Peloso Level 1 of the Dungeon (0, 0, D:1) a cursed +0 hunting sling (1, 33, D:1) a +0 ring mail (12, 20, D:1) a +0 club (25, 0, D:1) a +0 dagger (25, 27, D:1) 30 stones (27, 20, D:1) a +0 leather armour (35, 5, D:1) a +0 club (50, -5, D:1) 18 arrows (61, -4, D:1) a +0 club (66, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (1, 12, D:2) a +0 club (2, 13, D:2) a +0 club (8, 24, D:2) a +0 robe (14, 4, D:2) a +0 scale mail (16, -11, D:2) a +0 whip a +0 robe (18, 8, D:2) a +0 club (24, 8, D:2) 22 stones (29, -19, D:2) a +0 war axe (30, -23, D:2) a +0 whip (32, 8, D:2) 20 sling bullets (33, -12, D:2) a cursed +0 leather armour (40, 18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a stone (0, 2, D:3) a stone (0, 3, D:3) a stone (0, 4, D:3) a stone (0, 5, D:3) an atropa-tipped dart (0, 6, D:3) 2 atropa-tipped darts a +0 scale mail a +0 dagger (0, 7, D:3) a +0 flail 5 atropa-tipped darts a +0 leather armour (1, -24, D:3) a cursed +0 leather armour (1, 7, D:3) a +0 hand axe a +0 scale mail (4, -6, D:3) a +0 club (4, -5, D:3) a +0 club (8, -12, D:3) a +0 club a +0 war axe (8, -11, D:3) a +0 flail (9, -18, D:3) a +0 club (12, -14, D:3) a +0 short sword (14, -29, D:3) 23 stones (15, -30, D:3) a +0 club (15, -15, D:3) a stone (33, -31, D:3) a +0 scale mail (33, 0, D:3) a +0 dagger a +0 robe (33, 1, D:3) a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail (34, 3, D:3) a +0 dagger a +0 robe (44, 8, D:3) 21 stones (45, -22, D:3) a +0 dagger (45, -14, D:3) a +0 club (46, 2, D:3) a +0 club (58, -35, D:3) a +0 ring mail (59, -10, D:3) a -1 scimitar (61, 11, D:3) 19 stones Level 4 of the Dungeon [Shop] Tenaycs's Assorted Antiques an uncursed amulet of faith (640 gold) a potion of haste (160 gold) a scroll of acquirement (832 gold) a scroll of noise (16 gold) a box of beasts (320 gold) a potion of haste (160 gold) a scroll of remove curse (48 gold) a phial of floods (640 gold) a potion of resistance (160 gold) an uncursed ring of magical power (320 gold) a potion of haste (160 gold) a scroll of remove curse (48 gold) [Shop] Irayxysh's General Store a scroll of enchant armour (75 gold) an uncursed ring of resist corrosion (200 gold) 20 stones (20 gold) a +0 quarterstaff (40 gold) a potion of haste (100 gold) 12 stones (12 gold) a ration (50 gold) 18 arrows (36 gold) a potion of curing (30 gold) [Shop] Xuextosh's General Store 31 stones (34 gold) 5 boomerangs of dispersal (82 gold) a scroll of enchant armour (82 gold) a potion of resistance (110 gold) a +0 dagger (22 gold) a +0 whip (27 gold) a scroll of remove curse (33 gold) a wand of digging (5) (198 gold) [Shop] Ojufroah's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) 2 scrolls of identify (40 gold) a scroll of remove curse (30 gold) a scroll of fear (35 gold) 2 scrolls of random uselessness (20 gold) a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) a scroll of remove curse (30 gold) [Shop] Zipnomis's Weapon Emporium a +6 hand axe of flaming (486 gold) 31 bolts (80 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) 14 stones (18 gold) 13 stones (16 gold) the +5 rapier "Yxerec" {vorpal, rElec} (585 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 rapier (52 gold) a +2 hunting sling of freezing (191 gold) a +0 trident (45 gold) a +2 rapier of distortion (286 gold) a +4 flail of distortion (399 gold) (0, 0, D:4) a +0 leather armour (3, 46, D:4) a +0 ring mail (6, 41, D:4) 21 stones (7, 12, D:4) a +0 quarterstaff (7, 47, D:4) a +0 falchion (8, 2, D:4) a +0 war axe (13, 53, D:4) a +0 broad axe (15, 51, D:4) a +0 giant spiked club (30, 24, D:4) a +0 dagger (30, 43, D:4) a cursed -3 short sword a +0 whip (31, 18, D:4) a potion of degeneration (40, 29, D:4) a +0 hunting sling (47, 5, D:4) 21 sling bullets (58, 26, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of regeneration (7, 14, D:5) a +0 ring mail (8, 14, D:5) a scroll of random uselessness (9, 2, D:5) a +0 leather armour (17, 31, D:5) a +0 club (17, 32, D:5) a +0 whip (19, 17, D:5) a +4 flail a +0 leather armour (20, 17, D:5) a +0 whip of electrocution a +0 dagger a +0 robe (20, 18, D:5) a +0 club a +0 scale mail (21, 18, D:5) a +0 club 2 boomerangs (42, 37, D:5) a potion of degeneration (54, 11, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (9, -44, D:6) 11 poisoned darts (10, -39, D:6) a +0 giant club (12, -61, D:6) a +0 ring mail (12, -55, D:6) a +0 mace (14, -56, D:6) a +0 club a +0 club (15, -56, D:6) a +0 morningstar (19, -24, D:6) a +0 robe (20, -20, D:6) a +0 dagger a +0 leather armour (20, -19, D:6) a +0 war axe a +0 ring mail a +0 whip a +0 leather armour (21, -19, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -8, D:6) a +0 ring mail a +0 falchion a +0 scale mail (22, -7, D:6) a +0 leather armour (30, -47, D:6) a +0 dagger of venom a +0 robe (30, -46, D:6) a +0 short sword (35, -34, D:6) a cursed -1 long sword (36, -44, D:6) a +0 robe (38, -33, D:6) a potion of degeneration (39, -53, D:6) a +0 leather armour (42, -34, D:6) 19 stones (44, -29, D:6) a +0 scale mail (49, -29, D:6) 24 stones (50, -16, D:6) a stone (51, -20, D:6) a stone (51, -18, D:6) a +0 short sword (51, -17, D:6) a stone Level 7 of the Dungeon [Shop] Otriol's Antique Armour Emporium a +2 robe of magic resistance (495 gold) a +0 chain mail (126 gold) a +1 buckler of protection (462 gold) a +1 naga barding (840 gold) the +2 fire dragon scales of Restrozoxt {rElec rF++ rC- Int+2 Dex+4} (2704 gold) It affects your intelligence (+2). It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. a cursed +0 robe (2 gold) the +3 leather armour of Hedge Wizardry {+Blink rPois rF+ Dex-5} (887 gold) It affects your dexterity (-5). It protects you from fire. It protects you from poison. It lets you blink. a +0 chain mail (126 gold) a +0 robe (19 gold) (0, 0, D:7) a +0 chain mail (3, -3, D:7) a +0 rapier (4, -28, D:7) a +0 dagger a +0 robe (10, -25, D:7) a +0 leather armour of cold resistance (18, -12, D:7) a +0 hunting sling (33, -7, D:7) a +0 long sword (33, 3, D:7) a +0 dagger (35, 8, D:7) a +0 dagger 6 poisoned darts (36, 9, D:7) a poisoned dart (37, -23, D:7) 23 stones (53, 15, D:7) 