Panicmode Level 1 of the Dungeon [Shop] Xuqucwul's General Store a piece from Xom's chessboard (15/15) (240 gold) 3 scrolls of identify (72 gold) a +0 hand axe (36 gold) 13 stones (15 gold) a piece from Xom's chessboard (15/15) (240 gold) a +2 pair of gloves (198 gold) a ring of flight (210 gold) a condenser vane (480 gold) 9 sling bullets (54 gold) a scroll of enchant weapon (90 gold) a tin of tremorstones (2/2) (480 gold) 19 sling bullets (114 gold) (0, 0, D:1) a +0 club (4, 15, D:1) 17 stones (12, 0, D:1) a +0 quarterstaff (30, -3, D:1) a +0 whip (32, -26, D:1) a +0 hand axe (34, -3, D:1) a +0 dagger (44, -40, D:1) 22 stones (47, -17, D:1) 17 bolts (48, -34, D:1) a +0 club (50, 13, D:1) a book of Minor Magic (56, -5, D:1) a +0 club (57, -5, D:1) a +0 scale mail (59, -19, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Qaoticsu's Antique Weapon Shoppe a +6 rapier of speed (836 gold) a +0 flail (66 gold) a +0 rapier (76 gold) a +0 falchion (57 gold) a +0 hand axe (57 gold) a +0 war axe (66 gold) a +0 spear (57 gold) the +4 dagger of the Eggplant {vorpal, rN+ Will+ Dex+6} (995 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. Will: It increases your willpower. a +0 mace (57 gold) a +0 rapier (76 gold) a +0 dagger (38 gold) a +4 spear of venom (486 gold) a +0 trident (66 gold) [Shop] Guonusul's Antique Weapon Emporium a +0 long sword (59 gold) a +3 giant spiked club (321 gold) a +0 spear (51 gold) a +0 falchion (51 gold) a +2 whip of flaming (280 gold) a +0 hunting sling (25 gold) a +0 flail (59 gold) a +0 quarterstaff (68 gold) a +0 trident (59 gold) the +3 falchion of Uncomfortable Rashes {flame, rElec rPois Int+6} (870 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. the +4 mace of the Pit {venom, *Rage rPois Dex+5} (734 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rPois: It protects you from poison. *Rage: It may make you go berserk in combat. a +0 falchion (51 gold) a +0 hand axe (51 gold) (9, 15, D:2) 17 stones (9, 16, D:2) 19 arrows (11, -16, D:2) 22 bolts (54, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -1, D:3) 17 bolts (11, -3, D:3) a +0 ring mail (13, 11, D:3) a +0 whip (18, 12, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 13, D:3) a +0 dagger (35, 9, D:3) a +0 club a +0 hand axe of venom a +0 ring mail a +0 war axe a +0 flail 5 boomerangs a +0 short sword an orc skeleton an orc skeleton an orc skeleton a rat skeleton (37, 25, D:3) a poisoned dart (43, 26, D:3) a +0 hand axe (44, 28, D:3) 14 gold pieces (47, -1, D:3) a frilled lizard corpse