Pan the Dungeon (0, 15, D) a +3 large shield a lightning rod (4/4) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence an uncursed amulet of magic regeneration an uncursed ring of flight a wand of acid (5) a +2 pair of gloves of dexterity 5 potions of agility 2 potions of brilliance (1, 32, D) the +4 war axe of Conflict {chop, MP+9 Int+5} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+5). It affects your magic capacity (+9). (1, 33, D) the amulet "Kig Giqi" {Rage +Inv} [amulet of rage] It lets you turn invisible. (1, 34, D) an uncursed staff of fire (1, 52, D) the Papyrus of Helpful Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Summon Scorpions Summoning/Poison 4 d - Piercing Shot Charms 5 e - Time Stop Charms/Translocation 8 (2, 14, D) a +1 leather armour of magic resistance (2, 16, D) the +7 war axe of Terra Cotta {flame, Str+2} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+2). (2, 32, D) an uncursed staff of summoning (2, 33, D) a +6 spear of venom (2, 34, D) a cursed staff of fire (2, 52, D) an uncursed staff of power (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +2 chain mail of fire resistance (3, 15, D) an uncursed staff of death (3, 16, D) an uncursed staff of cold (3, 32, D) a +2 halberd of freezing (3, 33, D) the +9 fustibalus of Tusydi {freeze, rC+} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It protects you from cold. (3, 34, D) an uncursed staff of wizardry (3, 37, D) a cane toad corpse (3, 50, D) an uncursed ring of positive energy (3, 51, D) a fan of gales (2/2) (3, 52, D) the ring "Ginunecs" {+Inv rPois rC+ MP+9} [ring of protection from cold] It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It lets you turn invisible. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 medium shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +6 rapier of venom (4, 15, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (4, 16, D) an uncursed staff of fire (4, 32, D) a lightning rod (4/4) (4, 33, D) an uncursed staff of death (4, 34, D) an uncursed staff of wizardry (4, 36, D) a cursed staff of power a crocodile corpse (4, 50, D) the amulet "Sinwu" {Regen Int+6} [amulet of regeneration] It affects your intelligence (+6). (4, 51, D) a book of Callings (4, 52, D) a +3 great sword of slicing (5, 14, D) a sack of spiders (5, 15, D) a phantom mirror (5, 16, D) a +2 falchion of electrocution (5, 17, D) an uncursed amulet of magic regeneration (5, 32, D) an uncursed staff of death (5, 33, D) the ring "Cagaef" {+Inv rElec} [ring of insulation] It insulates you from electricity. It lets you turn invisible. (5, 37, D) a crocodile skeleton (5, 38, D) an elephant skeleton (5, 39, D) a dire elephant corpse (5, 41, D) a hydra corpse (5, 50, D) 4 potions of haste (5, 51, D) an uncursed amulet of the acrobat (5, 52, D) a phantom mirror (5, 56, D) a +4 hand crossbow of velocity the ring of Utahe {rF+++ rC- AC+6 Int+8 Slay-5} [ring of protection] It affects your AC (+6). It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to fire. It makes you vulnerable to cold. (6, 14, D) a phantom mirror (6, 15, D) a fan of gales (2/2) (6, 32, D) the ring of Istrughe {rElec rF+ MR- MP+9} [ring of magical power] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (6, 33, D) an uncursed staff of air a crocodile corpse (6, 36, D) an uncursed staff of poison (6, 39, D) a death yak corpse (6, 40, D) a black mamba corpse a water moccasin corpse (6, 41, D) a komodo dragon corpse an elephant corpse (6, 50, D) an uncursed staff of death (6, 51, D) the Compendium of Floating Unholy Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Death Channel Charms/Necromancy 6 (6, 52, D) an uncursed staff of cold (6, 57, D) a raiju corpse (6, 60, D) a raiju corpse (7, 7, D) 2 potions of berserk rage (7, 14, D) a +0 hand axe of chopping (7, 15, D) a +1 shortbow of freezing (7, 32, D) the amulet "Gujem" {Faith *Drain rElec rN++ SInv} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (7, 33, D) an uncursed staff of death (7, 34, D) the cursed +1 whip "Vaurrun" {flame, rF- Str+6 