Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 1, D:1) 3 needles of frenzy (26, -2, D:1) 6 javelins (30, 26, D:1) 16 stones a +0 scale mail (37, -9, D:1) a +0 whip (40, 12, D:1) a +0 club (40, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 24 stones (4, -9, D:2) a +0 spear (9, 20, D:2) 20 poisoned needles (20, -1, D:2) a +0 spear a +0 flail a +0 halberd 11 stones a +0 flail (20, 1, D:2) a stone (20, 2, D:2) a stone (34, 16, D:2) a +0 dagger (34, 37, D:2) a +0 club (41, -2, D:2) a +0 ring mail (43, 13, D:2) 17 sling bullets (51, 17, D:2) a +0 club (53, -2, D:2) a +0 dagger (53, 17, D:2) a +0 short sword a stone (58, 17, D:2) 14 stones (60, 10, D:2) 19 arrows (67, 25, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 24, D:3) a +0 short sword (15, 7, D:3) a +0 leather armour (16, 25, D:3) a cursed +0 club a +0 leather armour a +0 whip (17, 25, D:3) a +1 hand axe of freezing a +0 leather armour (29, 4, D:3) 8 poisoned needles (35, 7, D:3) 20 arrows (56, 21, D:3) a +0 dagger (59, 7, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 13 arrows (3, -14, D:4) a +0 quarterstaff (5, -9, D:4) a +0 flail a +0 ring mail a +0 hand axe (10, -8, D:4) 21 stones (18, 20, D:4) 6 large rocks (21, -28, D:4) a +0 ring mail (25, -4, D:4) a +0 scale mail (31, -12, D:4) a +0 helmet (32, 19, D:4) a +0 robe (36, -8, D:4) 23 stones (39, 10, D:4) 18 arrows (42, -30, D:4) a potion of degeneration a -1 dagger (43, -30, D:4) a +0 scale mail (54, -14, D:4) 20 poisoned needles (55, -17, D:4) 18 sling bullets Level 5 of the Dungeon [Shop] Ymeado's Jewellery Shop an uncursed ring of protection from fire (350 gold) a cursed ring of loudness (63 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of stealth (245 gold) an uncursed ring of fire (350 gold) an uncursed amulet of the gourmand (420 gold) a +4 amulet of reflection (378 gold) an uncursed ring of stealth (245 gold) a +4 ring of intelligence (378 gold) (3, 10, D:5) a +0 leather armour (3, 17, D:5) 16 bolts (4, -3, D:5) a +0 war axe (14, -3, D:5) 30 stones (15, -6, D:5) a +0 flail (16, -6, D:5) a +0 flail a +0 whip (18, -6, D:5) a throwing net (18, 13, D:5) a +0 plate armour (21, 3, D:5) a +0 scale mail (25, 0, D:5) a +0 short sword (31, -12, D:5) 21 arrows (33, -8, D:5) 11 sling bullets (35, 10, D:5) a +0 helmet (38, 4, D:5) 27 arrows (48, 17, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 28 stones (1, 0, D:6) 30 stones (1, 2, D:6) a +0 robe (2, 1, D:6) a scroll of vulnerability (3, -3, D:6) a +0 buckler (4, 0, D:6) a +0 flail (4, 1, D:6) a +0 spear (6, -32, D:6) a +0 scale mail (10, -38, D:6) 18 stones (13, -36, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (13, -35, D:6) a +0 robe a +0 dagger (18, -26, D:6) a +0 robe (22, -37, D:6) 27 stones (22, -27, D:6) a +0 ring mail (23, -37, D:6) a +0 dagger a cursed +0 robe (24, -39, D:6) a +0 robe a +0 dagger of draining (24, -37, D:6) a +0 robe a +0 dagger (27, -32, D:6) a +0 dagger a +0 robe (41, -40, D:6) a -1 dagger (41, -39, D:6) a -1 falchion Level 7 of the Dungeon (9, -16, D:7) a +0 spear (10, -15, D:7) a +0 club a cursed -2 shortbow 24 arrows (10, -14, D:7) a +0 spear (11, -14, D:7) a +0 halberd (13, -1, D:7) a +0 falchion (27, -16, D:7) a +0 club (30, -17, D:7) a cursed +0 leather armour (30, -13, D:7) a +0 battleaxe (30, 3, D:7) a +0 leather armour (34, 5, D:7) 7 sling bullets (38, -22, D:7) a +0 robe a cursed +0 dagger (38, -21, D:7) a +0 robe a +0 great sword (39, -12, D:7) a cursed +0 robe a +3 spear of freezing (41, -19, D:7) a +0 robe a cursed +0 great sword (42, -24, D:7) 28 stones (42, -19, D:7) a +0 robe a +0 flail (47, -2, D:7) 24 stones (49, 2, D:7) a +0 shortbow 10 arrows (50, 5, D:7) a +0 spear (56, -12, D:7) 30 stones (61, -6, D:7) a +0 large shield Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 21 arrows (2, 3, D:8) an arrow (3, 4, D:8) an arrow (11, 14, D:8) a +0 scale mail (14, 17, D:8) 17 arrows (19, -4, D:8) 2 arrows (21, -8, D:8) 21 stones (21, -4, D:8) the +1 leather armour of Summer {rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. (24, 20, D:8) 22 arrows (25, -6, D:8) an arrow (26, -11, D:8) an arrow (26, -10, D:8) an arrow (26, -7, D:8) a +0 shortbow 12 arrows (26, -6, D:8) an arrow (28, 12, D:8) a +1 whip of freezing a +0 robe a +0 dagger a +0 leather armour a cursed +0 animal skin (29, 13, D:8) a +0 giant club (29, 14, D:8) a +0 dagger a +0 robe 41 stones a +4 ring mail (29, 15, D:8) a +0 short sword a +0 leather armour (32, 38, D:8) a +0 hand axe (33, 37, D:8) a +0 troll leather armour (38, -21, D:8) an arrow (38, 30, D:8) a +0 rapier (39, -20, D:8) a +0 shortbow 9 arrows (39, -19, D:8) a +0 shortbow 9 arrows (40, -18, D:8) 2 arrows (43, -19, D:8) 27 stones (44, 17, D:8) a -2 ring of evasion an uncursed ring of teleportation (60, 0, D:8) a +0 short sword (63, -3, D:8) 18 stones Level 9 of the Dungeon (10, 9, D:9) 9 sling bullets (19, 51, D:9) 17 stones (21, 22, D:9) a +0 club (32, 15, D:9) 22 stones (36, 32, D:9) a +0 leather armour a +0 club (39, 22, D:9) a +0 dagger a +0 robe (39, 24, D:9) a +0 short sword a +0 flail a +0 scale mail (40, 1, D:9) a cursed -2 dagger (44, 29, D:9) a +0 shortbow (44, 31, D:9) 14 poisoned needles (49, 2, D:9) a +0 shortbow (56, 12, D:9) 12 sling bullets (63, 43, D:9) 24 stones Level 10 of the Dungeon [Shop] Falaps's Magic Scroll Emporium a scroll of recharging (152 gold) a scroll of summoning (152 gold) a scroll of fog (32 gold) a scroll of torment (120 gold) a scroll of amnesia (56 gold) 2 scrolls of noise (32 gold) a scroll of amnesia (56 gold) (0, 0, D:10) a +0 war axe (0, 4, D:10) a +0 scale mail (2, 27, D:10) the +1 robe "Uwkixac" {Str+6} It affects your strength (+6). (3, 9, D:10) 17 stones (3, 25, D:10) 22 stones (9, -8, D:10) a stone (10, -14, D:10) 2 stones a +0 club (10, -12, D:10) a stone (10, -11, D:10) a stone (10, 16, D:10) 2 tomahawks of dispersal (10, 17, D:10) a +0 giant club (10, 21, D:10) a +2 chain mail of cold resistance (12, -15, D:10) a +0 shield (14, 28, D:10) 26 stones (14, 29, D:10) an uncursed amulet of the gourmand (15, 1, D:10) a +0 leather armour (16, 32, D:10) an uncursed staff of earth (18, 29, D:10) a +0 giant club (20, 20, D:10) a +0 