Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -9, D:1) a +0 robe (28, 3, D:1) a +0 club (39, -20, D:1) a +0 ring mail (44, 1, D:1) a +0 whip (45, -17, D:1) a +0 leather armour (47, 0, D:1) a +0 dagger (57, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 5, D:2) a +0 short sword (8, -10, D:2) a +0 leather armour (11, -4, D:2) a +0 hunting sling (15, -22, D:2) a +0 chain mail (27, 1, D:2) 25 stones (32, 8, D:2) a +0 ring mail (43, 2, D:2) a +0 robe (46, -26, D:2) a +0 club (52, -31, D:2) 13 arrows (53, -34, D:2) 19 stones (58, -3, D:2) 13 poisoned darts (63, -6, D:2) a +0 dagger (64, -23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, -16, D:3) a +0 club a +2 leather armour of magic resistance (4, -14, D:3) 20 stones (6, -15, D:3) 26 bolts (6, 9, D:3) 17 arrows (7, -22, D:3) a +0 dagger (7, 10, D:3) a +0 falchion (7, 12, D:3) a +0 hand axe (8, -13, D:3) a +0 mace a cursed -2 chain mail (9, 10, D:3) a +0 mace (9, 12, D:3) a +0 spear (10, 16, D:3) 14 stones (13, -16, D:3) a +0 club (19, -9, D:3) a +0 leather armour (20, -11, D:3) a +0 robe (20, -10, D:3) a +0 hand axe (20, -8, D:3) 14 arrows (26, -6, D:3) a +4 dagger of chaos (27, -34, D:3) 21 arrows (35, -10, D:3) a cursed -1 mace a +0 ring mail (40, -23, D:3) a +0 long sword (40, -22, D:3) a +0 chain mail (41, -22, D:3) a +0 scale mail Level 4 of the Dungeon (13, 22, D:4) a +0 trident (14, -10, D:4) a +0 whip (15, -12, D:4) a +0 mace (15, -10, D:4) a +0 dagger of venom (16, -12, D:4) a +0 club a +0 leather armour (16, -11, D:4) a +0 war axe (16, 41, D:4) a +0 club a +0 ring mail (17, -12, D:4) a +0 hand axe (18, 20, D:4) a +0 short sword (19, 24, D:4) a +0 dagger (20, 14, D:4) 17 stones (26, 13, D:4) a +0 mace Level 5 of the Dungeon [Shop] Ucoum's Antique Weapon Emporium a +0 mace (69 gold) a +2 dagger of holy wrath (358 gold) the +5 battleaxe "Imeteuph" {chaos, Fragile rN+ MR+} (1101 gold) Each time it hits an enemy it has a different, random effect. It protects you from negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. a +0 shortbow (69 gold) a +6 giant spiked club (779 gold) the +5 trident "Bogowesm" {vamp, Fragile Str+5 Dex+3} (1235 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your dexterity (+3). It will be destroyed if unequipped. a +5 flail (701 gold) a +0 mace (69 gold) a cursed -1 mace (2 gold) (13, 1, D:5) a +0 giant club (19, 8, D:5) a +0 dagger a +0 robe (32, -37, D:5) a +2 spear of piercing a +0 ring mail (32, -36, D:5) a +0 spear (33, -37, D:5) a +0 spear (33, -36, D:5) a +0 spear (37, -47, D:5) 20 stones (37, -45, D:5) an uncursed staff of power (37, 1, D:5) a +0 giant club (62, -4, D:5) a +0 ring mail (62, 5, D:5) 17 stones (63, -47, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 scale mail a +0 trident (0, 1, D:6) a +0 dagger (3, 7, D:6) a +0 dagger (6, -31, D:6) a +0 short sword a +0 chain mail a +0 flail (14, -31, D:6) a +0 dagger (14, -7, D:6) 20 stones (15, -36, D:6) a +0 short sword (15, -35, D:6) a +0 dagger a +0 leather armour (15, -31, D:6) a +0 robe a +0 dagger (15, -30, D:6) a +0 robe a +0 dagger (36, 9, D:6) an uncursed staff of cold (37, 10, D:6) a cursed -1 war axe (40, -30, D:6) a +0 leather armour (41, 9, D:6) a +0 helmet (43, 6, D:6) an arrow (45, 5, D:6) a +0 shortbow 17 arrows (45, 11, D:6) a +2 hunting sling of freezing (45, 14, D:6) a cursed -2 giant club (48, -18, D:6) a +0 ring mail (49, 