Stlth+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+6). It makes you vulnerable to fire. It makes you more stealthy. It has a curse placed upon it. (7, 38, D) a komodo dragon corpse (7, 39, D) a komodo dragon corpse a blink frog corpse (7, 40, D) a komodo dragon corpse a blink frog corpse (7, 50, D) a +2 quarterstaff of crushing (7, 51, D) a +2 robe of magic resistance (7, 52, D) an uncursed staff of air (8, 16, D) a box of beasts an uncursed staff of earth (8, 17, D) a +1 rapier of venom (8, 32, D) a cursed ring of attention (8, 33, D) a +6 spear (8, 39, D) a komodo dragon corpse (8, 41, D) a water moccasin corpse (8, 50, D) a +2 scale mail of cold resistance (8, 51, D) the +9 short sword of Suam {pierce, rElec rN+ Int+3} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. (8, 52, D) an uncursed staff of poison (8, 58, D) a cursed -3 dagger a cursed +0 robe an orc corpse (9, 13, D) an uncursed staff of summoning a Necronomicon (9, 14, D) a +2 war axe of freezing (9, 17, D) the +7 hand axe of Impatience {pain, rF+++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It renders you almost immune to fire. (9, 32, D) an uncursed ring of ice (9, 33, D) a book of Misfortune (9, 34, D) a lightning rod (4/4) (9, 50, D) a phial of floods (9, 51, D) the ring of Xoteag {MP+9 Dex+5} [ring of magical power] It affects your dexterity (+5). It affects your magic capacity (+9). (9, 52, D) a +6 hand axe of chopping (10, 6, D) an uncursed staff of energy (10, 14, D) the +5 trident of the Common Good {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (10, 32, D) an uncursed amulet of the acrobat (10, 33, D) a +1 halberd of freezing (10, 34, D) a +0 double sword of freezing (10, 50, D) the Compendium of Twisted Flight Spells Type Level a - Corpse Rot Necromancy 2 b - Static Discharge Air 3 c - Death Channel Charms/Necromancy 6 d - Tornado Air 9 (10, 51, D) a book of Frost (10, 52, D) a book of the Earth (11, 15, D) a phantom mirror (11, 16, D) a phial of floods the Reference Book on Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Tree Form Hexes/Transmutation 4 c - Ice Form Ice/Transmutation 4 d - Dragon Form Transmutation 7 (11, 17, D) a +0 eveningstar of holy wrath (11, 32, D) a lightning rod (4/4) (11, 33, D) a sack of spiders (11, 34, D) a fan of gales (2/2) (11, 51, D) a +1 crystal plate armour (11, 52, D) a +1 glaive of pain (11, 56, D) the +6 hand axe "Turipev" {drain, Str+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). the ring of Qazlal's Wrath {rN+ Dex+7} [ring of positive energy] It affects your dexterity (+7). It protects you from negative energy. (12, 14, D) a +3 hand axe of freezing (12, 15, D) a +5 mace of draining (12, 16, D) the cursed ring "Ubecu" {Fire Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. (12, 32, D) an uncursed staff of air (12, 33, D) the +10 morningstar "Buxaam" {freeze, Str+4} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+4). (12, 34, D) a scroll of silence (12, 51, D) an uncursed staff of wizardry (12, 52, D) a cursed amulet of rage (13, 32, D) the +6 mace "Glorpo" {crush, +Rage rF- Str+6 SInv} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+6). It makes you vulnerable to fire. It lets you see invisible. It lets you go berserk. (13, 33, D) a book of Fire (13, 34, D) a box of beasts (13, 50, D) a +1 plate armour of fire resistance (13, 51, D) an uncursed staff of power (13, 52, D) a phantom mirror (14, 50, D) a +0 helmet of see invisible (14, 51, D) an uncursed ring of protection from fire (14, 52, D) a phial of floods (19, 0, D) a book of Changes (19, 16, D) an uncursed staff of fire (19, 17, D) a +8 demon trident of electrocution (19, 32, D) a +2 ring of intelligence (19, 33, D) the +5 morningstar of the Demagogue {speed, MR- Dex+8} Attacks with this weapon are significantly faster. It affects your dexterity (+8). It affects your resistance to hostile enchantments. (20, 0, D) a +0 flail (20, 1, D) a box of beasts (20, 16, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (20, 32, D) a book