PeSeC Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -6, D:1) a +0 dagger (10, -3, D:1) a +0 robe (10, -2, D:1) a +0 flail (12, -3, D:1) a +0 club (15, -5, D:1) a +0 hand axe (38, -13, D:1) a stone (40, -15, D:1) a stone (40, -14, D:1) a stone (42, -19, D:1) a +0 short sword (42, -17, D:1) a stone (44, -19, D:1) a stone (44, -18, D:1) a +0 club (47, -37, D:1) 12 sling bullets (49, -10, D:1) a stone (50, -8, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 short sword a +0 club 2 stones (0, 2, D:2) a cursed +0 leather armour (2, 1, D:2) a stone (3, 1, D:2) a stone (5, 1, D:2) a stone (10, 11, D:2) 21 arrows (11, 0, D:2) a +0 robe (11, 4, D:2) 12 poisoned needles (17, 22, D:2) a +0 club (19, 4, D:2) 20 stones (22, 31, D:2) 6 stones (31, 28, D:2) a +0 falchion (34, 42, D:2) a +0 hunting sling (38, 7, D:2) a +0 whip (41, 1, D:2) a +0 falchion (41, 30, D:2) a +0 club (44, 48, D:2) a +0 ring mail (45, -2, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 1, D:3) 9 stones (6, -7, D:3) a scroll of immolation (6, -4, D:3) 15 stones (6, -1, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Irghaek's Armour Shop a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) +0 ice dragon scales (660 gold) a +0 scale mail (44 gold) the +2 leather armour "Waurchiq" {rElec rF++ rC+ MR-} (509 gold) It greatly protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a cursed +0 leather armour (1 gold) a +0 pair of boots (49 gold) a +3 leather armour of cold resistance (264 gold) a +0 leather armour (22 gold) (0, 0, D:4) a +0 ring mail (13, 0, D:4) a +0 robe a +0 scythe (21, 0, D:4) 14 arrows (27, -14, D:4) a +0 leather armour (28, -1, D:4) a +0 glaive (46, 7, D:4) 22 stones (49, -7, D:4) a +0 spear (50, -9, D:4) 19 stones (51, 20, D:4) 18 stones (54, -6, D:4) a +0 dagger (58, -15, D:4) a +0 war axe a cursed +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 19 stones (5, 30, D:5) a +0 mace a +0 hand axe (5, 31, D:5) a +0 hand axe a +0 scale mail a +1 mace of protection a +0 ring mail a +0 flail (19, 0, D:5) 16 arrows a +0 shortbow (22, 0, D:5) an arrow (24, 0, D:5) an arrow (32, 10, D:5) a +0 leather armour (45, 11, D:5) a +0 scythe a +0 robe a +0 scythe a cursed +0 robe a +0 scythe a +0 robe a hobgoblin skeleton (46, 31, D:5) a +0 giant spiked club (47, 10, D:5) a +0 scythe a +0 robe (47, 11, D:5) a +0 scythe a +0 robe a hobgoblin corpse (47, 16, D:5) a jackal skeleton (48, 11, D:5) a +0 scythe a +0 robe a hobgoblin corpse (50, 0, D:5) a +0 leather armour (54, -4, D:5) a +0 ring mail a +0 trident (58, 28, D:5) a quokka corpse (skeletalised by now) (61, 6, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) 10 poisoned needles (4, 3, D:6) a +0 club (5, 0, D:6) a +0 club (6, -9, D:6) a scroll of random uselessness (6, 2, D:6) a +0 flail (unseen) (8, -10, D:6) a scroll of teleportation (10, -29, D:6) a +0 leather armour (11, -17, D:6) a scroll of identify (11, -16, D:6) 19 stones (17, -28, D:6) a scroll of enchant armour (22, -34, D:6) a +0 ring mail (24, -35, D:6) a potion of curing the Ecumenical Temple (23, -4, Temple) a +0 leather armour a +0 mace a +0 flail (24, 3, Temple) a +0 giant club