Peloso Level 1 of the Dungeon (0, 0, D:1) 16 sling bullets (10, 9, D:1) a +0 club (10, 43, D:1) 16 stones (14, -2, D:1) 22 stones (22, 6, D:1) 4 stones (28, 2, D:1) a +0 club a +0 club (32, 14, D:1) a +0 helmet (33, 40, D:1) a +0 hunting sling (33, 41, D:1) a +0 dagger (38, 5, D:1) 29 stones (38, 27, D:1) a +0 whip Level 2 of the Dungeon (5, 17, D:2) a +0 ring mail (6, 3, D:2) 26 bolts (9, -11, D:2) 20 bolts (26, 0, D:2) a +0 robe (26, 22, D:2) 18 stones (29, 20, D:2) a +0 club (29, 21, D:2) a +0 dagger (43, 22, D:2) a +0 robe (44, 28, D:2) a +0 scale mail (49, 27, D:2) 27 arrows (51, -5, D:2) a +0 robe (51, 27, D:2) a cursed +0 spear (58, -6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 ring mail (1, -13, D:3) a +0 halberd (1, -10, D:3) a +0 hunting sling 10 stones a +0 spear (4, -50, D:3) a +0 ring mail (4, -9, D:3) a stone (19, -38, D:3) a +0 whip a stone (22, -40, D:3) a +0 scale mail (22, -38, D:3) a stone (22, -21, D:3) 17 stones (23, -37, D:3) a stone (24, -42, D:3) a +0 halberd (24, -36, D:3) a stone (25, -11, D:3) a +0 robe (26, -43, D:3) a +0 flail (27, -3, D:3) 23 arrows (28, -14, D:3) 9 poisoned needles (30, -43, D:3) 15 stones (33, -53, D:3) 16 stones (34, -31, D:3) a +0 spear (39, -9, D:3) a +0 club (44, -31, D:3) a +0 hand axe (45, 2, D:3) a +0 short sword (46, -33, D:3) a +0 flail 2 stones (46, -32, D:3) a stone (46, -26, D:3) a +0 hunting sling of flaming 16 stones (48, 2, D:3) a stone (49, -40, D:3) a tomahawk (49, -3, D:3) 20 bolts (49, 2, D:3) a stone (50, 2, D:3) a stone (51, -44, D:3) a +0 short sword a tomahawk a +0 scale mail Level 4 of the Dungeon [Shop] Otont's Antique Weapon Emporium the +8 storm bow {elec} (1338 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 dagger (46 gold) a +0 flail (80 gold) a +0 hand axe (69 gold) the cursed +3 lajatang of Perversion {elec, rPois rF++ MP-9 Str+2} (1895 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It greatly protects you from fire. It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it. a +2 hand axe of freezing (400 gold) a +0 short sword (69 gold) a +0 long sword (80 gold) a +0 falchion (69 gold) a +0 whip (57 gold) a +0 falchion (69 gold) a +0 rapier (92 gold) the cursed +1 war axe "Lejoasid" {pain, rF+ rC+ rN+ Str-4} (632 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It protects you from fire. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. a +2 morningstar of draining (441 gold) (0, 0, D:4) a +0 morningstar (10, -13, D:4) 25 stones (11, -10, D:4) 5 curare-tipped needles (12, 30, D:4) a +0 buckler (27, -10, D:4) a +0 spear (30, 0, D:4) a +0 club (32, 27, D:4) 8 stones (35, 4, D:4) a +3 hunting sling (36, 20, D:4) an uncursed ring of teleportation (48, 47, D:4) a +0 hunting sling (59, 23, D:4) a +0 dagger (59, 26, D:4) a +0 dagger a +0 robe a +0 leather armour (59, 27, D:4) a +0 war axe a +0 ring mail Level 5 of the Dungeon [Shop] Kiufin's Armour Emporium a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) the +3 chain mail of the Gastropod {Int+4 Slay+2} (562 gold) It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +1 robe (100 gold) a +0 scale mail (52 gold) the +1 chain mail of the Swamp {-Tele rPois rC+ Stlth+} (323 gold) It protects you from cold. It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (0, 0, D:5) a +0 shield (1, 1, D:5) a +0 chain