Pan the Dungeon (0, 50, D) a +2 hand crossbow of freezing (0, 51, D) a +0 war axe of chopping (0, 52, D) a book of Changes (1, 32, D) a Grand Grimoire (1, 33, D) a box of beasts (1, 34, D) a +2 trident of protection (1, 50, D) a fan of gales (1, 51, D) a +3 rapier of electrocution (1, 52, D) a box of beasts (2, 16, D) a +0 flail of flaming (2, 33, D) the +5 spear of the Evening {flame, Fragile MR++ Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (2, 50, D) a +3 scimitar of draining (2, 51, D) an uncursed ring of resist corrosion (2, 52, D) an uncursed staff of conjuration (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a +0 robe (still there?) a +1 falchion of flaming (still there?) (3, 16, D) a lightning rod (4/4) (3, 19, D) a +0 large shield a +5 long sword of holy wrath a +3 whip of holy wrath a +2 hunting sling of flaming a cursed +0 robe (3, 34, D) the cursed +3 rapier of Eternal Vigilance {venom, +Fly rElec Str-5 Int+3 Dex+5} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+5). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (3, 38, D) 4 scrolls of enchant weapon a manual of Short Blades 5 scrolls of brand weapon a manual of Staves 2 scrolls of fear 7 scrolls of fog (3, 50, D) an uncursed staff of earth (3, 51, D) an uncursed staff of summoning (3, 52, D) an uncursed staff of summoning (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) an uncursed staff of death (4, 15, D) a +2 pair of boots of flying (4, 16, D) Sueruber's Collected Works on Curses Spells Type Level a - Cause Fear Hexes 4 b - Leda's Liquefaction Hexes/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 (4, 19, D) a +0 shortbow the +4 scimitar "Newtbane" {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). 16 arrows a +0 robe (4, 32, D) an uncursed staff of death (4, 33, D) an uncursed staff of conjuration (4, 34, D) an uncursed staff of summoning (4, 50, D) a sack of spiders (4, 52, D) a +5 quarterstaff of draining (4, 58, D) a +5 scythe of venom (5, 14, D) an uncursed staff of wizardry (5, 15, D) 14 stones an uncursed staff of poison (5, 18, D) a +0 buckler a +2 mace of crushing a +3 whip of holy wrath a +0 robe (5, 19, D) a +4 scimitar of holy wrath a +1 ring mail of magic resistance (5, 32, D) a +0 battleaxe of freezing (5, 33, D) a +1 trident of venom (5, 34, D) the Almanac of Scorching Moulding Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Fireball Conjuration/Fire 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Statue Form Transmutation/Earth 6 (5, 50, D) a crystal ball of energy (5, 51, D) a phantom mirror (5, 52, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (unseen) (6, 14, D) an uncursed staff of fire (6, 15, D) a +0 robe a +2 sacred scourge of holy wrath a +1 long sword of flaming a +0 hunting sling 23 sling bullets a +0 robe a +0 buckler a +2 long sword of holy wrath a +0 large shield a +3 war axe of electrocution a +2 flail of protection (6, 17, D) a +0 fustibalus (6, 20, D) an arrow a stone (6, 32, D) the +4 halberd "Nalives" {antimagic, MR++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (6, 33, D) a box of beasts (6, 34, D) an uncursed staff of summoning (6, 51, D) a +1 hand crossbow of flaming (unseen) (6, 52, D) a lightning rod (4/4) (6, 53, D) a +2 vampiric scythe (unseen) (6, 62, D) a +1 hunting sling of flaming (7, 13, D) a phantom mirror (7, 14, D) a +0 robe a phial of floods (7, 15, D) an uncursed ring of protection from magic (7, 19, D) a +2 large shield (7, 21, D) 2 stones (7, 22, D) an arrow 2 stones (7, 32, D) a book of Transfigurations (7, 33, D) the +4 battleaxe of Defence by Offence {holy, rC++ MR-} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. It affects your resistance to hostile enchantments. the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (7, 34, D) an uncursed amulet of magic regeneration (7, 50, D) a book of Enchantments (7, 51, D) an uncursed ring of resist corrosion (8, 18, D) +0 pearl dragon scales (8, 19, D) +0 pearl dragon scales (unseen) (8, 33, D) a cursed staff of energy (8, 34, D) a +1 battleaxe of freezing a book of Power (8, 50, D) a +2 plate armour of fire resistance (8, 57, D) a +1 scythe of flaming (still there?) a +0 trident (still there?) (9, 17, D) the +4 dagger of Famine {vamp, +Blink} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you blink. a +4 scimitar of holy wrath +0 fire