Peloso Level 1 of the Dungeon (0, 0, D:1) 18 stones (1, 18, D:1) 11 bolts (2, 3, D:1) a +0 club (3, 25, D:1) a +0 mace (6, 16, D:1) 25 bolts (8, -1, D:1) a +0 hunting sling (9, 12, D:1) a +0 robe (12, 4, D:1) a +0 dagger (14, 25, D:1) a +0 dagger (17, -5, D:1) 16 stones (21, 32, D:1) a +1 helmet (45, -2, D:1) 5 poisoned needles (49, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -15, D:2) a +0 club (19, -31, D:2) a +0 dagger a +0 hunting sling 13 stones (22, 13, D:2) a +0 whip (24, 1, D:2) a +0 dagger (25, -30, D:2) a stone (25, -29, D:2) a stone (28, 13, D:2) a +0 dagger (31, -31, D:2) a +0 leather armour (32, -24, D:2) a +0 mace (32, 13, D:2) a +0 dagger (40, -28, D:2) a stone (40, -27, D:2) a stone (40, -26, D:2) a stone (40, -25, D:2) a stone (41, -30, D:2) a +0 hunting sling 25 stones (43, -20, D:2) a stone (44, -23, D:2) a +0 ring mail (44, -19, D:2) a stone (45, -18, D:2) a stone (46, -17, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (10, 7, D:3) 11 sling bullets (12, 5, D:3) 2 stones (13, 1, D:3) a +0 dagger (13, 5, D:3) a stone (14, 31, D:3) a +0 club (18, 26, D:3) 13 stones (19, 20, D:3) a +0 scale mail (22, 0, D:3) 12 sling bullets (22, 10, D:3) a cursed -2 dagger a +0 robe (35, 31, D:3) a +0 scale mail (38, 15, D:3) a +0 whip (39, 13, D:3) a +0 halberd (40, 14, D:3) a +0 whip a +0 club a +0 club Level 4 of the Dungeon [Shop] Ucyanaez's Magic Scroll Shop 3 scrolls of identify (66 gold) a scroll of torment (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of recharging (104 gold) a scroll of amnesia (38 gold) (1, 0, D:4) a +0 spear (2, 0, D:4) a cursed +0 whip (3, 0, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (3, 1, D:4) a +0 flail (11, 6, D:4) a +0 leather armour (15, 18, D:4) a +0 short sword (27, 0, D:4) a +0 trident (30, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (28, 13, D:5) a +1 flail of venom a +0 scale mail (34, 17, D:5) 16 bolts (36, 19, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -8, D:6) a +4 mace of draining a +2 vampiric falchion (6, -29, D:6) a +0 flail (12, -26, D:6) a +0 rapier (12, -19, D:6) a +0 leather armour (27, -4, D:6) the +0 robe "Zapnatut" {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (28, -26, D:6) a +0 scale mail a potion of lignification (32, -13, D:6) a +0 robe (33, -4, D:6) 8 javelins of returning (35, -26, D:6) 11 poisoned needles (35, 11, D:6) a cursed +0 great sword a +0 robe a +2 spear of freezing a +0 robe (37, -1, D:6) a +0 scimitar a +0 robe (47, 0, D:6) an uncursed ring of loudness a +0 shield Level 7 of the Dungeon (0, 0, D:7) 4 javelins (3, -9, D:7) 14 sling bullets (11, -13, D:7) 28 arrows (12, -6, D:7) a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 dagger a +0 robe (12, -5, D:7) a +0 dagger (13, -5, D:7) a +0 dagger a +0 robe a +0 blowgun (22, -18, D:7) a +0 great sword (26, -16, D:7) 15 sling bullets (27, 0, D:7) a +0 giant club a throwing net (29, -8, D:7) a +0 chain mail (31, -28, D:7) an arrow (32, -27, D:7) 2 arrows (32, -26, D:7) an arrow (33, -25, D:7) an arrow (33, -24, D:7) an arrow (33, 3, D:7) a +0 falchion (34, -22, D:7) a +0 shortbow 9 arrows (34, 4, D:7) a +0 dagger a +0 robe (35, -21, D:7) a +0 mace a +0 leather armour (35, 5, D:7) a +0 dagger a +0 robe (36, 5, D:7) a +0 club a +2 trident of protection (38, -18, D:7) a +0 