Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a stone a cursed +0 whip (0, 3, D:1) a stone (0, 4, D:1) a stone (0, 5, D:1) a stone (0, 6, D:1) a stone (1, 3, D:1) a +0 dagger (6, 3, D:1) 14 stones (8, 5, D:1) 16 stones (9, -23, D:1) a +0 club (18, -11, D:1) a +0 club (19, -10, D:1) a +0 club (23, -9, D:1) 7 gold pieces (32, -12, D:1) a +0 club (32, 4, D:1) 3 stones (33, -25, D:1) a +0 dagger a stone a +0 buckler (34, -26, D:1) a +0 short sword (35, -26, D:1) a stone (35, 4, D:1) 2 stones (35, 6, D:1) a +0 club (44, -28, D:1) a +0 club (52, -14, D:1) a +0 club 2 stones (52, -6, D:1) 29 bolts (54, -14, D:1) a stone Level 2 of the Dungeon (13, -3, D:2) a +0 short sword (15, -29, D:2) 10 stones (19, -17, D:2) a +0 club (19, 5, D:2) a +0 flail (20, -13, D:2) a +0 club (25, 8, D:2) a cursed +0 robe (28, -3, D:2) a +0 flail (30, -20, D:2) 21 stones (32, -4, D:2) a +0 club (37, -2, D:2) a +0 robe (40, -14, D:2) a +0 club (40, -7, D:2) a +0 scale mail (45, 7, D:2) 8 sling bullets (53, 18, D:2) a +0 ring mail (55, -6, D:2) a +0 leather armour (56, -14, D:2) a +0 short sword (60, 12, D:2) an uncursed staff of earth Level 3 of the Dungeon (1, -18, D:3) a +0 club (6, -17, D:3) 11 arrows (6, -9, D:3) 18 arrows (15, 22, D:3) a +0 club (20, -18, D:3) a throwing net a +0 spear (21, -18, D:3) a +0 spear (22, -18, D:3) a +0 spear (22, 23, D:3) a cursed +0 club (23, -24, D:3) a throwing net (24, -20, D:3) a +0 chain mail a +0 club (25, 15, D:3) 19 stones (26, -1, D:3) a +0 scale mail a +0 flail (26, 10, D:3) a cursed +0 leather armour (28, -30, D:3) a +0 dagger (28, 20, D:3) 21 arrows (31, -7, D:3) 22 stones (36, -9, D:3) a +0 hand axe (37, -6, D:3) a +0 whip (46, -17, D:3) a +0 club (48, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (13, 29, D:4) a +0 pair of gloves (24, 11, D:4) a +0 giant club (26, 18, D:4) 12 sling bullets (26, 30, D:4) a +0 mace (29, 1, D:4) a +0 club (36, 14, D:4) a +0 leather armour a +2 flail of crushing a +0 ring mail a +0 whip a +2 flail of protection (36, 15, D:4) a +0 robe a +0 scimitar (36, 22, D:4) a +0 robe a +0 dagger (38, 35, D:4) a +0 ring mail (53, 10, D:4) 29 sling bullets Level 5 of the Dungeon (0, 0, D:5) 16 arrows (7, 5, D:5) a +0 ring mail (14, -21, D:5) a +0 ring mail (14, -18, D:5) a +0 giant club (14, -6, D:5) a +0 giant club (19, 9, D:5) a +0 chain mail (36, -29, D:5) 20 stones (37, -8, D:5) a +0 leather armour (37, -7, D:5) a +0 shortbow 26 arrows (38, -9, D:5) an arrow (38, -1, D:5) a +1 robe of magic resistance (39, -9, D:5) a +0 trident (39, -7, D:5) 23 arrows (39, 4, D:5) a +0 war axe a +0 leather armour (45, -3, D:5) an uncursed ring of loudness the +0 scale mail "Dajump" {Stlth+} It makes you more stealthy. a +0 long sword of venom (45, -2, D:5) a +0 robe (50, -3, D:5) a +0 war axe (51, -6, D:5) a +0 war axe (52, 0, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (2, 41, D:6) a +0 dagger a +0 robe (4, 16, D:6) a +0 war axe a +0 chain mail a +0 club a +0 leather armour (6, -3, D:6) 15 stones (6, 41, D:6) a +0 flail a +0 plate armour (12, 20, D:6) a +0 scale mail (14, 15, D:6) the +2 robe "Xejaik" {-Tele +Inv rPois Regen+} It protects you from poison. It lets you turn invisible. It prevents most forms of teleportation. It increases your rate of regeneration. (15, 13, D:6) a +0 robe (20, 8, D:6) a +0 robe (20, 16, D:6) 14 stones (21, 12, D:6) 17 poisoned needles (25, 37, D:6) a +0 scale mail (27, -1, D:6) 10 stones (28, 43, D:6) 28 arrows (34, 7, D:6) a +0 dagger (34, 30, D:6) a +0 whip (37, 35, D:6) a +0 spear (41, 