Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 16516317901685266349 6 Paulthewizard the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Feb 26, 2021. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (181 turns). Paulthewizard the Conjurer (Draconian Conjurer) Turns: 181, Time: 00:00:34 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 75% Magic: 1/3 EV: 12 Int: 18 God: Gold: 13 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 68% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 34% 4% 2 Dazzling Flash Conj/Hex 18% 22% 3 Fulminant Prism Conj/Hex 4% 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 0% to evade) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a bat corpse. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... .... .....#.#### ........#.. ..........## ...........# # ### ....... ...# #. .. .......#..# . ##.###.. ...#.##..###.... .....#.## ##.#.@g......... ........# ##...###.####.... ##......###.#.#.##.####...# .# #.#....)..............# .# #.#..##..#.#.#######..# .###.#..##.....## .....#..##.##### ........##.# .†..#.#.##.# You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paulthewizard the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 181 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, minmay_misc_feat_secret_circle, minmay_split_cup_small Action || total -------------------------++------- Melee: Club || 4 Cast: Magic Dart || 13 Dodge: Dodged || 2