Pelmen Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -6, D:1) a +0 hand axe (7, -19, D:1) a +0 ring mail (11, 7, D:1) a +0 robe (12, -12, D:1) a +0 chain mail (13, -15, D:1) a +0 ring mail (25, -38, D:1) a +0 club (26, -38, D:1) a +0 short sword (32, -20, D:1) a +0 dagger of electrocution (39, -29, D:1) a +0 dagger (47, -29, D:1) a +0 short sword (48, -29, D:1) a +0 club (58, -22, D:1) a +0 whip (59, 14, D:1) 7 stones Level 2 of the Dungeon [Shop] Etroam's Antique Armour Emporium a +0 ring mail (104 gold) a +1 robe of willpower (330 gold) a +0 helmet (117 gold) a +1 leather armour of willpower (364 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +2 robe (330 gold) (0, 0, D:2) a +0 sling (28, -19, D:2) a +0 short sword (28, 14, D:2) a +0 robe (29, -25, D:2) a +0 dagger (31, -18, D:2) 5 poisoned darts (31, 7, D:2) the +1 ring mail of Misanthropy {Str+2 Int+3 Dex-3 SInv} Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. (32, -33, D:2) a +0 scale mail (33, -2, D:2) a +0 dagger (40, -2, D:2) 6 stones (45, -11, D:2) a +2 heavy scythe a +0 robe Level 3 of the Dungeon (7, 22, D:3) a +0 whip (10, 10, D:3) 6 boomerangs (10, 24, D:3) a +0 helmet (11, 26, D:3) 5 boomerangs (16, -4, D:3) a +0 scale mail (17, -11, D:3) a +0 ring mail (25, 32, D:3) a +0 sling (28, 6, D:3) a +0 hand axe (31, 24, D:3) a +0 mace (45, -10, D:3) a +0 sling a +0 dagger (49, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 whip (0, 1, D:4) a +0 spear (0, 3, D:4) a +0 dagger (15, 16, D:4) a +0 whip (16, 14, D:4) a +0 mace a +0 ring mail (16, 16, D:4) a +0 club a +0 dagger a +0 robe (17, 16, D:4) a +0 falchion (18, 16, D:4) a +0 club (18, 32, D:4) a +0 club (28, -15, D:4) 5 boomerangs (36, 9, D:4) a +0 falchion of protection (38, 5, D:4) a +0 club (39, 5, D:4) a +0 halberd a +0 spear (44, 20, D:4) a +0 robe (45, 11, D:4) a +0 leather armour (45, 17, D:4) a +0 club Level 5 of the Dungeon (6, 10, D:5) a +0 hand axe a +0 leather armour (10, -1, D:5) 2 poisoned darts (11, 3, D:5) a +0 orcbow (20, 10, D:5) a +0 falchion (21, -1, D:5) a +0 plate armour (21, 17, D:5) a potion of degeneration (25, 7, D:5) a +0 robe a +1 whip of freezing (43, 19, D:5) 5 stones (52, 3, D:5) a +0 flail a +0 leather armour (53, 7, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (12, 23, D:6) a +0 rapier (14, 23, D:6) 9 stones (18, -32, D:6) 9 stones (41, 10, D:6) a +0 dagger a +0 robe (45, 20, D:6) a +3 chain mail (46, 3, D:6) a +0 club a +0 ring mail a +0 club a +0 dagger a +0 robe (46, 4, D:6) a +0 whip a +0 flail a +0 leather armour a +0 hand axe a +0 dagger of venom (46, 6, D:6) a +0 short sword a +0 dagger a +0 leather armour (47, 1, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, -25, D:7) a +0 short sword a +0 dagger a +0 whip 13 poisoned darts (5, -23, D:7) a +0 whip a stone a +0 dagger (5, -10, D:7) a +0 war axe +0 steam dragon scales (7, -22, D:7) a +0 short sword (11, -17, D:7) a +0 robe (25, -7, D:7) a +0 spear (27, -2, D:7) a +0 mace (29, -18, D:7) a +0 mace (35, -15, D:7) a +2 dagger of holy wrath a +0 dagger a +0 dagger 7 stones (36, -15, D:7) a +0 dagger a +0 whip 10 stones (38, -15, D:7) a +0 dagger 3 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 barding (4, -5, D:8) a +0 orcbow (13, -5, D:8) a potion of degeneration (21, -4, D:8) 6 stones (29, -21, D:8) a +2 battleaxe a +0 robe (29, -20, D:8) a +0 scimitar a +0 robe a +5 war axe a +0 robe 8 stones (29, -18, D:8) a +3 short sword a +0 robe (30, -24, D:8) a +5 great sword a +0 robe (36, -37, D:8) a +0 quarterstaff (55, -25, D:8) a +0 flail a +0 robe (56, -26, D:8) a +0 dagger a +0 robe (57, -25, D:8) a ring of see invisible (57, -24, D:8) a +0 halberd a +0 robe (63, -10, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Erong's Demolitions Depot a book of Annihilations (660 gold) a staff of conjuration (275 gold) a phial of floods (440 gold) a wand of iceblast (5) (132 gold) the Atlas of Conjury (330 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Static Discharge Conjuration/Air 2 d - Spellforged Servitor Conjuration/Summoning 7 a wand of flame (2) (15 gold) a wand of iceblast (6) (158 gold) a book of Air (242 gold) (0, 0, D:9) a potion of degeneration (11, 2, D:9) a +0 dagger (11, 3, D:9) a +0 whip a +0 animal skin (12, 3, D:9) a +0 dagger (12, 4, D:9) a +0 dagger (12, 8, D:9) a +0 chain mail (14, 3, D:9) 3 stones a +0 club (19, 13, D:9) a +0 club a +0 flail (19, 14, D:9) a +0 leather armour 2 boomerangs a +0 dagger a +0 leather armour a +0 falchion (19, 16, D:9) a +0 plate armour a +0 trident of flaming (19, 55, D:9) a +0 chain mail (21, 3, D:9) a +0 plate armour a +0 long sword (21, 19, D:9) a +0 ring mail a +0 club (21, 47, D:9) a +0 dagger a +0 robe (22, 20, D:9) a +0 short sword (still there?) 2 poisoned darts (still there?) a kobold corpse (still there?) (23, 4, D:9) a +0 sling a +0 dagger a +0 animal skin (24, 5, D:9) a +0 leather armour a +0 dagger (25, 2, D:9) a potion of degeneration (25, 4, D:9) a +0 leather armour 3 boomerangs a +0 club (26, 4, D:9) a +0 hand axe (28, 3, D:9) a +0 hand axe of venom a potion of degeneration (29, 3, D:9) 2 boomerangs a +0 club a +0 ring mail a +0 hand axe 2 potions of degeneration (29, 11, D:9) a +0 leather armour a +0 mace a potion of degeneration (30, 4, D:9) a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 mace 3 potions of degeneration (30, 5, D:9) a +0 ring mail a +0 hand axe (30, 22, D:9) a +0 club a potion of degeneration (31, 25, D:9) a +0 giant club a +0 giant club (32, 30, D:9) a stone a +2 short sword of electrocution a potion of degeneration (33, 31, D:9) a +0 whip (33, 32, D:9) a +0 robe a +0 dagger (33, 34, D:9) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (35, 23, D:9) a +0 scale mail a +0 hand axe (35, 30, D:9) a curare-tipped dart a +0 club (36, 23, D:9) a +0 plate armour a +0 mace (37, 23, D:9) a +0 ring mail a +0 mace (37, 33, D:9) a +0 chain mail a +2 short sword of protection (37, 50, D:9) a potion of curing (37, 51, D:9) a +0 leather armour (37, 52, D:9) 5 poisoned darts (38, 50, D:9) a scroll of identify (38, 51, D:9) a stone (38, 52, D:9) a +0 dagger (39, 10, D:9) a +0 chain mail a +0 scimitar a +0 arbalest (39, 50, D:9) a scroll of vulnerability (39, 51, D:9) a scroll of identify (39, 52, D:9) 17 gold pieces (40, 10, D:9) a +0 robe a +0 dagger (40, 20, D:9) a +0 quarterstaff (41, 14, D:9) 5 stones (45, 29, D:9) a +0 mace (49, 29, D:9) a +0 shortbow (51, 19, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, 31, D:10) a +0 pair of boots (4, 45, D:10) the +2 falchion of Defence {heavy, Str+3} Str: It affects your strength (+3). (13, 25, D:10) a +0 chain mail (20, 28, D:10) a +0 short sword of venom 4 curare-tipped darts a potion of degeneration (21, 3, D:10) a +0 dagger (38, -2, D:10) a +0 ring mail (39, 40, D:10) the +5 battleaxe of Eternal Night {holy, SInv Stlth+} SInv: It lets you see invisible. Stlth: It makes you more stealthy. (40, -3, D:10) a +0 battleaxe a +0 chain mail (40, -2, D:10) a +0 dagger a +0 leather armour (40, 30, D:10) a +0 chain mail (40, 39, D:10) a +0 halberd (41, -4, D:10) a +0 club (42, -5, D:10) a +0 club (46, 31, D:10) a hydra corpse (skeletalised by now) (53, -12, D:10) a +0 short sword (53, -11, D:10) a +1 short sword of venom (53, -10, D:10) a +0 dagger 2 poisoned darts the Ecumenical Temple