Pan the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a wand of roots (4) (49, 37, D) a blade talisman (49, 38, D) a +0 giant club (50, 37, D) the staff of the Briny Deep {+Blink Fly rElec rN+ Stlth- Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fly: It grants you flight. +Blink: It lets you blink. Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (50, 41, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (51, 36, D) a +2 troll leather armour (51, 37, D) 3 large rocks a staff of death a cyclops corpse (51, 38, D) a +0 troll leather armour a troll corpse (51, 39, D) 3 large rocks a cyclops corpse (51, 40, D) 5 large rocks a +0 giant club a +0 giant spiked club (51, 41, D) a +2 great sword of flaming a +0 giant club a fire giant corpse an ogre corpse (52, 36, D) a wand of acid (7) (52, 37, D) a storm talisman (52, 39, D) a +0 dire flail a +0 giant club a two-headed ogre corpse (52, 41, D) a +0 troll leather armour a troll corpse (53, 36, D) a +2 mace of holy wrath (unseen) (54, 36, D) a +2 flail of draining (unseen) (60, 36, D) the +5 great sword "Axou" {venom, +Blink rElec rF-} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. +Blink: It lets you blink. (unseen) (61, 8, D) the ring "Peqoom" {MP+9 Str+3} [ring of magical power] Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). (61, 16, D) the +7 great sword "Giant's Nightmare" {protect, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (61, 26, D) a +0 long sword of distortion (62, 8, D) a ring of protection from fire (62, 9, D) a ring of ice (62, 16, D) a ring of fire (62, 17, D) a ring of positive energy (62, 26, D) a staff of death (62, 27, D) a +0 dagger of venom (62, 30, D) a +0 war axe a +0 scale mail a human corpse (62, 31, D) a +0 ring mail a human corpse (62, 32, D) a +0 arbalest (63, 8, D) a +3 falchion of protection (63, 16, D) a staff of air (63, 20, D) a +2 scimitar of flaming (63, 21, D) a hell hog corpse (skeletalised by now) (63, 26, D) a +3 leather armour of fire resistance (63, 27, D) the +10 trident "Qomeran" {drain, rC+ MP-9 Str-5 Int+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. MP-9: It affects your magic capacity (-9). (63, 31, D) a +1 great sword of holy wrath a +0 chain mail a +0 dire flail a +0 animal skin a human corpse an ogre corpse (63, 36, D) the +0 plate armour "Facrunk" {^Drain +Blink rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (unseen) (63, 37, D) the ring "Qeunianwau" {Fire Int+5} [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (64, 21, D) a +3 scimitar of flaming a hell hog corpse (skeletalised by now) (64, 26, D) a +1 vampiric morningstar (64, 27, D) a +0 falchion of holy wrath (64, 30, D) a +0 halberd a +0 chain mail a human corpse (64, 31, D) a +3 dire flail of draining a +0 ring mail (65, 26, D) a +2 short sword of venom (66, 19, D) a +1 scimitar of flaming (67, 2, D) a +4 trident of freezing a +0 robe (68, 0, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (69, 0, D) a +4 heavy flail (69, 36, D) a +2 mace of venom (unseen) (70, 8, D) a +1 ring mail of willpower (70, 9, D) the +6 scale mail of Valour {rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (70, 12, D) a wolf corpse (skeletalised by now) (70, 36, D) a +1 mace of protection (unseen) (71, 8, D) the staff "Cicvojup" {rPois rN+ SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (71, 10, D) an iguana corpse (skeletalised by now) (71, 11, D) a yak corpse (skeletalised by now) (71, 16, D) a +5 trident of protection (71, 26, D) a +6 falchion of draining (71, 27, D) a ring of fire (71, 36, D) the +4 broad axe of Hard Scrabble {flame, ^Drain Str+3 Dex+8} Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). ^Drain: It drains your maximum health when unequipped. (71, 37, D) an amulet of regeneration (72, 8, D) a +2 heavy long sword (72, 16, D) a +1 heavy falchion (72, 17, D) a +3 vampiric lajatang (72, 27, D) a staff of cold (72, 36, D) a +0 dagger of venom (unseen) (73, 16, D) the +1 leather armour of the Ghostly God {Rampage} Rampage: It bestows one free step when moving towards enemies. (73, 17, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (73, 20, D) an iguana corpse (skeletalised by now) an iguana corpse (skeletalised by now) (73, 27, D) a staff of fire (unseen) (73, 31, D) a hell hound corpse (skeletalised by now) (73, 36, D) an amulet of reflection (73, 37, D) a +2 heavy sling (unseen) (74, 3, D) a wolf corpse (skeletalised by now) (75, 1, D) a +6 orcbow of freezing