Pan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a blade talisman a beast talisman (11, 0, D) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (17, 9, D) a +2 trident of distortion a +0 robe (17, 10, D) a snapping turtle skeleton (17, 11, D) a +4 trident of flaming a +0 leather armour a merfolk skeleton (17, 12, D) a +2 rapier of venom a +0 robe (17, 27, D) a quicksilver dragon corpse (18, 7, D) a +0 spear (18, 8, D) a +4 dagger of venom 3 boomerangs an amulet of guardian spirit a merfolk skeleton (18, 9, D) a +0 quarterstaff a +0 longbow a +1 trident of venom 2 boomerangs of dispersal (18, 10, D) a +3 rapier of electrocution a +0 leather armour a +0 spear a javelin the +4 ring mail "Ryruedou" {Will+} Will: It increases your willpower. a merfolk skeleton a merfolk skeleton (18, 11, D) a +2 heavy spear 2 silver javelins a +0 leather armour (18, 12, D) a +2 vampiric rapier a +0 robe a manticore skeleton (18, 28, D) 3 large rocks a stone giant corpse (19, 0, D) a +2 vampiric falchion (19, 1, D) a phial of floods (19, 9, D) a +0 trident a +1 spear of venom 2 javelins a +0 leather armour a merfolk skeleton (20, 0, D) a sack of spiders (20, 12, D) a +0 rapier a +0 robe a merfolk skeleton (21, 0, D) the staff of the Coin {Str+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (21, 1, D) a staff of earth (23, 0, D) a +0 robe (23, 1, D) a lightning rod (4/4) (24, 0, D) a +0 trident (24, 1, D) a wand of digging (2) (26, 1, D) 4 potions of haste (27, 1, D) a book of the Hunter (28, 1, D) a wand of paralysis (4) (29, 0, D) a blade talisman (33, 23, D) a +0 short sword a +0 dagger a +0 shortbow a +2 robe of willpower (33, 24, D) a +6 antimagic war axe (33, 38, D) a staff of air a +0 robe (34, 23, D) the +1 quarterstaff "Demonslayer" {pain, rPois rF+ rCorr Int-2} Int: It affects your intelligence (-2). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 leather armour (34, 25, D) a +0 rapier a +0 rapier a +0 leather armour the +10 rapier "Death Rattle" {spect, rC+ rN+ Will+} rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. a +3 heavy broad axe (34, 28, D) a wand of iceblast (3) (34, 34, D) a staff of air a +0 robe (34, 35, D) a +0 robe (34, 38, D) +0 storm dragon scales a +0 robe (34, 39, D) a +0 robe a +0 robe (35, 0, D) a +2 dagger of speed (35, 14, D) a +3 spear of flaming (unseen) (35, 15, D) a +0 long sword (35, 22, D) a +0 long sword (35, 24, D) a +1 glaive of protection (35, 25, D) a +0 long sword a staff of earth a +0 shortbow a +0 chain mail a +0 long sword a +0 leather armour (35, 28, D) a +5 great sword of holy wrath (35, 38, D) a +2 hand axe of venom a +0 robe (36, 21, D) a +0 long sword a +0 ring mail (36, 23, D) a +0 scimitar a +0 ring mail the amulet "Esugiguu" {RegenMP Dex+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+2). (36, 24, D) a +0 short sword of flaming a +0 leather armour (36, 29, D) a wand of mindburst (11) (36, 38, D) a +1 mace of holy wrath a +2 robe of cold resistance (37, 0, D) a piece from Xom's chessboard (15/15) (37, 1, D) a staff of death (37, 20, D) a +0 long sword a +0 scale mail (37, 24, D) a +0 dagger (37, 29, D) the +1 ring mail "Mengov" {+Inv Dex+2} Dex: It affects your dexterity (+2). +Inv: It lets you turn invisible. (38, 1, D) an amulet of the acrobat (38, 3, D) a wand of polymorph (14) a ring of willpower a serpent talisman a ring of flight a wand of light (13) a wand of iceblast (13) a wand of mindburst (14) 2 scrolls of fear 7 scrolls of fog 4 scrolls of amnesia a wand of paralysis (2) a wand of flame (11) a granite talisman (38, 15, D) a +0 rapier (38, 28, D) a +4 chain mail of cold resistance (39, 0, D) a +1 mace of venom (40, 0, D) a ring of ice (40, 1, D) the +9 short sword of the Nexus {freeze, rF+ Will+ Stlth+} rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. (40, 14, D) a +0 leather armour (40, 28, D) a staff of conjuration (40, 29, D) Great Wizards, Vol. VII (41, 0, D) a tin of tremorstones (2/2) (41, 29, D) a staff of cold (unseen) (42, 0, D) the +0 robe "Guliawu" {Int+5 Slay+3} Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (42, 1, D) a staff of conjuration (42, 14, D) a dragon-blood talisman (42, 15, D) a +0 arbalest of freezing (42, 28, D) a blade talisman (42, 29, D) the +9 plate armour "Otoxky" {Contam rPois Will+ SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (43, 28, D) a +0 heavy sling (47, 7, D) a +1 heavy trident a +0 leather armour (47, 8, D) a +0 long sword a +0 ring mail a +0 long sword a +0 buckler (48, 7, D) a +3 morningstar of freezing (48, 8, D) a +0 short sword a ring of see invisible (48, 9, D) a +0 rapier a +0 rapier a +0 leather armour (49, 8, D) a +3 whip of freezing a +0 leather armour an orb of guile a +2 vampiric