Pascal76 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, 35, D:1) a +0 short sword (4, -1, D:1) 3 throwing nets a +0 leather armour (4, 28, D:1) a rat skeleton (8, 32, D:1) a bat corpse (skeletalised by now) (8, 36, D:1) a +0 short sword (22, 35, D:1) a +0 ring mail (27, 38, D:1) a +0 dagger (35, 23, D:1) a jackal skeleton (36, 22, D:1) a +0 whip (36, 23, D:1) a jackal skeleton (36, 24, D:1) a jackal skeleton (40, 22, D:1) a +0 short sword a kobold skeleton (48, 16, D:1) a +1 mace of protection (49, 41, D:1) a ball python corpse (skeletalised by now) (55, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 9, D:2) a ball python corpse (skeletalised by now) (8, -19, D:2) a ball python corpse (skeletalised by now) (10, 14, D:2) a hobgoblin skeleton (11, 4, D:2) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (11, 5, D:2) a +0 spear (11, 6, D:2) a +0 flail a gnoll corpse (skeletalised by now) (23, 15, D:2) a +1 short sword of venom (26, -15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 25, D:2) a quokka skeleton (36, -11, D:2) a dragon-blood talisman (39, 24, D:2) a +0 leather armour (40, -8, D:2) a rat skeleton (40, -5, D:2) a beast talisman (41, -10, D:2) a +0 cloak (50, 1, D:2) a +0 club (53, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (1, 0, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (1, 1, D:3) a quokka corpse (skeletalised by now) (2, -34, D:3) a +0 helmet (2, -7, D:3) a +0 whip a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -33, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (10, -29, D:3) a +0 hand axe (13, -26, D:3) a bat corpse (skeletalised by now) (30, -23, D:3) a +0 club (38, -14, D:3) a +0 dagger (44, -18, D:3) a +0 dagger (45, -18, D:3) a +0 club (54, -22, D:3) a +0 leather armour (58, -40, D:3) an adder corpse (skeletalised by now) (58, -39, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a blade talisman (0, 3, D:4) a +0 club a hound corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, -6, D:4) a +0 orcbow (6, -2, D:4) a +0 ring mail (14, -36, D:4) a +0 mace (14, -25, D:4) a +0 short sword (16, -22, D:4) a +0 leather armour (20, -43, D:4) a +0 robe (30, -49, D:4) an iguana skeleton (30, -35, D:4) a hobgoblin skeleton (31, -17, D:4) a +0 short sword a kobold skeleton a hound skeleton (42, -16, D:4) a +0 club a goblin skeleton (42, -7, D:4) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (42, -5, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (43, -6, D:4) a +2 flail of protection a +0 flail a +0 dagger a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -7, D:4) a +0 spear (44, -6, D:4) a +0 spear (44, -5, D:4) a +0 whip a ball python corpse (skeletalised by now) (46, -6, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (49, -33, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 18 gold pieces (0, 2, D:5) a javelin (2, -6, D:5) 3 javelins (2, -4, D:5) a javelin (4, -8, D:5) a scroll of blinking (8, -7, D:5) a scorpion corpse (8, -6, D:5) a +0 giant spiked club