Pan the Dungeon (3, 2, D) a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 24, D) +1 shadow dragon scales (unseen) (49, 37, D) a +2 sling of flaming (unseen) (50, 24, D) the +9 lajatang "Reruxikhi" {venom, rElec rCorr MP-9} rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (unseen) (50, 25, D) a +1 spear of venom (unseen) (50, 36, D) an amulet of magic regeneration (50, 42, D) a guardian serpent corpse (50, 43, D) a black mamba corpse (50, 44, D) a +0 spear a +0 robe a wand of polymorph (4) (51, 24, D) the amulet of the Three Nightmares {RegenMP rC+ Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). rC: It protects you from cold. (unseen) (51, 25, D) a staff of fire (unseen) (51, 42, D) a +0 flail a ball python corpse a ball python corpse a naga corpse an anaconda corpse (52, 24, D) a +2 kite shield of positive energy (unseen) (52, 25, D) a staff of fire (unseen) (52, 30, D) a +0 dire flail (52, 31, D) a +0 great mace a +0 chain mail (52, 32, D) a +1 great mace of freezing (still there?) a +0 plate armour (still there?) (52, 36, D) an amulet of magic regeneration (52, 37, D) a +1 mace of protection (unseen) (52, 42, D) a water moccasin corpse (52, 43, D) a ball python corpse a black mamba corpse (52, 44, D) a +0 trident (still there?) a +0 tower shield of reflection (still there?) 4 scrolls of enchant armour (still there?) (53, 24, D) a wand of light (6) (53, 25, D) Irhogibb's Precepts of Unstable Angles Spells Type Level a - Passwall Transmutation/Earth 2 b - Portal Projectile Hexes/Translocation 3 c - Dispersal Translocation 6 d - Statue Form Transmutation/Earth 6 (unseen) (53, 30, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) (53, 36, D) a wand of paralysis (5) (53, 37, D) a wand of polymorph (2) (54, 24, D) a +1 heavy quarterstaff (unseen) (54, 25, D) the +1 robe of the Lich-sworn {*Slow +Blink rElec Str+8} Str: It affects your strength (+8). rElec: It insulates you from electricity. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (unseen) (54, 30, D) a +0 lajatang (55, 24, D) a wand of digging (8) (59, 21, D) a +0 shortbow a +0 short sword a +0 leather armour (59, 36, D) a +1 shortbow of draining (unseen) (59, 37, D) a wand of flame (10) (60, 36, D) a +9 giant spiked club (60, 37, D) a scroll of brand weapon (60, 43, D) a wind drake skeleton (61, 0, D) the staff of air "Awedul" {rElec MP+9 Int+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). It falls into the 'Staves' category. It is a one-handed weapon. (61, 8, D) a staff of death (unseen) (61, 16, D) a +2 buckler of cold resistance (unseen) (61, 36, D) a staff of air (61, 37, D) a staff of conjuration (61, 43, D) +0 storm dragon scales a +0 robe of positive energy a storm dragon skeleton a spriggan skeleton (62, 8, D) a +2 war axe of freezing (62, 9, D) a staff of fire (62, 17, D) a wand of light (6) (62, 19, D) a +0 short sword a +0 leather armour (62, 20, D) a +0 long sword a +0 leather armour (62, 21, D) a +0 long sword (62, 26, D) the +1 scale mail "Juoqaass" {Str+4 Slay+2} Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (62, 27, D) 4 potions of heal wounds (62, 29, D) a +0 scythe a +2 robe of positive energy (62, 30, D) a +4 quarterstaff of chaos a +0 cloak (62, 36, D) a +1 chain mail of poison resistance (62, 43, D) a +0 robe (63, 16, D) a +5 arbalest of draining (63, 20, D) a +1 trident of venom (63, 21, D) a +0 long sword (63, 26, D) a +7 longbow of flaming (63, 27, D) the +10 plate armour of Wiamij {Dex+5 Stlth+} Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. (63, 30, D) a +0 short sword a +0 leather armour a +4 scimitar of flaming a +0 robe (63, 37, D) the staff of poison "Yruump" {rPois rC- rN++ Int+9} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+9). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 16, D) the +6 flail "Ocsasmoy" {flame, rPois rN+++ rCorr Stlth-} rPois: It protects you from poison. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (unseen) (64, 17, D) the +10 broad axe "Jenued" {freeze, rN+++ Will- Str+5} Str: It affects your strength (+5). rN: It renders you almost immune to negative energy. Will: It decreases your willpower. (64, 26, D) a +1 spectral quarterstaff (64, 27, D) the staff of air "Tiutt" {rElec rCorr Int+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 30, D) a +5 flail of holy wrath a +0 leather armour (64, 31, D) a +0 dagger a +0 robe (64, 32, D) a +0 club a +0 robe (65, 29, D) a +0 glaive a +0 robe (66, 17, D) a +0 shortbow a +0 short sword a +0 leather armour (69, 36, D) a scroll of brand weapon (70, 9, D) the +1 helmet of Valour {Str+6 Dex+3} Str: It affects your strength (+6). Dex: It affects your dexterity (+3). (70, 36, D) a +1 trident of protection (unseen) (70, 37, D) a +2 chain mail of poison resistance (unseen) (70, 41, D) a +0 hand axe (71, 17, D) the +10 hand axe "Eviscerator" {pain, rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. The Shining One disapproves of the use of such an item. (71, 26, D) a +1 arbalest of freezing (unseen) (71, 27, D) a +2 long sword of protection (unseen) (71, 36, D) a +2 vampiric halberd (71, 37, D) the staff of death "Camew" {rC+ rN+ Will+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (71, 39, D) a +0 club (71, 40, D) a +0 club a +0 mace (71, 41, D) a +0 flail (72, 8, D) a +6 vampiric trident (unseen) (72, 9, D) the staff of fire "Hued Bipp" {rF+ Dex+6} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 16, D) a +0 leather armour of positive energy (72, 17, D) a staff of air (72, 20, D) a +0 spear a +0 robe (72, 21, D) a +0 flail a +0 robe (72, 26, D) a book of Decay (72, 27, D) the +3 mace "Enyisiu" {speed, Drain Int+6} Int: It affects your intelligence (+6). Drain: It drains your maximum health when unequipped. (72, 36, D) a +1 plate armour of willpower (unseen) (72, 37, D) a wand of polymorph (5) (72, 39, D) a +0 trident (72, 40, D) a +0 hand axe (72, 41, D) a +0 dagger a +0 battleaxe (73, 1, D) a +1 great sword of distortion (73, 26, D) a wand of paralysis (7) (73, 36, D) the Omnibus of Unstable Firn Spells Type Level a - Frozen Ramparts Ice 3 b - Summon Ice Beast Ice/Summoning 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 (unseen) (73, 37, D) a +2 halberd of flaming (unseen) (75, 1, D) a staff of conjuration