short sword 13 stones (26, -9, D:10) a +3 great mace (27, -12, D:10) a +0 short sword (43, 14, D:10) a +0 mace (43, 15, D:10) a +0 chain mail a +0 trident (43, 16, D:10) a +0 leather armour a +0 dagger (44, 14, D:10) a +0 robe a +0 dagger (44, 16, D:10) a +0 ring mail a +0 mace (44, 17, D:10) a +0 club a +0 falchion a +0 dagger a +0 robe a +0 hand axe (44, 18, D:10) a +0 whip (45, 13, D:10) a +0 plate armour a +0 hand axe (45, 14, D:10) a +0 robe a +0 dagger (46, 13, D:10) a wand of random effects (0/48) (46, 19, D:10) 21 sling bullets (50, 16, D:10) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 scale mail a +2 whip of venom a +2 robe of cold resistance a +0 dagger a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (2, 3, D:11) a +0 dire flail a +0 giant spiked club (5, -13, D:11) a +0 troll leather armour (6, -28, D:11) a +0 dagger (6, -3, D:11) a +0 pair of gloves (16, -15, D:11) 16 stones (19, -6, D:11) a +0 plate armour a +0 trident (19, -5, D:11) a +0 leather armour a +0 hand axe (20, -8, D:11) a +0 chain mail (20, -6, D:11) a +0 robe a +2 dagger of electrocution (21, 11, D:11) 15 stones (32, -35, D:11) a +0 short sword (32, -31, D:11) a +0 club a +0 robe a +0 dagger (32, -30, D:11) a +0 chain mail a +0 hand axe (33, -28, D:11) a +0 robe a +0 dagger (36, -26, D:11) 22 arrows (48, -12, D:11) a +0 ring mail (50, -21, D:11) 20 arrows (51, -35, D:11) 17 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a +0 robe (4, 5, D:12) 19 stones (17, 6, D:12) a +0 leather armour a +0 flail of protection (18, -4, D:12) a +0 rapier (31, -15, D:12) a +0 war axe (35, 21, D:12) a +0 ring mail (39, 6, D:12) a +0 club (43, -4, D:12) a +0 giant club (44, -4, D:12) a +0 giant club a +0 giant spiked club (45, 12, D:12) a +2 dagger of draining (45, 13, D:12) a +0 plate armour a +0 long sword (58, 2, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (4, -5, D:13) a +0 short sword a +0 chain mail (5, -5, D:13) a +0 long sword a +0 plate armour a +0 shield a +3 bardiche a +0 plate armour a +0 great mace a +0 plate armour (6, -6, D:13) 3 javelins of penetration (6, -5, D:13) a +1 long sword of holy wrath a +0 chain mail (7, -6, D:13) a +2 long sword of holy wrath a +0 ring mail (10, -14, D:13) 8 stones (15, -12, D:13) 8 stones (16, -38, D:13) an arrow (16, -35, D:13) an arrow (17, -36, D:13) an arrow (18, -39, D:13) 2 arrows (18, -38, D:13) 14 arrows a +0 shortbow (19, -40, D:13) 10 arrows a +2 shortbow of velocity (19, -39, D:13) 16 arrows a +0 shortbow (20, -40, D:13) 14 arrows a +0 shortbow (21, -40, D:13) 19 arrows a +1 shortbow of freezing (24, -7, D:13) 2 large rocks (24, -5, D:13) a large rock (25, -2, D:13) 2 large rocks (28, 2, D:13) a +0 shortbow 11 arrows a potion of lignification (29, 2, D:13) a +0 quarterstaff (29, 4, D:13) 2 arrows (30, 5, D:13) a +5 great sword a cursed +0 robe (31, -36, D:13) 18 stones (31, 4, D:13) a cursed +3 battleaxe a cursed +0 robe (31, 5, D:13) 2 stones (31, 6, D:13) an arrow (31, 7, D:13) an arrow a +0 trident 25 stones a +0 robe (32, -20, D:13) an arrow (35, -20, D:13) a +0 shortbow 6 arrows (36, -32, D:13) the +1 lajatang of the Key {venom, MP+9 Stlth+} It poisons the flesh of those it strikes. It affects your magic capacity (+9). It makes you more stealthy. (47, 0, D:13) 15 stones (52, -4, D:13) a stone (54, -7, D:13) a +4 whip (55, -6, D:13) a +0 dagger a +0 robe (55, -4, D:13) a cursed +0 dire flail a +0 giant club (55, -3, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (1, 15, D:14) a cursed -3 dagger a +0 robe (5, -10, D:14) a +0 short sword (5, -9, D:14) 23 stones (19, 4, D:14) a +0 robe (22, -10, D:14) a +0 spear (22, 11, D:14) a +0 leather armour (23, -4, D:14) a +0 shortbow 26 arrows (24, 18, D:14) a cursed -1 great sword a +0 ring mail (25, -3, D:14) an arrow (27, -2, D:14) an arrow (27, 5, D:14) a +0 shortbow 10 arrows (27, 6, D:14) an arrow (27, 7, D:14) an arrow (27, 8, D:14) an arrow (27, 9, D:14) an arrow (27, 10, D:14) 2 arrows (27, 11, D:14) an arrow (43, 9, D:14) a +0 robe (51, 11, D:14) 19 arrows (60, 13, D:14) a +0 war axe Level 15 of the Dungeon (0, 18, D:15) 31 sling bullets (4, 20, D:15) a +0 giant club (5, 19, D:15) a +0 giant club a +0 great mace a +0 giant club a +0 giant club a cursed -1 giant club a +0 giant club a +0 halberd a +0 robe (5, 26, D:15) 16 stones (6, 19, D:15) a +0 giant club (7, 19, D:15) a +0 giant club a +0 giant spiked club (8, 19, D:15) a +1 dagger of freezing (10, -11, D:15) a +0 mace (12, 42, D:15) a large rock (13, 8, D:15) a +1 dagger of venom a +0 leather armour (13, 42, D:15) a large rock (14, 18, D:15) a +0 dagger a cursed +0 scale mail (15, 42, D:15) a large rock (17, 43, D:15) 2 large rocks (20, 15, D:15) 13 arrows (21, 37, D:15) 23 bolts (27, 10, D:15) a +0 robe a +0 dire flail a +0 dire flail (28, 9, D:15) a +0 dire flail a +0 ring mail (32, 12, D:15) a cursed -1 glaive a +0 leather armour (32, 13, D:15) a +2 longbow of velocity (33, 11, D:15) a +0 halberd a +0 robe (36, 22, D:15) 9 bolts (36, 39, D:15) a +0 leather armour (40, 42, D:15) a +0 great sword (44, 4, D:15) a throwing net (47, 36, D:15) a +0 short sword (57, 7, D:15) a +0 war axe (63, 31, D:15) +0 steam dragon scales (63, 32, D:15) a +0 long sword a +0 robe (63, 33, D:15) a +0 war axe a +0 robe (63, 36, D:15) a +3 great sword a +0 robe (65, 14, D:15) a +0 fustibalus the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) an uncursed ring of positive energy (0, 1, Orc:1) a wand of disintegration (8/24) (1, 1, Orc:1) a wand of flame (9/48) (4, -8, Orc:1) a +0 mace (4, -7, Orc:1) a +0 falchion (4, -3, Orc:1) a +0 troll leather armour a +0 troll leather armour a +0 plate armour a +0 long sword (4, -2, Orc:1) a +0 robe a +0 spear a +0 troll leather armour a +0 giant club a +0 giant spiked club a +0 giant club (4, 0, Orc:1) a +0 chain mail a cursed -2 war axe (4, 1, Orc:1) a +2 robe of magic resistance a cursed -2 dagger a +0 giant spiked club (4, 2, Orc:1) a +0 dagger 3 tomahawks (5, -8, Orc:1) a +0 ring mail a +0 mace (5, -7, Orc:1) a +0 chain mail a +2 halberd (5, -6, Orc:1) a +1 long sword of freezing (5, -4, Orc:1) a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club a +0 giant