Pan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a lightning rod (4/4) (20, 0, D) the Disquisition on Interference and Feathers Spells Type Level a - Slow Hexes 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Inner Flame Hexes/Fire 3 (unseen) (20, 1, D) a wand of iceblast (6) (21, 0, D) a +3 vampiric dagger (unseen) (21, 1, D) a ring of flight (22, 0, D) a +2 war axe of flaming (unseen) (22, 1, D) the amulet "Dyiwuf" {RegenMP Str+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). (unseen) (23, 1, D) a wand of mindburst (5) (23, 18, D) the staff of cold "Saklud" {rC+ Int+2} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (23, 22, D) a caustic shrike corpse (23, 24, D) a +0 morningstar (24, 0, D) a +0 mace of protection (24, 1, D) a +3 heavy battleaxe (unseen) (24, 2, D) the +8 quarterstaff of the Healing Gods {freeze, rElec rPois rF- Int+3 SInv} Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 robe (24, 18, D) a ring of protection from fire (25, 0, D) a staff of poison (25, 2, D) a ring of resist corrosion a ring of protection from cold a +6 ring of strength a ring of flight a ring of wizardry a ring of willpower (25, 18, D) the staff of cold "Azatzukh" {rPois rF- rC+ Dex+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (26, 0, D) a box of beasts (26, 1, D) the +2 hand axe "Orihiwy" {holy, Int+3} Int: It affects your intelligence (+3). (27, 0, D) a phantom mirror (27, 1, D) a book of Iron (28, 0, D) a staff of fire (unseen) (28, 1, D) a book of Sloth (29, 0, D) a ring of ice (29, 1, D) Ozocubu's Autobiography (34, 28, D) the +6 rapier "Raadwola" {venom, Int+4 Stlth+} Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. (unseen) (35, 15, D) the staff of poison "Caamniell" {rPois rF+ rN+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (35, 17, D) a +1 trident of venom (still there?) a +0 robe (still there?) (35, 28, D) a +2 shortbow of flaming (unseen) (36, 1, D) a +3 hand axe of electrocution (unseen) (36, 14, D) a wand of iceblast (3) (36, 15, D) a staff of death (unseen) (36, 28, D) a book of the Wilderness (36, 29, D) a wand of charming (7) (37, 0, D) a +0 scale mail of fire resistance (37, 15, D) a ring of protection from fire (37, 28, D) a staff of death (unseen) (37, 29, D) a book of Callings (38, 0, D) a piece from Xom's chessboard (15/15) (38, 14, D) a +2 falchion of holy wrath (38, 15, D) a wand of polymorph (8) (38, 20, D) a +0 robe (38, 28, D) a ring of protection from fire (38, 29, D) a +2 robe of positive energy (unseen) (39, 0, D) a phial of floods (39, 1, D) a +1 vampiric great sword (39, 15, D) a Trismegistus Codex (39, 17, D) a +2 long sword of electrocution a +0 robe (39, 28, D) a staff of poison (39, 29, D) a +2 heavy hand crossbow (40, 6, D) a +3 demon whip (40, 14, D) a +1 great sword of protection (40, 17, D) a +0 rapier a +0 animal skin an amulet of the acrobat (40, 29, D) a wand of charming (6) (40, 36, D) a ghoul corpse (skeletalised by now) a ghoul corpse (skeletalised by now) (41, 0, D) the +7 spear "Jofoiffi" {elec, rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. (41, 1, D) a +2 spear of venom (41, 14, D) a wand of digging (2) (41, 15, D) the +5 ring mail of Cheibriados's Approval {Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. (unseen) (41, 28, D) a +3 trident of protection (unseen) (41, 29, D) a +1 robe of fire resistance (unseen) (42, 0, D) a +2 pair of boots of rampaging (42, 1, D) a +1 robe of willpower (42, 15, D) a wand of charming (1) (42, 28, D) a staff of conjuration (unseen) (42, 29, D) the +3 shortbow "Cukkotz" {flame, Str+2} Str: It affects your strength (+2). (unseen) (43, 2, D) a +0 robe a +0 trident (43, 14, D) the Verses on Cryomancy and Feathers Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Silence Hexes/Air 5 c - Polar Vortex Ice 9 (unseen) (43, 15, D) the +3 mace of Hospitality {freeze, Fragile Int+2 SInv} Int: It affects your intelligence (+2). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (unseen) (43, 28, D) the staff of conjuration "Evuno" {Dex+2} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 1, D) a staff of conjuration (49, 12, D) a +6 ring of dexterity (49, 24, D) a book of Transfigurations (50, 0, D) a tin of tremorstones (2/2) (50, 1, D) a There-And-Back Book (50, 12, D) a +6 ring of dexterity (50, 13, D) a +2 scale mail of cold resistance (unseen) (50, 24, D) a +2 ring mail of cold resistance (unseen) (50, 25, D) a staff of conjuration (unseen) (50, 36, D) the ring "Liutam" {Fire +Blink rPois Dex+3} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. (unseen) (50, 37, D) a +3 heavy battleaxe (51, 0, D) a staff of fire (51, 1, D) a +0 halberd of freezing (unseen) (51, 12, D) a wand of flame (4) (51, 13, D) an amulet of faith (51, 24, D) a +2 long sword of freezing (unseen) (51, 25, D) a staff of cold (unseen) (51, 28, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 battleaxe (still there?) a +0 robe of willpower (still there?) (51, 31, D) a +0 long sword (51, 37, D) a staff of conjuration (52, 1, D) 4 potions of haste (still there?) the staff of death "Merol" {rElec rN+ Dex+6} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (52, 7, D) a +1 whip of holy wrath a +0 robe (52, 12, D) a +3 heavy long sword (52, 16, D) a ring of wizardry a ring of ice a +5 ring of evasion a +6 ring of intelligence a +6 ring of dexterity 4 scrolls of amnesia 6 potions of haste a +0 buckler a +0 scale mail a +0 flail (52, 24, D) a staff of air (52, 27, D) a +0 robe (52, 30, D) a +1 long sword of freezing a +0 plate armour (52, 36, D) the +6 broad axe "Toelous" {freeze, Str+3 Int+4} Str: It affects your strength (+3). Int: It affects your intelligence (+4). (unseen) (52, 37, D) a staff of poison (unseen) (53, 0, D) a +4 falchion of holy wrath (53, 1, D) a wand of mindburst (6) (53, 12, D) the staff of fire "Vocyriaf" {Fly rF+ rC- Str+8 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (53, 13, D) a staff of cold (unseen) (53, 29, D) a +0 halberd (53, 30, D) a +0 dire flail (53, 36, D) a +1 broad axe of flaming (unseen) (53, 37, D) the +2 troll leather armour of the Vaults {rF+ rC+ Regen+ Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It protects you from cold. Regen: It increases your rate of health regeneration. (unseen) (54, 1, D) a +0 shortbow of freezing (unseen) (54, 13, D) a wand of charming (4) (54, 24, D) the +9 shortbow "Peogemmo" {flame, rF++ Will+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (54, 28, D) a +0 dagger a +0 robe (54, 36, D) a +1 quarterstaff of draining (unseen) (55, 0, D) a +3 rapier of venom (unseen) (55, 1, D) a book of Weapons (55, 2, D) the staff of death "Qatta Cae" {rN+ Will+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, 12, D) a wand of charming (2) (55, 13, D) the Catalogue of Indurated Sparks Spells Type Level a - Sandblast Earth 1 b - Flame Wave Conjuration/Fire 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (55, 24, D) a staff of cold (unseen) (59, 36, D) a +1 quick blade of venom (unseen) (59, 37, D) a book of the Hunter (59, 41, D) a +0 hand axe a +0 chain mail (60, 36, D) a staff of conjuration (unseen) (60, 37, D) Larizuk's Papyrus of Sinister Rites and the Squall Spells Type Level a - Sublimation of Blood Necromancy 2 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Vampiric Draining Necromancy 3 d - Agony Necromancy 5 (unseen) (60, 40, D) a +0 arbalest a +0 