PatienceIsAVirtue Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, -16, D:1) a +0 robe (11, -24, D:1) a +0 plate armour (14, -22, D:1) a +0 spear (16, -8, D:1) a +0 club (23, -10, D:1) a +0 ring mail (30, 8, D:1) 21 stones (33, -14, D:1) a +0 club (34, -22, D:1) a +1 antimagic short sword 26 stones (39, -26, D:1) a +0 whip (39, 3, D:1) a +0 short sword (39, 13, D:1) a cursed -1 hand axe (40, -26, D:1) a stone (40, 7, D:1) 26 stones (41, -27, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -30, D:2) 21 stones (9, 11, D:2) 19 bolts (10, -30, D:2) a scarf of spirit shield (16, -16, D:2) a +0 hunting sling (16, -15, D:2) a cursed +0 club a stone (17, -19, D:2) a +0 ring mail (17, -16, D:2) a +0 dagger a +0 hunting sling 15 stones (17, -11, D:2) a +0 club (19, -14, D:2) a +0 club a stone (19, -13, D:2) 2 stones (21, -28, D:2) 21 arrows (21, -16, D:2) 9 poisoned needles (24, -31, D:2) a +0 robe (28, -11, D:2) a +0 scale mail (34, -11, D:2) 24 stones (40, -26, D:2) a +0 dagger (44, -33, D:2) a +0 dagger (45, -19, D:2) 15 stones a cursed +0 leather armour (45, -8, D:2) a +0 club (52, -21, D:2) a stone (55, -32, D:2) a +0 short sword (61, 13, D:2) a cursed -3 dagger Level 3 of the Dungeon (0, 0, D:3) 17 bolts (0, 33, D:3) a +0 robe (4, -3, D:3) 10 stones (7, 5, D:3) 19 stones (7, 25, D:3) a +0 short sword (10, 5, D:3) a +0 flail (20, 11, D:3) a +0 dagger (21, -7, D:3) a +0 club (26, 26, D:3) a +0 whip (27, 8, D:3) 13 stones (37, 24, D:3) a +0 leather armour a cursed +0 club (37, 32, D:3) a +0 club a +0 scale mail (40, 21, D:3) a +0 leather armour (46, -11, D:3) 2 javelins (47, -9, D:3) a cursed -3 falchion (50, -7, D:3) 5 poisoned needles (58, 34, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Paelir's Weapon Emporium a +0 mace (39 gold) a +0 mace (39 gold) a +0 short sword of speed (143 gold) a +1 falchion of draining (161 gold) a +0 hand axe (39 gold) a +6 war axe of electrocution (529 gold) a +0 whip (32 gold) a cursed +0 flail (6 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (1233 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 war axe (45 gold) a +4 glaive of freezing (438 gold) a +0 club (13 gold) a +5 dire flail of protection (413 gold) a +0 falchion (39 gold) 17 stones (22 gold) (0, 0, D:4) 30 bolts (3, -25, D:4) 15 stones (31, 15, D:4) a +0 mace (37, 22, D:4) a cursed -3 short sword a +0 dagger (38, 22, D:4) a +0 dagger a +0 robe (39, 13, D:4) a +2 quarterstaff of chaos a +1 cloak (44, -13, D:4) a +0 trident (45, -8, D:4) 10 stones (46, -5, D:4) 20 gold pieces (46, -3, D:4) 10 gold pieces (47, -13, D:4) a +0 scale mail (47, -5, D:4) 10 gold pieces (47, -3, D:4) 9 gold pieces (48, -6, D:4) 11 gold pieces (49, -5, D:4) 10 gold pieces (55, 18, D:4) a +0 pair of boots (56, -4, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) 21 bolts (4, 18, D:5) a +0 ring mail (5, 5, D:5) a +0 rapier (5, 8, D:5) a +0 giant spiked club (12, -10, D:5) a +0 robe a cursed +0 dagger (25, -2, D:5) a cursed -1 flail (25, 9, D:5) a +0 chain mail (26, -3, D:5) a +2 leather armour of magic resistance (27, -6, D:5) a +0 robe a +0 dagger (31, -8, D:5) a +0 shield (32, 6, D:5) a +0 whip a +0 leather armour (45, 1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +1 long sword of protection (7, 16, D:6) a +0 club (8, 14, D:6) a +0 spear (9, 26, D:6) a +0 flail (12, 18, D:6) 2 scrolls of teleportation (12, 20, D:6) a wand of random effects (11) (12, 26, D:6) a cursed +0 rapier (13, 18, D:6) 4 gold pieces (13, 19, D:6) a wand of disintegration (12) (13, 20, D:6) 15 gold pieces (18, 20, D:6) 11 gold pieces (20, 19, D:6) a potion of resistance (26, 13, D:6) a +0 falchion (26, 16, D:6) a +0 short sword a +0 leather armour (28, 16, D:6) a +0 dagger a +0 robe (32, 20, D:6) 14 bolts (33, 2, D:6) a +0 quarterstaff (33, 5, D:6) 6 tomahawks (37, 24, D:6) a +0 club (38, 24, D:6) a cursed -3 halberd (45, 