mail a +0 flail (5, 4, D:5) a +0 robe (5, 8, D:5) a +0 trident a +0 ring mail (19, -11, D:5) a +0 spear (20, 17, D:5) 20 sling bullets (22, 23, D:5) a +0 chain mail (26, 6, D:5) a +0 mace (27, -9, D:5) a +0 hand axe (28, 6, D:5) a +0 spear (29, -2, D:5) a +0 giant club (29, 3, D:5) a +0 robe a +0 dagger (29, 9, D:5) a +0 hand axe (30, 9, D:5) a cursed +0 buckler (31, 5, D:5) a +0 flail a +0 flail a +0 leather armour (36, 0, D:5) 23 stones (36, 15, D:5) 20 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (12, -29, D:6) 17 stones (12, -28, D:6) a +0 chain mail (15, 2, D:6) an arrow (17, -6, D:6) 13 poisoned needles (17, 2, D:6) 2 arrows (18, -19, D:6) 14 sling bullets (18, 2, D:6) an arrow (20, 3, D:6) a +0 shortbow 14 arrows (27, -1, D:6) 14 sling bullets (37, 11, D:6) a +0 cloak (46, -12, D:6) a +0 dagger (47, -19, D:6) 22 sling bullets (49, -34, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 22 stones (3, 0, D:7) a +0 giant club (8, -2, D:7) a +0 halberd a +0 plate armour (9, -5, D:7) a +0 shortbow 30 arrows (9, -3, D:7) a throwing net a +2 scale mail of poison resistance (9, -1, D:7) a +0 giant club (10, -5, D:7) a +2 whip of venom a +0 robe (10, -3, D:7) a cursed -2 falchion (10, -2, D:7) a +0 dagger a cursed +0 robe (11, -2, D:7) a +0 hand axe a +0 plate armour (12, -3, D:7) a +0 shortbow 19 arrows (12, -1, D:7) an arrow (13, -3, D:7) 21 bolts (13, -1, D:7) a +0 halberd (14, -1, D:7) an arrow (15, -6, D:7) a +0 club (15, -1, D:7) a +0 club 2 arrows (16, -1, D:7) an arrow (16, 21, D:7) a +0 trident (20, 14, D:7) a +0 quarterstaff (21, 2, D:7) 18 bolts (21, 10, D:7) a +0 whip a +0 robe a +0 giant spiked club a +0 whip a +0 whip a +0 robe (22, 10, D:7) a +0 flail a +0 shortbow 13 arrows a +2 antimagic halberd (26, 7, D:7) a +0 whip (27, 21, D:7) 24 stones (28, 3, D:7) a +0 glaive a +0 plate armour (29, 4, D:7) a +0 halberd (30, 4, D:7) a potion of lignification (34, 31, D:7) a potion of degeneration (35, 31, D:7) a potion of mutation (36, 31, D:7) a potion of lignification (37, 6, D:7) 2 poisoned tomahawks (39, -1, D:7) a +0 morningstar (42, 13, D:7) an arrow (42, 14, D:7) a +0 scale mail a +2 flail of protection a +0 leather armour a +0 falchion (42, 15, D:7) a +0 shortbow 8 arrows (44, 10, D:7) an arrow (44, 11, D:7) an arrow (44, 23, D:7) a +0 club (45, 10, D:7) an arrow (50, 5, D:7) a +0 giant club (51, 28, D:7) 22 stones (55, 5, D:7) 21 stones (59, 13, D:7) 17 stones (60, -11, D:7) 26 sling bullets (60, -9, D:7) a +1 leather armour of poison resistance (60, 2, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin (18, 3, D:8) a +0 shortbow 6 arrows (19, 25, D:8) 6 tomahawks (19, 27, D:8) a +0 plate armour a +0 long sword (20, 3, D:8) 11 stones (21, 2, D:8) an arrow (22, 1, D:8) 2 arrows (23, -1, D:8) a +0 buckler (23, 2, D:8) an arrow (32, 20, D:8) a +0 war axe a +0 plate armour (33, 6, D:8) a +0 short sword (33, 33, D:8) a +0 whip (34, 9, D:8) a +0 dagger a +0 robe (35, 16, D:8) a +1 scale mail of poison resistance (36, 13, D:8) a +0 spear (36, 14, D:8) a scroll of random uselessness (36, 16, D:8) a +0 chain mail of cold resistance (36, 17, D:8) 3 scrolls of immolation Level 9 of the Dungeon [Shop] Axasol's Weapon Shop a +0 shortbow (36 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) the +6 dagger of the Ghost {freeze, Dex+4} (588 