Peloso Level 1 of the Dungeon (13, -5, D:1) a stone (15, -6, D:1) a +0 dagger (15, -5, D:1) a +1 dagger of venom (18, -13, D:1) 23 stones (20, 15, D:1) a +0 club (30, 16, D:1) a +1 vampiric dagger (32, -8, D:1) a +0 hunting sling (33, 4, D:1) a +0 robe (40, -20, D:1) a +0 club Level 2 of the Dungeon (0, 3, D:2) a +0 club (0, 17, D:2) a +0 spear (8, -17, D:2) a +0 whip (11, -15, D:2) a stone (12, -14, D:2) a stone (13, 5, D:2) a +0 short sword (14, -13, D:2) 2 stones (20, 13, D:2) a +0 dagger (23, -3, D:2) a cursed +0 club (30, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 3, D:3) a +0 robe (7, 31, D:3) 7 javelins (10, -1, D:3) a +0 mace (11, 18, D:3) a +0 short sword (12, 22, D:3) a +0 dagger (12, 23, D:3) a +0 short sword a +0 leather armour (13, 22, D:3) a +0 club a +0 scale mail a +0 club (14, 46, D:3) a +0 shield (19, 19, D:3) a +2 dagger of venom a +0 robe (20, 1, D:3) a +0 falchion a cursed +0 scale mail (20, 37, D:3) a +0 club a +0 hunting sling 23 stones (22, 19, D:3) a +0 club a +0 ring mail a +0 long sword (22, 36, D:3) a stone (24, 16, D:3) a cursed -2 club (26, 35, D:3) a plain deck of wonders (27, 31, D:3) a +0 club (29, 14, D:3) a +0 ring mail (32, 22, D:3) a +0 flail a +0 club (32, 35, D:3) a +0 flail (38, 23, D:3) a +0 leather armour (45, 25, D:3) a +0 scale mail a +0 flail (46, 25, D:3) a +0 club (49, 26, D:3) 21 bolts Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 scale mail "Tiupsi" {SInv} (2520 gold) It lets you see invisible. the +5 ring mail "Samot" {*Corrode rPois Dex+7} (4930 gold) It affects your dexterity (+7). It protects you from poison. It may corrode you when you take damage. the cursed +0 buckler "Noash" {*Drain rElec Stlth+} (1270 gold) It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. the +5 mace "Leivell" {speed, +Rage rPois rF- MP-9} (4170 gold) Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. (0, 0, D:4) a +0 robe (2, 0, D:4) a +0 whip (6, -8, D:4) a +2 leather armour of cold resistance 2 tomahawks a +0 short sword (6, -6, D:4) a tomahawk (6, -4, D:4) a +0 robe a cursed -1 dagger a +0 chain mail a +0 club (11, -2, D:4) an uncursed staff of wizardry (13, -20, D:4) a +0 ring mail (19, -26, D:4) a +0 robe a +0 dagger (19, -24, D:4) a cursed -1 giant club 3 tomahawks of returning a +0 flail (19, -23, D:4) a +0 flail of protection (24, 1, D:4) a +0 dagger (26, -34, D:4) a +0 long sword (26, -19, D:4) 24 stones (27, -32, D:4) a -3 spear a +1 whip of freezing (27, -21, D:4) a +0 flail (29, -21, D:4) a +0 club a +0 flail (47, 0, D:4) 15 stones Level 5 of the Dungeon [Shop] Liuxt's Jewellery Boutique an uncursed ring of sustain attributes (210 gold) an uncursed ring of stealth (210 gold) a +1 ring of evasion (36 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of fire (300 gold) an uncursed ring of stealth (210 gold) a cursed ring of loudness (54 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of wizardry (360 gold) a +2 amulet of reflection (300 gold) a cursed ring of loudness (54 gold) a cursed ring of teleportation (54 gold) a +4 ring of slaying (936 gold) (0, 0, D:5) 4 needles of sleeping (2, -22, D:5) an uncursed staff of summoning (6, 9, D:5) a +0 leather armour (12, -12, D:5) a +0 war axe (21, -1, D:5) 20 arrows (21, 20, D:5) a scroll of immolation (23, -3, D:5) a +0 ring mail (25, 6, D:5) a +0 shortbow 14 arrows (26, 8, D:5) an arrow (26, 9, D:5) an arrow (26, 10, D:5) an arrow (32, -4, D:5) a scroll of noise (48, 4, D:5) a +0 quarterstaff (57, 26, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -22, D:6) 8 stones (11, 3, D:6) 28 arrows (12, 14, D:6) a cursed +0 falchion a +0 robe (12, 15, D:6) a cursed +0 battleaxe a +0 robe a +0 robe a +2 dire flail of protection a +0 robe (13, -9, D:6) a +0 spear (15, -13, D:6) 7 sling bullets (15, -9, D:6) a +0 mace (15, -7, D:6) a +0 falchion (16, 24, D:6) a +0 leather armour (16, 25, D:6) a cursed +0 morningstar a +0 robe (20, 7, D:6) a +0 ring mail a scroll of random uselessness (23, -20, D:6) a +0 shortbow 19 arrows (23, -18, D:6) an arrow (23, -17, D:6) an arrow (23, -16, D:6) an arrow (23, -15, D:6) 2 arrows (23, -14, D:6) an arrow (28, -12, D:6) a +0 rapier (48, -26, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (13, -1, D:7) a +0 mace (15, -10, D:7) the -3 pair of gloves "Ihim" {rN+++ Slay-5 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to negative energy. It makes you more stealthy. (15, 0, D:7) a +0 leather armour (19, 10, D:7) 17 arrows (22, 19, D:7) a +0 scale mail (52, 7, D:7) a +0 whip (53, -5, D:7) a +0 spear (54, -5, D:7) a +0 spear (55, -29, D:7) a +0 morningstar (57, -5, D:7) a +0 dagger (unseen) (57, -3, D:7) a +0 short sword (62, -24, D:7) a +0 war axe (65, -3, D:7) 13 bolts (68, -6, D:7) a cursed -2 robe (69, 15, D:7) 31 stones (70, 24, D:7) a +0 whip (71, 17, D:7) a +0 ring mail (71, 18, D:7) a throwing net (72, 16, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (6, -5, D:8) 21 arrows (6, 8, D:8) a +0 pair of gloves (12, -2, D:8) a +0 rapier (18, -29, D:8) an uncursed ring of flight (26, 5, D:8) 3 stones (27, 4, D:8) a +0 leather armour a +0 dagger (28, 12, D:8) 24 sling bullets (29, 5, D:8) a +0 dagger a +0 robe (38, -29, D:8) a +0 ring mail (38, -27, D:8) an arrow (38, -1, D:8) 29 sling bullets (38, 12, D:8) a +0 chain mail a +0 scale mail a +0 short sword (39, -26, D:8) 2 arrows (39, -25, D:8) an arrow (39, -24, D:8) an arrow (39, -23, D:8) 2 arrows (39, -22, D:8) an arrow (39, -19, D:8) a +0 shortbow 12 arrows (39, -18, D:8) an arrow (45, 0, D:8) a +0 flail (46, 3, D:8) 12 stones (52, -6, D:8) a +0 longbow Level 9 of the Dungeon [Shop] Rudaon Ream's Distillery (Shop contents are unknown) (0, 0, D:9) a +0 hunting sling (11, 31, D:9) a +0 morningstar 2 tomahawks a +0 chain mail (12, 31, D:9) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 falchion a +0 leather armour (13, 30, D:9) a tomahawk (15, 28, D:9) a +0 short sword of freezing (16, 4, D:9) a +0 leather armour (18, 4, D:9) 23 stones (24, 32, D:9) a +0 shortbow 14 arrows (27, 30, D:9) 2 arrows (28, 4, D:9) a +0 giant spiked club (31, 31, D:9) 23 stones (36, 30, D:9) a +0 shortbow 10 arrows (36, 31, D:9) an arrow (37, 30, D:9) a +0 shortbow 19 arrows (38, 30, D:9) an arrow (39, 31, D:9) an arrow (39, 46, D:9) a +0 whip a +0 war axe a +0 chain mail (40, 29, D:9) an arrow (40, 45, D:9) a +0 dagger a +0 robe (40, 46, D:9) a +0 hand axe (41, 21, D:9) a +1 trident of protection (48, 1, D:9) 20 sling bullets (51, 34, D:9) 2 arrows (52, 35, D:9) an arrow (54, 4, D:9) a +0 giant spiked club (54, 37, D:9) a +0 shortbow 4 arrows (55, 4, D:9) a +0 giant spiked club (55, 17, D:9) an arrow (56, 27, D:9) a scroll of immolation (56, 44, D:9) 12 stones (57, 18, D:9) a +0 shortbow 15 arrows Level 10 of the Dungeon (0, 0, D:10) 17 stones (3, -27, D:10) an arrow (6, -29, D:10) an arrow (6, -24, D:10) a +0 spear (9, -30, D:10) a +0 shortbow 20 arrows (10, -8, D:10) a cursed +1 flail a +0 robe (14, -8, D:10) a +0 long sword a +0 robe a +0 great sword a +0 robe