Pascal76 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 12, D:1) a +0 dagger (14, 1, D:1) a +0 club (25, 23, D:1) a +1 dagger of holy wrath (34, 28, D:1) a +2 dagger of protection Level 2 of the Dungeon [Shop] Cirriby's One-of-a-Kind Rings a +4 ring of intelligence (165 gold) a +3 ring of protection (231 gold) a +2 ring of slaying (231 gold) a +3 ring of evasion (110 gold) a +7 ring of protection (1138 gold) the ring of Gokob {rN+++ Will+ Str-2 Int-2 SInv} (536 gold) [ring of willpower] Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (3, 25, D:2) a +0 spear (11, 7, D:2) a +0 club a +0 dagger (12, 7, D:2) a +0 mace (18, 19, D:2) a +0 dagger (23, 21, D:2) a +0 dagger (24, 20, D:2) a +0 dagger (27, 1, D:2) a +0 leather armour (30, -7, D:2) a +0 whip (34, 20, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 37, D:3) a +0 falchion a +0 ring mail (28, 29, D:3) a +0 leather armour (29, 8, D:3) a +0 leather armour (32, -3, D:3) a +0 war axe (38, 36, D:3) 4 large rocks (42, 48, D:3) a book of Blasting Level 4 of the Dungeon [Shop] Muesir's Specific Store 4 stones (4 gold) [Shop] Bumoten's General Store the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (453 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a scroll of summoning (123 gold) 3 large rocks (58 gold) a +0 dagger (26 gold) a potion of mutation (104 gold) a ring of ice (325 gold) a potion of curing (39 gold) [Shop] Ippedgh's Weapon Shoppe a +0 mace (36 gold) 4 stones (4 gold) a +0 rapier of venom (81 gold) the +8 long sword of Inquiry {venom, rC+} (698 gold) rC+: It protects you from cold. a +1 trident of venom (134 gold) a +2 heavy great sword (284 gold) a +0 club (12 gold) a +0 mace (36 gold) 3 stones (3 gold) 7 stones (8 gold) a +0 falchion (36 gold) (8, 33, D:4) a +0 robe (14, 25, D:4) a +0 club (20, 14, D:4) a +0 giant club (23, 12, D:4) a +3 dagger of protection a +0 scale mail a +0 short sword a +0 scale mail (23, 13, D:4) a +1 flail of venom a +0 chain mail (24, 14, D:4) a +0 club (27, 2, D:4) a +0 trident a +0 leather armour (28, -5, D:4) the +7 staff of the Meek {protect, meekguard} (28, 18, D:4) a +0 long sword (29, 16, D:4) a +0 dagger (34, 11, D:4) a maw talisman (35, 22, D:4) a +0 club (35, 32, D:4) a flux talisman (47, 24, D:4) a +0 club (49, -2, D:4) a +0 whip (52, 10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 spear (1, -2, D:5) a +0 spear (1, -1, D:5) a +0 spear a +0 club a +0 leather armour (2, -1, D:5) a +0 whip (12, -27, D:5) a +0 long sword (20, 11, D:5) a +0 whip a +0 leather armour a +0 spear (20, 12, D:5) a +0 spear (20, 13, D:5) a +0 whip a +0 spear (22, -21, D:5) a +0 halberd (22, -20, D:5) a +0 halberd (22, -19, D:5) a +0 halberd (23, -21, D:5) a +1 whip of holy wrath a +0 whip a +0 flail a +0 halberd (24, -21, D:5) a +0 spear (30, -35, D:5) a +0 dagger (35, -39, D:5) a throwing net (35, -27, D:5) a +0 flail a +0 chain mail (35, -25, D:5) a +0 flail (41, -6, D:5) a +0 quarterstaff (46, -9, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a maw talisman (1, -3, D:6) a +1 heavy trident (32, 5, D:6) a scroll of noise (32, 14, D:6) a +0 shortbow (39, -15, D:6) a +0 dagger a +3 dagger a +0 leather armour (40, -15, D:6) a +0 trident (41, 11, D:6) a +0 chain mail a +0 club a +0 mace (43, 2, D:6) a +0 hand axe a +0 leather armour (54, 22, D:6) a +0 ring mail Level 7 of the Dungeon (14, -2, D:7) a +0 spear a +0 scale mail (15, -5, D:7) a +0 spear (16, -4, D:7) a +0 whip a +0 halberd (18, -2, D:7) a +0 club (43, -24, D:7) a +0 club a +0 leather armour (45, -27, D:7) a +0 dagger a +0 robe (49, -26, D:7) a +0 dagger a +0 robe the Ecumenical Temple