20, D:6) a +0 giant spiked club (42, -3, D:6) a +0 club a +0 chain mail (44, 16, D:6) a +0 war axe a +0 plate armour (46, 11, D:6) a potion of mutation (50, 28, D:6) a +0 hand axe (54, 27, D:6) 21 sling bullets (58, 11, D:6) a scroll of immolation Level 7 of the Dungeon [Shop] Gaopn's Antique Weapon Shoppe a +0 halberd (96 gold) a +0 hand axe (72 gold) a +4 trident (612 gold) a +0 mace (72 gold) a +0 trident (84 gold) a +0 hand crossbow (84 gold) a +2 broad axe of electrocution (528 gold) a +1 war axe of venom (268 gold) a +0 battleaxe (156 gold) a +0 dagger (48 gold) a +0 club (24 gold) the +7 shortbow "Ahuroc" {freeze, rF+ Dex+4} (1507 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from fire. (0, 0, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (0, 5, D:7) an uncursed staff of cold (1, -10, D:7) a +0 hunting sling (3, 31, D:7) 13 arrows (7, -1, D:7) 22 stones (12, 2, D:7) a scroll of random uselessness a potion of degeneration (13, 42, D:7) a +0 whip (14, 42, D:7) a +0 trident (15, 2, D:7) a +0 ring mail (19, -7, D:7) 18 stones (19, 6, D:7) a cursed +0 robe (20, -5, D:7) 26 arrows (27, -6, D:7) 23 stones (29, -1, D:7) a +0 club (35, 3, D:7) a cursed +0 scale mail (35, 4, D:7) a +0 halberd a +0 robe of cold resistance a +0 flail a +0 dagger (35, 6, D:7) a +0 robe a +0 dagger (36, 3, D:7) a +0 robe a +0 dagger (48, 34, D:7) a +0 short sword (50, -9, D:7) a +0 shortbow 17 arrows (52, -9, D:7) an arrow (53, -9, D:7) an arrow (54, -8, D:7) 2 arrows (55, 14, D:7) 3 scrolls of immolation (60, -9, D:7) a +0 arbalest (61, -7, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 27, D:8) a +0 whip (1, -3, D:8) a cursed -2 giant spiked club (1, 6, D:8) a cursed -3 trident (2, 28, D:8) a +0 dagger a +0 robe (6, 21, D:8) a +1 robe of magic resistance (10, 37, D:8) a +0 whip (11, 14, D:8) 22 arrows (13, 11, D:8) a +0 robe (16, 38, D:8) 13 poisoned needles (16, 40, D:8) a +0 short sword of speed (17, 44, D:8) a +0 hand axe (26, 21, D:8) 26 sling bullets (27, -1, D:8) a +0 long sword (29, 34, D:8) a +0 dagger (32, 7, D:8) a +0 robe (33, 18, D:8) a +0 trident a +0 leather armour a +0 dagger a +0 robe (34, 11, D:8) a +0 flail a +0 ring mail (35, 18, D:8) a +0 club (36, 42, D:8) 20 arrows (43, 6, D:8) 3 poisoned javelins (45, 30, D:8) a +0 robe (46, 24, D:8) a +0 leather armour a +0 long sword (46, 25, D:8) a +0 flail a +0 chain mail (46, 26, D:8) a +0 trident a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a +0 plate armour (0, 1, D:9) a +0 hand axe (3, 32, D:9) a +0 mace (16, 7, D:9) a +0 scimitar (20, 8, D:9) an arrow (21, 8, D:9) an arrow (23, 1, D:9) a +0 giant spiked club (23, 7, D:9) 26 arrows a +0 shortbow (24, 2, D:9) a +0 robe a +0 dagger (25, 16, D:9) a +0 ring mail a +0 flail (25, 17, D:9) a +0 war axe (25, 18, D:9) a +0 robe a +0 dagger (26, 9, D:9) 12 poisoned needles (31, 5, D:9) a +0 ring mail (36, 2, D:9) a cursed -1 giant club (36, 11, D:9) 12 stones (42, 39, D:9) a +0 quarterstaff (45, 39, D:9) a +0 robe (54, 3, D:9) a +0 leather armour (55, 43, D:9) 25 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (7, -12, D:10) a +0 robe (8, -9, D:10) the -6 cloak of Altruism {Int+2 Stlth+} It affects your intelligence (+2). It makes you more stealthy. (9, -34, D:10) a +0 troll leather armour (18, -20, D:10) a +0 glaive of chopping (18, -15, D:10) a +0 leather armour (27, -20, D:10) a +0 giant club a +2 robe of magic resistance (31, -10, D:10) a +0 dagger a +0 robe (33, -22, D:10) a cursed +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident