Pan the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 37, D) a wand of mindburst (6) (50, 37, D) a staff of cold (unseen) (51, 37, D) the +1 morningstar "Conservator" {vamp, Contam rElec rF- Str+8} Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (unseen) (51, 39, D) a +0 trident (51, 40, D) a +0 demon trident of freezing (still there?) +0 acid dragon scales (still there?) a +2 tower shield of reflection (still there?) a demonspawn corpse (still there?) (52, 37, D) the staff of conjuration "Soemmeo" {+Blink rF+ rCorr Int+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (53, 37, D) the staff of poison "Pifowk" {Fragile rPois Int+5} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (59, 36, D) a Young Poisoner's Handbook (59, 37, D) a wand of flame (2) (60, 37, D) a wand of charming (7) (60, 40, D) a +0 dagger a +0 robe (61, 0, D) a staff of death (unseen) (61, 8, D) a staff of fire (61, 16, D) a wand of charming (8) (61, 26, D) a +0 heavy shortbow (unseen) (61, 40, D) a +1 arbalest of flaming a +2 war axe of flaming 5 javelins a +0 chain mail a -1 halberd of freezing a +0 animal skin the gnoll corpse of Grum (61, 42, D) a +0 hat of willpower a +0 dagger a +0 robe the elf corpse of Dowan (61, 43, D) a +1 rapier of electrocution a +0 cloak a +1 pair of gloves (62, 0, D) a lightning rod (4/4) (62, 2, D) a +0 short sword a +0 ring mail (62, 9, D) the +7 dagger of Ancient Evil {venom, Str+2} Str: It affects your strength (+2). (62, 16, D) a staff of poison (unseen) (62, 17, D) the amulet of Music {Spirit Rampage Dex+4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (62, 26, D) a ring of magical power (62, 27, D) a +1 spear of distortion (unseen) (62, 32, D) a water moccasin corpse (skeletalised by now) (62, 33, D) a black mamba corpse (skeletalised by now) (62, 36, D) a wand of flame (8) (62, 39, D) a +6 dagger of speed (still there?) a +0 leather armour (still there?) a wand of charming (10) (still there?) (63, 4, D) a +0 long sword (63, 5, D) a +0 long sword (63, 8, D) a +6 giant club (63, 16, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (63, 27, D) a +4 vampiric halberd (63, 32, D) a +0 club a +0 robe (63, 43, D) a +3 longbow of flaming the +1 whip "Vyrejig" {speed, Fly Dex+4} Dex: It affects your dexterity (+4). Fly: It grants you flight. Cheibriados disapproves of the use of such an item. a +0 barding of fire resistance the centaur corpse of Nessos (64, 2, D) a +0 long sword (64, 16, D) the +6 spear of Unpleasantness {flame, rPois Int+5} Int: It affects your intelligence (+5). rPois: It protects you from poison. (unseen) (64, 17, D) a staff of earth (unseen) (64, 26, D) a +1 glaive of protection (unseen) (64, 27, D) the +3 triple sword of Disintegration {heavy, +Blink} +Blink: It lets you blink. (unseen) (64, 31, D) a ball python corpse (skeletalised by now) (65, 26, D) the +4 shortbow of Melee {flame, rCorr Str+4} Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (unseen) (67, 0, D) a +2 heavy broad axe (unseen) (68, 40, D) a +0 hand axe (69, 36, D) a +6 dire flail of venom (unseen) (69, 40, D) a +0 mace (70, 8, D) a wand of flame (5) (70, 36, D) a +2 morningstar of holy wrath (unseen) (70, 37, D) a +3 leather armour of cold resistance (unseen) (70, 41, D) a +0 halberd (70, 42, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 16, D) the staff of conjuration "Rucoockoi" {Contam Fly rCorr Str+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (71, 17, D) the +11 plate armour "Roakhlito" {Str+2 SInv} Str: It affects your strength (+2). SInv: It lets you see invisible. (71, 26, D) the +1 quarterstaff of Currency {speed, *Rage rC+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rC: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (71, 31, D) a +0 trident (71, 36, D) a +2 ring mail of poison resistance (71, 40, D) a +0 hand axe (71, 41, D) a +0 glaive a yellow draconian corpse (skeletalised by now) (71, 42, D) a +0 hand axe of flaming (72, 8, D) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (unseen) (72, 9, D) a +3 scale mail of poison resistance (unseen) (72, 17, D) a +1 halberd of venom (72, 19, D) a +0 trident (72, 21, D) a +0 trident a boomerang (72, 26, D) a +2 mace of protection (72, 27, D) a +0 shortbow a +7 chain mail of ponderousness a centaur corpse (skeletalised by now) (72, 31, D) a +0 trident (72, 36, D) the +1 ring mail of Bacut {Str+3} Str: It affects your strength (+3). (unseen) (72, 37, D) a +1 spectral giant spiked club (72, 40, D) a +0 flail of holy wrath (73, 1, D) a staff of cold (unseen) (73, 16, D) a +4 scimitar of protection (73, 17, D) a +0 shortbow (73, 20, D) a +0 trident (73, 26, D) the +8 scimitar "Romosue" {elec, Drain Str+2 Dex+3} Str: It affects your strength (+2). Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped. (73, 31, D) a +0 trident 2 boomerangs a +0 trident a merfolk corpse (skeletalised by now) (73, 36, D) a wand of charming (5) (73, 37, D) a +1 shortbow of freezing (unseen) (73, 41, D) a +0 hand axe (75, 1, D) a staff of cold (unseen) (75, 3, D) a +0 rapier a +0 robe