of the Earth (20, 33, D) the +2 trident "Itam" {distort, Str+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+3). (21, 0, D) an uncursed staff of conjuration (21, 1, D) an uncursed staff of cold (21, 16, D) a +1 rapier of speed (21, 32, D) the Disquisition on the Escort Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Hydra Summoning 6 (21, 33, D) the cursed +3 scimitar "Daibbenk" {slice, *Rage *Noise +Rage rPois} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from poison. It lets you go berserk. It may make noises in combat. It may make you go berserk in combat. It has a curse placed upon it. (21, 34, D) the +10 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (21, 41, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (21, 44, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (22, 0, D) a cursed staff of summoning (22, 1, D) a +3 ring of dexterity (22, 17, D) a +1 morningstar of holy wrath (22, 27, D) a +0 glaive a +1 ring mail of cold resistance (22, 28, D) a cursed +4 short sword a +0 robe of positive energy an uncursed staff of fire a +0 robe a potion of blood (22, 33, D) a +1 ring mail of fire resistance (22, 34, D) the ring of Quc Olaz {rPois rCorr Int+7 Dex+3 Slay-6} [ring of resist corrosion] It affects your intelligence (+7). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. It provides partial protection from all sources of acid and corrosion. (22, 42, D) +0 gold dragon scales a golden dragon corpse (skeletalised by now) (22, 43, D) +0 fire dragon scales +0 shadow dragon scales a fire dragon corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) (23, 0, D) a sack of spiders (23, 1, D) a phial of floods (23, 7, D) the +6 long sword of Equivalence {venom, Fragile Str-5 Int+8 Stlth+} It poisons the flesh of those it strikes. It affects your strength (-5). It affects your intelligence (+8). It will be destroyed if unequipped. It makes you more stealthy. 39 javelins a +0 robe a +0 medium shield (23, 9, D) a +0 spear (23, 17, D) a book of Spatial Translocations (23, 18, D) a +0 dagger (23, 28, D) an uncursed staff of earth a potion of blood (23, 29, D) a +2 longbow of freezing (23, 33, D) the +8 robe of Folly {Archmagi, MR- EV-8 Int+8 Slay+8 Stlth--} It affects your evasion (-8). It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+8). It affects your resistance to hostile enchantments. It makes you much less stealthy. (23, 34, D) the Collected Works on Cloudy Enchantment Spells Type Level a - Slow Hexes 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spectral Weapon Hexes/Charms 3 d - Infestation Hexes/Transmutation/Poison 6 e - Mana Rupture Conjuration/Hexes 7 (24, 0, D) a +2 vampiric glaive (24, 1, D) a +6 giant club (24, 16, D) a book of Alchemy (24, 25, D) a cursed +3 halberd (24, 28, D) a +2 dagger of venom an uncursed ring of protection from fire a scroll of brand weapon (24, 29, D) a cursed +5 mace a +0 robe (24, 32, D) a +1 demon blade of electrocution (24, 33, D) an uncursed amulet of rage (24, 34, D) a +4 spear of flaming (24, 40, D) +0 iron dragon scales (25, 0, D) the cursed +1 robe "Cicwes" {rPois Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It has a curse placed upon it. (25, 1, D) a +3 ring mail of magic resistance (25, 7, D) a +0 battleaxe 21 javelins an uncursed staff of conjuration (25, 8, D) a +0 glaive of freezing (25, 16, D) the ring of Butchery {Fire MR+ Dex+4} [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (25, 17, D) the cursed +3 dagger of the Leaping Rat {pierce, rF- Int+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It makes you vulnerable to fire. It has a curse placed upon it. (25, 18, D) an uncursed staff of cold (25, 25, D) a +0 robe (25, 27, D) a +4 glaive of pain a +1 leather armour of fire resistance (25, 28, D) an uncursed staff of earth a +0 robe (25, 32, D) a +2 quarterstaff of protection (25, 33, D) a +2 ring of evasion (25, 34, D) an uncursed amulet of rage (25, 37, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (26, 0, D) a book of Maledictions (26, 1, D) the +2 leather armour "Vaykusum" {rCorr Int+5 Slay+2} It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. (26, 16, D) a +0 spear of distortion (26, 32, D) an uncursed staff of summoning (26, 33, D) 4 potions of haste (26, 35, D) a steam dragon corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (27, 0, D) Waecal Rie's Guide on Poison and Arcane Weapons Spells Type Level a - Iskenderun's Mystic Blast Conjuration 3 b - Olgreb's Toxic Radiance Poison 4 c - Infestation Hexes/Transmutation/Poison 6 (27, 1, D) the +3 large shield of Haradu {Regen+ Str-2 Dex+7 SInv} It affects your strength (-2). It affects your dexterity (+7). It lets you see invisible. It increases your rate of regeneration. (27, 6, D) a +0 mace (27, 32, D) a +1 war axe of venom (27, 33, D) 4 scrolls of enchant weapon (27, 34, D) a box of beasts (28, 0, D) a cursed -3 ring of evasion (28, 1, D) a +0 club (28, 16, D) a +2 scale mail of cold resistance (28, 17, D) a box of beasts (28, 32, D) the amulet "Kuest" {RegenMP rC- MP+9 Str+4 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It makes you vulnerable to cold. It affects your magic capacity (+9). It makes you more stealthy. (28, 33, D) an uncursed ring of wizardry (29, 0, D) a +0 morningstar (29, 1, D) a book of Transfigurations (29, 17, D) a +4 falchion of holy wrath (29, 32, D) the +5 war axe of Subjectivity {freeze, +Blink rC+ Int+3} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+3). It protects you from cold. It lets you blink. (29, 33, D) the +6 falchion "Jegeegos" {slice, Dex+3 SInv} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+3). It lets you see invisible. (34, 28, D) 2 potions of agility (35, 0, D) an uncursed staff of conjuration (35, 14, D) a book of Changes (35, 28, D) a +7 shortbow of velocity (35, 29, D) a +0 robe (36, 0, D) a +0 trident of venom (36, 1, D) a +0 spear (36, 14, D) the +6 mace of Patience {elec, Fragile MR+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you see invisible. It will be destroyed if unequipped. (36, 15, D) a +0 battleaxe (36, 28, D) a +0 buckler of protection (36, 29, D) a +1 hunting sling of freezing (37, 0, D) a book of Beasts (37, 1, D) a +0 leather armour (37, 3, D) 64 large rocks (37, 14, D) a lightning rod (4/4) (37, 15, D) a +0 barding of flying (37, 28, D) a book of Necromancy (37, 29, D) a +0 flail a +0 spear (38, 0, D) a +0 leather armour (38, 1, D) a +0 spear (38, 2, D) 338 javelins (38, 5, D) a +3 trident of flaming 232 javelins of penetration a +2 plate armour of magic resistance (38, 6, D) a +2 flail of protection 364 javelins a +0 leather armour (38, 14, D) a +0 dagger (38, 23, D) the +1 halberd of the Hero {chop, rF+ Dex+2} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+2). It protects you from fire. (38, 24, D) the +9 lajatang of the Six Bones {elec, +Inv Str+7 Dex-5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+7). It affects your dexterity (-5). It lets you see invisible. It lets you turn invisible. a +0 plate armour an uncursed amulet of faith (38, 25, D) a +0 dagger a +0 robe (38, 28, D) a book of Summonings (38, 29, D) a +2 hat of intelligence (38, 33, D) a +0 flail a +0 robe (38, 34, D) a +0 whip a +1 robe of magic resistance (39, 0, D) an uncursed staff of earth (39, 1, D) an uncursed staff of power (39, 2, D) a +0 fustibalus a +0 club 217 sling bullets (39, 15, D) Hofaukhy's Almanac of Excruciating Poison Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Sting Conjuration/Poison 1 d - Ignite Poison Fire/Transmutation/Poison 3 e - Throw Icicle Conjuration/Ice 4 f - Fulminant Prism Conjuration/Hexes 4 g - Bolt of Fire Conjuration/Fire 6 (39, 24, D) a +0 battleaxe a +0 robe an uncursed ring of protection from cold a +5 dire flail a +4 chain mail of positive energy an uncursed ring of poison resistance a +5 great sword a +0 robe (39, 25, D) a +4 battleaxe of chopping a +0 robe (39, 28, D) a cursed -2 ring of slaying (39, 29, D) the +6 Scorpio {venom, beckon} It poisons the ammo it fires. (39, 33, D) a +7 flail of holy wrath a +4 antimagic scimitar