PanSaczeczos Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 22, D:1) 4 stones (7, -5, D:1) a +0 spear (11, 20, D:1) a +0 dagger (30, -14, D:1) a +0 dagger (45, 36, D:1) a +0 club (52, 34, D:1) a +0 robe Level 2 of the Dungeon [Shop] Ydoeduiz's Book Emporium a book of Cantrips (120 gold) a book of Maledictions (260 gold) a book of Armaments (360 gold) a book of Spatial Translocations (200 gold) the Vellum of the Quarry (260 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Statue Form Transmutation/Earth 6 a book of Unlife (360 gold) a book of Necromancy (240 gold) a book of Spatial Translocations (200 gold) a book of Changes (180 gold) Great Wizards, Vol. VII (300 gold) (0, 0, D:2) a +0 dagger (3, -10, D:2) 5 stones (4, -20, D:2) 8 stones (5, -5, D:2) a +0 club (6, -22, D:2) a +0 ring mail (7, -26, D:2) a +0 scythe a +0 robe (15, -5, D:2) a +0 club 5 stones (17, -11, D:2) a book of Minor Magic (28, -3, D:2) a +0 chain mail (31, -26, D:2) a +0 whip Level 3 of the Dungeon [Shop] Uxzeaff's Antique Weapon Boutique a +1 spear of venom (265 gold) a +0 great mace (162 gold) the +5 shortbow of the Mashing Priest {drain, rPois rN+ Dex+4} (1355 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rPois: It protects you from poison. rN: It protects you from negative energy. a +2 whip of electrocution (455 gold) a +0 flail (87 gold) a +1 spectral quarterstaff (425 gold) a +0 mace (75 gold) [Shop] Lullioph's Book Boutique Ozocubu's Autobiography (336 gold) a book of Dreams (336 gold) a book of Scorching (420 gold) a book of Lightning (532 gold) a book of Dreams (336 gold) Great Wizards, Vol. VII (420 gold) a book of Geomancy (252 gold) a book of the Sky (616 gold) a book of Misfortune (392 gold) a book of Minor Magic (252 gold) a book of the Moon (560 gold) [Shop] Picenufe's General Store a +0 halberd (56 gold) a scroll of enchant armour (105 gold) a potion of attraction (42 gold) a potion of might (56 gold) 2 potions of curing (84 gold) 2 potions of heal wounds (140 gold) (7, 50, D:3) 2 stones a +0 dagger (10, 19, D:3) a +0 robe (18, 48, D:3) a +0 dagger (19, 29, D:3) a +0 robe (19, 35, D:3) a stone (19, 50, D:3) 5 stones a +0 club (26, 22, D:3) a +0 longbow (38, 15, D:3) a +0 hand axe (49, 20, D:3) a +0 ring mail (54, 12, D:3) a +0 robe (54, 14, D:3) a +0 short sword (59, 11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 5 stones (7, -9, D:4) a +0 club (8, 3, D:4) a scroll of amnesia {!r} (11, 7, D:4) a +0 cloak (18, 19, D:4) a +0 robe (31, -23, D:4) a +0 dagger a +0 dagger a +0 club a +0 dagger (32, -22, D:4) a +2 dagger of protection a +0 dagger (33, 17, D:4) a +0 whip (35, -19, D:4) a +0 club (37, -20, D:4) a +0 short sword a +0 animal skin a +0 helmet (37, -19, D:4) a +0 dagger (51, -1, D:4) a +0 hammer (51, 1, D:4) a +0 hammer (52, -2, D:4) a +0 hammer (52, -1, D:4) a +0 hammer (52, 1, D:4) a +0 hammer (52, 2, D:4) a +0 hammer (53, -2, D:4) a +0 hammer (53, -1, D:4) a +0 hammer (53, 1, D:4) a +0 hammer (54, -11, D:4) a +0 hammer (54, -1, D:4) a +0 hammer (54, 1, D:4) a +0 hammer (54, 2, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -10, D:5) a +0 leather armour (17, -11, D:5) a +0 whip a +0 leather armour (17, -10, D:5) a +0 club a +0 club a +0 spear (39, 13, D:5) a +0 sling a +0 flail a +0 club a +0 flail a +0 whip (46, -11, D:5) a +0 dagger (58, 12, D:5) a +0 club a +0 whip (58, 13, D:5) a +0 whip a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club (11, 4, D:6) a +0 scale mail a +0 