14, D:6) a +0 scimitar a +0 plate armour (57, -16, D:6) 29 stones (60, -32, D:6) a +0 club Level 7 of the Dungeon [Shop] Ciannozo's Book Shoppe a book of Clouds (675 gold) a book of Beasts (825 gold) the Grimoire of Battle Magic (1030 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Fireball Conjuration/Fire 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Bolt of Fire Conjuration/Fire 6 a book of Battle (600 gold) Sif Muna's Almanac of Quantum Clay (1237 gold) Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Disjunction Translocation 8 a book of Debilitation (600 gold) a book of Air (525 gold) a book of Conjurations (450 gold) a book of Party Tricks (750 gold) a book of Maledictions (375 gold) a manual of Translocations (1656 gold) a book of Ice (975 gold) a book of Changes (375 gold) a book of Cantrips (300 gold) a book of Necromancy (450 gold) [Shop] Huypasud's Antique Weapon Shop a +0 falchion (57 gold) a +0 quarterstaff (76 gold) the +12 spear "Guchugg" {venom, rC++} (1673 gold) It poisons the flesh of those it strikes. It greatly protects you from cold. a +0 spear of venom (106 gold) a +0 fustibalus (285 gold) a +0 spear (57 gold) a +0 trident (66 gold) a +0 flail (66 gold) a +0 great sword (123 gold) a +1 dagger of venom (178 gold) a +0 dagger (38 gold) the +4 hunting sling of the Blind Eye {velocity, Str+3 Stlth-} (647 gold) Any stone fired from it inflicts extra damage. It affects your strength (+3). It makes you less stealthy. [Shop] Zudeen's Assorted Antiques a +0 hand crossbow (73 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a Fen Folio (1575 gold) a +0 glaive of distortion (382 gold) a +0 chain mail (94 gold) a scroll of identify (42 gold) (13, 28, D:7) 23 stones (14, 18, D:7) a scroll of vulnerability (15, 13, D:7) the +4 quarterstaff of the Hall of Blades {protect, rPois} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. (21, 25, D:7) a +4 quick blade (21, 26, D:7) a +0 club (21, 28, D:7) a +0 ring mail a cursed -1 flail (22, 28, D:7) a +0 scale mail a +1 flail of draining a +0 halberd a +0 plate armour (26, 30, D:7) 7 javelins (28, 15, D:7) 18 bolts (31, 27, D:7) 31 bolts (49, 30, D:7) a +0 hand axe a cursed +0 animal skin a cursed -1 robe (55, 10, D:7) a +0 mace (59, 8, D:7) a +0 hand axe (60, 7, D:7) a +0 hand axe (60, 9, D:7) a +0 hand axe (61, 8, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -4, D:8) a +0 club a +0 whip (5, -48, D:8) 17 stones (6, -46, D:8) a +0 robe (6, 4, D:8) a +2 vampiric broad axe a +0 chain mail (7, 4, D:8) a +0 dagger a +0 robe (8, 4, D:8) a +0 dagger a +0 ring mail (9, -48, D:8) 21 sling bullets (9, 4, D:8) a +0 dagger a +0 robe a +0 mace (11, -47, D:8) a +0 ring mail (12, -38, D:8) 28 sling bullets (14, -51, D:8) a +0 quarterstaff (14, -34, D:8) a +0 giant club (14, -12, D:8) a +1 chain mail of positive energy a +0 flail a cursed -2 leather armour a +0 short sword a +0 chain mail (14, -11, D:8) a +0 club a +0 shortbow a +0 hand axe a +0 ring mail (14, -10, D:8) a +2 mace of holy wrath a +0 dagger (15, -10, D:8) a +0 club a +0 chain mail (17, -38, D:8) a Young Poisoner's Handbook (29, -15, D:8) a +0 ring mail (36, -1, D:8) a +0 scale mail (39, -53, D:8) a +0 spear of distortion (41, -53, D:8) a +0 robe (47, -13, D:8) a +0 leather armour a +0 club (47, -12, D:8) a cursed +0 robe a +0 dagger a +0 war axe a +0 leather armour (48, -12, D:8) a +0 dagger