spiked club (5, -3, Orc:1) a +0 robe a +0 dagger (5, 0, Orc:1) a tomahawk (6, -8, Orc:1) a +0 ring mail a +0 club (6, -7, Orc:1) a +0 robe a +0 leather armour a +0 club a +0 dagger of holy wrath a +2 vampiric whip a +0 battleaxe a +0 plate armour a +0 mace (6, -6, Orc:1) a +0 robe a +0 dagger (6, -4, Orc:1) a +0 giant spiked club a +0 giant club (6, -3, Orc:1) a +0 battleaxe a +0 chain mail 29 gold pieces a +0 giant spiked club a +0 giant club a cursed -2 giant club a +0 giant spiked club a +0 giant club (7, -7, Orc:1) a +0 scale mail a +0 war axe (7, -5, Orc:1) a cursed -3 giant spiked club (7, -4, Orc:1) a +0 giant club (7, -3, Orc:1) a +0 giant spiked club (9, -4, Orc:1) a +0 chain mail a +0 battleaxe (9, -3, Orc:1) a cursed -2 leather armour a +0 club (10, -3, Orc:1) a tomahawk a cursed -2 dagger (11, -3, Orc:1) a +0 robe a +0 dagger (11, -2, Orc:1) a tomahawk (11, 23, Orc:1) a +0 robe a +0 dagger a +0 mace a +0 ring mail a +0 trident (11, 24, Orc:1) a cursed -3 giant club a +0 hand axe a +0 long sword 2 tomahawks a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail a +0 flail (12, -2, Orc:1) a tomahawk (12, 21, Orc:1) a +0 troll leather armour (unseen) (12, 22, Orc:1) 2 tomahawks (12, 25, Orc:1) a tomahawk (14, 0, Orc:1) a +0 leather armour a +0 hand axe (16, 29, Orc:1) a cursed -3 whip (16, 30, Orc:1) a +2 short sword of draining a +0 robe a +0 dagger (17, 30, Orc:1) a +0 mace (18, 6, Orc:1) a +1 plate armour (19, 6, Orc:1) a +0 leather armour (20, 6, Orc:1) a +1 robe of magic resistance a +0 dagger a +0 hand axe (22, 8, Orc:1) a large rock (24, 6, Orc:1) a large rock (25, 6, Orc:1) a large rock (28, 6, Orc:1) 2 large rocks (28, 12, Orc:1) a tomahawk (28, 16, Orc:1) a +0 giant club (28, 17, Orc:1) a +0 flail a +0 club (29, 15, Orc:1) a +0 short sword a +0 plate armour a +0 mace 4 tomahawks (29, 18, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Sebbiex's Antique Weapon Shoppe a +0 quarterstaff (132 gold) a +2 scimitar of slicing (594 gold) a +0 hunting sling (49 gold) a +2 shortbow of freezing (574 gold) a +0 giant club (56 gold) a +3 short sword of electrocution (808 gold) a +2 vampiric trident (742 gold) a +0 flail (115 gold) a +0 morningstar (132 gold) a +0 hand axe of freezing (244 gold) a +0 hunting sling of flaming (155 gold) [Shop] Pozuts's Book Emporium a book of Air (525 gold) a book of Party Tricks (750 gold) a Necronomicon (1656 gold) a book of Fire (975 gold) a book of Burglary (1125 gold) a book of Changes (375 gold) a manual of Armour (1656 gold) a book of the Dragon (1350 gold) a book of Clouds (675 gold) a book of Air (525 gold) a book of Enchantments (750 gold) [Shop] Ixtaperauh's Distillery a potion of lignification (36 gold) a potion of flight (36 gold) a potion of agility (48 gold) 2 potions of might (96 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of agility (48 gold) a potion of flight (36 gold) [Shop] Mofie's Antique Armour Emporium a +0 robe (18 gold) a +0 helmet (121 gold) the +1 robe of the Old World {*Drain rPois Dex+10 SInv} (985 gold) It affects your dexterity (+10). It protects you from poison. It lets you see invisible. It causes draining when unequipped. a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 chain mail of cold resistance (310 gold) [Shop] Jiskugoh's General Store a +0 arbalest (63 gold) a +3 hand axe of venom (288 gold) 14 stones (19 gold) a +0 ring mail (56 gold) 18 stones (25 gold) a +0 scale mail (56 gold) an uncursed ring of protection from magic (350 gold) a +0 leather armour (28 gold) a +0 arbalest (63 gold) 17 stones (23 gold) [Shop] Hakkufeph's Antique Armour Boutique a +0 scale mail (100 gold) a +0 leather armour (50 gold) the cursed +1 scale mail of the True Pharaoh {rC+} (500 gold) It protects you from cold. It has a curse placed upon it. a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 helmet (112 gold) [Shop] Ygiucim's General Store 20 bolts (56 gold) a cursed +0 flail (35 gold) the +1 leather armour "Koleol" {rF+ Str+9 Int-2 SInv} (558 gold) It affects your strength (+9). It affects your intelligence (-2). It protects you from fire. It lets you see invisible. a potion of degeneration (14 gold) a royal jelly (28 gold) a scroll of fear (49 gold) [Shop] Uklaerunuk's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of recharging (123 gold) a scroll of identify (26 gold) 3 scrolls of remove curse (117 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of summoning (123 gold) a scroll of summoning (123 gold) [Shop] Rakoir's Assorted Antiques a +0 arbalest (157 gold) a scroll of remove curse (105 gold) a +2 quarterstaff of draining (672 gold) a cursed -1 robe (3 gold) a +3 morningstar of protection (763 gold) (0, 0, Orc:2) a +0 giant club (1, 1, Orc:2) a +0 giant club (4, 45, Orc:2) a +0 dagger a +0 long sword a +0 chain mail a +0 flail (5, 45, Orc:2) a +0 trident (14, 26, Orc:2) a +0 giant club (16, 27, Orc:2) a +0 giant club (16, 38, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (16, 39, Orc:2) a +0 giant club (17, 38, Orc:2) a cursed +0 leather armour a cursed -2 dagger 2 large rocks (17, 39, Orc:2) a +0 flail a +0 glaive (18, 37, Orc:2) a cursed -2 short sword (18, 38, Orc:2) a +0 robe a +0 dagger (18, 39, Orc:2) a +0 giant spiked club a +0 giant club (19, 34, Orc:2) a cursed -3 flail (19, 40, Orc:2) a +0 giant spiked club a +0 giant club (20, 38, Orc:2) a +0 giant spiked club (21, 25, Orc:2) a +0 buckler a +0 scimitar (24, 26, Orc:2) a +0 pair of boots (25, 32, Orc:2) a tomahawk (26, 31, Orc:2) a tomahawk (27, 30, Orc:2) a tomahawk (28, 25, Orc:2) a +0 troll leather armour (28, 26, Orc:2) a +0 flail (30, 26, Orc:2) a +0 giant spiked club (30, 27, Orc:2) a +0 plate armour 5 tomahawks a +0 short sword (30, 28, Orc:2) a +0 giant club (34, 21, Orc:2) a +0 giant club (38, 21, Orc:2) a +0 leather armour a +0 flail (38, 22, Orc:2) a +0 leather armour a cursed -1 dagger a +0 giant club (39, 22, Orc:2) a +0 ring mail a +0 flail a +0 robe (40, 22, Orc:2) a large rock a +0 club a +0 robe a +0 dagger a cursed +0 giant club (41, 21, Orc:2) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 troll leather armour a +0 giant spiked club a +0 giant club a