dragon scales a +0 large shield an uncursed staff of power a +0 robe a +2 whip of holy wrath (9, 32, D) a sack of spiders (9, 34, D) a +0 battleaxe of freezing the +3 spear "Rysaha" {venom, rF+ rC+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. (9, 50, D) the +4 robe of the Unbroken {rPois Regen+ Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). It protects you from poison. It increases your rate of regeneration. (9, 51, D) a +0 giant club a +0 vampiric scimitar a book of Maledictions (9, 60, D) a +5 shortbow of flaming (9, 61, D) a +4 chain mail of magic resistance (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a box of beasts (unseen) (10, 16, D) a +0 flail of flaming a +2 whip of holy wrath a +0 fustibalus a +4 scimitar of flaming 20 stones a +0 robe a +2 buckler (10, 31, D) a +4 ring of evasion a +4 ring of dexterity (10, 32, D) a book of Necromancy (10, 33, D) a +4 plate armour of cold resistance (10, 34, D) an uncursed staff of energy (10, 36, D) a +2 battleaxe of freezing (10, 50, D) the +5 hunting sling of Foolhardiness {velocity, rC++} Any stone fired from it inflicts extra damage. It greatly protects you from cold. (10, 51, D) a fan of gales an uncursed staff of air (10, 52, D) a +0 battleaxe of electrocution (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 17, D) a +0 robe (still there?) a +0 large shield (still there?) (11, 19, D) a +5 scimitar of holy wrath (unseen) (11, 33, D) a cursed staff of power (11, 34, D) 4 scrolls of enchant weapon (11, 50, D) an uncursed amulet of the acrobat (12, 13, D) a sack of spiders (12, 15, D) a +2 short sword of speed (still there?) a +2 rapier of freezing (still there?) (12, 16, D) 47 arrows (unseen) (12, 33, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (12, 34, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (12, 51, D) the +6 war axe of Wyrd {chop, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (12, 52, D) a book of Changes (12, 56, D) a +2 scythe of slicing (still there?) a +4 vampiric scythe (still there?) (13, 17, D) a +3 flail of flaming (13, 33, D) the +3 dagger of Pefeom {antimagic, rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. (13, 34, D) an uncursed staff of death (13, 51, D) Apluireas's Almanac of Shape Shifting and Calling Spells Type Level a - Beastly Appendage Transmutation 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Forest Summoning/Translocation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Hydra Form Transmutation 6 (13, 52, D) a phial of floods (13, 54, D) a +3 scythe of venom (14, 50, D) a book of Misfortune (14, 51, D) an uncursed staff of energy (14, 52, D) 4 scrolls of enchant armour (18, 8, D) a +0 quarterstaff of protection (19, 0, D) a book of Clouds (19, 1, D) an uncursed amulet of regeneration (19, 5, D) 29 arrows (19, 17, D) an uncursed staff of poison (19, 32, D) a book of Battle (19, 33, D) a lamp of fire (19, 48, D) a book of Callings (19, 49, D) an uncursed staff of air (19, 50, D) a +0 long sword (unseen) (20, 0, D) a book of Ice (unseen) (20, 4, D) a +0 longbow (20, 33, D) a +3 shortbow of velocity (20, 36, D) a +0 short sword (20, 48, D) a fan of gales (20, 49, D) a +2 vampiric lajatang (unseen) (20, 50, D) a cursed +1 giant spiked club (20, 51, D) a guardian serpent corpse (skeletalised by now) (21, 0, D) a book of the Tempests (unseen) (21, 17, D) a +0 rapier (21, 32, D) a fan of gales (21, 34, D) an uncursed ring of protection from magic a +2 cloak a wand of acid (7) a wand of iceblast (7) a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of stealth 4 scrolls of amnesia (21, 35, D) a +0 war axe a +0 trident (21, 36, D) a cursed -2 battleaxe a cursed +0 cloak (21, 37, D) a cursed -2 trident (unseen) (21, 48, D) a cursed staff of conjuration (21, 49, D) a +0 club (21, 50, D) a lightning rod (4/4) (21, 54, D) a water moccasin corpse (skeletalised by now) (22, 0, D) a cursed -3 quarterstaff (unseen) (22, 5, D) a +0 animal skin (unseen) (22, 16, D) the Volume of Bewitchment and Snow Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Tukima's Dance Hexes 3 c - Throw Icicle Conjuration/Ice 4 d - Fulminant Prism Conjuration/Hexes 4 e - Freezing Cloud Conjuration/Ice/Air 6 (22, 17, D) a cursed staff of poison (22, 20, D) a +2 glaive of chopping a +0 robe (22, 22, D) a +6 trident of freezing a +0 robe (22, 32, D) a +0 short sword (22, 34, D) a +0 scimitar a +0 halberd the cursed +2 rapier "Byoxi" {pierce, +Rage MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. a +0 cloak an uncursed staff of summoning (22, 35, D) a +0 dire flail (22, 38, D) a +0 cloak (unseen) (22, 48, D) the ring of the Priest {*Drain MR+ Int+4} [ring of protection from magic] It affects your intelligence (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (22, 49, D) a +0 trident (unseen) (22, 51, D) a +0 long sword (unseen) (23, 0, D) a cursed +0 robe (unseen) (23, 5, D) a +0 quarterstaff (23, 9, D) a +3 quick blade (unseen) (23, 16, D) a book of Minor Magic (23, 17, D) a book of the Dragon (23, 18, D) a +0 trident (23, 19, D) a +3 spear a +0 robe (23, 20, D) a +0 trident (23, 23, D) a +1 shortbow of velocity a +0 robe a +0 trident a +0 leather armour (23, 24, D) a +2 vampiric war axe (23, 25, D) a cursed -3 trident a +0 leather armour (23, 27, D) a javelin (23, 32, D) a +0 long sword (23, 33, D) a +1 buckler of reflection a +0 mace a book of Clouds (23, 34, D) a +0 glaive a +0 war axe a fan of gales (23, 38, D) a +0 whip (23, 48, D) a book of the Warp (23, 49, D) a crystal ball of energy (23, 50, D) an uncursed ring of protection from cold (24, 0, D) a lightning rod (4/4) a +2 long sword of holy wrath (24, 1, D) a +2 antimagic rapier (24, 6, D) a +0 animal skin (24, 9, D) a +1 hand crossbow of freezing (24, 10, D) 2 arrows 3 sling bullets (24, 17, D) a +3 trident of venom a +0 robe a +8 trident of venom (24, 18, D) a +6 demon trident of venom a +0 robe a phantom mirror (24, 19, D) a +0 trident 8 tomahawks of returning (24, 20, D) a +5 spear of venom a +0 robe (24, 21, D) a +4 spear of distortion 16 javelins a +0 leather armour (24, 22, D) a +5 trident of venom 19 javelins a +0 leather armour (24, 24, D) a javelin a +5 trident of venom a +0 robe (24, 25, D) a +1 trident of flaming a +0 leather armour (24, 32, D) a box of beasts (24, 34, D) a +0 broad axe an uncursed staff of power (24, 37, D) a +3 quarterstaff a +0 cloak a +0 hand axe a +5 whip of distortion a +1 cloak (24, 39, D) a +4 mace a +0 dire flail (24, 40, D) a +3 rapier of electrocution a +0 cloak a +0 shield (24, 48, D) a Fen Folio (24, 49, D) a +0 spear (24, 50, D) a cursed staff of air (24, 52, D) a +2 scimitar of slicing (unseen) (24, 54, D) an anaconda corpse (skeletalised by now) (25, 0, D) a sack of spiders (25, 1, D) a +0 animal skin a +0 shortbow of flaming (25, 2, D) a +0 robe 18 arrows a +0 longbow a +0 animal skin (25, 5, D) an uncursed staff of wizardry a +0 spear a +0 robe (25, 6, D) a +1 broad axe of venom a +2 antimagic rapier a +0 robe (25, 8, D) a +0 buckler (25, 17, D) a lamp of fire (25, 18, D) a book of Flames (25, 24, D) a +5 rapier of venom a +0 robe (25, 25, D) a +0 trident of piercing a +0 robe (25, 32, D) a +0 dire flail (25, 33, D) a phial of floods (25, 34, D) a +0 cloak a book of Ice (25, 35, D) a +0 halberd (25, 39, D) a +0 battleaxe a +0 mace (25, 49, D) a sack of spiders (25, 50, D) a +0 scimitar (unseen) (25, 51, D) a +2 morningstar of holy wrath (unseen) (25, 52, D) a +2 quarterstaff of protection (unseen) (25, 58, D) a +0 short sword (unseen) (26, 0, D) a +3 scale mail of fire resistance (26, 5, D) a +0 animal skin (26, 17, D) an uncursed staff of conjuration (26, 33, D) a fan of gales (26, 34, D) an uncursed staff of earth (26, 37, D) a +0 short sword (unseen) (26, 48, D) a box of beasts (26, 49, D) a +0 short sword (26, 50, D) a +1 scale mail of poison resistance (26, 51, D) a +0 battleaxe a +0 robe a +0 glaive a +0 trident a naga corpse (skeletalised by now) (26, 56, D) an anaconda corpse (skeletalised by now) (still there?) a black mamba corpse (skeletalised by now) (still there?) (26, 57, D) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (26, 58, D) a +0 robe (27, 0, D) a +1 ring mail of fire resistance (27, 1, D) a sack of spiders (27, 3, D) a +0 quarterstaff (27, 4, D) a cursed -2 hunting sling (27, 5, D) 18 sling bullets (unseen) (27, 16, D) a +0 rapier (27, 17, D) a +0 spear (27, 32, D) a +0 war axe (27, 33, D) a +2 ring mail of fire resistance (27, 34, D) a +0 morningstar (27, 35, D) a +0 long sword (unseen) (27, 48, D) an uncursed staff of cold (27, 49, D) the +2 scale mail "Feruban" {rF+ MR- Int+4} It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. (27, 50, D) an uncursed staff of fire (unseen) (27, 55, D) an anaconda corpse (skeletalised by now) (27, 57, D) a guardian serpent corpse (skeletalised by now) (27, 59, D) a guardian serpent corpse (skeletalised by now) (28, 1, D) Ystro's Reference Book on Supportive Orientation Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Force Lance Conjuration/Translocation 4 d - Dragon's Call Summoning 9 (28, 16, D) the +8 scimitar of Lies {slice, rPois rC++ Str-5 SInv} It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from cold. It protects you from poison. It lets you see invisible. (28, 17, D) a lamp of fire (28, 33, D) a cursed staff of cold (28, 48, D) an uncursed ring of protection from fire (28, 49, D) an uncursed staff of cold (28, 50, D) an uncursed staff of fire (28, 57, D) a +0 club (unseen) (29, 0, D) an uncursed staff of earth (29, 1, D) a +2 hand axe of freezing (29, 16, D) an uncursed staff of power (29, 17, D) a box of beasts (29, 32, D) a +1 ring mail of cold resistance (29, 33, D) a lightning rod (4/4) (29, 48, D) a fan of gales (29, 49, D) an uncursed ring of magical power (unseen) (30, 48, D) a +2 vampiric falchion (30, 49, D) an uncursed staff of air (30, 50, D) an uncursed staff of poison (30, 51, D) a black mamba corpse (skeletalised by now) (30, 52, D) an adder corpse (skeletalised by now) (30, 54, D) a +0 war axe of draining (unseen) (31, 48, D) a Grand Grimoire (31, 49, D) the +5 flail of Waifaq {flame, Str+2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+4). (31, 50, D) a +0 mace (31, 51, D) a +0 flail (unseen) (32, 48, D) a +2 quick blade (32, 49, D) a crystal ball of energy (32, 50, D) a +3 antimagic trident (32, 51, D) a +4 scimitar of pain (unseen) (32, 52, D) a water moccasin corpse (skeletalised by now) (unseen) (32, 56, D) a ball python corpse (skeletalised by now) (33, 48, D) a +0 whip (33, 49, D) a fan of gales (33, 50, D) a +1 flail of protection (unseen) (33, 51, D) an uncursed staff of cold (unseen) (33, 53, D) a water moccasin corpse (skeletalised by now) (34, 28, D) the +5 scale mail "Sin Nut" {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (34, 48, D) the +9 broad axe of Jonol {speed, rElec rC- Str+7 Dex-4} Attacks with this weapon are significantly faster. It affects your strength (+7). It affects your dexterity (-4). It makes you vulnerable to cold. It insulates you from electricity. (34, 49, D) a +4 plate armour of fire resistance (34, 50, D) a cursed -3 whip (unseen) (35, 14, D) the +2 long sword of Doom {slice, *Slow Str+2 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It may slow you when you take damage. It makes you more stealthy. (35, 15, D) a Fen Folio (35, 28, D) an uncursed staff of poison (35, 29, D) a +2 longbow of flaming (36, 1, D) an uncursed staff of power (36, 3, D) a +0 arbalest 2 bolts (36, 14, D) an uncursed staff of cold (36, 15, D) a +1 plate armour of poison resistance (36, 20, D) a +0 robe (36, 28, D) a phial of floods (36, 29, D) a phial of floods (37, 0, D) an uncursed staff of cold a +0 shortbow 11 arrows a +2 hunting sling of freezing (37, 1, D) a +0 arbalest (unseen) (37, 2, D) a +0 longbow 22 arrows a +0 leather armour (37, 14, D) a lightning rod (4/4) (37, 18, D) the cursed +1 scimitar of the Thing {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It has a curse placed upon it. (37, 23, D) a +0 robe (unseen) (37, 29, D) a +2 chain mail of fire resistance (38, 0, D) a +0 shortbow 23 arrows (38, 1, D) 6 large rocks (still there?) a lamp of fire (still there?) (38, 2, D) an uncursed staff of summoning a +0 arbalest 18 bolts a +0 shortbow 17 arrows (38, 4, D) a +0 shortbow (unseen) (38, 17, D) a +0 robe (38, 19, D) a +0 dagger (unseen) (38, 20, D) a +4 morningstar of protection (unseen) (38, 28, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (38, 29, D) a +0 dagger (38, 32, D) a +0 robe (38, 35, D) a +0 battleaxe a cursed +0 chain mail (38, 48, D) a book of Flames (38, 49, D) a +0 robe (38, 50, D) a book of Cantrips (39, 1, D) a book of Flames (39, 2, D) the cursed +1 battleaxe of Causality {vamp, *Corrode +Blink Str+2 Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (+5). It lets you blink. It may corrode you when you take damage. It has a curse placed upon it. a +0 arbalest 23 bolts a +0 spear of piercing 18 javelins a +0 leather armour (39, 8, D) 4 bolts a large rock 3 javelins 7 arrows (39, 9, D) an arrow a large rock (39, 