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +2 dagger of speed (216 gold) a +0 short sword (36 gold) the +1 hand axe "Xeilam" {chop, rPois rF+ Dex+2} (382 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It protects you from poison. a +0 spear (36 gold) 27 bolts (64 gold) a +0 falchion (36 gold) (0, 0, D:9) a +0 giant club (1, -29, D:9) a +0 dagger of venom a +0 robe a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 trident a +0 ring mail (9, -53, D:9) a +0 hand axe a +0 whip (9, -41, D:9) a +0 trident (9, -25, D:9) 7 javelins (10, -32, D:9) a +0 ring mail of magic resistance (11, -53, D:9) a +0 flail a +0 chain mail (12, -53, D:9) a +0 pair of boots (15, -54, D:9) 10 stones (18, -32, D:9) a +0 giant club a +0 troll leather armour (23, -47, D:9) a +0 hunting sling (24, -11, D:9) a +0 ring mail (27, 0, D:9) a +0 shortbow 21 arrows (28, -48, D:9) a +0 ring mail (29, 0, D:9) an arrow (30, 0, D:9) an arrow (33, -18, D:9) a +0 short sword a +0 plate armour (34, -37, D:9) a +0 flail a +0 leather armour (34, -27, D:9) a +0 hand axe a +0 leather armour a cursed -3 hand axe (34, -19, D:9) a +0 halberd a +0 plate armour (35, -20, D:9) a +0 trident a +0 leather armour (36, -34, D:9) a cursed -2 dagger (36, -21, D:9) a +0 hand axe a +0 flail a +0 flail a +0 leather armour (37, -33, D:9) a +0 trident a +0 leather armour (45, -50, D:9) a cursed -3 giant club (48, -39, D:9) a poisoned needle (48, -37, D:9) a poisoned needle (49, -40, D:9) a poisoned needle (49, -35, D:9) a poisoned needle (50, -41, D:9) a poisoned needle (50, -40, D:9) a poisoned needle (50, -39, D:9) a poisoned needle (51, -39, D:9) 3 poisoned needles a +0 dagger (51, -38, D:9) a poisoned needle (53, -42, D:9) a +0 blowgun 3 poisoned needles (53, -34, D:9) 23 arrows (54, -33, D:9) 22 bolts (65, -17, D:9) a potion of lignification Level 10 of the Dungeon (2, 18, D:10) a scroll of random uselessness (3, 3, D:10) a +0 giant club a +0 dagger a +0 robe (6, -5, D:10) a +0 dagger a +0 robe (6, 0, D:10) a +0 flail a +0 chain mail a +0 shortbow 25 arrows a potion of degeneration (7, -5, D:10) a +0 club a cursed +0 leather armour (8, 23, D:10) a phantom mirror (14, -8, D:10) a +0 war axe a +2 chain mail of poison resistance (20, 0, D:10) a +0 scale mail (21, 0, D:10) a +0 club (21, 1, D:10) a cursed +0 trident (24, -2, D:10) a +0 leather armour (25, -2, D:10) a +1 mace of holy wrath a cursed +0 leather armour (26, -2, D:10) a +0 hand axe a +0 ring mail (31, 0, D:10) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (33, -18, D:10) a +0 falchion (33, -1, D:10) a scroll of immolation (34, 8, D:10) 15 stones (48, -4, D:10) the +6 scale mail "Orakeati" {rC+ Str+4} It affects your strength (+4). It protects you from cold. (49, 13, D:10) a +0 scale mail (55, -18, D:10) 21 arrows Level 11 of the Dungeon (0, 0, D:11) 19 stones (1, -27, D:11) a +0 scale mail (7, -31, D:11) a potion of degeneration (7, 15, D:11) a wand of random effects (23/48) (9, -27, D:11) a +0 shortbow 22 arrows (10, -27, D:11) a +0 shortbow 10 arrows (11, -27, D:11) 2 potions of ambrosia a +0 shortbow 15 arrows (12, -27, D:11) a +0 shortbow 9 arrows (14, -27, D:11) a +0 plate armour (14, -1, D:11) a +0 giant spiked club (17, -17, D:11) a book of Necromancy (18, -17, D:11) a book of Maledictions (19, -17, D:11) a wand of paralysis (13/24) (20, -17, D:11) a