16 stones (54, -12, D:7) an uncursed amulet of the acrobat Level 8 of the Dungeon [Shop] Ylaahui's Antique Weapon Boutique a +0 short sword (75 gold) a +0 quarterstaff (100 gold) the cursed +2 arbalest of Arbitration {vorpal, Dex+5} (780 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+5). It has a curse placed upon it. a +0 rapier (100 gold) a +0 arbalest (112 gold) a +4 hand crossbow of freezing (707 gold) a +0 war axe (87 gold) a +1 short sword of protection (265 gold) a +0 falchion (75 gold) a +0 hand crossbow (87 gold) a +1 battleaxe of distortion (580 gold) a +0 rapier (100 gold) a +0 halberd (100 gold) (0, 0, D:8) 12 stones (5, -1, D:8) a +0 robe (8, -17, D:8) 16 stones (11, -16, D:8) a +0 mace (13, -16, D:8) a +0 falchion (16, -17, D:8) a book of Misfortune (17, -7, D:8) 13 arrows (17, 0, D:8) a +0 spear (20, -12, D:8) a +0 short sword (21, -13, D:8) a +0 plate armour a +0 falchion (22, 13, D:8) a +0 plate armour a +0 broad axe a +0 whip (31, -19, D:8) 2 scrolls of immolation (34, -36, D:8) a cursed +1 long sword of pain a +0 robe a +3 short sword a +0 robe a cursed +4 mace of freezing a +0 robe (40, -35, D:8) a cursed +0 short sword a +0 robe (41, -34, D:8) a +0 long sword a +0 robe (42, -32, D:8) 16 arrows (44, -7, D:8) a +0 giant spiked club (48, 14, D:8) 17 stones (49, 20, D:8) a large rock Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of conjuration (8, -4, D:9) 19 stones (9, -10, D:9) a +0 club (9, -7, D:9) a +0 dagger 14 stones (9, 9, D:9) a +0 chain mail (9, 23, D:9) 6 stones (10, -10, D:9) a cursed -3 club a cursed -1 short sword a +0 ring mail a +0 giant club a +0 giant club (11, -10, D:9) 2 curare-tipped darts (16, -6, D:9) 23 stones (23, 13, D:9) 11 arrows (24, 21, D:9) a +0 giant club (26, 24, D:9) a +0 hand axe (27, 12, D:9) 14 sling bullets (38, -18, D:9) a +0 rapier (39, 26, D:9) a cursed +0 ring mail (50, 0, D:9) a +0 ring mail (55, -14, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 14 stones (11, 9, D:10) a +0 club (12, 9, D:10) a +0 giant club (13, 9, D:10) a +0 scale mail (14, 9, D:10) a +0 halberd (16, 9, D:10) a +0 dagger a +0 robe (20, -5, D:10) 22 stones (35, 10, D:10) a +0 mace a +0 plate armour (38, -10, D:10) a throwing net (39, 9, D:10) a cursed +0 giant club (40, 5, D:10) a +3 long sword a +0 robe a +0 trident a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (16, -7, D:11) a large rock (19, 2, D:11) a +0 club (20, -11, D:11) 3 large rocks (21, 37, D:11) a +0 club (27, 10, D:11) a stone (29, 14, D:11) a +0 short sword a stone (30, 15, D:11) a +0 club a +0 hand crossbow a +2 dagger of protection a +0 short sword a stone (30, 16, D:11) a +0 dagger (31, -8, D:11) 11 arrows (40, 24, D:11) a +0 plate armour (41, -10, D:11) a +0 club a +0 dagger a cursed +0 robe (42, -11, D:11) a +2 dagger of draining a +0 robe (49, 35, D:11) a +0 short sword a +0 chain mail (50, 35, D:11) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (52, 1, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 mace (1, -22, D:12) a +0 mace (6, 7, D:12) a +0 robe (15, -35, D:12) a +2 short sword of electrocution (15, -12, D:12) 5 arrows (16, -15, D:12) an arrow (16, -13, D:12) an arrow (17, -17, D:12) a +0 shortbow 15 arrows (18, -18, D:12) an arrow (18, -17, D:12) a +0 shortbow 12 arrows (18, 4, D:12) a +0 rapier a +0 shortbow 8 arrows a scroll of fear (19, -17, D:12) a +0 shortbow 19 arrows (20, 5, D:12) a +0 scale mail (22, -21, D:12) an arrow (22, -12, D:12) a +0 hunting sling (23, -3, D:12) a +0 dagger a +0 robe (24, -36, D:12) a +0 flail (24, -13, D:12) a +6 ring of intelligence (27, -24, D:12) 22 stones (27, -19, D:12) a large rock (27, -13, D:12) 4 large rocks (29, 3, D:12) a +1 kite shield (32, -29, D:12) a +0 robe (35, 9, D:12) 4 large rocks (38, -10, D:12) 19 sling bullets (38, 12, D:12) 15 sling bullets (48, -30, D:12) a +0 rapier (50, 11, D:12) a cursed -3 giant club a +0 giant club (51, -6, D:12) +0 acid dragon scales (52, -32, D:12) 2 boomerangs (53, -32, D:12) a +0 tower shield (53, -30, D:12) a +0 dagger (53, -24, D:12) a +2 morningstar of flaming (53, -22, D:12) 14 arrows (55, -26, D:12) 24 stones (57, -26, D:12) a +2 short sword of venom Level 13 of the Dungeon (0, 0, D:13) a stone (1, -8, D:13) 18 stones (1, 4, D:13) 17 sling bullets (2, -1, D:13) a +2 short sword of venom a +0 leather armour (2, 0, D:13) a +0 giant club (2, 1, D:13) 2 stones (2, 4, D:13) a +5 war axe (2, 5, D:13) a +6 ring of intelligence (8, -14, D:13) a +0 leather armour (9, -9, D:13) 19 arrows (10, 5, D:13) an uncursed amulet of regeneration (14, -21, D:13) a +0 hand axe (14, -4, D:13) a +0 helmet (15, -16, D:13) a cursed +0 spear a +0 robe (16, -15, D:13) a +0 great sword a +0 robe (17, -15, D:13) a cursed +5 hand axe a cursed -2 robe (17, -14, D:13) a +0 great sword a +0 robe (20, -45, D:13) a +0 leather armour (25, -7, D:13) +0 steam dragon scales (39, -43, D:13) a +1 robe of the Archmagi Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 short sword of flaming (1, 0, Lair:1) a scroll of fear (1, 1, Lair:1) 14 gold pieces (1, 2, Lair:1) 10 gold pieces (1, 4, Lair:1) a scroll of identify (2, 2, Lair:1) 11 gold pieces (2, 4, Lair:1) a +1 hand crossbow of freezing (3, 1, Lair:1) 20 gold pieces (3, 2, Lair:1) a potion of resistance (3, 4, Lair:1) a ration (4, 2, Lair:1) a +0 scale mail (4, 3, Lair:1) 22 gold pieces (4, 4, Lair:1) 25 gold pieces (6, -23, Lair:1) 52 bolts (6, -21, Lair:1) a +6 ring of intelligence (6, -20, Lair:1) a wand of disintegration (46) (6, -19, Lair:1) 5 scrolls of enchant armour (6, -18, Lair:1) a potion of mutation (6, -17, Lair:1) a lightning rod (4/4) (7, -21, Lair:1) an uncursed ring of wizardry (7, -20, Lair:1) a wand of enslavement (4) (7, -19, Lair:1) 5 scrolls of enchant weapon (7, -18, Lair:1) 5 potions of brilliance (7, -17, Lair:1) a phial of floods (8, -21, Lair:1) an uncursed ring of fire (8, -20, Lair:1) a wand of random effects (32) (8, -18, Lair:1) 2 potions of magic (9, -21, Lair:1) an uncursed ring of stealth (9, -20, Lair:1) a wand of polymorph (19) (9, -18, Lair:1) a potion of ambrosia (10, -21, Lair:1) an uncursed amulet