14, D) an uncursed staff of fire (39, 16, D) a cursed +2 halberd (39, 19, D) an uncursed ring of resist corrosion an uncursed staff of conjuration a potion of blood (39, 29, D) the cursed +2 trident of the Enchanted Forest {pierce, MP-9 Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your magic capacity (-9). It has a curse placed upon it. (39, 31, D) a +0 great sword a +0 plate armour 2 potions of blood (39, 32, D) an uncursed ring of stealth an uncursed ring of stealth a +6 ring of dexterity a +6 ring of intelligence a +6 ring of dexterity a +0 shield a +0 scale mail a +0 flail (39, 37, D) a +0 robe (39, 48, D) a +1 hand crossbow of freezing (39, 49, D) a fan of gales (39, 50, D) a +0 robe (40, 3, D) a large rock (40, 28, D) an uncursed staff of cold (40, 29, D) an uncursed staff of summoning (40, 31, D) a +0 robe (unseen) (40, 32, D) a scroll of holy word (unseen) (40, 50, D) a book of Death (40, 51, D) a +0 spear (unseen) (41, 0, D) a book of Flames (41, 3, D) a +0 arbalest a +0 broad axe of venom 21 bolts (41, 5, D) a +4 longbow (unseen) (41, 14, D) a +3 ring mail of poison resistance (41, 18, D) an uncursed staff of power (41, 28, D) an uncursed staff of cold (41, 34, D) a +0 great sword (41, 37, D) a +4 mace of freezing (unseen) (41, 48, D) a +1 trident of protection (41, 49, D) an uncursed staff of summoning (unseen) (41, 50, D) the Catalogue of the Assistive Volcanoes Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Deflect Missiles Charms/Air 6 (42, 0, D) 3 large rocks (unseen) (42, 1, D) a cursed staff of summoning (42, 14, D) an uncursed staff of wizardry (unseen) (42, 28, D) a crystal ball of energy (42, 32, D) a +0 dagger (unseen) (42, 49, D) a +0 robe (42, 50, D) a book of Flames (43, 14, D) a book of Debilitation (unseen) (43, 28, D) a lamp of fire (43, 31, D) a +1 shortbow of freezing (43, 32, D) a +0 flail (43, 34, D) a +0 plate armour (43, 48, D) an uncursed staff of death (43, 49, D) a +0 spear of venom (43, 50, D) a +6 hand axe of freezing (43, 51, D) a +0 rapier of venom (unseen) (43, 53, D) a +0 trident (unseen) (43, 54, D) a +1 spear of venom (unseen) (44, 48, D) a lamp of fire (44, 50, D) a lightning rod (4/4) (44, 52, D) a +4 war axe of electrocution a +0 robe a +0 spear of flaming a merfolk corpse (skeletalised by now) (44, 53, D) a +1 spear of venom (unseen) (44, 54, D) a +3 spear of piercing (unseen) (45, 48, D) a +1 dagger of venom (45, 50, D) a +4 dagger of speed (unseen) (45, 51, D) a Fen Folio (45, 52, D) a +1 trident of venom a +2 chain mail of poison resistance a +0 leather armour (45, 54, D) a +5 vampiric rapier a +0 leather armour of fire resistance 13 javelins of penetration a +0 trident of pain a +0 robe a merfolk corpse (skeletalised by now) (45, 55, D) 4 javelins a +0 trident a +0 robe (45, 56, D) a +0 rapier of freezing (unseen) (46, 49, D) a scroll of brand weapon (46, 50, D) a +3 spear (46, 51, D) a +2 demon trident of venom (still there?) a +1 quarterstaff of crushing (still there?) (46, 54, D) 9 arrows (46, 56, D) a javelin (46, 58, D) an arrow (47, 48, D) an uncursed staff of summoning (47, 49, D) a +0 trident (unseen) (47, 50, D) a cursed ring of attention (47, 51, D) a +3 leather armour of poison resistance (still there?) a +0 trident (still there?) (47, 54, D) a +4 spear of venom (unseen) (47, 56, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (47, 58, D) a javelin (48, 37, D) a +0 broad axe of chopping (unseen) (48, 38, D) a +0 long sword (48, 49, D) a +0 rapier of venom (unseen) (48, 50, D) an uncursed staff of fire (48, 52, D) a +4 vampiric spear (48, 54, D) a +3 falchion of flaming (still there?) 13 javelins of returning (still there?) (49, 0, D) a +2 robe of the Archmagi (49, 1, D) a +0 trident (49, 12, D) a +1 ring mail of poison resistance (49, 13, D) a +0 blowgun (unseen) (49, 24, D) a +0 robe (49, 36, D) a cursed -1 short sword (unseen) (49, 48, D) a +0 trident (49, 49, D) a +0 trident of holy wrath (unseen) (49, 50, D) a +2 robe of magic resistance (still there?) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (still there?) It makes you much more stealthy. (49, 53, D) a cursed -2 rapier (unseen) (49, 58, D) a +0 trident of flaming (unseen) (50, 0, D) a +2 robe of magic resistance (50, 1, D) a +0 dagger of speed (50, 4, D) a +0 rapier a +0 robe (50, 12, D) a fan of gales (50, 13, D) a +2 dagger of venom (50, 24, D) a +1 hand axe of freezing (50, 25, D) a +0 trident of flaming (50, 27, D) a +3 vampiric trident (unseen) (50, 37, D) a lightning rod (4/4) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (50, 38, D) a +0 short sword a +0 short sword a +0 leather armour (50, 49, D) a +0 trident (50, 50, D) a +2 spear of piercing (unseen) (50, 51, D) a +2 trident of protection (unseen) (50, 52, D) 17 javelins a +2 scale mail of poison resistance a +0 robe a merfolk corpse (skeletalised by now) (50, 54, D) a +3 leather armour of fire resistance (unseen) (50, 55, D) a +0 rapier (unseen) (51, 0, D) an uncursed staff of poison (51, 1, D) an uncursed staff of death (51, 5, D) the +3 scimitar "Hell-Harrower" {pain, Fragile +Inv MR+ Int+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+9). It affects your resistance to hostile enchantments. It lets you turn invisible. It will be destroyed if unequipped. a +0 robe a +0 rapier a +0 robe (51, 12, D) a +0 short sword (51, 13, D) a +4 vampiric broad axe (51, 15, D) a +1 halberd of protection a +0 cloak (51, 24, D) the +6 giant spiked club of Tartarus {crush, *Corrode MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you more stealthy. (51, 26, D) a +7 spear of freezing (unseen) (51, 35, D) Wiwi's Disquisition on Unstable Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Ice Form Ice/Transmutation 4 c - Olgreb's Toxic Radiance Poison 4 d - Hydra Form Transmutation 6 (51, 43, D) a +2 flail of protection (51, 44, D) an arrow (51, 48, D) an uncursed staff of earth (51, 49, D) an uncursed ring of protection from cold (51, 50, D) a +0 leather armour (51, 53, D) a +5 trident of protection (unseen) (51, 54, D) a +0 trident (52, 0, D) a book of Clouds (52, 1, D) a lamp of fire (52, 4, D) a +0 trident a +0 leather armour a +3 scythe of venom 14 javelins a +0 leather armour (52, 5, D) a +2 rapier of speed a +0 robe (52, 8, D) 8 javelins (52, 9, D) 2 javelins (52, 12, D) a +5 blowgun (52, 13, D) a lamp of fire (52, 14, D) a +4 dagger of chaos a +0 robe (52, 15, D) a +1 whip of freezing a +0 robe (52, 16, D) a +0 lajatang of pain a +2 robe (52, 17, D) a +0 short sword a +0 ring mail (52, 20, D) a curare-tipped needle (52, 24, D) a +2 robe of positive energy (52, 27, D) a +1 war axe of venom a +0 robe (52, 28, D) a +0 trident the cursed +1 ring mail of Demons {rPois rF+ Dex-4 Stlth+} It affects your dexterity (-4). It protects you from fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +0 spear 13 javelins a +0 leather armour (52, 29, D) a +3 dagger of speed (52, 30, D) a +2 trident of pain a +0 hunting sling of freezing a +0 leather armour (52, 31, D) a +2 morningstar of protection a +0 robe (52, 33, D) a javelin (still there?) a javelin of penetration (still there?) (52, 36, D) a fan of gales (52, 38, D) a +0 leather armour (still there?) a +2 whip of electrocution (still there?) (52, 39, D) a +0 leather armour (52, 40, D) a +0 scale mail (52, 48, D) an uncursed staff of cold (52, 49, D) a phial of floods (52, 50, D) a book of Enchantments (52, 51, D) a +0 trident (53, 0, D) a +7 giant spiked club (53, 1, D) an uncursed staff of earth (53, 4, D) a +2 spear of flaming 10 javelins a cursed +0 leather armour (53, 12, D) a lightning rod (4/4) (53, 13, D) a book of the Warp (53, 16, D) the +6 short sword "Geqy" {antimagic, MR+ Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +0 chain mail (53, 18, D) a +2 triple sword of holy wrath a +1 ring mail of poison resistance (53, 25, D) a book of the Tempests (53, 26, D) a +0 spear (unseen) (53, 35, D) a +1 ring mail of positive energy a +0 long sword (53, 48, D) a +0 leather armour (53, 49, D) a +0 robe (53, 50, D) an uncursed staff of air (54, 0, D) a book of the Tempests (54, 1, D) a +0 spear (54, 4, D) a +0 spear 13 javelins of penetration a +0 leather armour (54, 13, D) an uncursed staff of summoning (54, 24, D) a +1 rapier of flaming (54, 25, D) a +0 spear (54, 35, D) a +0 dagger (54, 36, D) 16 arrows a +0 longbow an uncursed staff of poison (54, 37, D) a sack of spiders (54, 38, D) a +0 shortbow 17 arrows (54, 40, D) a +0 rapier (54, 47, D) an uncursed ring of ice an uncursed ring of wizardry a +6 ring of strength (54, 49, D) the cursed +0 chain mail of Alyc {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (54, 50, D) Sif Muna's Handbook of Supportive Heat Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Ignition Fire 8 (55, 0, D) a +0 spear (55, 3, D) the +6 halberd "Asassan" {holy, rN+ MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. It affects your magic capacity (+9). 