Pan the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 37, D) a staff of cold (unseen) (50, 37, D) a +2 dagger of venom (unseen) (51, 37, D) a manual of Stealth (52, 37, D) a staff of poison (unseen) (53, 37, D) a staff of poison (unseen) (59, 36, D) a +0 short sword (59, 38, D) a staff of air (unseen) (60, 11, D) a +0 trident (60, 37, D) a +4 giant club (60, 38, D) a +0 long sword a +0 long sword a +0 leather armour 4 scrolls of enchant weapon an elf skeleton an elf skeleton (60, 41, D) a +0 rapier a +0 rapier a +0 leather armour (61, 0, D) the +7 dagger of the Painted God {freeze, rN+ Str+2} Str: It affects your strength (+2). rN: It protects you from negative energy. (61, 8, D) a staff of fire (61, 16, D) a +2 dagger of venom (unseen) (61, 28, D) a +0 shortbow (61, 37, D) a +0 morningstar of protection (61, 39, D) a +0 longbow a +0 leather armour (61, 41, D) a +0 longbow a +1 leather armour of poison resistance a +1 heavy hand axe an elf skeleton (62, 0, D) a +2 bardiche of protection (62, 4, D) a +0 rapier a +0 robe (62, 11, D) a +0 trident (62, 16, D) a staff of cold (unseen) (62, 17, D) a +3 spear of venom (unseen) (62, 26, D) a +2 battleaxe of distortion (unseen) (62, 27, D) the staff of fire "Oriadung" {rF+ Str+5} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-clawed weapon. (62, 36, D) a +2 great sword of protection (62, 41, D) a +4 short sword of speed (unseen) (63, 0, D) a +4 war axe of flaming (63, 8, D) the +4 chain mail of the Lonely Moons {rElec Will+ Stlth+} rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. (63, 12, D) a +0 trident (63, 13, D) a +0 trident 2 boomerangs (63, 17, D) a +0 scale mail of fire resistance (63, 26, D) a +0 buckler a +0 scale mail a +0 long sword (63, 30, D) a +0 trident (63, 31, D) a +0 trident (64, 16, D) a wand of light (4) (64, 17, D) a staff of earth (unseen) (64, 30, D) a +0 trident (64, 31, D) a +0 trident a boomerang (67, 0, D) the +5 plate armour "Miesiwih" {rF+++ Will- Str-3 Int+5} Str: It affects your strength (-3). Int: It affects your intelligence (+5). rF: It renders you almost immune to fire. Will: It decreases your willpower. (68, 0, D) a staff of conjuration (69, 0, D) the staff of conjuration "Imaanle" {Will+ Dex+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). Will: It increases your willpower. It falls into the 'Staves' category. It is a one-clawed weapon. (69, 10, D) a +0 shortbow a +0 dagger a +0 leather armour (69, 36, D) the +3 whip of Infinite Pain {holy, Dex+3} Dex: It affects your dexterity (+3). (70, 8, D) the +4 scale mail "Pufacuy" {rC+} rC: It protects you from cold. (unseen) (70, 9, D) a ring of fire (70, 36, D) the staff of conjuration "Morayrul" {rCorr Int+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (70, 37, D) a staff of air (unseen) (71, 10, D) a +0 dagger (71, 17, D) the +8 mithril axe "Arga" {speed, Will+} Will: It increases your willpower. Cheibriados disapproves of the use of such an item. (unseen) (71, 26, D) the +4 shortbow "Dragonslayer" {heavy, +Blink rPois rF+ Will-} rF: It protects you from fire. rPois: It protects you from poison. +Blink: It lets you blink. Will: It decreases your willpower. (unseen) (71, 27, D) a staff of cold (unseen) (71, 36, D) a +1 robe of cold resistance (71, 37, D) a Necronomicon (72, 8, D) a +1 heavy quarterstaff (unseen) (72, 9, D) a staff of poison (unseen) (72, 10, D) a +0 longbow (still there?) a +2 vampiric short sword (still there?) a +0 leather armour (still there?) (72, 21, D) a +3 scimitar of flaming (72, 26, D) the +3 trident of Tenacity {venom, *Noise rElec rCorr} rElec: It insulates you from electricity. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (72, 27, D) a staff of air (72, 30, D) a +3 spear a +0 robe (73, 1, D) a +3 sling of draining (73, 17, D) the ring "Umerch" {Ice *Corrode rElec rN+++ Int-3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (unseen) (73, 26, D) a +2 ring mail of cold resistance (unseen) (73, 27, D) the +4 short sword of Sofa {venom, Fly} Fly: It grants you flight. (unseen) (73, 31, D) a +2 falchion of freezing a +0 robe (73, 36, D) a +0 glaive of protection (unseen) (74, 10, D) a +0 short sword a +0 leather armour (75, 1, D) a +2 heavy broad axe