Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 1514739216794923676 34 Pelmen the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on July 9, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:12 (1240 turns). Pelmen the Poker (Merfolk Gladiator) Turns: 1240, Time: 00:05:13 Health: -1/28 AC: 9 Str: 16 XL: 3 Next: 31% Magic: 3/3 EV: 8 Int: 7 God: Gold: 138 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . p - +0 chain mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets Armour c - a +0 helmet (worn) p - a +0 chain mail (worn) Scrolls f - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} n - a scroll of silence {unknown} q - a scroll of noise {unknown} Potions b - a potion of resistance {unknown} g - 2 potions of might {unknown} i - a potion of heal wounds {unknown} j - a potion of haste {unknown} k - 2 potions of brilliance {unknown} l - 2 potions of attraction {unknown} o - a potion of enlightenment {unknown} Skills: * Level 2.9 Fighting * Level 4.7 Polearms + Level 2.2 Throwing + Level 4.3 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A rat comes into view. A rat is nearby! A rat is nearby! You hit the rat but do no damage. The rat closely misses you. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. There is a stone staircase leading down here. There is a stone staircase leading up here. Found a hand axe. Found a stone staircase leading up. Terence the Incautious comes into view. He is wielding a +0 hand axe and wearing a +0 scale mail of positive energy. Terence shouts! Terence is nearby! Terence is nearby! Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail of positive energy (64% to hit) You throw a javelin. The javelin closely misses Terence. You barely miss Terence. Terence drinks a potion. Terence goes berserk! You hit Terence but do no damage. Terence hits you but does no damage. Terence barely misses you. You barely miss Terence. Terence barely misses you. Terence hits you but does no damage. You barely miss Terence. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence hits you with a +0 hand axe. Terence barely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You puncture Terence! Terence is moderately wounded. Terence hits you with a +0 hand axe! Terence barely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... #.........# #.........# ######.........### ##..(.............# ##...............#.# #................#.# #.........<......#.. #..@...........#.... #..@......###.###.## #.........# #.##.... ##........###....... #.............##.#.. #................... #.......)........... #..........##....... #####................... ##...#................... You could see Terence (berserk). Vanquished Creatures An adder (D:2) 6 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 3 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pelmen the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D:1 | Found a faded altar of an unknown god. 392 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 882 | D:2 | Identified the +2 robe of the Heron {Will+ Dex+5 Stlth- | Archmagi} 912 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1229 | D:2 | Noticed Terence 1240 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, basic_ecumenical_altar, minivault_5, minmay_pentomino_z2 D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Trident || 64 Throw: Throwing net || 2 Javelin || 1 Stab: Sleeping || 1 Armour: Leather armour || 4 Chain mail || 9 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1244 | 1187 | 57 | 0 | 1007 | 2 | 622.0 | Dungeon | 1244 | 1187 | 57 | 0 | 1007 | 2 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 370 daAuts