12 javelins a +0 leather armour (55, 12, D) a +1 helmet of see invisible (55, 24, D) a fan of gales (58, 47, D) a +1 short sword of freezing (58, 48, D) a sack of spiders (58, 49, D) an uncursed staff of conjuration (59, 36, D) a +2 hand crossbow of freezing (59, 37, D) the +8 dagger of the Valley {protect, rF++} It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. (59, 38, D) 4 large rocks (59, 39, D) 2 large rocks (unseen) (59, 48, D) a +2 falchion of electrocution (59, 49, D) a book of Debilitation (59, 51, D) a +0 trident (unseen) (60, 3, D) a +2 trident of protection (60, 37, D) a +1 scale mail of poison resistance (60, 40, D) a +3 battleaxe of freezing (unseen) (60, 48, D) a +0 rapier (60, 52, D) a +2 trident of venom (unseen) (61, 8, D) an uncursed staff of conjuration (61, 16, D) the Disquisition on Noxious Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Hydra Form Transmutation 6 (61, 26, D) the -1 pair of boots "Oriegux" {Dex+2} It affects your dexterity (+2). (61, 36, D) a lightning rod (4/4) (61, 37, D) an uncursed staff of poison (61, 39, D) 7 large rocks a +0 troll leather armour (61, 43, D) a +1 great sword of flaming (61, 44, D) 5 large rocks (61, 48, D) an uncursed staff of summoning (61, 52, D) a +2 trident of venom (unseen) (62, 0, D) a +4 plate armour of cold resistance (62, 8, D) the +1 leather armour "Bienaen" {rC+} It protects you from cold. (62, 9, D) a +2 spear of venom (62, 16, D) a +1 long sword of holy wrath (62, 17, D) the +9 rapier of Abuse {freeze, +Rage Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you go berserk. (62, 26, D) a +2 chain mail of fire resistance (62, 27, D) a +6 blowgun (62, 36, D) the +5 trident of Disintegration {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (62, 37, D) 6 large rocks (still there?) a scroll of brand weapon (still there?) (62, 47, D) a book of Annihilations (62, 49, D) a +0 spear (62, 51, D) a +0 spear (unseen) (62, 55, D) a +0 leather armour (62, 57, D) a wind drake corpse (63, 8, D) a +5 hand axe of flaming (63, 17, D) a +2 quarterstaff of speed (63, 27, D) a +2 shortbow of velocity (63, 29, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 robe (63, 30, D) a cursed -1 spear a +0 robe (63, 36, D) the cursed +0 flail "Vaewe" {flame, rElec Int+4 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (63, 37, D) the ring "Uthreqom" {rElec rC+ Int+8 Dex-5} [ring of protection from cold] It affects your intelligence (+8). It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. (63, 38, D) 2 large rocks (unseen) (63, 49, D) a +0 trident (unseen) (63, 50, D) an uncursed staff of summoning (63, 51, D) 23 arrows (63, 52, D) the +5 short sword of Wrongful Imprisonment {drain, Str+2 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+4). (unseen) (63, 53, D) a merfolk corpse (63, 55, D) a +1 scimitar of protection (unseen) (63, 58, D) a javelin of penetration (64, 16, D) a +0 helmet of intelligence (64, 17, D) an uncursed ring of see invisible (64, 26, D) a cursed +0 buckler (unseen) (64, 27, D) the Incunabulum of Good Luck and Poison Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Deflect Missiles Charms/Air 6 (64, 47, D) a +0 spear (64, 48, D) an uncursed staff of fire (64, 49, D) a +0 spear (64, 50, D) a fan of gales (64, 52, D) 2 large rocks (64, 53, D) 13 javelins of returning (still there?) a snapping turtle corpse (still there?) (65, 26, D) +0 fire dragon scales (65, 47, D) a book of Conjurations (65, 48, D) a book of Burglary (65, 49, D) a +2 vampiric spear (unseen) (65, 50, D) a +2 whip of pain (65, 51, D) a +0 rapier a +0 robe a +1 shield of fire resistance (65, 55, D) a +2 rapier of venom (unseen) (65, 56, D) a +0 scythe of protection (unseen) (65, 57, D) a javelin (still there?) a throwing net (still there?) (65, 58, D) a +4 trident of protection (unseen) (66, 30, D) a +0 short sword (66, 49, D) a harpy corpse (66, 50, D) a phial of floods (66, 55, D) a +3 spear of freezing (unseen) (66, 56, D) a +0 spear (unseen) (66, 57, D) a wind drake corpse (67, 0, D) a +0 trident (67, 1, D) a +0 trident 6 tomahawks (67, 47, D) a +1 antimagic spear (67, 48, D) a +3 falchion of protection (67, 