mace a +0 plate armour (60, 42, D) 2 large rocks (60, 43, D) a +1 long sword of electrocution a +0 chain mail (61, 4, D) a +0 dagger a +0 robe a +0 buckler (61, 8, D) a +4 war axe of electrocution (61, 13, D) a +0 long sword (61, 26, D) the +5 great sword "Heps" {spect, Int+3 Dex+4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). (61, 36, D) a staff of poison (61, 37, D) a +3 heavy hand axe (61, 42, D) a +0 flail a +0 plate armour (61, 43, D) a +0 long sword a +1 plate armour of willpower a +0 mace a +0 plate armour (62, 0, D) a staff of earth (62, 4, D) a +0 dagger a +0 robe (62, 8, D) a +0 long sword of flaming (62, 9, D) a +2 rapier of electrocution (62, 11, D) a +0 dagger a +0 shortbow a +0 leather armour (62, 21, D) a +0 trident (62, 22, D) 6 large rocks (62, 26, D) a staff of death (62, 33, D) a +0 long sword a +0 chain mail (62, 37, D) a +2 sling of freezing (unseen) (62, 43, D) a +1 long sword a +0 plate armour (63, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (63, 4, D) a +0 short sword a +0 robe (63, 5, D) a +0 rapier a +0 robe (63, 8, D) a ring of flight (63, 12, D) a +0 rapier (63, 16, D) a +1 war axe of electrocution (63, 17, D) a +3 falchion of flaming (63, 21, D) a +0 trident (63, 32, D) a +0 long sword a +0 scale mail a +0 ring mail (63, 36, D) a +4 mace of holy wrath (63, 37, D) a Necronomicon (63, 40, D) a +0 hand axe a +0 chain mail (64, 17, D) a +2 heavy broad axe (64, 21, D) a +0 shortbow (64, 22, D) 5 large rocks (64, 31, D) a +0 glaive a +0 chain mail (64, 32, D) a +0 arbalest a +0 morningstar a +0 leather armour (64, 33, D) a +0 battleaxe a +0 plate armour (65, 21, D) a +0 shortbow (67, 0, D) the staff of poison "Peumeax" {rPois Str+2 Int+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Int: It affects your intelligence (+3). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (67, 4, D) a +0 troll leather armour (68, 0, D) a +2 robe of willpower (68, 4, D) a +0 giant club a +0 giant club (68, 40, D) a +0 trident 3 boomerangs (68, 42, D) 4 large rocks (68, 43, D) a +0 trident (69, 4, D) a +0 giant club (69, 36, D) a +2 ring mail of poison resistance (unseen) (70, 8, D) a +5 lajatang of speed (unseen) (70, 9, D) the staff of air "Qukipash" {rElec Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 36, D) the staff of conjuration "Qubot" {rF+ rN+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 37, D) a +2 great mace of protection (unseen) (71, 8, D) a staff of cold (71, 16, D) a +2 plate armour of positive energy (unseen) (71, 17, D) a wand of iceblast (7) (71, 22, D) a +0 giant club a +0 giant club (71, 23, D) a +0 giant spiked club a +0 giant spiked club (71, 26, D) a +0 eveningstar of draining (71, 36, D) a +1 heavy sling (71, 41, D) a +0 trident a boomerang (71, 42, D) a +0 trident (72, 8, D) a staff of death (unseen) (72, 9, D) a staff of conjuration (unseen) (72, 21, D) a +0 giant spiked club (72, 22, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club (72, 26, D) a +1 leather armour of poison resistance (72, 37, D) a +1 rapier of flaming (unseen) (73, 1, D) a +2 battleaxe of venom (73, 16, D) a +1 chain mail of cold resistance (unseen) (73, 17, D) a +7 sling (unseen) (73, 22, D) a +0 giant club a +0 giant club (73, 26, D) a +3 trident of protection (unseen) (73, 36, D) the staff of death "Tafyrek" {rElec rN+ Int+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 37, D) the +5 long sword of Conformity {freeze, *Slow rN+ Dex+4 SInv} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (unseen) (74, 3, D) a +0 flail a +0 leather armour (75, 1, D) the staff of air "Amenee" {rElec Str+4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (75, 3, D) a +0 dagger a +0 robe