Pan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of berserk rage (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (61, 0, D) a +1 trident of venom (61, 8, D) a staff of death (61, 11, D) a scorpion corpse (61, 16, D) a +3 chain mail of fire resistance (unseen) (62, 0, D) a +8 vampiric trident (62, 1, D) a +1 great mace of protection (62, 2, D) a river rat corpse (62, 3, D) a yak corpse (62, 9, D) a +4 war axe of electrocution (62, 10, D) a jumping spider corpse (62, 16, D) +1 fire dragon scales (unseen) (62, 17, D) the +4 short sword "Olakitt" {flame, Fly rC++} rC: It greatly protects you from cold. Fly: It grants you flight. (unseen) (63, 3, D) a jackal corpse (63, 11, D) a tarantella corpse (63, 16, D) the staff "Joogokaq" {Will+ Str+6 Dex-4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). Dex: It affects your dexterity (-4). Conj: It increases the power of your Conjurations spells. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (63, 17, D) the +5 steam dragon scales of Bedevilment {Int+6} Int: It affects your intelligence (+6). (unseen) (64, 16, D) the staff of Tender Mercy {rN+ Dex+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (64, 17, D) a wand of polymorph (4) (68, 0, D) a +1 plate armour of willpower (68, 3, D) a hell hound corpse (69, 0, D) a staff of death (71, 8, D) a +3 heavy halberd (71, 11, D) a hell hound corpse (71, 16, D) a staff of cold (71, 17, D) a +3 heavy shortbow (71, 19, D) a +0 flail (72, 9, D) a staff of earth (unseen) (72, 16, D) a +1 ring mail of fire resistance (72, 19, D) a +0 flail