Peloso Level 1 of the Dungeon (3, 17, D:1) a +0 dagger (5, 17, D:1) a throwing net (9, 16, D:1) a +0 ring mail (10, 9, D:1) a +0 leather armour (19, -31, D:1) a cursed -3 dagger (29, -15, D:1) a +0 whip (32, -12, D:1) a +0 club (32, -10, D:1) a +0 dagger (35, -10, D:1) a +0 dagger (35, 1, D:1) a +0 club (36, -29, D:1) a +0 club (36, -27, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -11, D:2) a +0 dagger (8, -17, D:2) a +0 flail (9, 5, D:2) 4 stones (11, 7, D:2) a stone (22, 9, D:2) 21 stones (22, 11, D:2) a +0 dagger (23, 7, D:2) a +0 dagger (25, 17, D:2) 18 stones (27, -5, D:2) 21 sling bullets (27, -1, D:2) a +1 dagger of venom (32, 4, D:2) a +0 rapier (37, 3, D:2) a +0 club (38, 3, D:2) a +0 spear (42, -6, D:2) a +0 club (46, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 18 arrows (7, -16, D:3) an uncursed staff of earth (7, 11, D:3) a +0 hand axe (9, -27, D:3) a +0 robe (10, -36, D:3) a +0 scale mail (10, -18, D:3) a stone (10, -17, D:3) a stone (10, -15, D:3) a +0 whip (12, -20, D:3) a stone (22, -3, D:3) 4 tomahawks (30, -23, D:3) 24 stones (36, -32, D:3) a +0 dagger (37, -15, D:3) a cursed -1 club a cursed +0 leather armour (37, -10, D:3) a cursed +0 leather armour (40, -23, D:3) a +0 trident a +0 leather armour (47, 9, D:3) 25 bolts (55, -36, D:3) a +0 club (56, 4, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (29, -8, D:4) a +0 spear (30, 19, D:4) a +0 robe (31, -17, D:4) a +0 hunting sling (41, -3, D:4) a +0 dire flail a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 20 stones (1, -18, D:5) a +0 hunting sling (1, 14, D:5) a +0 leather armour (2, -4, D:5) a +0 robe (3, -9, D:5) a +0 giant club (5, -1, D:5) 20 arrows (10, 4, D:5) a +0 dagger (14, -14, D:5) 15 stones (26, -23, D:5) a +0 long sword (28, 4, D:5) 13 stones (29, 4, D:5) an uncursed ring of loudness (35, -15, D:5) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (36, -21, D:5) a +0 robe (36, -16, D:5) a +0 spear (37, -5, D:5) a +0 dagger a cursed +0 robe a +0 hand axe (37, -4, D:5) 2 tomahawks (37, -3, D:5) a +0 hand axe (38, -3, D:5) a tomahawk a +0 morningstar (39, 4, D:5) a +0 leather armour (46, 0, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 18 poisoned needles (2, -5, D:6) 16 arrows (13, 22, D:6) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -4, D:6) a +0 falchion (20, 4, D:6) a +0 leather armour (21, 25, D:6) a +0 club (23, 24, D:6) an arrow (24, 21, D:6) an arrow (24, 22, D:6) a +0 hand axe a +0 flail a +0 shortbow 13 arrows a +0 hand axe a +0 leather armour (29, 2, D:6) an uncursed staff of summoning (33, -7, D:6) 11 arrows (33, 9, D:6) a cursed +0 robe a +0 dagger (35, 12, D:6) a +0 shortbow of evasion (42, 7, D:6) a +0 helmet (48, 24, D:6) a +0 trident (53, 40, D:6) a +1 mace (55, 32, D:6) a +0 great sword a +0 robe a +0 flail a +0 robe (55, 33, D:6) a +2 halberd a +0 robe (55, 34, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (11, -29, D:7) a +0 club (19, -6, D:7) a +0 whip a cursed -2 robe (30, -17, D:7) a cursed +0 dagger a +0 robe (30, -16, D:7) a +0 dagger (31, -17, D:7) a cursed -1 flail (35, -13, D:7) a potion of ambrosia (35, -12, D:7) a potion of lignification (41, -15, D:7) a +0 dagger a +0 robe (42, -47, D:7) a cursed +0 leather armour (42, -15, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 club (44, -21, D:7) a +0 dagger (47, -33, D:7) an arrow (48, -33, D:7) an arrow (50, -33, D:7) 2 arrows (51, -33, D:7) an arrow (53, -33, D:7) an uncursed ring of teleportation a +0 shortbow 13 arrows (55, -39, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 arbalest (4, -19, D:8) a +0 rapier (5, -16, D:8) a +0 long sword a +0 robe (6, -19, D:8) a +0 robe (7, -40, D:8) a +4 morningstar of protection a +0 ring mail (7, -19, D:8) a +0 robe a +2 spear of freezing (8, -40, D:8) a +0 hand axe a +0 leather armour (9, -40, D:8) a +0 club a +0 dagger a +0 robe (10, -28, D:8) 12 stones (11, -39, D:8) a +0 quarterstaff (12, -19, D:8) an arrow (15, -18, D:8) an arrow (18, -19, D:8) a +0 shortbow 18 arrows (29, -3, D:8) 24 stones (31, -6, D:8) a +0 halberd (33, -6, D:8) a +0 club a +0 spear (33, -2, D:8) a +0 falchion (40, -40, D:8) a +0 chain mail (45, -27, D:8) a +0 hand axe (47, -52, D:8) a +0 war axe (49, -30, D:8) 2 potions of lignification (49, -17, D:8) a +0 dagger a +0 robe (52, -38, D:8) 5 stones (62, -44, D:8) a +0 mace a +0 leather armour (62, -43, D:8) a +0 battleaxe a +0 falchion a +0 robe (63, -44, D:8) a +0 dagger (66, -45, D:8) 28 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, 11, D:9) 17 stones (10, 34, D:9) 12 arrows (12, 2, D:9) a plain deck of changes (13, 40, D:9) 17 stones (22, 48, D:9) a +0 chain mail (24, 26, D:9) 30 stones (26, 33, D:9) a troll hide (27, 0, D:9) a +0 giant club (29, 33, D:9) a +0 quarterstaff a +0 hunting sling of flaming 19 sling bullets a +0 leather armour (31, 32, D:9) a +0 battleaxe 3 tomahawks a +0 plate armour (32, 32, D:9) a sling bullet (32, 33, D:9) a +0 dagger (33, 30, D:9) a tomahawk (33, 31, D:9) a +0 hand axe (33, 32, D:9) a +0 club a +0 scale mail (35, 19, D:9) a stone (36, 21, D:9) a +0 whip (37, 20, D:9) a +0 ring mail (48, 10, D:9) a +0 robe (52, 29, D:9) a +0 scale mail (62, 4, D:9) a stone a +2 dagger of pain (62, 5, D:9) a +0 dagger a stone (62, 6, D:9) a +0 short sword a stone (69, 26, D:9) 12 sling bullets Level 10 of the Dungeon (1, -1, D:10) a +0 hunting sling (2, 0, D:10) a +0 spear (3, 0, D:10) a +0 hand axe (4, 0, D:10) a +0 trident (4, 1, D:10) a +0 chain mail a +0 mace a +0 spear a +0 giant club a cursed +0 giant club a +0 dire flail a +0 chain mail a +0 spear a +0 ring mail (4, 2, D:10) 2 stones a +0 club a +3 scale mail a +0 long sword a +0 chain mail a +0 giant spiked club a cursed -2 whip a +0 dagger a +0 giant club a +2 spear of venom a +0 ring mail a +0 giant club a +0 dagger (15, -14, D:10) a +0 hand axe (18, -10, D:10) a +0 giant spiked club (18, -9, D:10) a +0 giant spiked club a +0 giant spiked club (20, -8, D:10) a +0 giant spiked club a +0 giant club (21, -21, D:10) a +0 short sword of speed a +0 robe a +0 dagger a +0 plate armour a +0 short sword (21, 6, D:10) a +0 war axe (22, -21, D:10) a +0 robe a +0 dagger (32, -36, D:10) a +0 giant club (42, 0, D:10) a +0 club (46, -13, D:10) a +0 club (47, -1, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +1 halberd of freezing a +0 robe (0, 1, D:11) a cursed +0 spear a +0 hunting sling a +0 robe (0, 2, D:11) a +0 giant spiked club (0, 3, D:11) a +0 giant club a +0 giant club (1, 0, D:11) a +2 war axe of freezing 20 stones a +0 robe (3, 2, D:11) a large rock (3, 3, D:11) 2 large rocks (3, 4, D:11) a large rock a +5 hand crossbow of flaming (3, 5, D:11) a +2 hand crossbow of flaming (3, 43, D:11) 24 stones (4, -5, D:11) 24 bolts (4, 3, D:11) a +5 dagger of pain (4, 5, D:11) a +4 mace of draining (5, -8, D:11) a +0 leather armour (5, -7, D:11) 21 stones (5, -4, D:11) a -2 whip a +1 morningstar of protection a +3 dire flail (5, -3, D:11) the +1 robe of Context {*Contam MR+ Str+2 SInv} It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It causes magical contamination when unequipped. (5, -2, D:11) a +0 chain mail a +1 cloak a +0 scale mail 3 large rocks (5, -1, D:11) a +0 dagger of holy wrath (5, 0, D:11) a +0 long sword of pain (7, 29, D:11) a +0 robe (8, -7, D:11) an uncursed staff of wizardry (10, 47, D:11) a +0 robe (12, 53, D:11) a +0 scale mail (13, 48, D:11) a +0 giant club (15, -4, D:11) a +0 club (15, 6, D:11) a stone (15, 8, D:11) a poisoned needle (15, 9, D:11) a +1 dagger of holy wrath (15, 10, D:11) a +0 blowgun 6 poisoned needles (16, -4, D:11) a +0 short sword a stone (17, 26, D:11) a +0 giant club (18, 26, D:11) a +0 giant club (19, 26, D:11) a +0 giant club a +0 giant club (20, 26, D:11) 5 large rocks (20, 32, D:11) a +0 giant club (24, 33, D:11) a +0 giant spiked club a +0 giant spiked club (34, 37, D:11) a +0 robe (37, 19, D:11) the +8 ring mail "Eguw" {rElec rC+ rN+ rCorr} It protects you from cold. It insulates you from electricity. It protects you from negative energy. It protects you from acid and corrosion. 14 stones (39, 9, D:11) a +0 giant spiked club a +0 giant club (43, 29, D:11) a +0 war axe a +0 chain mail a +0 giant spiked club (43, 30, D:11) a +0 giant club (45, 17, D:11) a +0 giant club (57, 13, D:11) a +0 scythe Level 12 of the Dungeon [Shop] Gootakk's Distillery a potion of ambrosia (96 gold) a potion of lignification (36 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of mutation (30 gold) a potion of lignification (36 gold) a potion of resistance (120 gold) (0, 0, D:12) a +0 ring mail (4, -6, D:12) 18 stones (5, -14, D:12) a +0 giant spiked club (5, 12, D:12) 11 stones (9, -23, D:12) 18 stones (14, 18, D:12) a +0 giant club (14, 22, D:12) a +5 rod of inaccuracy (9/9) (14, 30, D:12) a +0 dagger a +0 robe (15, 22, D:12) a wand of random effects (13/48) a wand of polymorph (13/24) a wand of acid (4/15) a wand of flame (28/48) (15, 29, D:12) a +0 short sword a cursed -3 dagger a +0 robe a +0 great mace 7 poisoned javelins a +0 ring mail (15, 34, D:12) a +0 flail (20, 16, D:12) a +1 robe of cold resistance an uncursed staff of cold (24, -11, D:12) a large rock (26, -20, D:12) a +0 battleaxe of chopping (27, -12, D:12) a large rock (29, -13, D:12) 2 large rocks (44, 19, D:12) a +0 hand axe a +0 falchion a +0 ring mail (44, 20, D:12) a +0 mace a +0 leather armour (49, 32, D:12) a cursed -2 giant spiked club a +0 dire flail (54, -12, D:12) a +0 flail a +0 club a cursed -1 dagger (58, 9, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a cursed ring of teleportation (11, 