a +2 hand axe of freezing a +0 robe (14, -3, D:10) 11 arrows (25, 2, D:10) 17 stones (30, 6, D:10) 23 stones (32, -27, D:10) a cursed -3 dagger (39, 14, D:10) a +0 flail (42, -12, D:10) 15 stones (47, 14, D:10) a +0 dagger (53, 8, D:10) a +0 scimitar a +0 plate armour (53, 9, D:10) a +0 mace (54, 9, D:10) a +0 hand axe (55, -11, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (4, 23, D:11) a crystal ball of energy (4, 24, D:11) 32 bolts (7, 39, D:11) a wand of iceblast (8/15) a wand of random effects (30/48) a wand of enslavement (10/24) a wand of confusion (31/48) a wand of polymorph (15/24) (8, 39, D:11) a Fen Folio (10, 39, D:11) 3 potions of lignification (12, 33, D:11) a +0 helmet (16, 3, D:11) a +0 club (16, 30, D:11) 22 stones (17, 2, D:11) a stone (17, 3, D:11) a stone a +1 short sword of draining (17, 4, D:11) a +0 dagger (17, 6, D:11) 2 stones (17, 7, D:11) a +0 short sword (17, 21, D:11) a +0 robe (19, 1, D:11) a stone (20, 0, D:11) a stone a +0 ring mail (21, 0, D:11) a +0 flail a +3 dagger a +0 robe (21, 1, D:11) a +0 mace (21, 26, D:11) a +0 flail (27, 11, D:11) 4 tomahawks (29, 19, D:11) a +0 war axe a +0 chain mail (29, 43, D:11) a +0 ring mail (31, 21, D:11) a +0 flail a cursed +0 plate armour a +0 dagger a +0 robe (33, 31, D:11) a +0 spear a +0 robe (34, 30, D:11) a +0 scale mail (34, 32, D:11) 2 exploding tomahawks (35, 33, D:11) a cursed +0 war axe a +0 robe a +0 dagger a +0 robe a cursed -2 mace a cursed +0 robe a cursed +1 great sword a +0 robe (39, -1, D:11) a +2 hand axe of flaming (44, 25, D:11) a troll hide (45, 44, D:11) 6 stones (47, 39, D:11) 21 stones (49, 25, D:11) the -5 hat of Surprise {rN+} It protects you from negative energy. (54, 36, D:11) a +0 giant club (57, 15, D:11) a +0 robe of magic resistance Level 12 of the Dungeon (0, 0, D:12) 2 arrows (1, 1, D:12) 2 arrows (2, -1, D:12) 4 arrows (2, 2, D:12) an arrow (2, 3, D:12) an arrow (3, -1, D:12) a +0 great sword of holy wrath a +1 longbow of flaming an arrow a +1 centaur barding a wand of lightning (0/15) a potion of degeneration (6, 11, D:12) a potion of lignification (8, 5, D:12) a +0 scimitar of flaming (9, 5, D:12) a +0 long sword (9, 9, D:12) an arrow (10, -2, D:12) a +0 war axe (11, 10, D:12) an arrow (12, 11, D:12) 3 arrows (12, 30, D:12) a +0 flail a +1 flail of pain a +0 plate armour (12, 31, D:12) a +0 hand axe a +0 dagger a +0 robe (12, 32, D:12) a +0 trident a +0 chain mail (13, 11, D:12) an arrow (13, 12, D:12) 2 arrows a +0 robe (14, 11, D:12) 2 arrows (14, 12, D:12) an arrow (15, 12, D:12) 2 arrows (18, 8, D:12) a +0 pair of gloves (20, -2, D:12) 2 potions of degeneration (20, 6, D:12) the +1 longbow of Theory {flame, rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (21, 20, D:12) a poisoned needle (21, 22, D:12) a large rock (23, 22, D:12) a poisoned needle (24, 24, D:12) 2 large rocks 12 poisoned needles a +0 blowgun (26, 26, D:12) an adder corpse (30, 19, D:12) a +0 ring mail (31, 18, D:12) a +0 club (34, 7, D:12) 14 sling bullets (37, 33, D:12) 13 arrows (44, 18, D:12) a +0 hand axe a +0 ring mail (45, 17, D:12) a cursed +0 leather armour (52, 7, D:12) a +0 scale mail (54, 42, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) a +0 longbow 16 arrows (9, -20, D:13) a yak corpse a troll corpse (11, -9, D:13) the +3 helmet of Xom's Reproof {rC++ MP-9 Dex+5} It affects your dexterity (+5). It greatly protects you from cold. It affects your magic capacity (-9). (11, -4, D:13) a hound corpse the Ecumenical Temple