Panicmode Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -13, D:1) a +0 helmet (9, -25, D:1) a +0 whip (11, -23, D:1) a +0 spear (11, -8, D:1) 4 stones (14, 14, D:1) a +0 glaive (19, -16, D:1) 9 stones (25, 5, D:1) a +0 short sword (30, 14, D:1) a +0 hand axe (34, 15, D:1) a +0 club (37, 4, D:1) a +0 dagger (39, -7, D:1) 6 stones (40, 1, D:1) a +0 mace (51, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 6, D:2) a +0 whip (8, 4, D:2) a +0 dagger 5 stones (8, 5, D:2) a +0 short sword 4 stones (10, 0, D:2) a +0 scale mail (12, -3, D:2) a +0 leather armour (18, -2, D:2) a +0 whip 3 stones (19, 8, D:2) a +0 short sword (24, 1, D:2) 7 stones (30, -14, D:2) a +0 ring mail (34, -30, D:2) a +0 trident (34, -2, D:2) a +0 ring mail (44, 11, D:2) a +0 spear Level 3 of the Dungeon [Shop] Zearic's Antique Weapon Shoppe the +8 spear "Talucib" {freeze, rC+} (1425 gold) rC: It protects you from cold. a +0 club (24 gold) a +1 hand axe of electrocution (348 gold) a +0 dagger (48 gold) a +0 whip (60 gold) a +1 trident of flaming (319 gold) a +0 mace (72 gold) a +1 short sword of speed (384 gold) a +0 whip (60 gold) (0, 0, D:3) a staff of death (9, -11, D:3) a +0 dagger (15, 1, D:3) a +0 mace (22, 6, D:3) a +0 leather armour a +0 mace (27, 13, D:3) a +0 mace (30, 25, D:3) a +0 halberd (35, 27, D:3) a +0 short sword (35, 28, D:3) a +0 leather armour a +0 dagger a +0 flail (42, 2, D:3) a +0 hand axe (47, 31, D:3) a +0 short sword (49, -8, D:3) a +0 flail Level 4 of the Dungeon [Shop] Defoh's Distillery 2 potions of invisibility (224 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) 2 potions of lignification (84 gold) a potion of haste (140 gold) a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) (0, 0, D:4) a +0 short sword (4, -32, D:4) a scroll of noise (6, -31, D:4) a +0 falchion (6, -29, D:4) a +0 mace (8, -31, D:4) a +0 hand axe (8, -29, D:4) a +0 spear (9, -14, D:4) a +0 trident (17, -45, D:4) a +0 ring mail (17, -16, D:4) a +0 giant club (30, -32, D:4) a +0 club a +0 club a +0 club (31, -32, D:4) a +0 dagger (32, -28, D:4) a +2 dagger of freezing a +0 club (35, 1, D:4) a +0 double sword (38, -12, D:4) a +0 plate armour (42, -1, D:4) 2 stones (45, -25, D:4) a +0 whip 2 stones (46, -27, D:4) a +0 dagger (47, -55, D:4) 3 stones (50, -16, D:4) a +0 flail (51, -40, D:4) a +0 halberd (53, -42, D:4) a +0 halberd (55, -53, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 trident (8, -2, D:5) 3 stones (12, 7, D:5) a +0 dagger (14, -2, D:5) the +0 helmet of a treasure trove {rElec rN+ Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (39, 18, D:5) a +0 giant spiked club (61, 1, D:5) a +0 short sword a +3 dagger of draining a +0 leather armour a +0 flail (68, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 hand axe a +1 hand axe of venom (1, -4, D:6) a +0 whip a +0 flail (2, -4, D:6) a +0 spear (3, -5, D:6) a +0 halberd (5, -8, D:6) a +0 club (16, -29, D:6) 2 stones (19, -22, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (25, -31, D:6) a +0 spear a gnoll corpse (25, -30, D:6) a +0 club a +0 vampiric spear (25, -29, D:6) a +0 club a +0 robe a gnoll corpse (26, -20, D:6) a +0 long sword a +0 plate armour (29, -26, D:6) a +0 dagger the Ecumenical Temple (11, 5, Temple) a +2 flail of draining