21, D:13) a sack of spiders (14, 29, D:13) a +0 long sword (16, 25, D:13) a +0 leather armour (18, 0, D:13) a cursed -2 whip (18, 17, D:13) a +0 dagger (24, -3, D:13) 8 arrows a +2 shortbow of velocity (25, -3, D:13) 25 arrows a +0 shortbow (25, -2, D:13) 2 arrows a +0 shortbow (25, -1, D:13) 2 arrows (26, -3, D:13) 21 arrows a +0 shortbow (26, -2, D:13) 3 arrows (27, -1, D:13) 2 arrows (27, 0, D:13) an arrow a +0 ring mail (28, 0, D:13) 3 arrows (29, 1, D:13) 10 arrows (30, 0, D:13) 11 arrows a +0 shortbow (30, 1, D:13) 2 arrows (31, 22, D:13) 3 poisoned javelins (40, 11, D:13) a +1 scimitar of slicing (45, 2, D:13) an uncursed ring of see invisible (50, -7, D:13) 23 arrows Level 14 of the Dungeon (1, -2, D:14) 2 stones (1, -1, D:14) a +0 whip a +0 club a +0 dagger a +0 robe (1, 0, D:14) a +0 club 4 stones a +0 dagger a +0 robe (2, -2, D:14) a stone (2, 0, D:14) a cursed +0 dagger a stone (3, -3, D:14) a stone (3, -1, D:14) 3 stones (4, -4, D:14) a stone (8, -3, D:14) 27 arrows (12, -8, D:14) 19 stones (13, -16, D:14) a +0 dire flail (13, -5, D:14) a +0 hunting sling (17, 3, D:14) 21 arrows (26, -8, D:14) 20 bolts (26, 1, D:14) 12 sling bullets (32, 0, D:14) a +0 scimitar (34, -19, D:14) 17 bolts (39, -7, D:14) 17 stones (39, -6, D:14) a poisoned tomahawk (40, -21, D:14) 17 arrows (41, -7, D:14) a +0 club a +0 dagger of protection (44, -8, D:14) a poisoned tomahawk (44, -3, D:14) a +0 dagger a cursed +0 robe (44, 2, D:14) a cursed +0 war axe a +0 robe (44, 6, D:14) a cursed +0 short sword a +0 robe (44, 7, D:14) a +3 hand axe a +0 robe (45, -6, D:14) a cursed +0 scale mail (45, 6, D:14) a cursed +2 scimitar a +0 robe (46, -26, D:14) a +0 scimitar Level 15 of the Dungeon (0, 0, D:15) an arrow (0, 1, D:15) an arrow (0, 2, D:15) an arrow (0, 4, D:15) an arrow (0, 5, D:15) 3 arrows (0, 6, D:15) an arrow (0, 7, D:15) an arrow (1, -6, D:15) a +0 great mace (1, -1, D:15) a +0 dagger a +0 robe (1, 3, D:15) an arrow (1, 5, D:15) an arrow (1, 6, D:15) 2 arrows a +2 centaur barding of fire resistance a +1 longbow of flaming (1, 7, D:15) 2 arrows (1, 9, D:15) an arrow (2, 7, D:15) 2 arrows (2, 8, D:15) an arrow (2, 11, D:15) an arrow (7, -12, D:15) a +0 leather armour (15, 15, D:15) a +0 buckler (18, 15, D:15) a +0 shortbow an arrow (19, 18, D:15) an arrow (20, 18, D:15) an arrow (21, 18, D:15) an arrow (22, 18, D:15) 2 arrows (23, 18, D:15) 2 arrows (28, 8, D:15) a +1 plate armour (29, 7, D:15) a +0 long sword a +0 ring mail (29, 9, D:15) a +1 shield (30, 3, D:15) a +0 giant spiked club (30, 4, D:15) a +2 dire flail of crushing a +0 dire flail a cursed +0 shortbow 19 arrows (44, -24, D:15) a mottled dragon hide (58, 16, D:15) a +2 mace of draining Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a cursed +0 robe (27, -1, Orc:1) a +0 dagger (28, -2, Orc:1) a +0 hand axe 4 exploding tomahawks a +0 chain mail (28, -1, Orc:1) a +0 mace (30, -1, Orc:1) a +0 dire flail a cursed -1 dire flail (33, 17, Orc:1) a +0 ring mail (33, 18, Orc:1) a cursed +0 short sword (34, 12, Orc:1) 4 tomahawks of returning (34, 13, Orc:1) 4 tomahawks of returning (34, 17, Orc:1) a +0 war axe a +0 plate armour (34, 18, Orc:1) a +0 falchion a +0 ring mail (35, 