a +0 long sword a +0 chain mail (57, -28, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 dagger (1, -13, D:9) a +0 dagger a +0 robe a +0 hand axe (1, -12, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 0, D:9) a +2 mace of venom a +3 leather armour (3, -11, D:9) a +0 dagger a cursed -2 robe (9, -5, D:9) a wand of flame (15) (10, -30, D:9) a +0 hunting sling (24, 19, D:9) a +0 great sword a +0 ring mail (25, 16, D:9) 2 throwing nets (25, 18, D:9) a +0 halberd (25, 19, D:9) a +0 spear (26, 17, D:9) a +0 spear (31, -6, D:9) a +0 cloak (37, 16, D:9) a +0 shortbow 18 arrows (37, 17, D:9) a +0 dagger a +0 robe an arrow (37, 18, D:9) an arrow (38, 16, D:9) a +0 falchion of electrocution a +0 ring mail a cursed +0 buckler a +0 hand axe (42, -26, D:9) 14 stones (45, 5, D:9) a +0 trident a +0 ring mail a +0 shield Level 10 of the Dungeon (0, 0, D:10) the +2 leather armour of Ru's Condemnation {rF+ Dex+7} It affects your dexterity (+7). It protects you from fire. (0, 3, D:10) a potion of degeneration (8, 22, D:10) an arrow (9, 23, D:10) an arrow (11, 3, D:10) a +1 shield (11, 5, D:10) a +0 robe (11, 23, D:10) a +0 shortbow 16 arrows (12, 2, D:10) a +3 war axe of freezing a +0 leather armour (13, -27, D:10) 11 stones (14, -6, D:10) a +0 flail (15, -6, D:10) a +2 antimagic halberd a +0 plate armour (15, -5, D:10) a +0 club (15, -3, D:10) a +0 dagger a cursed +0 robe (17, -19, D:10) 25 arrows (18, -14, D:10) a +0 dagger (18, -1, D:10) a +0 hand axe a +0 leather armour (20, -17, D:10) an uncursed amulet of inaccuracy (20, 13, D:10) 28 arrows (21, -17, D:10) an uncursed ring of teleportation (21, 3, D:10) a +0 battleaxe of freezing (24, 8, D:10) a +0 rapier (28, -22, D:10) 12 arrows (28, 25, D:10) a +0 mace (29, 25, D:10) a +0 dire flail a +0 plate armour (30, 25, D:10) a +0 mace a +0 scale mail (34, -12, D:10) 15 stones (37, 7, D:10) a +1 robe of fire resistance (38, 5, D:10) 15 sling bullets (41, 1, D:10) 18 bolts (41, 7, D:10) a potion of lignification (47, -9, D:10) 25 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (2, 32, D:11) an arrow (3, 32, D:11) 2 arrows (4, 32, D:11) an arrow (4, 35, D:11) a +0 rapier (5, 32, D:11) an arrow (6, 13, D:11) a +0 dagger (6, 15, D:11) a +0 dagger (6, 32, D:11) 2 arrows (7, 33, D:11) a +0 giant spiked club (8, 0, D:11) an arrow (8, 32, D:11) a +0 shortbow 14 arrows (9, -3, D:11) a +0 shortbow 14 arrows (9, -1, D:11) an arrow (14, 21, D:11) a +0 giant spiked club (20, 6, D:11) 25 stones (22, 28, D:11) a +0 ring mail (25, 35, D:11) a +0 halberd (31, 26, D:11) a +0 trident (31, 27, D:11) a +0 flail a +0 ring mail a +0 dagger a +0 robe 2 boomerangs (33, 24, D:11) a +0 dagger (34, 24, D:11) a +0 dagger a +0 robe a +0 flail a +0 plate armour (35, 24, D:11) a +0 halberd a +0 plate armour (36, 16, D:11) a +0 ring mail (36, 22, D:11) a +0 hand axe (37, -9, D:11) a +0 leather armour (37, -8, D:11) a +0 dagger a +0 leather armour a +0 ring mail (37, -7, D:11) a +2 vampiric whip a +0 dagger a +0 robe (38, 24, D:11) a +2 mace of draining (39, -3, D:11) a +0 flail (46, -3, D:11) a +0 mace (47, 38, D:11) a cursed +0 giant club a +0 giant spiked club a two-headed ogre skeleton (48, -3, D:11) a +0 giant club a +0 giant club (49, -8, D:11) 13 stones (49, -2, D:11) a +2 robe of positive energy Level 13 of the Dungeon (0, 0, D:13) a +0 war axe a +0 leather armour (5, -3, D:13) a bullfrog skeleton