50, D) a +2 antimagic trident (still there?) a +0 spear (still there?) (67, 51, D) a +3 rapier of holy wrath (unseen) (67, 52, D) the +5 dagger of the Shoals {pierce, +Rage MP+9 Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your magic capacity (+9). It lets you go berserk. (unseen) (67, 54, D) a +2 scimitar of electrocution (unseen) (67, 55, D) a javelin (67, 56, D) a javelin a silver javelin a +0 trident of protection (67, 58, D) a silver javelin a javelin a +0 rapier a +0 robe (67, 59, D) 2 large rocks 3 javelins the +8 short sword "Sananoyt" {flame, rElec MR- Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour a +4 trident of protection a +0 robe (67, 60, D) 5 javelins a throwing net (68, 0, D) a fan of gales (68, 1, D) a +1 glaive of protection 8 tomahawks (68, 2, D) a +0 trident 6 tomahawks (68, 4, D) 2 tomahawks (68, 47, D) a lamp of fire (68, 49, D) a +0 spear (68, 51, D) a +0 rapier (unseen) (68, 52, D) a +3 trident of venom (unseen) (68, 55, D) 4 silver javelins a +1 quarterstaff of crushing a +4 hand crossbow of freezing 11 javelins a +0 chain mail of magic resistance a merfolk corpse (68, 56, D) a +0 trident of flaming (unseen) (68, 57, D) a +0 rapier 15 javelins a +0 leather armour a scroll of brand weapon a merfolk corpse (68, 58, D) a +0 rapier (unseen) (69, 38, D) a +0 long sword a +0 leather armour (69, 48, D) a book of the Sky (69, 49, D) a +0 spear (69, 50, D) a lamp of fire (69, 51, D) a +3 falchion of flaming (unseen) (69, 52, D) a +0 trident (unseen) (69, 54, D) a +4 spear of piercing (unseen) (69, 55, D) a +0 trident (unseen) (70, 8, D) Qege's Almanac of Ignition and Envenoming Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Spider Form Transmutation/Poison 3 c - Bolt of Magma Conjuration/Fire/Earth 5 (70, 9, D) the Compendium of Scorching Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Fireball Conjuration/Fire 5 e - Blade Hands Transmutation 5 (70, 18, D) a +0 mace (70, 37, D) a +0 shortbow (still there?) the amulet of the Four Winds {rN+ MR+++ Clar} (still there?) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (70, 47, D) a sack of spiders (70, 49, D) a +0 rapier of venom (unseen) (71, 8, D) an uncursed staff of air (71, 16, D) the +10 shortbow of Insufficient Pleasure {venom, *Drain rC+++ Str+3} It poisons the ammo it fires. It affects your strength (+3). It renders you almost immune to cold. It causes draining when unequipped. (71, 26, D) a +2 leather armour of positive energy (71, 27, D) a fan of gales (71, 32, D) 2 large rocks (71, 36, D) a +0 dagger a +0 shortbow 24 arrows a +0 leather armour (71, 37, D) a +0 scimitar of electrocution (still there?) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (still there?) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (71, 42, D) a +2 dire flail of protection (71, 43, D) an arrow (71, 48, D) an uncursed staff of death (71, 49, D) an uncursed staff of conjuration (71, 54, D) a javelin (71, 60, D) a javelin (72, 9, D) a sack of spiders (72, 16, D) an uncursed staff of death (72, 17, D) a +0 spear Sif Muna's Collected Works on Bewitchment and Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 f - Darkness Hexes 6 (72, 18, D) a +0 club a cursed +0 robe (72, 26, D) a crystal ball of energy (72, 27, D) 11 bolts a +4 war axe of electrocution (72, 30, D) a cursed +0 arbalest 3 bolts a +2 great mace of protection a +0 ring mail (72, 32, D) a +0 great sword a +0 chain mail (72, 33, D) 4 bolts 3 large rocks (72, 37, D) a cursed -3 rapier (still there?) a book of Frost (still there?) (72, 42, D) a +1 war axe of flaming (72, 47, D) a cursed staff of cold (72, 48, D) a book of Misfortune (72, 49, D) an uncursed amulet of the acrobat (73, 1, D) an uncursed staff of fire (73, 16, D) a +2 scimitar of holy wrath (73, 17, D) a cursed -3 ring of protection (73, 31, D) a +0 dagger (unseen) (73, 37, D) an uncursed staff of cold (73, 47, D) the Grimoire of the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Fire Conjuration/Fire 6 d - Ignition Fire 8 (73, 48, D) an uncursed staff of air (73, 49, D) a crystal ball of energy (74, 27, D) an uncursed staff of fire a sack of spiders a +0 arbalest (74, 47, D) a +2 dagger of venom (74, 49, D) a +0 trident (75, 1, D) a +4 dagger of speed (75, 47, D) a +0 hunting sling of flaming (75, 48, D) a +3 ring of protection (75, 49, D) a book of Annihilations