible (47, 51, D) a manual of Crossbows (47, 58, D) a +0 scythe of venom a +0 trident (48, 48, D) a +0 morningstar of distortion (48, 49, D) a +2 short sword of electrocution (48, 50, D) a book of the Dragon (48, 51, D) an uncursed staff of air (49, 0, D) a fan of gales (49, 1, D) a +2 arbalest of flaming (49, 12, D) an uncursed ring of protection from fire (49, 24, D) a +3 ring mail of cold resistance (49, 31, D) a cursed -1 war axe (49, 36, D) a cursed staff of summoning (49, 37, D) a +1 falchion of draining (49, 48, D) an uncursed staff of energy (49, 51, D) the +3 ring mail of a ziggurat {Stlth+} It makes you more stealthy. (49, 54, D) a +0 trident (50, 0, D) a phial of floods (50, 12, D) a book of Callings (50, 13, D) a box of beasts (50, 25, D) a +0 flail (50, 33, D) a +2 flail of draining a +0 robe a cursed +0 robe (50, 36, D) a phial of floods (50, 37, D) a box of beasts (50, 48, D) an uncursed ring of resist corrosion (50, 49, D) a book of Annihilations (50, 50, D) the +1 chain mail of Philately {*Contam rN++ rCorr Stlth+} It greatly protects you from negative energy. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (50, 54, D) a +3 halberd (unseen) (50, 56, D) a +0 chain mail (51, 0, D) an uncursed ring of positive energy (51, 1, D) a phial of floods (51, 12, D) a book of Debilitation (51, 13, D) a +3 ring of strength (51, 32, D) an uncursed staff of fire a +2 robe of the Archmagi an uncursed ring of resist corrosion (51, 48, D) a +1 flail of protection (51, 52, D) a +2 pair of boots of stealth the ring of Sunlight {rC+ Dex+7} [ring of protection from cold] It affects your dexterity (+7). It protects you from cold. an uncursed ring of wizardry a manual of Polearms a +6 ring of strength a +6 ring of dexterity 2 scrolls of fear a +4 ring of evasion an uncursed ring of fire an uncursed ring of wizardry (52, 0, D) a +1 great sword of electrocution (52, 12, D) a +2 leather armour of fire resistance (52, 13, D) an uncursed amulet of faith (52, 32, D) a +2 battleaxe of chopping an uncursed ring of resist corrosion (52, 33, D) a +0 war axe a +0 plate armour (52, 37, D) a phantom mirror (52, 48, D) a sack of spiders (52, 49, D) a book of Air (52, 50, D) a +1 scale mail of magic resistance (53, 0, D) a phial of floods (53, 1, D) a +6 blowgun (53, 12, D) a +1 falchion of slicing (53, 13, D) an uncursed staff of poison (53, 16, D) a +0 morningstar (53, 24, D) the Grimoire of Shifting Creation Spells Type Level a - Petrify Transmutation/Earth 4 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Shadow Creatures Summoning 6 (53, 25, D) a phantom mirror (53, 36, D) the amulet "Ugruq" {Acrobat Stlth+} [amulet of the acrobat] It helps you evade while moving and waiting. It makes you more stealthy. (53, 37, D) the +2 robe of Fedhas's Scorn {rF+} It protects you from fire. (53, 48, D) a +0 robe (53, 49, D) the cursed +2 glaive "Taupt" {chop, Int+2 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It has a curse placed upon it. (53, 50, D) an uncursed ring of poison resistance (54, 0, D) a book of Ice (54, 1, D) the +4 plate armour "Bujoep" {*Corrode +Blink rElec} It insulates you from electricity. It lets you blink. It may corrode you when you take damage. (54, 12, D) an uncursed staff of death (54, 13, D) an uncursed staff of power (54, 16, D) a +0 flail (54, 24, D) a +3 scimitar of holy wrath (54, 36, D) the +6 short sword "Vyvvet" {antimagic, *Slow MR++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It may slow you when you take damage. (54, 48, D) a +1 vampiric battleaxe (54, 49, D) an uncursed staff