Dungeon Sprint DCSS version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 13145180141792271255 36 Pan the Sneak (level 3, -2/26 HPs) Began as a Demigod Enchanter on Sept 18, 2023. Slain by a merfolk ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:19 (131 turns). Pan the Sneak (Demigod Enchanter) Turns: 131, Time: 00:02:20 Health: -2/26 AC: 17 Str: 9 XL: 3 Next: 5% Magic: 10/10 EV: -14 Int: 21 God: Gold: 0 SH: 27 Dex: 26 Spells: 7/7 levels left rFire + . . C - +6 shillelagh "Devastator" {shatter} rCold + . . A - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . F - +5 gold dragon scales rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth s - +6 ring of dexterity HPRegen 0.24/turn t - +6 ring of dexterity MPRegen 0.12/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger B - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). C - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) H - a +5 dagger I - a +5 quick blade Armour b - a +0 robe A - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. D - an orb of mayhem E - a +3 buckler F - +5 gold dragon scales (worn) G - +5 shadow dragon scales Jewellery r - a ring of flight s - a +6 ring of dexterity (left hand) t - a +6 ring of dexterity (right hand) u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength x - a +6 ring of strength J - the ring of Hakem {rN+ AC+4} (You found it in the Dungeon) [ring of protection] AC: It affects your AC (+4). rN: It protects you from negative energy. Wands y - a wand of mindburst (7) z - a wand of quicksilver (7) Scrolls i - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear Potions c - 4 potions of invisibility d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 4 potions of resistance l - a potion of experience m - 5 potions of might Skills: + Level 2.5 Short Blades - Level 1.7 Dodging * Level 4.8 Stealth + Level 2.9 Spellcasting + Level 3.7 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 100% 2 Confusing Touch Hex 18% N/A 100% 3 Dazzling Flash Conj/Hex 20% N/A 100% 3 Tukima's Dance Hex 18% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your base attributes are Str 9, Int 17, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 Unknown command. J - the ring of Hakem {rN+ AC+4} You see here a +1 great mace of draining. You start resting. Magic restored. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 3 merfolk come into view. The merfolk shouts! x3 Found a potion of might, a +2 vampiric rapier and a ring of fire. Found a transporter. Unknown command. The merfolk throws a boomerang. GONNNNG! You block the boomerang. The merfolk throws a throwing net. GONNNNG! You block the throwing net. You see here a throwing net. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. BONNNG! Unknown command. You hit the merfolk. The merfolk shudder. The merfolk is lightly wounded. x2 The merfolk is moderately wounded. The merfolk is lightly wounded. You block the merfolk's attack. BOUMMMMG! The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.=!).▓.....▓ ▓.m.m.▓...).▓ ▓..m..▓.....▓ ▓..@..▓.....▓ ▓..(..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A small abomination (D) An ufetubus (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Pan the Demigod Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 100 | D | Entered arena 2. 100 | D | Noticed a small abomination 100 | D | Found a transporter. 102 | D | Reached skill level 1 in Short Blades 102 | D | Reached skill level 3 in Stealth 102 | D | Killed a small abomination 103 | D | Reached skill level 4 in Stealth 103 | D | Reached XP level 2. HP: 20/20 MP: 6/8 103 | D | Reached XP level 3. HP: 26/26 MP: 7/10 107 | D | Got the ring of Hakem {rN+ AC+4} 128 | D | Entered arena 3. 128 | D | Noticed a merfolk 128 | D | Noticed a merfolk 128 | D | Noticed a merfolk 128 | D | Found a transporter. 131 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.5 Stealth | 4 | 4.8 Spellcasting | 2 | 2.9 Hexes | 3 | 3.7 Dodging | | 1.7 Action || total ---------------------------++------- Melee: Shillelagh || 3 Block: Kite shield || 6