Pan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 37, D) a wand of quicksilver (8) (49, 43, D) a +2 falchion of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (49, 44, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (50, 37, D) a scroll of brand weapon (51, 37, D) a wand of flame (1) (52, 37, D) a +1 heavy broad axe (unseen) (53, 37, D) a +2 plate armour of willpower (unseen) (59, 36, D) a +2 arbalest of freezing (unseen) (59, 37, D) the +2 scale mail of the New World {Contam rPois Regen+} rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (unseen) (60, 36, D) the staff of death "Voleh" {rElec rN+ Str+3 Dex+3 Stlth-} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 37, D) a +6 ring of intelligence (61, 0, D) a +2 ring mail of fire resistance (61, 8, D) a condenser vane (61, 26, D) a ring of flight (61, 43, D) a death scarab corpse (62, 0, D) a +0 ring mail of willpower (62, 8, D) a staff of poison (62, 16, D) a +2 dagger of speed (62, 22, D) a +0 shortbow (62, 23, D) 2 large rocks a cyclops corpse (skeletalised by now) (62, 26, D) a staff of conjuration (unseen) (62, 27, D) the staff of fire "Lyitriwn" {rF+ Int+6} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 32, D) a +0 hand axe a +0 robe (62, 36, D) a +0 great sword of freezing (unseen) (62, 37, D) a +2 chain mail of positive energy (62, 38, D) a death scarab corpse (63, 8, D) a +4 vampiric long sword (unseen) (63, 16, D) the +3 morningstar of Crystal {speed, Fragile rPois Will+} rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. Cheibriados disapproves of the use of such an item. (63, 17, D) the +6 shortbow "Cokkumud" {heavy, SInv} SInv: It lets you see invisible. (63, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 26, D) a +0 lajatang of pain (63, 27, D) the +4 sling of Suicidal Tendencies {heavy, Int+6} Int: It affects your intelligence (+6). (63, 36, D) a staff of cold (unseen) (64, 16, D) the +8 trident "Hucsich" {flame, rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. (unseen) (64, 21, D) a +0 trident (64, 27, D) Quotidian Gnosis Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Ozocubu's Armour Ice 3 c - Vhi's Electric Charge Translocation/Air 3 (unseen) (64, 31, D) a +0 spear a +0 robe (65, 21, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (65, 26, D) the +0 quick blade of Dooniysh {flame, rN+ Will- Dex+2 Stlth+} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. (unseen) (67, 0, D) a +2 arbalest of flaming (unseen) (68, 0, D) a +0 great sword of freezing (69, 0, D) the staff of death "Yneram" {rC+ rN+ rCorr} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (69, 36, D) a +5 heavy battleaxe (unseen) (70, 8, D) a phantom mirror (70, 9, D) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (unseen) (70, 12, D) a +0 mace (70, 13, D) a +0 hand axe (70, 36, D) a +3 ring mail of willpower (unseen) (70, 37, D) a ring of positive energy (71, 12, D) a +0 dagger (71, 17, D) the +2 spear of Doom {flame, MP+9} MP: It affects your magic capacity (+9). (unseen) (71, 26, D) a +1 hand axe of electrocution (unseen) (71, 27, D) a +2 whip of venom (unseen) (71, 32, D) a +0 club (71, 33, D) a +0 hand axe (71, 36, D) a +2 chain mail of cold resistance (71, 37, D) +2 storm dragon scales (71, 42, D) a hell hound corpse (72, 8, D) a +5 heavy broad axe (unseen) (72, 9, D) a phial of floods (72, 12, D) a +0 short sword (72, 13, D) a +0 dagger (72, 16, D) a +2 heavy flail (72, 27, D) a +5 short sword of draining (72, 32, D) a +0 short sword a +0 flail (72, 37, D) a +1 robe of positive energy (unseen) (73, 1, D) a staff of fire (73, 17, D) a +1 rapier of venom (73, 26, D) the +9 rapier "Jiraguos" {heavy, Contam Fly rF+} rF: It protects you from fire. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (unseen) (73, 32, D) a +0 club (73, 33, D) a +0 mace (73, 37, D) a +3 chain mail of poison resistance (unseen)