12, Orc:1) a +0 hand axe 3 tomahawks of returning (35, 13, Orc:1) 3 tomahawks of returning (42, -18, Orc:1) a +0 leather armour a +0 mace a +2 chain mail of poison resistance a +0 war axe (42, -17, Orc:1) a +0 plate armour a +0 battleaxe (44, -16, Orc:1) a +0 giant club (46, -17, Orc:1) a +4 flail (47, -14, Orc:1) a +0 vampiric long sword a +0 chain mail a +0 leather armour an orc corpse (skeletalised by now) (47, -13, Orc:1) a +0 hand axe (48, -15, Orc:1) a +0 mace an orc corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a gnoll corpse (6, -2, Orc:2) a +0 leather armour (14, -3, Orc:2) 21 gold pieces (16, -6, Orc:2) a +0 dagger (still there?) a troll corpse (still there?) (20, -6, Orc:2) a +0 giant club (27, -10, Orc:2) 7 gold pieces (35, -8, Orc:2) 21 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (7, -35, Lair:1) 26 stones (13, -36, Lair:1) an uncursed amulet of inaccuracy 2 potions of degeneration (19, -45, Lair:1) 19 arrows (22, -29, Lair:1) 5 potions of brilliance (22, -28, Lair:1) an uncursed ring of ice (22, -27, Lair:1) a +1 vampiric long sword (22, -26, Lair:1) the +0 morningstar "Opru Yvu" {flame, +Rage MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you go berserk. (22, -25, Lair:1) a +2 morningstar of holy wrath (23, -29, Lair:1) a wand of random effects (14/48) a wand of iceblast (12/15) a wand of lightning (2/15) a wand of acid (4/15) (23, -28, Lair:1) a potion of cure mutation (23, -27, Lair:1) a potion of cancellation (23, -26, Lair:1) a +5 long sword of electrocution (23, -25, Lair:1) the +2 long sword of Upheaval {venom, *Noise Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It may make noises in combat. (24, -29, Lair:1) a +1 scimitar of flaming (24, -28, Lair:1) an uncursed ring of wizardry (24, -27, Lair:1) an uncursed ring of magical power (24, -26, Lair:1) an uncursed amulet of regeneration (24, -25, Lair:1) a wand of iceblast (3/15) a wand of flame (24/48) (25, -29, Lair:1) the +0 steam dragon armour "Haare" {Dex+5} It affects your dexterity (+5). (25, -28, Lair:1) the +2 executioner's axe of Ru {drain, rPois Str+4 Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (-3). It protects you from poison. (26, -29, Lair:1) the +7 war axe of Revolt {elec, Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). (26, -28, Lair:1) a wand of iceblast (4/15) (27, -29, Lair:1) the +1 broad axe of the Boiling Point {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (27, -28, Lair:1) a wand of teleportation (5/9) (28, -29, Lair:1) the +3 war axe "Spiderslayer" {elec, +Rage rPois rF- rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It lets you go berserk. (28, -28, Lair:1) 3 scrolls of amnesia (29, -29, Lair:1) the +3 scale mail of the Ten Hells {Int+5} It affects your intelligence (+5). (29, -28, Lair:1) a potion of agility (30, -29, Lair:1) a potion of magic (30, -28, Lair:1) a book of Clouds the Handbook of the Quahog Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 a book of Beasts a book of Spatial Translocations a book of Transfigurations a book of Summonings (31, -29, Lair:1) a scroll of amnesia (40, -44, Lair:1) a fan of gales (63, -20, Lair:1) a +0 pair of gloves (65, -27, Lair:1) 