of wizardry (54, 50, D) a phantom mirror (55, 0, D) a cursed ring of attention (55, 1, D) a +0 spear of venom (55, 12, D) a +1 scimitar of slicing (55, 13, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (58, 47, D) an uncursed ring of resist corrosion (58, 48, D) a lamp of fire (59, 37, D) +1 ice dragon scales (59, 38, D) 43 arrows (unseen) (59, 47, D) a +0 battleaxe of electrocution (59, 49, D) an uncursed ring of poison resistance a glowing shapeshifter corpse (60, 36, D) a book of Frost (60, 37, D) a book of Transfigurations (60, 39, D) a +0 leather armour (60, 41, D) a +0 dagger (unseen) (60, 47, D) a manual of Translocations (60, 48, D) a +2 hand crossbow of flaming (60, 49, D) an uncursed ring of stealth (60, 51, D) the +2 robe "Usim" {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. (61, 0, D) a +2 dagger of speed (61, 3, D) a +0 short sword a +3 hunting sling of velocity (61, 4, D) a cursed -1 short sword (61, 8, D) an uncursed ring of flight (61, 26, D) a book of Minor Magic (61, 36, D) a +0 rapier (61, 37, D) a sack of spiders (61, 39, D) a +0 shortbow 18 arrows a +2 longbow of freezing a +0 long sword (61, 42, D) a +2 mace of protection (61, 43, D) 2 arrows (61, 44, D) an arrow (61, 47, D) a book of Battle (61, 48, D) an uncursed staff of conjuration (unseen) (62, 0, D) a +2 robe of cold resistance (62, 1, D) a book of Flames (62, 3, D) a +0 falchion (62, 4, D) a +0 short sword (62, 8, D) the +5 long sword of Forced Transition {freeze, rF+++ rC- MR+++ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (62, 9, D) an uncursed staff of earth (62, 17, D) a box of beasts (62, 18, D) a +0 trident (unseen) (62, 27, D) a +1 scale mail of fire resistance (62, 36, D) a book of Callings (62, 37, D) an uncursed ring of stealth (62, 42, D) an arrow a +0 short sword a +0 leather armour a +3 ring of strength (62, 43, D) an arrow (62, 47, D) a +3 scale mail of poison resistance (62, 53, D) a crystal ball of energy (63, 8, D) a sack of spiders (63, 16, D) a +0 cloak of poison resistance (63, 17, D) a +1 scimitar of draining (63, 18, D) a +0 shortbow 8 arrows (63, 19, D) a +0 trident a +0 trident a throwing net (63, 20, D) a large rock an arrow a cursed +0 trident (63, 21, D) an arrow (63, 22, D) a large rock an arrow (63, 23, D) a throwing net 3 large rocks 5 arrows (63, 26, D) a sack of spiders (63, 27, D) an uncursed staff of power (63, 36, D) a box of beasts (63, 37, D) a sack of spiders (63, 42, D) a cursed -2 long sword (unseen) (63, 47, D) a +3 short sword of speed (unseen) (63, 48, D) an uncursed staff of conjuration (unseen) (63, 50, D) a +3 fustibalus of freezing an uncursed staff of death a +0 pair of gloves of strength an uncursed staff of energy a glowing shapeshifter corpse a glowing shapeshifter corpse a glowing shapeshifter corpse (63, 53, D) a +3 war axe of venom a glowing shapeshifter corpse a shapeshifter corpse (64, 17, D) a +1 hand crossbow of freezing (64, 19, D) 4 large rocks (64, 20, D) an arrow (64, 26, D) a book of Ice (64, 27, D) the cursed +2 spear "Maacaj" {pierce, rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It has a curse placed upon it. (64, 41, D) a +0 dagger (unseen) (64, 47, D) a +2 spear of piercing (65, 19, D) a large rock (65, 47, D) a +1 dagger of draining (65, 48, D) a +2 ring mail of fire resistance (65, 51, D) a +3 ring mail of poison resistance (unseen) (65, 54, D) a glowing shapeshifter corpse (66, 48, D) a box of beasts (unseen) (66, 49, D) an uncursed ring of protection from magic (still there?) the ring "Noubilif" {rCorr +Fly Int+3 Dex+4} (still