PeSeC Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 1, D:1) 26 stones (21, -24, D:1) a +0 short sword (21, -10, D:1) 17 stones (22, 6, D:1) a +0 whip (24, -11, D:1) a cursed -2 club a +0 club (30, -15, D:1) a +0 club (34, -5, D:1) a +0 robe (41, -12, D:1) a +0 dagger (41, -11, D:1) a stone (41, -10, D:1) 2 stones (41, -9, D:1) a stone (43, -11, D:1) a +0 dagger (43, -10, D:1) a +0 short sword a stone (52, -17, D:1) 22 stones (54, -17, D:1) 26 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 short sword (0, 1, D:2) a cursed -1 short sword (3, -31, D:2) a +0 club (3, 3, D:2) a +0 dagger (15, -30, D:2) a +0 club (16, -31, D:2) a cursed -2 club (29, -25, D:2) 19 arrows (30, -31, D:2) a +0 club (38, -29, D:2) a +0 dagger (41, -17, D:2) a +0 hand axe (42, -8, D:2) a +0 whip a +0 dagger Level 3 of the Dungeon (1, 13, D:3) a stone a scroll of identify (4, 12, D:3) 20 stones (4, 13, D:3) a +0 dagger (7, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces Level 5 of the Dungeon [Shop] Tighusiv's Antique Weapon Emporium a +0 club (29 gold) a +0 whip (72 gold) a +0 mace (87 gold) a +0 trident (101 gold) a +0 spear (87 gold) a +2 short sword of venom (452 gold) a +0 whip (72 gold) a +2 arbalest of freezing (582 gold) the +4 hunting sling of Extermination {freeze, rElec Int+4} (1307 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. (0, 0, D:5) a +0 flail 16 stones a +0 chain mail (1, 0, D:5) a +0 flail a +0 leather armour (2, 0, D:5) a stone (2, 1, D:5) a +0 whip (unseen) (8, 1, D:5) a +0 hand axe (9, -2, D:5) a potion of curing (11, -1, D:5) a +0 flail a +0 ring mail (11, 1, D:5) a +0 dagger a +0 robe a +0 dagger (12, -15, D:5) 19 sling bullets (13, 1, D:5) a +0 dagger a +0 robe (14, -13, D:5) a +0 flail a +1 antimagic flail a +0 leather armour a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (2, 9, D:6) a +0 falchion a +0 robe a +3 halberd a cursed +0 robe (2, 10, D:6) a +0 robe a cursed +0 spear a +0 robe (2, 11, D:6) a +3 whip a +0 long sword a +0 robe (6, 31, D:6) a +0 flail a +0 whip (17, -2, D:6) 10 stones (17, 0, D:6) 15 stones (19, 19, D:6) an arrow (20, 18, D:6) an arrow (20, 19, D:6) an arrow (21, 16, D:6) a +0 shortbow 10 arrows (26, 9, D:6) a +0 hand axe (29, 8, D:6) a +0 dagger (unseen) (31, 17, D:6) a +0 ring mail (33, 10, D:6) a +0 quarterstaff (36, 8, D:6) a +0 flail (38, 32, D:6) a +0 dagger a +0 robe (39, 32, D:6) a +0 dagger (40, 31, D:6) a +2 trident of protection (41, 15, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 8, D:7) 12 sling bullets (9, 29, D:7) a +0 shortbow 9 arrows (10, 22, D:7) a +0 quarterstaff (10, 30, D:7) an arrow (10, 31, D:7) an arrow (12, 21, D:7) 19 arrows (16, 33, D:7) a +0 ring mail (35, 28, D:7) a cursed +0 giant spiked club (43, 6, D:7) 14 sling bullets (45, 23, D:7) a +0 helmet (46, 25, D:7) a +0 leather armour a +0 hand axe (48, 29, D:7) a +0 robe a +0 dagger