19 poisoned needles (69, -17, Lair:1) an uncursed amulet of harm Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great sword (2, 33, Lair:2) a +0 ring mail (28, 4, Lair:2) an uncursed ring of fire (34, 45, Lair:2) a +0 leather armour (37, 13, Lair:2) 15 bolts (37, 31, Lair:2) 16 stones (40, -2, Lair:2) 18 sling bullets (41, 33, Lair:2) a +0 leather armour of poison resistance (42, -9, Lair:2) 17 stones (43, -3, Lair:2) a throwing net (61, 14, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (0, 27, Lair:3) a +0 dagger (3, -1, Lair:3) 19 stones (8, 23, Lair:3) 16 arrows (23, -20, Lair:3) a +0 ring mail (25, -7, Lair:3) a +0 leather armour (33, -5, Lair:3) a +0 robe (57, -2, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) an ornate deck of defence (9, -20, Lair:4) 17 bolts (18, -14, Lair:4) 10 sling bullets (21, 3, Lair:4) a +0 short sword (33, 13, Lair:4) a wand of slowing (29/48) (39, 14, Lair:4) a scroll of random uselessness (41, -2, Lair:4) the +2 leather armour of the Albatross {Int+4 Dex+2 SInv} It affects your intelligence (+4). It affects your dexterity (+2). It lets you see invisible. (44, -13, Lair:4) a +0 robe (47, 5, Lair:4) a +0 dagger (50, -24, Lair:4) 8 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (17, 20, Lair:5) the +5 scale mail "Vojus" {rPois SInv} It protects you from poison. It lets you see invisible. (19, 21, Lair:5) a cursed -1 leather armour (26, 26, Lair:5) a scroll of immolation (28, 14, Lair:5) a +0 trident (29, 13, Lair:5) a +0 scimitar of holy wrath (30, 12, Lair:5) a +0 long sword a +0 robe (31, 12, Lair:5) 22 stones (44, 9, Lair:5) a +0 helmet (56, 7, Lair:5) 16 bolts (63, -1, Lair:5) 17 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (1, 11, Lair:6) a plain deck of wonders (4, -3, Lair:6) 15 stones (31, -24, Lair:6) a +1 pair of boots (33, -15, Lair:6) a +0 club (35, -4, Lair:6) a +3 scale mail of poison resistance (40, 13, Lair:6) a +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 shortbow of flaming (2, 19, Lair:7) 20 arrows (8, 42, Lair:7) 13 arrows (16, 27, Lair:7) 3 needles of paralysis (17, 12, Lair:7) a +0 buckler (19, -2, Lair:7) a +0 leather armour (21, 33, Lair:7) an uncursed amulet of regeneration (23, -7, Lair:7) 16 bolts (23, 30, Lair:7) a +2 helmet (24, 29, Lair:7) a +0 great sword (25, 16, Lair:7) 20 stones (25, 34, Lair:7) a +0 blowgun (44, -7, Lair:7) 14 stones (45, -10, Lair:7) 26 arrows (46, 16, Lair:7) a +0 pair of gloves (47, 27, Lair:7) 17 bolts Level 8 of the Lair of Beasts (0, 0, Lair:8) a plain deck of wonders (4, 9, Lair:8) a cursed -2 trident (9, -2, Lair:8) a +0 trident (9, 0, Lair:8) a +5 trident (19, 5, Lair:8) a +0 dagger a +0 robe (26, 21, Lair:8) a scroll of random uselessness (29, 28, Lair:8) a +0 great sword (31, -1, Lair:8) a wand of paralysis (14/24) (32, 5, Lair:8) a potion of mutation (32, 7, Lair:8) a +0 cloak (39, 34, Lair:8) a +0 chain mail (50, 19, Lair:8) a cursed +0 ring mail (53, 56, Lair:8) a wand of iceblast (6/15) (57, 38, Lair:8) the -8 naga barding of Tuommit {rC+ rCorr Int+4} It affects your intelligence (+4). It protects you from cold. It protects you from acid and corrosion. (58, 56, Lair:8) a +0 pair of gloves