cursed -2 giant club (42, 19, Orc:2) a +0 giant spiked club (43, 20, Orc:2) 3 large rocks (46, 32, Orc:2) a scroll of random uselessness Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 short sword of venom a +0 blowgun (2, 0, Lair:1) a curare-tipped needle (3, 0, Lair:1) 2 curare-tipped needles (3, 2, Lair:1) a curare-tipped needle (5, 4, Lair:1) 2 curare-tipped needles (21, 54, Lair:1) a +0 whip (23, 8, Lair:1) a wand of flame (13/48) (24, 11, Lair:1) the +10 hand axe of Brawl {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (24, 12, Lair:1) a +0 buckler of reflection (24, 13, Lair:1) an uncursed ring of wizardry (24, 14, Lair:1) a wand of acid (7/15) (24, 15, Lair:1) 5 scrolls of enchant armour (24, 17, Lair:1) a book of Power (24, 18, Lair:1) a phial of floods (25, 11, Lair:1) the +6 falchion of Uceneo Athi {antimagic, rN+++ Int+7 Dex-5 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). It affects your dexterity (-5). It renders you almost immune to negative energy. It lets you see invisible. (25, 12, Lair:1) a +2 pair of boots of stealth (25, 13, Lair:1) an uncursed ring of positive energy (25, 14, Lair:1) a wand of flame (15/48) a wand of flame (22/48) a wand of flame (14/48) a wand of flame (14/48) (25, 15, Lair:1) 3 scrolls of enchant weapon (25, 16, Lair:1) a potion of ambrosia (25, 17, Lair:1) a book of the Warp (26, 11, Lair:1) a +1 scimitar of flaming (26, 12, Lair:1) the +3 ring mail of Disaster {rF+++ rCorr MP-9 Int-2} It affects your intelligence (-2). It renders you almost immune to fire. It affects your magic capacity (-9). It protects you from acid and corrosion. (26, 13, Lair:1) a +3 ring of evasion a cursed -3 ring of evasion (26, 14, Lair:1) a wand of iceblast (8/15) a wand of iceblast (7/15) a wand of iceblast (9/15) (26, 15, Lair:1) a scroll of brand weapon (26, 16, Lair:1) 2 potions of flight (26, 17, Lair:1) a book of Minor Magic (27, 12, Lair:1) the +1 pair of gloves of Immorality {+Inv Str+2 Dex-5 Stlth+} It affects your strength (+2). It affects your dexterity (-5). It lets you turn invisible. It makes you more stealthy. (27, 13, Lair:1) an uncursed ring of flight (27, 14, Lair:1) a wand of enslavement (12/24) (27, 15, Lair:1) 4 scrolls of amnesia (27, 16, Lair:1) a potion of magic (27, 17, Lair:1) a book of Battle (28, 12, Lair:1) a +2 large shield of protection (28, 14, Lair:1) a wand of polymorph (14/24) (28, 15, Lair:1) 4 scrolls of fog (28, 16, Lair:1) a potion of cancellation (28, 17, Lair:1) a book of Maledictions (29, 14, Lair:1) a wand of confusion (29/48) a wand of confusion (27/48) (29, 15, Lair:1) a scroll of silence (29, 16, Lair:1) 3 potions of brilliance (30, 14, Lair:1) a wand of disintegration (19/24) a wand of disintegration (21/24) a wand of disintegration (8/24) (31, 14, Lair:1) a wand of lightning (4/15) a wand of lightning (7/15) a wand of lightning (13/15) (32, 0, Lair:1) a scroll of vulnerability (32, 14, Lair:1) a wand of random effects (10/48) (57, 24, Lair:1) a wand of confusion (28/48) (57, 53, Lair:1) the +5 hand crossbow "Ucogud" {freeze, rElec SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 arrows (1, 0, Lair:2) 20 stones (7, 0, Lair:2) 23 sling bullets (13, 29, Lair:2) a throwing net (14, 28, Lair:2) a +0 dire flail a +0 ring mail a throwing net (17, 29, Lair:2) a +0 club (33, 0, Lair:2) 19 arrows (34, 6, Lair:2) a +0 hunting sling (35, 39, Lair:2) a +0 pair of gloves (38, 27, Lair:2) 25 stones (43, 5, Lair:2) a lightning rod (4/4) (47, 25, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 javelins (3, -17, Lair:3) a +0 plate armour (4, 12, Lair:3) 15 stones (18, 3, Lair:3) a +2 large shield (35, 3, Lair:3) a +0 battleaxe a +0 glaive (35, 33, Lair:3) 19 stones (36, 3, Lair:3) a +0 trident a +0 robe (37, 1, Lair:3) a +0 dire flail (37, 22, Lair:3) a +0 rapier (40, -12, Lair:3) 13 arrows (40, 37, Lair:3) a +0 falchion (44, 7, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 tomahawks (3, 0, Lair:4) 24 stones (10, -25, Lair:4) a scroll of immolation (11, -18, Lair:4) a +0 morningstar (16, -17, Lair:4) a +0 quarterstaff (23, 1, Lair:4) a +0 hunting sling (27, -7, Lair:4) a scroll of noise (28, -2, Lair:4) a +0 great sword (33, 6, Lair:4) a +0 leather armour (46, 1, Lair:4) a +0 robe (49, -36, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Minor Magic (15, 4, Lair:5) a +0 ring mail (24, 0, Lair:5) a +0 hand crossbow (28, -3, Lair:5) a +0 flail (40, -42, Lair:5) a +2 great mace of protection a +0 ring mail Level 6 of the Lair of Beasts (20, 8, Lair:6) 2 scrolls of immolation (24, 5, Lair:6) 20 stones (27, 32, Lair:6) a +0 falchion (29, 16, Lair:6) the +6 hand crossbow of Disorder {elec, +Fly rPois Str-4 Int+9} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-4). It affects your intelligence (+9). It protects you from poison. It lets you fly. (40, 5, Lair:6) a +0 ring mail (41, -12, Lair:6) 24 stones (56, 20, Lair:6) a +0 helmet Level 1 of the Shoals (0, 0, Shoals:1) the +9 demon trident "Ycrut" {pain, rPois Str+5 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It affects your dexterity (+4). It protects you from poison. (10, 10, Shoals:1) a +0 rapier (13, 0, Shoals:1) a +0 club a cursed -1 hunting sling 9 stones (13, 1, Shoals:1) a +1 spear of flaming a +0 hunting sling 6 sling bullets (14, -1, Shoals:1) 2 sling bullets (14, 0, Shoals:1) a +0 spear a +3 hunting sling 17 stones (18, -3, Shoals:1) a sling bullet (22, 10, Shoals:1) 29 stones (24, 9, Shoals:1) a cursed -2 great mace (33, 0, Shoals:1) a +0 club (43, 27, Shoals:1) 20 stones (46, 24, Shoals:1) a +0 trident 8 tomahawks (53, -8, Shoals:1) 4 tomahawks (55, -10, Shoals:1) a +0 trident (55, 27, Shoals:1) a +0 long sword Level 2 of the Shoals (0, 0, Shoals:2) a cursed -1 trident (1, 3, Shoals:2) a +0 trident 6 tomahawks of dispersal (6, 2, Shoals:2) 2 inedible chunks of flesh (14, 5, Shoals:2) a +0 chain mail (22, 11, Shoals:2) a +0 ring mail (27, 17, Shoals:2) a +1 trident of flaming a +1 leather armour of fire resistance (42, 7, Shoals:2) a +0 falchion of draining (44, 18, Shoals:2) a +0 spear (45, 11, Shoals:2) a +0 trident a +4 rapier of protection a +0 robe (45, 12, Shoals:2) a throwing net