Dungeon Sprint DCSS version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 0 Pan the Skirmisher (level 1, 0/19 HPs) Began as a Ghoul Fighter on Jan 24, 2019. Slain by a merfolk siren ... wielding a +0 trident (19 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:04 (6 turns). Pan the Skirmisher (Ghoul Fighter) Turns: 6, Time: 00:00:05 Health: 0/19 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 3 God: Gold: 0 SH: 8 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised, rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.2 Fighting + Level 1.7 Long Blades + Level 2.6 Armour + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Pan the Ghoul Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! Found 243 gold pieces. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You closely miss the merfolk siren. You block the merfolk siren's attack. You closely miss the merfolk siren. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... ## ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Pan the Ghoul Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed a merfolk siren 6 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Long sword || 4 Block: Shield || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------