flail a +0 ring mail (38, -11, D:7) a +1 naga barding (42, -8, D:7) a +0 flail a +0 leather armour (44, -13, D:7) a +0 dagger a cursed +0 robe (46, -16, D:7) a +0 flail (46, -15, D:7) a +0 flail (49, 5, D:7) 20 arrows (54, -19, D:7) a +0 scimitar Level 8 of the Dungeon [Shop] Zihug's Distillery a potion of haste (150 gold) a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of agility (60 gold) 2 potions of heal wounds (150 gold) 2 potions of curing (90 gold) a potion of lignification (45 gold) a potion of cure mutation (375 gold) a potion of degeneration (15 gold) a potion of lignification (45 gold) (14, -7, D:8) a +2 hand axe a +0 robe a +0 dire flail a +0 robe (15, -7, D:8) a cursed +5 hand axe of freezing a +0 robe a +0 robe a +0 robe (15, -1, D:8) a +0 hunting sling (17, 26, D:8) 23 arrows (17, 27, D:8) a +0 chain mail a +0 short sword (17, 33, D:8) a +0 dagger (37, 18, D:8) an arrow (39, 12, D:8) a +0 shortbow 14 arrows (41, -3, D:8) a +0 robe (54, 15, D:8) a +0 chain mail (54, 17, D:8) 2 javelins of returning (56, 0, D:8) 20 bolts (61, -2, D:8) a +0 hand axe 14 stones a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, 7, D:9) 26 sling bullets (9, -32, D:9) a +0 giant club (17, -35, D:9) a +0 club a stone (19, -34, D:9) a stone (20, -34, D:9) a stone (22, -32, D:9) a stone (22, -31, D:9) a +0 whip (22, -25, D:9) 2 stones (22, -24, D:9) a cursed +0 dagger a +0 short sword 3 stones (22, -22, D:9) a stone (23, -25, D:9) a +0 short sword (25, -26, D:9) 8 bolts (26, -9, D:9) a potion of lignification (27, -7, D:9) a +0 halberd (27, 0, D:9) a +0 shortbow 10 arrows (28, -10, D:9) a +0 flail (unseen) (28, -2, D:9) an arrow (29, -8, D:9) a +4 flail (29, 4, D:9) a +0 war axe (35, 0, D:9) 18 arrows (36, -12, D:9) a +0 shortbow an arrow (36, -11, D:9) 25 arrows (37, -10, D:9) an arrow (37, -9, D:9) an arrow (37, -8, D:9) an arrow (37, -7, D:9) 2 arrows (38, -36, D:9) an arrow (38, -6, D:9) an arrow (38, 2, D:9) a +5 war axe a cursed +2 short sword a +3 falchion of freezing a +0 long sword (39, -36, D:9) 2 arrows (40, -36, D:9) an arrow (42, -37, D:9) a +0 shortbow 18 arrows (44, -20, D:9) 15 sling bullets (58, 11, D:9) an uncursed staff of power Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 11 arrows (2, 0, D:10) an arrow (4, 29, D:10) 11 stones (5, -3, D:10) an arrow (6, -4, D:10) an arrow (6, -3, D:10) an arrow (7, -3, D:10) an arrow (7, 0, D:10) an arrow (14, 11, D:10) a +0 chain mail (14, 19, D:10) a cursed -3 flail (15, 10, D:10) a +0 dire flail a +0 robe a +0 giant club (17, 19, D:10) 23 bolts (18, 17, D:10) a cursed -2 trident (22, 23, D:10) a +0 giant spiked club (23, 5, D:10) 8 stones (24, 30, D:10) a +0 pair of gloves (30, 0, D:10) a +1 helmet (30, 30, D:10) 5 potions of mutation (32, 26, D:10) +0 fire dragon scales (32, 29, D:10) an arrow (33, 27, D:10) a +0 shortbow 12 arrows (34, 31, D:10) 2 arrows (35, 0, D:10) a +0 dire flail a +0 hand axe a +0 long sword a +0 mace an uncursed staff of conjuration (38, 0, D:10) a +0 plate armour (38, 12, D:10) a +0 chain mail a +0 dire flail (43, 34, D:10) 24 stones (50, 32, D:10) a +0 dagger a +0 robe a +0 club a +0 arbalest (51, 32, D:10) a +0 hand axe (52, -5, D:10) 21 bolts (53, 28, D:10) a +0 dagger a +0 robe (61, -6, D:10) an arrow (61, -5, D:10) an arrow (61, -4, D:10) 2 arrows (61, -2, D:10) a +0 shortbow 15 arrows Level 11 of the Dungeon (0, 0, D:11) 25 stones (3, -22, D:11) 7 javelins (4, -34, D:11) 16 stones (4, 4, D:11) 2 potions of ambrosia (8, -1, D:11) an uncursed staff of death (8, 0, D:11) a scroll of remove curse (8, 1, D:11) a sack of spiders (9, -1, D:11) a cursed +0 ring mail (9, 1, D:11) the +6 morningstar of Drought {holy, rElec MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It affects your resistance to hostile enchantments. (10, -40, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (10, -1, D:11) a +3 chain mail of magic resistance (10, 0, D:11) a +0 quarterstaff (10, 1, D:11) an uncursed staff of air (14, -22, D:11) a +0 leather armour (26, -21, D:11) a +0 robe (28, -36, D:11) a +0 giant club (31, -1, D:11) a +0 giant club (36, -17, D:11) a +0 giant club a +0 short sword a +0 robe a +0 halberd a +0 plate armour (48, -6, D:11) a +0 giant spiked club (49, -17, D:11) a +1 rod of shadows (13/13) (51, -37, D:11) a +0 giant club a +0 giant club (51, -18, D:11) 4 curare-tipped needles (51, -17, D:11) a +0 scale mail (51, -12, D:11) a +0 halberd (51, -11, D:11) a +0 ring mail (51, -10, D:11) the +10 shortbow "Goblinbane" {flame, +Blink +Fly rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you fly. It lets you blink. (52, -18, D:11) a +0 whip (52, -10, D:11) 11 stones (52, -9, D:11) 25 stones (55, -48, D:11) a phial of floods (56, -17, D:11) a +0 chain mail (60, 2, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) a meat ration (2, -5, D:12) 10 arrows a +0 shortbow a centaur corpse (skeletalised by now) (3, -9, D:12) an arrow (3, -8, D:12) an arrow (3, -7, D:12) 2 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (3, -19, Lair:1) a +3 long sword (3, -6, Lair:1) an uncursed ring of ice (7, -9, Lair:1) 18 stones (12, -50, Lair:1) 29 arrows (20, -32, Lair:1) 21 stones (29, -50, Lair:1) a +0 robe (34, -39, Lair:1) a +0 robe (39, -39, Lair:1) 8 needles of confusion (45, -7, Lair:1) the Grimoire of Unstable Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Petrify Transmutation/Earth 4 Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (6, 20, Lair:2) the +1 leather armour of the World {rN+ Dex+5} It affects your dexterity (+5). It protects you from negative energy. (12, 7, Lair:2) a +0 war axe (14, 1, Lair:2) the +4 scythe of Oenomania {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (14, 2, Lair:2) a +1 plate armour of poison resistance (14, 3, Lair:2) an uncursed ring of flight (14, 4, Lair:2) a wand of iceblast (13/15) (14, 5, Lair:2) 3 scrolls of enchant armour (14, 6, Lair:2) 5 potions of brilliance (14, 7, Lair:2) a book of Transfigurations (15, 1, Lair:2) the +5 scimitar "Beast's Curse" {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (15, 2, Lair:2) a +2 buckler (15, 3, Lair:2) an uncursed ring of positive energy an uncursed ring of positive energy (15, 4, Lair:2) a wand of acid (7/15) (15, 6, Lair:2) a potion of cancellation (15, 7, Lair:2) a book of Unlife (16, 1, Lair:2) the +6 long sword "Xentucheafo" {slice, rN+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from negative energy. (16, 3, Lair:2) an uncursed ring of stealth (16, 4, Lair:2) a wand of acid (9/15) (16, 5, Lair:2) 2 scrolls of amnesia (16, 7, Lair:2) a book of the Dragon (17, 1, Lair:2) the +3 scimitar of Wasit {slice, rElec Str+4 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. (17, 3, Lair:2) an uncursed ring of wizardry (17, 4, Lair:2) a wand of flame (28/48) (17, 7, Lair:2) a book of the Sky (17, 24, Lair:2) 21 arrows (17, 33, Lair:2) a wand of acid (5/15) (17, 34, Lair:2) a wand of iceblast (9/15) (17, 35, Lair:2) 2 scrolls of vulnerability (18, 3, Lair:2) an uncursed ring of ice (19, 3, Lair:2) an uncursed ring of protection from magic (20, 3, Lair:2) an uncursed ring of fire (21, 3, Lair:2) a +5 ring of intelligence (37, 33, Lair:2) 28 stones (40, 10, Lair:2) 3 scrolls of amnesia (40, 11, Lair:2) 2 scrolls of fog (41, 14, Lair:2) a +1 ring of protection (46, 25, Lair:2) an uncursed staff of death (48, 18, Lair:2) the +3 great sword "Ycvo" {flame, MR+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your resistance to hostile enchantments. (49, 31, Lair:2) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (52, 20, Lair:2) a manual of Summonings (52, 21, Lair:2) the Guide on Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Dazzling Spray Conjuration/Hexes 3 d - Throw Icicle Conjuration/Ice 4 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Cold Conjuration/Ice 6 Level 3 of the Lair of Beasts (0, 0, Lair:3) a sack of spiders (7, 3, Lair:3) a +0 flail (7, 14, Lair:3) a +0 robe (17, 2, Lair:3) 29 stones (21, 7, Lair:3) a +0 robe (21, 40, Lair:3) 16 sling bullets (26, 51, Lair:3) 6 stones (34, 41, Lair:3) 23 stones (36, 19, Lair:3) a +0 scale mail (48, 16, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -1 quarterstaff (1, 33, Lair:4) a +0 buckler (6, 22, Lair:4) a +0 war axe (8, -7, Lair:4) a +0 cloak (18, 25, Lair:4) a +0 robe (19, 15, Lair:4) 12 poisoned needles (20, 38, Lair:4) 29 stones (22, -2, Lair:4) a javelin of penetration (22, 33, Lair:4) a +0 club (23, 0, Lair:4) a javelin of penetration (24, 0, Lair:4) a javelin of penetration (24, 1, Lair:4) a javelin of penetration (25, 0, Lair:4) 2 javelins of penetration (27, 4, Lair:4) a +1 eveningstar a +0 scale mail (27, 27, Lair:4) the +5 robe "Raiveang" {MR- Regen+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (33, -5, Lair:4) a +0 scale mail (33, 17, Lair:4) 22 stones (36, -16, Lair:4) 17 bolts (37, -6, Lair:4) a +0 scale mail (37, 21, Lair:4) 9 stones (51, 4, Lair:4) 8 tomahawks of returning (53, 13, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (3, 14, Lair:5) 13 stones (12, 4, Lair:5) an arrow (13, 1, Lair:5) 5 arrows (13, 5, Lair:5) an arrow (14, 1, Lair:5) an arrow (14, 6, Lair:5) 2 arrows (15, 7, Lair:5) 3 arrows (16, 9, Lair:5) a +1 longbow of flaming 6 arrows a +0 centaur barding (17, 4, Lair:5) 2 arrows (25, 49, Lair:5) 16 stones (35, 26, Lair:5) a +0 flail (42, 51, Lair:5) 11 stones (50, 0, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 26 stones (0, 26, Lair:6) a +0 spear (8, -13, Lair:6) a +0 leather armour (11, -7, Lair:6) 19 arrows (13, 16, Lair:6) a wand of lightning (13/15) (15, 13, Lair:6) a book of Callings (15, 24, Lair:6) a +0 vampiric falchion (22, 0, Lair:6) a wand of paralysis (7/24) (37, -17, Lair:6) a +0 arbalest (55, -9, Lair:6) a +0 flail (57, 37, Lair:6) a +2 shield (58, -9, Lair:6) a +0 scale mail (58, 28, Lair:6) a +2 long sword of holy wrath (59, 39, Lair:6) a wand of random effects (13/48) (60, 40, Lair:6) a cursed staff of earth