Peloso Level 1 of the Dungeon (0, 0, D:1) 21 stones (4, -3, D:1) a +0 short sword (10, 7, D:1) a +0 club (17, -3, D:1) a +0 club (36, -11, D:1) a +0 club (39, 28, D:1) a +0 mace (41, 34, D:1) a +0 club (46, 16, D:1) a +0 hand axe (53, 10, D:1) 20 arrows (56, 24, D:1) a +0 club (56, 31, D:1) 11 stones (58, 16, D:1) 17 stones (62, 41, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger (1, 0, D:2) a +0 club (7, 9, D:2) a +0 club (13, -1, D:2) a +0 short sword (14, -1, D:2) a +0 short sword (16, -10, D:2) a +0 club (28, -9, D:2) a +0 spear (28, -6, D:2) a +0 spear (32, -8, D:2) a +0 hand axe (32, 11, D:2) a +0 leather armour (39, -7, D:2) a +0 club (41, 13, D:2) a +0 short sword (49, 17, D:2) a +0 dagger a +0 hunting sling 11 stones Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (3, 16, D:3) a +0 robe (4, -7, D:3) a +0 club a +0 dagger a +0 dagger (4, -5, D:3) a +0 club a +0 dagger a +0 animal skin a +0 club a +0 club a +0 club a +0 dagger a cursed -2 club a +0 club (8, -4, D:3) a +0 war axe a +0 dagger (11, 0, D:3) 7 curare-tipped needles (11, 3, D:3) 17 stones (11, 16, D:3) a +0 flail (12, 16, D:3) a +0 spear (17, -3, D:3) a +0 club (22, 7, D:3) a +0 club (24, 14, D:3) a +0 whip (28, 21, D:3) a +0 hunting sling (29, 21, D:3) a +0 dagger a +0 leather armour (30, 21, D:3) a cursed -3 scythe a +0 robe (40, 24, D:3) a +0 scale mail (57, 11, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Ihethac's Magic Scroll Emporium 2 scrolls of identify (44 gold) a scroll of identify (22 gold) 3 scrolls of fog (66 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) a scroll of amnesia (38 gold) 2 scrolls of identify (44 gold) a scroll of remove curse (33 gold) a scroll of teleportation (33 gold) 2 scrolls of identify (44 gold) [Shop] Icoitz's Distillery a potion of resistance (130 gold) a potion of curing (39 gold) a potion of agility (52 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of invisibility (104 gold) (0, 0, D:4) a +1 flail of protection (3, 2, D:4) a +0 hand axe a +0 leather armour a +2 mace of protection a +0 dagger a +0 robe (7, 5, D:4) a +0 whip a +0 hunting sling a +0 ring mail (18, 3, D:4) 26 stones (23, 34, D:4) a +0 long sword (26, 39, D:4) a cursed +0 robe (28, 42, D:4) a +0 club (38, 14, D:4) a +0 ring mail (52, 13, D:4) 13 sling bullets (53, 34, D:4) a +0 ring mail Level 5 of the Dungeon (0, 26, D:5) a +0 falchion (6, 26, D:5) a +0 rapier (13, 2, D:5) a +0 ring mail (13, 3, D:5) a +0 dagger (13, 26, D:5) a +0 long sword (17, 20, D:5) a +0 dagger (18, 29, D:5) a +0 hunting sling (20, -3, D:5) a cursed +0 club (22, -7, D:5) a +4 spear (23, 32, D:5) 13 poisoned needles (57, -6, D:5) a +0 scale mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 28 stones (2, 3, D:6) a cursed -1 giant club (6, 22, D:6) 19 sling bullets (9, 29, D:6) 2 potions of degeneration (11, 30, D:6) a +0 trident a +0 chain mail a +0 flail 13 arrows (13, 21, D:6) a +0 short sword (13, 29, D:6) a cursed +0 animal skin a +0 animal skin (15, 43, D:6) 14 arrows (31, 24, D:6) a stone (31, 25, D:6) a stone (32, 24, D:6) a +0 dagger a +0 robe (32, 25, D:6) a +0 short sword (32, 26, D:6) 2 stones (32, 27, D:6) an arrow (32, 28, D:6) 2 arrows (32, 29, D:6) an arrow (33, 26, D:6) a +0 flail 23 stones (33, 27, D:6) an arrow (34, 24, D:6) an arrow (34, 26, D:6) 13 arrows a +0 shortbow (35, 25, D:6) an arrow (39, 23, D:6) 24 sling bullets (40, -6, D:6) a +0 robe (42, 13, D:6) the +1 robe of the Land of Plenty {Dex-5 Slay+5} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (48, 26, D:6) a +0 shield (53, 32, D:6) a +1 robe of positive energy (56, 31, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Tavacky's Jewellery Shop an uncursed ring of fire (325 gold) the amulet of Ufuph {Harm *Drain rC+ rN+++ Str-3 Stlth+} (799 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (-3). It