a +0 robe (39, 35, D) a +0 halberd a +0 robe 4 potions of heal wounds (40, 0, D) a book of Alchemy (40, 3, D) a +0 robe a +0 ring mail of fire resistance a +2 spear of piercing (40, 23, D) an uncursed staff of air a +0 robe (40, 24, D) a +0 robe (40, 29, D) a phial of floods (40, 33, D) a +0 spear (40, 35, D) a +0 club an uncursed ring of positive energy (41, 0, D) an uncursed staff of summoning (41, 1, D) a +2 hand axe of flaming (41, 4, D) a +4 rapier of venom (41, 6, D) a +0 rapier a +0 robe (41, 9, D) a +0 flail of crushing a +0 leather armour (41, 14, D) an uncursed staff of fire (41, 15, D) a +0 scimitar of slicing (41, 24, D) a +0 long sword (41, 28, D) a +0 club (41, 29, D) a book of Party Tricks (42, 1, D) an uncursed ring of magical power (42, 5, D) a +2 trident of flaming a +0 leather armour an uncursed ring of insulation (42, 9, D) a +0 trident the ring "Luater" {Fire *Slow rPois Int+8 Dex-4} [ring of fire] It enhances your fire magic. It affects your intelligence (+8). It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It may slow you when you take damage. (42, 15, D) the +9 dagger "Rointoom" {holy, Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). (42, 29, D) an uncursed staff of cold (43, 14, D) a book of Spatial Translocations (43, 15, D) a lightning rod (4/4) (43, 28, D) a +2 ring mail of cold resistance (43, 29, D) a book of Minor Magic (44, 28, D) an uncursed staff of conjuration (49, 0, D) a +0 long sword (49, 1, D) a +3 short sword of venom (49, 12, D) a +1 scale mail of magic resistance (49, 36, D) a +2 long sword of protection (49, 37, D) a +1 ring mail of fire resistance (50, 0, D) a +0 pair of gloves of dexterity (50, 1, D) a book of the Dragon (50, 13, D) a +1 trident of flaming (50, 14, D) a +0 short sword a potion of agility (50, 24, D) a +1 great sword of holy wrath (50, 25, D) the cursed +1 halberd of the Thoughtful Tables {freeze, +Inv} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It lets you turn invisible. It has a curse placed upon it. (50, 37, D) a +3 ring of slaying (51, 0, D) a phantom mirror (51, 1, D) a book of Changes (51, 12, D) a Fen Folio (51, 13, D) a book of Spatial Translocations (51, 14, D) a +0 dagger a +0 shortbow 124 arrows a +0 leather armour (51, 24, D) the +4 halberd of Interdependent Arising {chop, Str+2} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). (51, 25, D) a +1 leather armour of magic resistance (51, 30, D) a +0 flail (51, 36, D) a +2 hand axe of electrocution (51, 37, D) an uncursed staff of fire (52, 0, D) the ring of Xom's Fair Game {+Fly rN+ Str+4 Dex-4 Stlth+} [ring of flight] It affects your strength (+4). It affects your dexterity (-4). It protects you from negative energy. It lets you fly. It makes you more stealthy. (52, 1, D) an uncursed staff of poison (52, 5, D) a +0 long sword of protection (52, 12, D) a phial of floods (52, 13, D) a +0 long sword a fan of gales (2/2) (52, 14, D) a cursed -2 longbow 228 arrows a +0 leather armour (52, 15, D) a +0 short sword a +2 robe (52, 16, D) a +1 halberd of chopping (52, 17, D) a cursed -3 dagger (52, 24, D) a sack of spiders (52, 25, D) a +0 plate armour of poison resistance (52, 29, D) a +0 spear a +0 robe (52, 36, D) a +3 leather armour of fire resistance (52, 40, D) a +0 halberd a +6 hunting sling of freezing (52, 41, D) a +3 plate armour of fire resistance (53, 0, D) a +0 dagger a +3 spear of freezing (53, 6, D) the +4 trident "Ghoul's Curse" {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). a +0 robe (53, 8, D) a cursed +0 war axe a +0 plate armour (53, 9, D) a +4 flail of protection a +0 plate armour a +3 battleaxe a +0 robe (53, 13, D) the cursed -1 butterfly sword {speed, MR+ *Curse} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. (53, 15, D) a +0 scimitar a +0 leather armour (53, 16, D) a cursed -3 short sword a +0 ring mail a +0 buckler (53, 24, D) a +2 long sword of freezing (53, 25, D) an uncursed staff of poison (53, 31, D) a +2 ring of protection (53, 32, D) a +0 battleaxe a +0 robe (53, 37, D) a +2 robe