Pascal76 Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (1, 15, D:1) a frilled lizard corpse (skeletalised by now) (10, 8, D:1) a +0 dagger a goblin corpse (12, 17, D:1) a +1 whip of electrocution a kobold corpse (skeletalised by now) (18, -11, D:1) a +0 leather armour (20, 4, D:1) a rat corpse (skeletalised by now) (21, -18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, -16, D:1) a +0 robe (32, -5, D:1) a +0 mace (34, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 5, D:1) a +0 hand axe (37, 31, D:1) a ball python corpse (skeletalised by now) (43, 6, D:1) a bat corpse (skeletalised by now) (47, -15, D:1) a +0 scale mail (49, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 10, D:2) a ball python corpse (3, -1, D:2) a rat corpse (15, 4, D:2) the +6 whip "Cusm" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen)