Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 5238774755581422225 32 PanSaczeczos the Caller (level 3, -1/24 HPs) Began as a Merfolk Summoner on May 10, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (2680 turns). PanSaczeczos the Caller (Merfolk Summoner) Turns: 2680, Time: 00:04:25 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 1/7 EV: 12 Int: 15 God: Gold: 77 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . SeeInvis . m - +0 short sword (protect) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of resist corrosion MPRegen 0.10/turn n - ring of protection from cold @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons j - a +0 dagger m - a +0 short sword of protection (weapon) Missiles f - 25 arrows l - 20 bolts Armour a - a +0 robe (worn) Jewellery g - a ring of resist corrosion (left hand) n - a ring of protection from cold (right hand) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of teleportation {unknown} i - a scroll of acquirement {unknown} k - 2 scrolls of enchant armour {unknown} p - a scroll of enchant weapon {unknown} Potions b - 3 potions of curing {unknown} e - a potion of mutation {unknown} h - a potion of haste {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 4.5 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Canine Familiar Summ 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 4% 2 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Ice Beast Ice/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:1 exclusion: downstairs Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! You swap places. The orc priest looks encouraged for a moment. You see here a +0 hand axe. There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (10% risk of failure)! Continue anyway? Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hound barely misses the orc priest. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the orc priest but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your hound bites the orc priest. Your quokka barely misses the orc priest. You closely miss the orc priest. The orc priest is moderately wounded. Your bat hits the orc priest. Your bat hits the orc priest but does no damage. Your bat misses the orc priest. Your hound closely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .###.###........# .........##.....## ...).............# o###..####.......# ## ##.# #........# .. ##.###....b..## ##.#............b# #.....###....hor# #.#...# #......@# #..#.#.# ##.....## .. #.... ##...## # ..#.. ##### ####..# #..# You could see an orc priest (ally target), a friendly hound (summoned), a friendly quokka (summoned) and 2 friendly bats. Vanquished Creatures An orc (D:3) 2 bats 3 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:2) 2 kobolds (D:2) A quokka (D:2) A frilled lizard (D:1) A rat (D:2) 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:2) A dart slug (D:1) 2 orcs (D:3) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins 2 ball pythons 2 kobolds (D:2) 13 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PanSaczeczos the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 878 | D:1 | Found Minoudo's General Store. 1328 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 1441 | D:2 | Noticed a water moccasin 2060 | D:2 | Reached XP level 3. HP: 6/24 MP: 1/7 2280 | D:2 | Learned a level 3 spell: Call Canine Familiar 2680 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, serial_shops, shop, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a D:2: layout_rooms D:3: layout_rooms, grunt_dithmenos_smoke, lemuel_crystal_altar, serial_shops, shop, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 34 Short sword || 43 Dagger || 8 Cast: Summon Small Mamm || 48 Call Canine Famil || 3 Stab: Sleeping || 2 Distracted || 1 Armor: Robe || 20 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2561 | 91 | 711 | 1226 | 3 | 884.0 | Dungeon | 2652 | 2561 | 91 | 711 | 1226 | 3 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1434 daAuts D:2: 1038 daAuts D:3: 179 daAuts