Pan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a phial of floods (62, 0, D) a phantom mirror (62, 1, D) a +1 flail of draining (62, 3, D) a black bear corpse a wolf corpse (63, 3, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (67, 0, D) a piece from Xom's chessboard (15/15) (67, 3, D) a +0 hand axe a +2 chain mail of fire resistance an orc corpse (67, 4, D) a +0 hand axe a +0 chain mail an orc corpse (68, 0, D) a staff of earth (69, 3, D) a +0 club a +0 chain mail an orc corpse (71, 16, D) a +0 battleaxe of distortion (unseen) (71, 17, D) the +4 quarterstaff of Summer {flame, *Slow rC+ Str+6} Str: It affects your strength (+6). rC: It protects you from cold. *Slow: It may slow you when you take damage. (unseen) (71, 20, D) a +0 hand axe a draconian corpse (71, 21, D) a +0 mace (72, 8, D) a +1 dire flail of holy wrath (72, 16, D) a wand of polymorph (4) (72, 17, D) a wand of mindburst (4) (72, 20, D) a +1 heavy dire flail (73, 3, D) a +0 war axe (73, 16, D) a +4 halberd of venom (unseen) (73, 17, D) a wand of polymorph (4) (73, 20, D) a +0 war axe a green draconian corpse (73, 21, D) a +0 dire flail a red draconian corpse (74, 3, D) a +0 hand axe (75, 1, D) a +2 ring mail of poison resistance