Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 15328449632345593260 146 Pascal76 the Ducker (level 5, -2/41 HPs) Began as a Merfolk Gladiator on Mar 16, 2023. Succumbed to a goblin's poison ... on level 3 of the Dungeon. The game lasted 00:04:21 (1847 turns). Pascal76 the Ducker (Merfolk Gladiator) Turns: 1847, Time: 00:04:22 Health: -2/41 AC: 9 Str: 14 XL: 5 Next: 28% Magic: 5/5 EV: 11 Int: 10 God: Gold: 83 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 scale mail rPois . Reflect . c - +1 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... o - +0 pair of boots Stlth (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, lethally poisoned (-2 -> -21) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) k - a +0 flail q - a +2 dagger of draining Missiles m - a javelin p - 10 stones (quivered) Armour c - a +1 helmet (worn) f - a +0 scale mail (worn) o - a +0 pair of boots (worn) Wands e - a wand of flame (6) Scrolls b - a scroll of fog g - 2 scrolls of identify j - a scroll of teleportation Potions d - a potion of might {unknown} h - 3 potions of curing {unknown} i - a potion of haste {unknown} l - a potion of degeneration {unknown} n - a potion of invisibility {unknown} s - a potion of brilliance t - a potion of berserk rage {unknown} Skills: + Level 3.4 Fighting + Level 4.7 Long Blades + Level 3.0 Throwing + Level 5.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 86% 1 Kiss of Death Conj/Necr 0% 2d5 86% 1 Magic Dart Conj 0% 1d3 86% 1 Necrotise Necr 0% 1d4 86% 1 Sting Tmut/Pois 0% 1d3 86% 1 Summon Small Mammal Summ 0% N/A 86% 1 Searing Ray Conj 0% 2d4 95% 2 Fulminant Prism Conj/Hex 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence barely misses you. You closely miss Terence. Terence is moderately wounded. The goblin unwields a +0 sling. The goblin wields a +1 dagger of venom. It begins to drip with poison! The goblin barely misses you. The quokka bites you but does no damage. Terence hits you but does no damage. The quokka bites you but does no damage. You slash Terence! Terence is severely wounded. The goblin hits you but does no damage. You are poisoned. The quokka bites you but does no damage. Terence zaps a wand. The puff of flame misses you. The goblin hits you but does no damage. You are more poisoned. You barely miss Terence. Terence is severely wounded. You feel very sick. The quokka bites you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You closely miss Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka barely misses you. Terence closely misses you. The quokka misses you. The goblin hits you but does no damage. You are lethally poisoned! You hit Terence. You kill Terence! * * * LOW HITPOINT WARNING * * * You feel very sick. The quokka barely misses you. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Your Throwing skill increases to level 3! It was a potion of brilliance. You feel clever all of a sudden. You die... ..#..##..##.# .##g ..#..###..#.### #.g.g ....## ##.....##..# #.........##>.....## ##........##..##...# .........##....##.# ##.............?.#.## #..............g...#### ........#....)@....... ........#....r..#.#.## ............#.# .. )...#......<# . ####........ . #......... .. ........##. ####..... .. You could see a quokka and a goblin. Vanquished Creatures Terence (D:3) Ijyb (D:3) Natasha (D:3) A gnoll (D:1) An adder (D:3) A worm (D:3) 4 bats 9 endoplasms A giant cockroach (D:2) 5 hobgoblins 3 quokkas (D:1) 3 ball pythons 5 frilled lizards 5 goblins 3 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pascal76 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 175 | D:1 | Got The Hermit's Heritage, Part One 308 | D:1 | Found a faded altar of an unknown god. 308 | D:1 | Noticed a Tzitzimitl 322 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 1612 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1755 | D:3 | Noticed Natasha 1762 | D:3 | Killed Natasha 1796 | D:3 | Noticed Ijyb 1812 | D:3 | Killed Ijyb 1813 | D:3 | Reached skill level 5 in Dodging 1813 | D:3 | Reached XP level 5. HP: 35/41 MP: 5/5 1828 | D:3 | Noticed Robin 1829 | D:3 | Noticed Terence 1846 | D:3 | Killed Terence 1846 | D:3 | HP: 2/41 [poisoned by a goblin] 1847 | D:3 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_cross, hangedman_decor_points, solitary_fountain, minivault_4, minmay_misc_feat_cross D:3: layout_rooms, uniq_natasha, uniq_robin, uniq_terence, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 | 4.7 Fighting | 3 | 3.4 Dodging | 5 | 5.2 Throwing | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 113 | 32 || 145 Throw: Throwing net | 8 | || 8 Javelin | 7 | 1 || 8 Stone | 2 | 2 || 4 Use: Scroll | 2 | 2 || 4 Potion | | 1 || 1 Armour: Scale mail | 58 | 19 || 77 Dodge: Dodged | 83 | 33 || 116 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1879 | 1854 | 25 | 140 | 971 | 3 | 626.3 | Dungeon | 1879 | 1854 | 25 | 140 | 971 | 3 | 626.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 857 daAuts D:2: 763 daAuts D:3: 258 daAuts