Pascal76 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 12, D:1) a beast talisman (11, 3, D:1) a +3 dagger of protection a kobold skeleton (12, 3, D:1) a +0 dagger a hobgoblin skeleton (13, 2, D:1) a bat skeleton (13, 4, D:1) a +0 club (19, -4, D:1) a rat corpse (skeletalised by now) (20, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -4, D:1) a +0 short sword (23, -4, D:1) a ball python corpse (skeletalised by now) (30, 12, D:1) a ball python corpse (skeletalised by now) (31, 6, D:1) a quokka skeleton (36, 25, D:1) a +0 whip (42, 22, D:1) a jackal skeleton a jackal skeleton (42, 23, D:1) a ball python skeleton a ball python skeleton (48, 31, D:1) a quokka corpse Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (17, 0, D:2) a frilled lizard corpse (21, 4, D:2) a +0 club (25, 0, D:2) a +0 whip a dart slug corpse (29, 3, D:2) a hobgoblin corpse (35, 2, D:2) a +0 hammer (48, -2, D:2) a +0 club a kobold corpse