protects you from cold. It renders you almost immune to negative energy. It causes draining when unequipped. It makes you more stealthy. the cursed ring of Ritz {rC++ Str-5 Int-3} (191 gold) [ring of strength] It affects your strength (-5). It affects your intelligence (-3). It greatly protects you from cold. It has a curse placed upon it. an uncursed ring of protection from fire (325 gold) a +5 amulet of reflection (535 gold) an uncursed ring of stealth (227 gold) a cursed -3 ring of protection (26 gold) [Shop] Qimnaem's Antique Weapon Shoppe the +6 arbalest "Minguh" {speed, rElec rN++ Int+3 Dex-2} (1892 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (-2). It insulates you from electricity. It greatly protects you from negative energy. a +0 flail (94 gold) a +0 hand axe (81 gold) a +0 spear (81 gold) a cursed -1 arbalest (2 gold) a +0 arbalest (121 gold) a +0 short sword (81 gold) a +0 rapier (108 gold) a +5 lajatang of protection (1215 gold) a +5 antimagic war axe (1012 gold) a +0 mace of venom (151 gold) a +0 trident (94 gold) a +0 hunting sling (40 gold) a +0 great sword (175 gold) [Shop] Gopuahi's Antique Weapon Shop a +0 club (21 gold) a +0 great sword (136 gold) a +2 war axe of freezing (384 gold) a cursed -1 mace (2 gold) a +0 hunting sling (31 gold) a +0 flail (73 gold) a +0 long sword (73 gold) a +4 scimitar of slicing (588 gold) the +10 morningstar "Damuch" {freeze, +Rage Int+4} (1598 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you go berserk. [Shop] Saf Lerch's Antique Weapon Shoppe a +4 giant spiked club (717 gold) a +0 blowgun (75 gold) a +0 hand axe (90 gold) a +2 lajatang of protection (900 gold) a +0 flail (105 gold) a +0 quarterstaff (120 gold) a +0 glaive (195 gold) a +0 mace (90 gold) a +0 shortbow (90 gold) a +0 glaive (195 gold) a +0 war axe (105 gold) a +0 blowgun (75 gold) a +0 mace (90 gold) [Shop] Withros's Magic Scroll Emporium a scroll of immolation (42 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) 3 scrolls of remove curse (108 gold) a scroll of brand weapon (240 gold) a scroll of immolation (42 gold) a scroll of teleportation (36 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) (0, 0, D:7) an arrow (2, -38, D:7) a +0 shield (2, -1, D:7) an arrow (4, 0, D:7) 2 arrows (7, 0, D:7) a +0 shortbow 10 arrows (7, 1, D:7) a scroll of noise (9, -21, D:7) 14 poisoned needles (10, -9, D:7) 20 arrows (18, 1, D:7) a +0 animal skin (19, 2, D:7) a tomahawk (20, 3, D:7) a +0 dagger (34, -1, D:7) a +0 robe (39, -26, D:7) a +0 giant club 2 throwing nets (44, -25, D:7) an arrow (46, -26, D:7) a +0 shortbow 27 arrows (49, -19, D:7) a +0 spear (49, -9, D:7) a +0 mace (51, -9, D:7) a +0 mace (52, -10, D:7) a +2 whip of flaming a +0 robe a +0 mace (53, -10, D:7) a +0 mace (54, -11, D:7) a +0 mace (56, -12, D:7) a cursed -1 mace (56, -11, D:7) a +0 mace of holy wrath a +3 quarterstaff of chaos a +0 mace (56, -10, D:7) a +0 mace of holy wrath (57, -12, D:7) a +0 mace (57, -11, D:7) a +0 mace (57, -10, D:7) a +0 mace (58, -12, D:7) the +0 mace of the Middle {crush, rC+ Int+8 Dex-2} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your dexterity (-2). It protects you from cold. (58, -10, D:7) a +4 mace of distortion (62, -14, D:7) a +0 giant spiked club (63, -8, D:7) a +0 short sword (65, -35, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 2, D:8) a +0 cloak (1, -1, D:8) a +0 giant club (7, -3, D:8) a +0 chain mail (9, 0, D:8) 26 arrows (10, 1, D:8) a +0 robe (13, 8, D:8) a +3 dagger of chaos a +0 robe of fire resistance (15, -22, D:8) a poisoned needle (15, -14, D:8) a +0 war axe a +0 leather armour (15, 8, D:8) a +0 dagger a +0 ring mail (16, -14, D:8) a +0 falchion a +0 short sword of venom a +0 leather armour (16, 7, D:8) a +0 dagger a +0 robe (16, 8, D:8) a +0 trident a +0 plate armour (17, -23, D:8) a +0 club (17, -22, D:8) a +0 blowgun a +0 club a +0 short sword a +0 blowgun 15 poisoned needles (17, 9, D:8) a +0 large shield (18, -22, D:8) a poisoned needle (18, -21, D:8) a +0 dagger (19, -7, D:8) a +0 club (19, 11, D:8) an uncursed staff of conjuration (19, 12, D:8) the +6 hunting sling of Patterns {freeze, *Contam rPois rC+++ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It renders you almost immune to cold. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. (24, 4, D:8) a +0 hand axe (25, -18, D:8) 5 stones (26, -18, D:8) a stone (26, -17, D:8) 2 stones a cursed +0 leather armour a +0 falchion (28, 3, D:8) 18 stones (30, -17, D:8) a stone (30, -16, D:8) a stone (30, -10, D:8) a +0 robe (30, 5, D:8) 26 stones (31, -18, D:8) a stone (33, -19, D:8) a stone (36, -22, D:8) a stone (37, -22, D:8) a +0 flail a +0 flail 4 stones a +0 flail a +0 leather armour (39, -22, D:8) a stone (42, 2, D:8) a +0 robe (45, 4, D:8) a +0 short sword (46, 4, D:8) a +0 robe a +0 dagger (46, 5, D:8) an arrow (47, -3, D:8) a +0 dagger a +0 robe (47, -1, D:8) a +0 club (47, 3, D:8) an arrow (48, 0, D:8) a +0 shortbow 14 arrows (48, 1, D:8) a +0 hand axe a +0 leather armour a +1 whip of venom a +0 halberd an arrow (48, 2, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 24 stones (0, 37, D:9) 5 stones (1, 37, D:9) 3 stones (2, 38, D:9) 2 stones (3, 34, D:9) a +0 dagger (3, 43, D:9) a poisoned needle (9, 12, D:9) a +0 shield (11, 24, D:9) a +0 dagger a +0 club (11, 25, D:9) a +0 leather armour a +0 trident (19, -7, D:9) a +0 dagger a +0 robe (20, -8, D:9) a +0 club (20, -7, D:9) a +0 short sword a +0 leather armour (20, -6, D:9) a +0 dagger a +0 robe (23, -7, D:9) a potion of degeneration (23, 14, D:9) 14 sling bullets (24, 15, D:9) 18 arrows a +0 shortbow (25, 13, D:9) an arrow (25, 20, D:9) a +0 ring mail (26, 12, D:9) a +0 troll leather armour an arrow (27, 11, D:9) an arrow (34, 25, D:9) 2 large rocks (38, 23, D:9) a +0 leather armour a cursed +0 hand axe a +0 mace of holy wrath (38, 24, D:9) a +0 short sword (38, 25, D:9) a +0 club (42, 35, D:9) an arrow (43, 36, D:9) an arrow (45, 38, D:9) a +0 shortbow 18 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 plate armour (1, -16, D:10) a +0 battleaxe (1, -5, D:10) a +0 hand axe a +0 plate armour (1, -4, D:10) a +0 battleaxe a +0 plate armour (1, 0, D:10) a +0 ring mail (2, 0, D:10) a +0 short sword (3, -16, D:10) a +0 giant club a +0 giant club (7, -8, D:10) a +0 scale mail (19, -27, D:10) 30 stones (25, -4, D:10) a +0 dagger a +0 robe (25, 11, D:10) 22 sling bullets (27, -5, D:10) a +0 scale mail (27, -4, D:10) a +0 short sword (30, -5, D:10) a +1 falchion of holy wrath a +0 ring mail (37, -15, D:10) a +0 chain mail (41, -18, D:10) a +0 short sword a +0 robe (42, -18, D:10) a cursed +0 dire flail a +0 robe (42, -17, D:10) a +2 spear a +0 robe (43, -16, D:10) a cursed +2 morningstar a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (3, -12, D:11) 16 arrows (4, -2, D:11) an arrow (5, -2, D:11) an arrow (5, 7, D:11) a +0 cloak (7, -3, D:11) a cursed -2 shortbow 13 arrows (7, -2, D:11) a +0 halberd a gnoll corpse (skeletalised by now) (15, -8, D:11) an uncursed staff of death (17, 10, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (17, -17, Lair:1) the +1 leather armour "Kovekof" {rF++ rC+ Int-2 SInv} It affects your intelligence (-2). It greatly protects you from fire. It protects you from cold. It lets you see invisible. (19, 7, Lair:1) 7 javelins (21, -37, Lair:1) a +0 dagger (22, -39, Lair:1) a +0 leather armour (30, 18, Lair:1) a +0 halberd (38, 4, Lair:1) 22 arrows (45, -18, Lair:1) a +0 ring mail (48, -16, Lair:1) a +0 scale mail (51, 19, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (24, 1, Lair:2) a +0 mace (37, 20, Lair:2) a cursed -2 scale mail (41, 10, Lair:2) 11 stones