PeSeC Level 1 of the Dungeon (2, 10, D:1) a cursed +0 buckler (9, -4, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 spear (1500 gold) the +11 hunting sling of Infinity {venom, Fragile rPois rC- rN+++} (7640 gold) It poisons the ammo it fires. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It will be destroyed if unequipped. the ring "Eblofixi" {rElec Str+4 Dex+4 SInv} (5360 gold) [ring of dexterity] It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. the +2 whip "Hook" {pain, MR- Str+3 Int+4} (3370 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (0, 0, D:2) a cursed -1 club (1, 21, D:2) 23 stones (4, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (7, 6, D:3) a +0 dagger a +0 hunting sling 10 stones a +0 club (8, 5, D:3) a +0 club (14, 5, D:3) a jackal corpse (skeletalised by now) (15, -2, D:3) a +2 quarterstaff of protection (18, 4, D:3) a +0 trident (19, 8, D:3) a +0 leather armour (22, -4, D:3) a +0 dagger (24, -3, D:3) a +0 club (25, -11, D:3) 12 bolts (25, -4, D:3) 21 arrows (26, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 28 stones (8, 12, D:4) an adder skeleton a jackal skeleton (8, 13, D:4) a jackal skeleton (8, 14, D:4) a frilled lizard skeleton (17, 22, D:4) a worker ant corpse (20, 21, D:4) a frilled lizard corpse (39, 15, D:4) a +0 halberd (39, 19, D:4) a cursed -3 dagger (40, 12, D:4) a quokka skeleton (40, 14, D:4) a cursed -2 flail (42, 19, D:4) a +0 whip a +0 robe (42, 20, D:4) a +0 whip