Pan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (58, 41, D) a +0 long sword (59, 36, D) a +0 long sword (59, 37, D) the Vademecum on the Mortuary Familiar Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Lightning Spire Summoning/Air 4 c - Monstrous Menagerie Summoning 7 d - Necromutation Transmutation/Necromancy 8 (unseen) (60, 37, D) a staff of conjuration (unseen) (61, 0, D) the +1 leather armour "Qoewn" {Int+4} Int: It affects your intelligence (+4). (unseen) (61, 8, D) the staff of earth "Ifamm" {rPois} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 16, D) the +1 leather armour of Qoaptiek {rN+ Str+2 Dex+3} Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (unseen) (61, 29, D) a +0 mace a +0 ring mail (61, 36, D) a +0 rapier (61, 37, D) the +6 morningstar "Mewujeq" {spect, Will- Dex+7} Dex: It affects your dexterity (+7). Will: It decreases your willpower. (unseen) (61, 40, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +2 heavy scimitar (still there?) an elf corpse (still there?) (61, 42, D) a +0 short sword a +0 buckler (62, 0, D) a +3 mace of venom (62, 8, D) a +2 halberd of protection (62, 16, D) the +3 great sword "Noblub" {antimagic, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (62, 17, D) a wand of iceblast (5) (62, 21, D) a hell hound corpse (62, 26, D) the +5 rapier of Bread {heavy, rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (62, 27, D) a +2 great sword of holy wrath (unseen) (62, 30, D) a +0 dire flail a +0 animal skin (62, 32, D) a +0 flail a +0 ring mail a human corpse (62, 37, D) a staff of fire (unseen) (62, 39, D) a +0 war axe of freezing (unseen) (62, 40, D) a +4 hand axe of distortion (unseen) (63, 0, D) the +4 chain mail of Gestures {+Blink rF+ Str-4 Int+5} Str: It affects your strength (-4). Int: It affects your intelligence (+5). rF: It protects you from fire. +Blink: It lets you blink. (unseen) (63, 17, D) an amulet of regeneration (63, 26, D) a staff of air (63, 27, D) a staff of cold (63, 30, D) a +3 halberd a +0 chain mail (63, 32, D) a +0 great sword a +0 chain mail a +0 long sword a +0 plate armour a human corpse (63, 36, D) the Folio of Pestilent Shapeshifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Irradiate Conjuration/Transmutation 5 c - Statue Form Transmutation/Earth 6 d - Eringya's Noxious Bog Transmutation/Poison 6 (unseen) (63, 37, D) a staff of poison (unseen) (64, 16, D) a +2 ring mail of poison resistance (unseen) (64, 17, D) a staff of cold (unseen) (64, 26, D) a +3 arbalest (unseen) (64, 27, D) an amulet of regeneration (64, 29, D) a +0 mace a +0 scale mail a human corpse (64, 31, D) a +0 arbalest (65, 26, D) the +6 short sword of Kismet {heavy, MP+9 Dex+4} Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). (unseen) (67, 0, D) a tin of tremorstones (2/2) (67, 4, D) a +0 whip (68, 0, D) a +3 plate armour of fire resistance (68, 2, D) a +0 club (68, 4, D) a +0 dire flail (69, 0, D) a +5 morningstar of holy wrath (unseen) (69, 36, D) a wand of iceblast (4) (69, 37, D) a +0 club a +0 robe (70, 8, D) the staff of poison "Xerer" {rElec rPois rC+ rCorr} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (70, 9, D) a +2 leather armour of positive energy (unseen) (70, 36, D) a +2 leather armour of cold resistance (unseen) (70, 37, D) a +0 dagger (still there?) a +0 robe (still there?) a potion of curing (still there?) a staff of earth (still there?) (71, 16, D) a staff of poison (unseen) (71, 17, D) the +8 arbalest of Tumult {elec, Stlth+} Stlth: It makes you more stealthy. (unseen) (71, 19, D) a +0 trident (71, 20, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 21, D) a +0 shortbow (71, 26, D) a +3 vampiric short sword (unseen) (71, 27, D) a +2 short sword of venom (unseen) (71, 30, D) a +0 dire flail a +0 robe (71, 36, D) a +0 halberd a +0 robe (71, 39, D) a +0 halberd 4 throwing nets a +0 ring mail a potion of might a +0 giant club a +0 robe (72, 10, D) a +2 trident a +0 robe (72, 17, D) the -2 helmet of Indomitability {rN+ rCorr Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (72, 19, D) a +0 trident (72, 27, D) a staff of death (unseen) (72, 30, D) a +4 great sword a +0 robe (72, 36, D) the amulet "Tutzat" {Acrobat -Tele +Inv rC- Dex+6} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. (unseen) (72, 37, D) a staff of death (72, 39, D) a +0 short sword a +0 scale mail (73, 1, D) a staff of earth (unseen) (73, 17, D) a +0 vampiric battleaxe (unseen) (73, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 26, D) a +6 longbow of flaming (unseen) (73, 36, D) a +4 halberd of venom (unseen) (73, 39, D) a +4 scimitar of flaming a +0 robe the human corpse of Erica (75, 1, D) a wand of iceblast (7)