short sword (30, 13, D:6) a +0 club (35, 27, D:6) a +0 mace a +0 pair of boots (36, 34, D:6) an orb of mayhem (41, 1, D:6) a +0 shortbow (49, 4, D:6) a +0 flail (50, 6, D:6) a +0 flail (51, 15, D:6) a +0 mace a +0 scale mail (52, 5, D:6) a +0 club Level 7 of the Dungeon [Shop] Pastrebb's Neck Hole a +0 cloak (49 gold) a +0 cloak (49 gold) a scarf of invisibility (132 gold) a scarf of harm (99 gold) an amulet of magic regeneration (330 gold) an amulet of reflection (330 gold) an amulet of magic regeneration (330 gold) (0, 0, D:7) 3 stones (3, 15, D:7) a +0 leather armour (10, 14, D:7) a +0 whip (10, 15, D:7) a +0 whip (10, 16, D:7) a +0 hand axe (16, -15, D:7) a scroll of amnesia {!r} (18, -18, D:7) a +2 robe of willpower a +0 great sword (19, -18, D:7) a +0 robe a +0 long sword a +0 robe a +0 trident (19, -17, D:7) 4 datura-tipped darts (26, 3, D:7) 5 stones (33, 5, D:7) a +0 scale mail a +0 mace (34, 4, D:7) a +0 scale mail a +1 dagger of protection (34, 5, D:7) a +0 chain mail a +0 battleaxe a +0 arbalest (61, -9, D:7) a +0 flail (61, -8, D:7) a +0 club (62, -6, D:7) a +0 whip (64, 10, D:7) a +5 dire flail a +0 robe (64, 11, D:7) a +0 robe (64, 12, D:7) a +2 halberd a +0 robe (64, 14, D:7) a +3 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 trident (13, 12, D:8) a stone (13, 20, D:8) a +0 dagger a +0 robe (14, 10, D:8) a stone (14, 20, D:8) a +0 trident a +0 ring mail (15, 12, D:8) a stone (15, 20, D:8) a +0 dagger a +0 leather armour (16, 9, D:8) 6 large rocks (17, 11, D:8) a stone (18, 8, D:8) a stone (18, 11, D:8) a stone (19, -22, D:8) 6 silver javelins (27, -7, D:8) 4 stones (27, -3, D:8) a +0 scale mail (27, -1, D:8) a +0 leather armour (30, -14, D:8) a +0 great sword (30, 2, D:8) a +0 trident (30, 17, D:8) a +0 mace (35, 29, D:8) a +0 hand axe (41, -6, D:8) a +0 ring mail a +0 mace (41, -2, D:8) a +0 dagger Level 9 of the Dungeon (6, -4, D:9) a +0 pair of gloves (14, 47, D:9) the +0 robe "Fual" {Str+3} Str: It affects your strength (+3). (26, 29, D:9) a +0 leather armour a +0 dagger (27, 29, D:9) a +0 whip a +0 club (27, 30, D:9) a +0 chain mail a +0 hand axe a +2 antimagic arbalest a +0 ring mail a +0 falchion (27, 43, D:9) a +0 ring mail (28, 0, D:9) a +0 dagger a +0 robe a +0 dagger (28, 28, D:9) a +0 leather armour a +0 mace of protection (28, 29, D:9) a +0 chain mail a +0 war axe (28, 30, D:9) a +0 leather armour a +0 short sword a +0 hand axe a +0 whip (28, 39, D:9) a scroll of torment (29, 0, D:9) a +0 whip (29, 1, D:9) a +0 dagger a +0 robe (29, 2, D:9) a +0 dagger (29, 27, D:9) a +0 flail a +0 hand axe (35, 21, D:9) a +0 chain mail a +0 dagger (36, 21, D:9) a +0 morningstar a +0 hand axe (37, 21, D:9) a +0 flail a +0 dagger (37, 22, D:9) a +0 leather armour a +0 whip (38, 18, D:9) a +0 leather armour a +0 dagger a +0 plate armour a +0 mace a +0 leather armour a +0 hand axe (39, 18, D:9) a +0 club a +0 plate armour a +0 hand axe a +0 arbalest (41, 25, D:9) a +0 shortbow (41, 31, D:9) a +0 robe a +0 great sword (44, 35, D:9) a +0 robe (45, 35, D:9) a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 robe a +1 falchion (46, 32, D:9) a +0 robe a +0 dagger (48, -2, D:9) 2 scrolls of noise {!r} (52, 6, D:9) a +0 ring mail a +0 mace (54, 25, D:9) 7 stones (60, 26, D:9) a +0 trident (60, 28, D:9) a +0 leather armour a +0 hand axe a +0 hand axe a +0 plate armour a +0 halberd the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Huclef's Antique Armour Emporium a +0 crystal plate armour (2000 gold) a +2 leather armour of positive energy (400 gold) a +0 helmet (112 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) the +0 robe "Saufevic" {rElec Dex+4} (577 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a +0 scale mail (100 gold) (0, 0, Orc:1) a +0 giant club a +0 dagger an ogre corpse an orc corpse (1, -2, Orc:1) a +0 hand axe (still there?) a +3 leather armour (still there?) an orc corpse (still there?) (2, -1, Orc:1) a +0 dagger 2 boomerangs (2, 0, Orc:1) a +0 chain mail a +0 dire flail an orc corpse (4, 1, Orc:1) a +0 dire flail a +0 giant club a two-headed ogre skeleton Level 2 of the Orcish Mines (0, 0, Orc:2) 16 gold pieces (0, 3, Orc:2) a +0 flail a +0 leather armour (1, 2, Orc:2) a +0 whip (2, 7, Orc:2) 18 gold pieces (3, -1, Orc:2) 32 gold pieces (3, 4, Orc:2) a +0 plate armour a +0 short sword a warg corpse (5, 2, Orc:2) a +0 short sword a +0 plate armour (5, 3, Orc:2) a +0 giant spiked club a +0 short sword a +0 chain mail a +0 short sword an orc corpse (6, 1, Orc:2) a +0 robe a +0 dagger (6, 2, Orc:2) a +0 giant club a +0 robe a +0 hand axe a +0 robe a +0 dagger a +0 chain mail a +0 mace an ogre corpse an orc corpse an orc corpse (6, 3, Orc:2) a +0 dagger (6, 4, Orc:2) a +0 dagger a +0 morningstar a +0 leather armour an orc corpse (6, 5, Orc:2) a +0 flail (7, 2, Orc:2) a +0 flail an orc corpse (8, 2, Orc:2) a +0 dagger Level 1 of the Lair of Beasts (14, 32, Lair:1) a +0 chain mail (17, -10, Lair:1) a +0 short sword (22, 3, Lair:1) 2 potions of degeneration (23, 5, Lair:1) 14 gold pieces (23, 15, Lair:1) a potion of heal wounds (26, 33, Lair:1) a +0 whip (28, -6, Lair:1) a +0 whip (32, 16, Lair:1) a book of Displacement (34, 11, Lair:1) 18 gold pieces (34, 15, Lair:1) a ring of ice (34, 33, Lair:1) the +1 robe "Qiwas" {rElec} rElec: It insulates you from electricity. (36, 1, Lair:1) a staff of poison (36, 21, Lair:1) a piece from Xom's chessboard (15/15) (39, 8, Lair:1) a scroll of amnesia (44, 5, Lair:1) a +0 falchion (60, 9, Lair:1) 8 stones (61, 21, Lair:1) a +0 rapier (63, 18, Lair:1) a +0 chain mail (68, 16, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (2, -19, Lair:2) a scroll of noise (12, -7, Lair:2) a +0 flail (13, -7, Lair:2) a +0 ring mail (14, 19, Lair:2) the +4 rapier of Lusefas {spect, rN+ Str+3 Int+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Int: It affects your intelligence (+5). rN: It protects you from negative energy. (15, 8, Lair:2) a +0 scale mail (25, -13, Lair:2) 5 stones (27, -7, Lair:2) a +0 rapier (37, 12, Lair:2) a +0 quarterstaff (38, 12, Lair:2) a +0 trident Level 3 of the Lair of Beasts (15, 11, Lair:3) 4 stones (38, 6, Lair:3) 2 stones (45, -3, Lair:3) 7 stones (53, -18, Lair:3) 7 stones Level 4 of the Lair of Beasts (5, 11, Lair:4) a +0 dagger (43, 22, Lair:4) 5 atropa-tipped darts (45, -13, Lair:4) a +0 flail of holy wrath Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (13, 5, Lair:5) a +0 short sword (14, 2, Lair:5) 9 stones (14, 5, Lair:5) 2 javelins (15, 32, Lair:5) a +0 leather armour (17, -13, Lair:5) the +0 pair of boots of the Wicked God {Fly rCorr MP-9 Str+8} Str: It affects your strength (+8). MP: It affects your magic capacity (-9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (20, 2, Lair:5) 5 stones (20, 13, Lair:5) a +2 arbalest of flaming a +0 dagger a +1 mace of protection (27, 8, Lair:5) a potion of degeneration (28, 8, Lair:5) a +0 dagger (29, 10, Lair:5) a +0 leather armour (33, 37, Lair:5) 3 stones