Pan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a +2 great mace of pain (61, 2, D) a +0 dagger a draconian corpse (skeletalised by now) (61, 3, D) a +0 trident a draconian corpse (skeletalised by now) (61, 8, D) a staff of cold (61, 16, D) a +1 falchion of distortion (unseen) (62, 0, D) a +0 shortbow of freezing (62, 2, D) a +0 flail a draconian corpse (skeletalised by now) (62, 8, D) a dragon-blood talisman (62, 11, D) a +2 quarterstaff of chaos a +0 cloak (62, 16, D) a book of Scorching (62, 17, D) a staff of alchemy (unseen) (63, 2, D) a +0 dagger a draconian corpse (skeletalised by now) (63, 10, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (63, 11, D) a +0 club a +0 robe a +0 mace a +0 robe the human corpse of Jessica (skeletalised by now) the orc corpse of Blork the orc (skeletalised by now) (63, 16, D) quicksilver dragon scales (63, 17, D) a +3 heavy hand axe (unseen) (63, 19, D) a +0 mace a naga corpse (64, 16, D) the +2 pair of gloves "Bubezufa" {Regen+ Dex+2 Slay-6} Dex+2: It affects your dexterity (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Regen+: It increases your rate of health regeneration. (unseen) (64, 17, D) a staff of air (unseen) (68, 0, D) a ring of ice (69, 0, D) a +2 short sword of draining (70, 8, D) a +3 scale mail of fire resistance (70, 9, D) the +3 quarterstaff of Dismay {heavy, rN+ rCorr Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (71, 17, D) the +6 great sword of the Wilderness {vamp, rC+ Will- Int+6} Int+6: It affects your intelligence (+6). rC+: It protects you from cold. Will-: It decreases your willpower. (71, 26, D) a staff of death (unseen) (72, 8, D) a +6 trident of venom (73, 1, D) a staff of cold (unseen) (73, 16, D) the +1 falchion of Iconoclasm {freeze, rN+ rCorr Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (73, 17, D) an amulet of guardian spirit (73, 27, D) a +1 leather armour of fire resistance (75, 3, D) a ball python corpse (skeletalised by now)