of magic resistance (54, 1, D) an uncursed staff of poison (54, 9, D) a +5 mace of crushing a +2 chain mail of cold resistance (54, 12, D) an uncursed staff of power (54, 13, D) a +0 scimitar of slicing (54, 16, D) a +2 mace of crushing (54, 24, D) an uncursed amulet of faith (54, 25, D) a phantom mirror (54, 36, D) a +2 shortbow of flaming (55, 0, D) a +0 short sword (55, 12, D) an uncursed staff of conjuration (55, 13, D) a book of Frost (55, 24, D) a +2 longbow of freezing (59, 36, D) Ucups's Grimoire of Venom and Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Venom Bolt Conjuration/Poison 5 d - Infestation Hexes/Transmutation/Poison 6 (59, 37, D) a fan of gales (2/2) (60, 37, D) the +1 medium shield of a Labyrinth {Regen+ Int+4} It affects your intelligence (+4). It increases your rate of regeneration. (60, 40, D) a cursed -3 dire flail (60, 41, D) a +0 dagger a +0 robe (61, 0, D) +1 steam dragon scales (61, 8, D) a +0 trident (61, 11, D) a +0 trident (61, 18, D) a +2 trident of flaming a +0 ring mail (61, 26, D) the Papyrus of Confrontation Spells Type Level a - Poison Arrow Conjuration/Poison 6 b - Icicle Burst Conjuration/Ice 7 (61, 40, D) a cursed +2 long sword a +0 robe (62, 0, D) a book of Minor Magic (62, 1, D) an uncursed ring of ice (62, 8, D) an uncursed staff of poison (62, 9, D) a box of beasts (62, 11, D) a +1 vampiric trident (62, 12, D) a +0 trident a +0 trident (62, 17, D) a +0 helmet of intelligence (62, 20, D) a +0 dagger a +0 robe the amulet of Res Nullius {Gourm Str+7 Int-5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+7). It affects your intelligence (-5). (62, 26, D) a phial of floods (62, 27, D) the ring "Dip Nofe" {Fire +Blink} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you blink. (62, 40, D) a cursed +4 falchion a +0 robe an uncursed ring of positive energy (62, 41, D) a +2 flail a cursed +0 robe a +3 dire flail a +0 robe a cursed ring of attention (63, 8, D) the cursed +1 robe "Pyqoata" {rC- rN++ Int+3} It affects your intelligence (+3). It makes you vulnerable to cold. It greatly protects you from negative energy. It has a curse placed upon it. (63, 18, D) a +0 dagger a +0 robe (63, 19, D) a +0 trident a +4 hand crossbow of velocity a +0 plate armour (63, 26, D) +1 ice dragon scales (63, 27, D) the Incunabulum of Cold Spells Type Level a - Freeze Ice 1 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Ozocubu's Refrigeration Ice 6 (63, 30, D) a +0 flail a +0 robe a cursed +4 dagger of freezing a +0 robe (63, 36, D) an uncursed staff of wizardry (63, 37, D) a lightning rod (4/4) (64, -1, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 2 scrolls of fear 4 scrolls of amnesia a potion of berserk rage a +0 medium shield a +0 scale mail a +0 long sword (64, 16, D) a +0 dagger (64, 17, D) a phial of floods (64, 19, D) a +0 spear of venom a +0 robe (64, 20, D) a +0 flail (64, 26, D) a lightning rod (4/4) (64, 27, D) a +5 shortbow (65, 26, D) a fan of gales (2/2) (68, 0, D) a lamp of fire (69, 0, D) an uncursed ring of poison resistance (69, 36, D) a book of the Dragon (70, 8, D) a book of Conjurations (70, 9, D) a phantom mirror (70, 36, D) an uncursed ring of wizardry (70, 37, D) a +3 battleaxe of venom (71, 8, D) a phantom mirror (71, 16, D) a +1 mace of holy wrath (71, 17, D) an uncursed staff of poison (71, 19, D) a +1 halberd of pain (71, 26, D) a +0 long sword of holy wrath (71, 27, D) a +4 falchion of holy wrath (71, 30, D) a cursed -1 scimitar (71, 37, D) a box of beasts (72, 8, D) a +1 ring mail of cold resistance (72, 17, D) a book of Geomancy (72, 26, D) a book of Changes (72, 27, D) an uncursed staff of air (72, 36, D) an uncursed ring of stealth (72, 37, D) a +2 broad axe of chopping (73, 1, D) a +6 short sword of freezing (73, 16, D) a +0 whip of venom (73, 17, D) an uncursed staff of wizardry (73, 26, D) a +1 mace of holy wrath (73, 27, D) a +0 hand crossbow of flaming (73, 30, D) a +0 short sword (73, 36, D) a +1 dagger of electrocution (74, 3, D) a cursed -1 robe a cursed +0 short sword a +0 robe