glaive (49, 9, D) a +2 halberd of protection (49, 27, D) a +0 shortbow (still there?) a +1 vampiric whip (still there?) a +0 leather armour (still there?) (49, 37, D) a +1 battleaxe of pain (50, 0, D) a +0 dagger (50, 13, D) a +2 cloak of stealth (50, 16, D) a +3 halberd (still there?) the +3 leather armour of Reloipn {rPois Will+} (still there?) rPois: It protects you from poison. Will: It increases your willpower. (50, 25, D) a +0 dagger (50, 28, D) a +0 longbow a +0 leather armour a ring of see invisible (51, 0, D) a +0 dagger (51, 12, D) a +0 robe (51, 17, D) a +0 heavy hand axe a +0 robe (51, 18, D) a +0 dagger a +0 robe (51, 19, D) a +0 dagger a +0 robe (51, 24, D) a +0 short sword (51, 27, D) a staff of death (51, 30, D) a +0 dagger (51, 32, D) a +0 shortbow (51, 36, D) the staff of Checkmate {rN+ Str+2 Int+7 Necro Poison} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Int: It affects your intelligence (+7). rN: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (51, 37, D) a ring of see invisible (52, 0, D) a +0 antimagic orcbow (52, 12, D) a +0 helmet of intelligence (52, 13, D) a staff of poison (52, 19, D) a staff of earth a +0 robe (52, 24, D) an amulet of guardian spirit a +6 ring of intelligence a +6 ring of dexterity a ring of magical power (52, 26, D) a +0 scimitar (52, 29, D) a +0 long sword a +0 leather armour (52, 31, D) a +6 long sword of protection a +0 shortbow a +0 leather armour of willpower (52, 33, D) a +0 dagger a +0 shortbow a +0 leather armour (52, 36, D) a +2 short sword of venom (52, 37, D) a +4 great mace of venom (53, 0, D) an amulet of the acrobat (53, 1, D) a staff of conjuration (53, 12, D) the +1 ring mail of Ignis's Outrage {rN+ Str-2 SInv} Str: It affects your strength (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. (53, 18, D) a staff of fire (53, 31, D) a staff of earth a +0 shortbow (53, 32, D) a +0 short sword a +0 shortbow a +0 ring mail (53, 36, D) a +3 chain mail of willpower (54, 1, D) a +2 flail of draining (54, 12, D) a +0 scimitar of holy wrath (54, 13, D) a +0 mace of protection (54, 16, D) a +0 dagger a +0 robe (54, 24, D) the +6 plate armour "Iluhet" {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (54, 25, D) a +2 dagger of venom (54, 36, D) a staff of fire (55, 0, D) a +0 long sword (55, 1, D) a +0 long sword (59, 36, D) a staff of earth (59, 37, D) the +2 falchion of Attainder {flame, rF- rN+ Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (59, 38, D) a +0 shortbow (59, 39, D) a +0 leather armour 2 javelins a +1 spear of freezing (60, 36, D) a +0 orcbow a ring of see invisible (60, 37, D) a ring of positive energy 4 scrolls of blinking 6 potions of might a +0 buckler a +0 scale mail a +0 flail (60, 40, D) a +0 leather armour a +0 longbow (61, 0, D) the +5 falchion of Darkness {flame, rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. (61, 2, D) a +0 dagger a +0 robe (61, 3, D) a +0 mace a +0 leather armour (61, 8, D) a staff of earth (61, 16, D) a +1 orcbow of flaming (61, 26, D) the +1 chain mail of Untruth {Int+2} Int: It affects your intelligence (+2). (61, 37, D) a +4 spectral giant spiked club (61, 39, D) a +0 orcbow (61, 40, D) a +0 shortbow (62, 0, D) the +4 ring mail of the Harp {rPois} rPois: It protects you from poison. (62, 2, D) a +0 war axe a +0 plate armour (62, 27, D) a +2 rapier of speed (62, 37, D) a +4 heavy battleaxe (62, 39, D) a +3 orcbow a +0 shortbow (63, 0, D) a +2 robe (63, 8, D) a +1 war axe of pain (63, 16, D) a staff of death (63, 36, D) a +2 scale mail of fire resistance (unseen) (63, 37, D) a +0 heavy flail (unseen) (63, 39, D) a +0 orcbow (63, 40, D) a +0 shortbow (64, 16, D) +2 swamp dragon scales (64, 17, D) a staff of air (64, 26, D) a staff of fire (65, 26, D) a +0 rapier of venom (67, 0, D) a phantom mirror (68, 0, D) a +1 chain mail of willpower (69, 10, D) a +0 long sword a +0 scale mail (69, 36, D) a +2 plate armour of fire resistance (70, 8, D) a +1 ring mail of willpower (70, 9, D) a +7 morningstar of protection (unseen) (70, 10, D) a +0 short sword a +0 shortbow a +0 leather armour (70, 11, D) a +0 long sword (70, 12, D) a +0 rapier a +0 scale mail (70, 36, D) a +2 morningstar of holy wrath (71, 11, D) a +2 heavy battleaxe (71, 16, D) a +0 quarterstaff of speed (71, 26, D) a staff of air (72, 8, D) a staff of earth (72, 17, D) a +1 heavy falchion (72, 27, D) a +3 scale mail of fire resistance (72, 36, D) the +0 fire dragon scales "Xettafats" {rF++ rC- Int+3} Int: It affects your intelligence (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. (73, 1, D) the +0 tower shield of Pan-Flutes {Str+3} Str: It affects your strength (+3). (73, 27, D) a staff of conjuration (75, 1, D) 4 potions of haste