there?) [ring of resist corrosion] It affects your intelligence (+3). It affects your dexterity (+4). It lets you fly. (66, 53, D) a glowing shapeshifter corpse (66, 55, D) a glowing shapeshifter corpse a shapeshifter corpse (66, 57, D) a glowing shapeshifter corpse (67, 0, D) a +1 plate armour of fire resistance (67, 47, D) a +3 morningstar of protection (67, 48, D) an uncursed staff of cold (67, 49, D) an uncursed staff of air (67, 52, D) a glowing shapeshifter corpse (67, 55, D) a shapeshifter corpse a shapeshifter corpse a shapeshifter corpse (67, 58, D) a shapeshifter corpse (68, 0, D) a book of Enchantments (68, 47, D) a box of beasts (68, 48, D) an uncursed staff of air (68, 49, D) a +1 chain mail of poison resistance a sack of spiders (69, 0, D) a sack of spiders (69, 36, D) the +1 robe "Mosim" {Int+2} It affects your intelligence (+2). (69, 48, D) a scroll of holy word (69, 50, D) a +2 arbalest of flaming (70, 8, D) a lightning rod (4/4) (70, 9, D) a cursed ring of attention (70, 36, D) a +0 battleaxe of flaming (70, 37, D) a +2 shortbow of freezing (70, 47, D) a book of Enchantments (70, 48, D) a +1 hat (70, 49, D) a +0 buckler of protection (70, 53, D) a glowing shapeshifter corpse (71, 8, D) +0 fire dragon scales (71, 16, D) a book of Conjurations (71, 17, D) a book of Annihilations (71, 26, D) the ring of Misec {Fire Int-5 Dex+3} [ring of fire] It enhances your fire magic. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. (71, 27, D) an uncursed amulet of harm (71, 36, D) a phial of floods (71, 47, D) a Grand Grimoire (71, 48, D) a scarf of cloud immunity (71, 49, D) a +1 plate armour of magic resistance (71, 51, D) the +4 ice dragon scales of the Armoured One {rF- rC++ Regen+} It makes you vulnerable to fire. It greatly protects you from cold. It increases your rate of regeneration. (unseen) (72, 8, D) the Papyrus of Hexes and Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Stone Arrow Conjuration/Earth 3 c - Portal Projectile Hexes/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Irradiate Conjuration/Transmutation 5 (72, 9, D) a +4 vampiric war axe (72, 16, D) the +9 triple crossbow "Peobat" {flame, rElec rPois rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It protects you from poison. (72, 17, D) a book of Cantrips (72, 20, D) +0 acid dragon scales (72, 26, D) an uncursed staff of fire (72, 36, D) a +0 dagger of distortion (72, 37, D) a +2 buckler of protection (72, 47, D) a +0 plate armour of fire resistance (72, 48, D) a +1 scale mail of positive energy (72, 49, D) a +4 scythe of protection (72, 52, D) a glowing shapeshifter corpse (73, 16, D) a book of Changes (73, 17, D) a +3 ring of protection (73, 21, D) +0 acid dragon scales (unseen) (73, 26, D) a +2 crystal plate armour (73, 27, D) a +2 ring mail of magic resistance (73, 36, D) a sack of spiders (73, 37, D) an uncursed staff of earth (73, 47, D) an uncursed staff of air (73, 48, D) a glowing shapeshifter corpse (73, 49, D) a lamp of fire (73, 53, D) a shapeshifter corpse (74, 2, D) an uncursed staff of cold a +0 shortbow 10 arrows (74, 3, D) 2 arrows (74, 47, D) the +1 mace "Ceiramo" {holy, *Rage rF+++ rN+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It renders you almost immune to fire. It protects you from negative energy. It may make you go berserk in combat. (74, 48, D) a phantom mirror (74, 49, D) a +0 flail of venom (75, 1, D) a +5 scimitar of flaming a +0 shortbow 16 arrows (75, 2, D) 4 arrows (75, 47, D) a cursed amulet of inaccuracy (75, 48, D) a +2 falchion of holy wrath (75, 49, D) a box of beasts