Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 ring mail (2, -6, D:1) a +0 club (5, 24, D:1) a stone (10, 4, D:1) a +0 hand axe (18, 26, D:1) 19 stones (22, 5, D:1) a +0 club (22, 7, D:1) a +0 club (29, 26, D:1) 18 stones (31, 13, D:1) a +0 leather armour (36, -1, D:1) 8 stones (39, 4, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 10 stones (2, 2, D:2) a stone (4, 2, D:2) a stone (7, 37, D:2) a +0 scale mail (10, 25, D:2) a +0 ring mail (13, 19, D:2) 13 arrows (20, 16, D:2) a stone (21, 18, D:2) 2 stones (21, 20, D:2) a stone (29, 40, D:2) a +0 dagger of venom (30, 26, D:2) a +0 ring mail (31, 33, D:2) a +0 short sword (33, 34, D:2) 2 stones (33, 37, D:2) a stone (36, 8, D:2) a +2 vampiric dagger (40, 5, D:2) a +0 dagger of venom (40, 11, D:2) a cursed -1 mace (42, 32, D:2) a +0 club (51, 14, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, 8, D:3) a +0 robe (8, 3, D:3) a +0 buckler (16, -22, D:3) a +0 hand axe (16, -14, D:3) a +0 ring mail (16, 38, D:3) a +0 robe (26, -7, D:3) a +0 club (28, 34, D:3) a cursed -3 dagger a +0 hunting sling 20 stones (38, -16, D:3) a +0 buckler (44, -10, D:3) a +0 dagger (46, -10, D:3) a +0 dagger (48, 0, D:3) a +0 war axe (48, 4, D:3) 17 stones (48, 21, D:3) a +0 club (49, -17, D:3) a tomahawk (50, -18, D:3) a tomahawk (53, -21, D:3) a +0 mace a +0 leather armour (53, -20, D:3) a +0 dagger a +0 robe (53, 26, D:3) 6 poisoned needles Level 4 of the Dungeon [Shop] Meimo's Antique Weapon Shop the +2 trident of Pirre {freeze, Int+3} (888 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 flail (105 gold) a +0 long sword (105 gold) a +0 hunting sling (45 gold) a +1 hand crossbow of freezing (399 gold) a +2 falchion of electrocution (585 gold) a +5 shortbow of freezing (972 gold) a +0 club (30 gold) the +10 hand crossbow of Embarrassment {elec, +Inv MR+ Str+3 Int+6} (2916 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 vampiric hand axe (330 gold) a +0 long sword of holy wrath (249 gold) (0, 0, D:4) a +0 leather armour a scroll of noise (16, 30, D:4) a +0 dagger (16, 31, D:4) 16 bolts (25, 28, D:4) a scroll of random uselessness (30, -11, D:4) a scroll of random uselessness (40, -6, D:4) a +0 hunting sling (40, 3, D:4) a +0 leather armour (40, 15, D:4) a +0 scale mail (51, 22, D:4) a +0 robe (51, 29, D:4) 16 stones Level 5 of the Dungeon (5, -1, D:5) 26 sling bullets (7, -11, D:5) 10 stones (10, 45, D:5) a +0 robe (12, 11, D:5) a +0 flail (13, 10, D:5) a +0 dagger a +0 scale mail (14, 41, D:5) 4 curare-tipped needles (15, 10, D:5) a +2 short sword of holy wrath a +0 robe (15, 12, D:5) a +2 dagger of electrocution a +0 robe (20, -4, D:5) 23 stones (26, 21, D:5) a +0 shortbow 19 arrows (28, 20, D:5) 12 stones (34, 18, D:5) a +0 quarterstaff (36, 21, D:5) 19 bolts (38, 12, D:5) 20 stones (52, 33, D:5) a +0 war axe a +0 leather armour a cursed -3 club a +0 leather armour (53, 32, D:5) a +3 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (0, 1, D:6) a +0 short sword (2, -1, D:6) a +0 ring mail (3, -12, D:6) a +0 hand axe (7, -8, D:6) a cursed -1 whip a +1 helmet (19, -20, D:6) a +0 rapier (19, -4, D:6) 3 potions of lignification (28, -5, D:6) 25 stones (31, 13, D:6) 23 stones (42, -14, D:6) 18 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 flail of holy wrath (0, 2, D:7) a +0 whip a cursed -1 leather armour (1, 0, D:7) a +0 hand axe a +0 leather armour (1, 1, D:7) a +0 club (2, 2, D:7) a +0 flail a +0 leather armour (8, -11, D:7) 15 sling bullets (11, -24, D:7) a +0 giant club (11, 10, D:7) a +0 war axe (11, 11, D:7) 17 bolts (14, -20, D:7) 18 stones (19, -23, D:7) a +0 shield (20, -18, D:7) a +0 short sword 16 arrows (21, 0, D:7) a +0 chain mail (25, -27, D:7) a +0 shortbow an arrow (26, -24, D:7) an arrow (27, -23, D:7) an arrow (28, -24, D:7) an arrow (28, -6, D:7) a +0 giant club a throwing net (31, -29, D:7) a +0 club (31, -27, D:7) a +0 short sword a +0 scale mail (32, -28, D:7) a +0 short sword (32, -27, D:7) a +0 dagger a +0 robe (34, -13, D:7) 7 stones (38, -12, D:7) 23 arrows (38, 2, D:7) a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (44, -24, D:7) a +0 fustibalus (47, -29, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (6, -51, D:8) 19 arrows (9, -45, D:8) a +0 spear (9, -40, D:8) 19 bolts (10, -47, D:8) a throwing net (10, -46, D:8) a +0 club a +0 robe a +0 halberd (11, -45, D:8) a +2 spear of piercing (40, -16, D:8) a +0 dagger a +0 robe (40, -8, D:8) an arrow (41, -17, D:8) a +0 hand axe (42, -7, D:8) a +0 shortbow 12 arrows (47, -9, D:8) a +2 short sword of freezing (55, -43, D:8) a +0 hand axe (57, -1, D:8) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 ring mail (57, 1, D:8) a sling bullet (59, -7, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (3, 3, D:9) a +4 dagger of chaos a +2 robe of magic resistance (23, -13, D:9) a +0 long sword