11, D:6) a +0 giant spiked club a +0 spear Level 7 of the Dungeon (0, 0, D:7) 13 bolts (13, 19, D:7) a +0 leather armour (18, 14, D:7) 19 stones (23, -25, D:7) 17 sling bullets (25, -7, D:7) a +0 flail (27, 18, D:7) a +0 giant spiked club (28, 15, D:7) 25 stones (29, -23, D:7) a +0 robe a +0 dagger (32, -17, D:7) a +0 club (36, -8, D:7) 16 stones (38, 18, D:7) 9 sling bullets (40, 2, D:7) a +0 hand axe (40, 3, D:7) a +0 hand axe (41, -3, D:7) 21 bolts (41, -1, D:7) a +0 robe a +0 dagger (41, 0, D:7) a +0 hand axe (48, -6, D:7) 18 bolts (48, 4, D:7) a +0 whip (56, -6, D:7) the +1 helmet "Poiwn" {+Inv rN+ Dex-2} It affects your dexterity (-2). It protects you from negative energy. It lets you turn invisible. (67, -5, D:7) 13 stones (71, -32, D:7) 26 stones Level 8 of the Dungeon [Shop] Enuimuh's Antique Weapon Shoppe the +6 hunting sling of the Hand {speed, rC+ Str+3} (1644 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from cold. a +3 hand crossbow of velocity (666 gold) a +0 falchion of electrocution (285 gold) a +0 short sword (90 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (2040 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 arbalest (135 gold) a +0 hand crossbow (105 gold) a +0 club (30 gold) a +0 spear (90 gold) a +0 rapier (120 gold) [Shop] Mops's Magic Scroll Shop a scroll of immolation (49 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of noise (14 gold) a scroll of holy word (105 gold) a scroll of identify (28 gold) 2 scrolls of identify (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) (0, 0, D:8) a +0 spear (7, 16, D:8) a +0 pair of boots (8, -9, D:8) a +0 hand axe (10, -7, D:8) a +0 flail (12, -4, D:8) a +0 whip (13, 17, D:8) 21 arrows (24, -14, D:8) a +0 trident (25, -14, D:8) a +0 giant spiked club (28, 31, D:8) a +0 chain mail (35, 24, D:8) a +0 rapier (36, 15, D:8) a +0 shortbow 24 arrows (37, -10, D:8) 26 stones (38, 9, D:8) a +0 war axe (40, 9, D:8) an arrow (52, -1, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 8 arrows (3, -34, D:9) 15 bolts (8, -35, D:9) a +0 flail (12, 6, D:9) a phial of floods (22, 2, D:9) 24 stones (25, -30, D:9) a +0 dagger (29, -11, D:9) 13 arrows (35, -10, D:9) a cursed +0 ring mail (36, -15, D:9) a +0 dagger a +0 robe (40, -42, D:9) a +0 club (40, -22, D:9) a cursed -2 whip a +0 robe (40, -10, D:9) a +0 great mace (41, 4, D:9) a +0 shortbow 24 arrows (45, 4, D:9) 3 arrows (49, -40, D:9) a +0 scimitar of flaming a +0 robe (52, -7, D:9) a +0 leather armour (55, 2, D:9) 21 stones (63, -39, D:9) 14 stones (65, -20, D:9) a +1 dagger of pain (65, -8, D:9) a +0 leather armour (66, -23, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 10 stones (9, 24, D:10) a +0 ring mail (13, 19, D:10) 6 needles of confusion (17, 3, D:10) a +0 dagger (33, 19, D:10) a +0 shortbow 15 arrows (34, -11, D:10) a +0 dagger (35, 20, D:10) an arrow (36, 14, D:10) a +0 short sword (37, 15, D:10) a +0 robe (47, 4, D:10) a +0 flail (48, -1, D:10) 5 tomahawks of returning (49, -11, D:10) 17 stones (49, -8, D:10) a cursed -3 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) 25 gold pieces (0, 7, Orc:1) 18 gold pieces (2, 4, Orc:1) 13 gold pieces (6, 0, Orc:1) 19 gold pieces (8, -2, Orc:1) 29 gold pieces (9, -2, Orc:1) a tomahawk (10, -1, Orc:1) 16 gold pieces Level 1 of the Lair of Beasts (1, 45, Lair:1) the cursed +1 shortbow "Moczar" {velocity, *Corrode Int+5 Dex+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It affects your dexterity (+4). It may corrode you when you take damage. It has a curse placed upon it. (3, 41, Lair:1) a +0 dagger (5, 49, Lair:1) a +0 ring mail (10, 27, Lair:1) 6 curare-tipped needles (11, 2, Lair:1) a +3 leather armour (16, 2, Lair:1) a +0 club (16, 3, Lair:1) a scroll of fear (16, 4, Lair:1) 17 gold pieces (17, 1, Lair:1) a scroll of remove curse (23, 29, Lair:1) a throwing net (26, 20, Lair:1) a +0 plate armour