wand of enslavement (10/24) (22, -16, D:11) a +0 dagger a +0 robe (22, -4, D:11) a -5 ring of strength (23, -15, D:11) a stone a +0 dagger a +0 robe (23, -14, D:11) a cursed -3 dagger a +0 robe a +0 giant spiked club a cursed +0 dagger a +0 leather armour a +0 dagger a +0 robe (23, -13, D:11) a +0 mace a +0 leather armour (24, -13, D:11) 19 stones a +0 war axe (24, -8, D:11) 16 arrows (24, -3, D:11) a +0 hunting sling (26, -8, D:11) a scroll of immolation (26, -5, D:11) a cursed -2 robe (26, -3, D:11) 17 arrows (26, 0, D:11) a +0 scale mail (26, 16, D:11) a +0 falchion (27, -26, D:11) 13 stones (29, -16, D:11) a wand of iceblast (0/15) (31, -19, D:11) a +0 ring mail a +0 dagger a +0 robe (31, -4, D:11) 17 stones (32, -19, D:11) a +0 vampiric trident a cursed -2 dagger a +0 leather armour (33, 12, D:11) a +0 chain mail (50, -27, D:11) a +2 whip of venom a +0 leather armour (50, -26, D:11) a +0 dagger a +0 ring mail a cursed -3 dagger a +0 robe (56, -7, D:11) 3 curare-tipped needles a +2 short sword of draining a +0 blowgun (58, -7, D:11) 2 curare-tipped needles (59, -9, D:11) 2 curare-tipped needles (59, -8, D:11) a curare-tipped needle Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +1 vampiric dagger (1, 0, D:12) a +0 short sword a +0 leather armour (9, -6, D:12) the +0 robe of Yshroesa {rN++} It greatly protects you from negative energy. (9, 1, D:12) a +0 long sword (10, 15, D:12) 26 arrows (11, 4, D:12) a +0 robe a +0 dagger (12, 3, D:12) a +0 leather armour a +0 club (13, 2, D:12) a +0 robe a +0 dagger (14, -2, D:12) a +0 short sword (15, -3, D:12) a crystal ball of energy a +0 leather armour a +1 hand axe of electrocution (16, -2, D:12) a +2 scale mail of cold resistance a +0 club (16, 8, D:12) a +0 war axe a +0 plate armour (20, 31, D:12) 3 tomahawks of dispersal (23, 20, D:12) a +0 quarterstaff (23, 21, D:12) a +0 whip (28, 27, D:12) a +0 flail a +0 club (28, 28, D:12) a +0 club a +0 ring mail (28, 29, D:12) a +0 flail of protection a +1 spear of venom a +0 ring mail (29, 17, D:12) a +2 buckler (29, 21, D:12) a +0 troll leather armour (29, 29, D:12) a +0 spear (32, 29, D:12) a scroll of amnesia (32, 34, D:12) a +0 long sword of venom (34, 0, D:12) a +0 leather armour a +0 hand axe (34, 1, D:12) a +0 mace (34, 2, D:12) a +0 robe a +0 dagger a +3 mace (35, 15, D:12) 18 stones (36, -2, D:12) a +0 club a +0 ring mail (43, 5, D:12) a book of Misfortune (43, 6, D:12) a book of Minor Magic (49, -7, D:12) a +2 scimitar of flaming (unseen) (51, 3, D:12) a +0 robe (53, -4, D:12) a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a +0 mace a +0 plate armour a cursed -3 club (1, 0, D:13) a +0 flail a +0 war axe a +0 leather armour (2, 0, D:13) a +0 mace (4, 8, D:13) a +0 chain mail (13, -3, D:13) 19 stones (17, 11, D:13) the +8 arbalest "Inotoysch" {venom, rElec rF+++ Int-4} It poisons the ammo it fires. It affects your intelligence (-4). It renders you almost immune to fire. It insulates you from electricity. (30, 13, D:13) a +0 dagger (31, 13, D:13) a +0 leather armour (32, 13, D:13) a +0 troll leather armour (33, 13, D:13) a +0 chain mail a +0 dire flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of lightning (0/15) (1, 0, Lair:1) a wand of lightning (0/15) (6, -26, Lair:1) 21 stones (6, -25, Lair:1) a scroll of noise (19, -22, Lair:1) a scroll of immolation (20, -9, Lair:1) 21 sling bullets (29, -40, Lair:1) the +1 falchion "Tillulo" {venom, Str+2 Int+4} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+4). (29, -38, Lair:1) a +2 amulet of reflection (29, -37, Lair:1) a scroll of enchant weapon (29, -36, Lair:1) a wand of flame (12/48) (29, -35, Lair:1) a potion of cure mutation (29, -33, Lair:1) a book of Clouds (30, -40, Lair:1) a +3 hand axe (30, -38, Lair:1) an uncursed ring of stealth (30, -36, Lair:1) a wand of random effects (21/48) (30, -35, Lair:1) 2 potions of magic (30, -33, Lair:1) the Handbook of Dislocated Venom Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Blink Translocation 2 e - Dispersal Translocation 6 f - Disjunction Translocation 8 (31, -40, Lair:1) a cursed -3 spear (31, -38, Lair:1) an uncursed ring of resist corrosion (31, -36, Lair:1) a wand of enslavement (4/24) (31, -35, Lair:1) 3 potions of brilliance (32, -40, Lair:1) the cursed +1 great sword "Doxkothu" {slice, Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. (32, -38, Lair:1) an uncursed amulet of guardian spirit (32, -36, Lair:1) a wand of paralysis (11/24) (32, -35, Lair:1) a potion of cancellation (33, -40, Lair:1) a +3 demon blade of draining (33, -38, Lair:1) the ring "Ruryser" {*Corrode rPois rC+ Int+4 Stlth+} [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. (33, -36, Lair:1) a wand of iceblast (11/15) (34, -38, Lair:1) an uncursed amulet of magic regeneration (34, -14, Lair:1) a +0 dagger (35, -38, Lair:1) an uncursed amulet of regeneration (41, -37, Lair:1) a +0 robe (41, -26, Lair:1) a +0 trident (53, -16, Lair:1) 23 arrows Level 2 of the Lair of Beasts (0, 6, Lair:2) a +0 cloak (2, 15, Lair:2) a +0 leather armour (10, -30, Lair:2) a +1 helmet (13, -6, Lair:2) a +0 mace (26, -10, Lair:2) a +0 pair of boots (32, 13, Lair:2) 22 stones (56, -12, Lair:2) a cursed -2 centaur barding Level 3 of the Lair of Beasts (3, 3, Lair:3) a +0 ring mail (3, 29, Lair:3) a +2 great sword of draining a +0 chain mail (5, 33, Lair:3) 18 arrows (7, -12, Lair:3) 19 stones (10, 6, Lair:3) a potion of lignification (10, 23, Lair:3) 23 stones (23, 8, Lair:3) a +0 spear (34, 21, Lair:3) 21 stones (37, -17, Lair:3) a +0 chain mail (39, -13, Lair:3) a +4 triple sword of flaming (41, -6, Lair:3) a +0 hunting sling (45, -16, Lair:3) 17 sling bullets (56, 46, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (13, 24, Lair:4) a +0 blowgun (14, 4, Lair:4) a +0 ring mail (16, 19, Lair:4) 28 stones (26, 34, Lair:4) a +0 plate armour (37, 24, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed -2 hunting sling (0, 8, Lair:5) 15 gold pieces (2, -1, Lair:5) a crocodile corpse (24, -5, Lair:5) an elephant corpse (24, -4, Lair:5) a +0 ring mail (25, -8, Lair:5) a wand of digging (3/24) (28, -4, Lair:5) an elephant corpse (29, -4, Lair:5) the +1 hat "Ezuzoc" {rF++ rC+ rN+ Int-4} It affects your intelligence (-4). It greatly protects you from fire. It protects you from cold. It protects you from negative energy. (43, -1, Lair:5) a potion of lignification (43, 5, Lair:5) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (44, 2, Lair:5) 7 poisoned javelins (47, 1, Lair:5) a rime drake corpse (skeletalised by now) (53, 7, Lair:5) a +0 robe (58, -4, Lair:5) a black mamba corpse (skeletalised by now) (59, -4, Lair:5) a +0 dagger