of the acrobat (10, -20, Lair:1) a wand of acid (29) (10, -19, Lair:1) a scroll of fog (10, -18, Lair:1) a potion of cancellation (11, -21, Lair:1) an uncursed amulet of regeneration (11, -20, Lair:1) a wand of flame (16) (11, -19, Lair:1) a scroll of silence (12, -18, Lair:1) a potion of invisibility (16, 2, Lair:1) a +0 scimitar of holy wrath (20, 3, Lair:1) a +0 falchion (25, -24, Lair:1) 10 stones (27, -9, Lair:1) a ration (27, -8, Lair:1) a scroll of enchant armour (27, -7, Lair:1) a scroll of random uselessness (27, 0, Lair:1) the +0 pair of boots of Painted Creativity {MR+ Str-3 SInv} It affects your strength (-3). It affects your resistance to hostile enchantments. It lets you see invisible. (36, 22, Lair:1) a +0 short sword (43, -2, Lair:1) a +0 war axe (54, -23, Lair:1) 25 stones (55, 8, Lair:1) 20 arrows (58, 2, Lair:1) 12 stones (62, -18, Lair:1) a +0 falchion (65, -20, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of stealth (14, -5, Lair:2) a potion of degeneration (18, -12, Lair:2) 17 sling bullets (19, -35, Lair:2) 5 sling bullets (22, 9, Lair:2) 16 arrows (24, -14, Lair:2) a phial of floods (29, -17, Lair:2) an uncursed amulet of the acrobat (29, 6, Lair:2) an uncursed staff of wizardry (33, -4, Lair:2) a +0 chain mail of fire resistance (42, -14, Lair:2) the cursed +0 leather armour "Teetaw" {Str+4} It affects your strength (+4). It has a curse placed upon it. (43, -18, Lair:2) the +2 great sword of Eliochof {flame, rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. (48, -41, Lair:2) a +0 hunting sling (53, 13, Lair:2) a lightning rod (4/4) (63, -11, Lair:2) 13 poisoned darts (65, -39, Lair:2) 14 stones (66, -18, Lair:2) a +0 ring mail (67, -17, Lair:2) 18 arrows (67, -11, Lair:2) a +4 vorpal hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (10, 9, Lair:3) a +0 robe (23, 52, Lair:3) a +0 scale mail (25, 20, Lair:3) a +0 hand axe (26, 8, Lair:3) a scroll of immolation (27, 20, Lair:3) 2 potions of lignification (37, 48, Lair:3) a +0 rapier (39, 21, Lair:3) a +0 quarterstaff (44, 11, Lair:3) 2 scrolls of vulnerability (46, 41, Lair:3) the ring of Lupiegawn {*Tele rElec rF- Int+5} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+5). It makes you vulnerable to fire. It insulates you from electricity. (48, 16, Lair:3) a book of Minor Magic (57, 35, Lair:3) a +0 club (61, 41, Lair:3) a +0 flail (63, 0, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a box of beasts (unseen) (3, 9, Lair:4) 21 bolts (5, 1, Lair:4) a +2 vorpal falchion (17, 5, Lair:4) a scroll of identify Level 6 of the Lair of Beasts (0, 0, Lair:6) a ration (0, 22, Lair:6) 10 gold pieces (2, 9, Lair:6) a cursed +0 plate armour (2, 17, Lair:6) 15 stones (7, 6, Lair:6) a ration (10, -4, Lair:6) a scroll of blinking (11, 4, Lair:6) 23 gold pieces (11, 13, Lair:6) a water moccasin corpse (skeletalised by now) (12, 25, Lair:6) a +0 scale mail (13, 21, Lair:6) 16 bolts (15, 23, Lair:6) a death yak corpse (16, 11, Lair:6) a +0 leather armour (20, 19, Lair:6) a ration (22, 20, Lair:6) a +4 scimitar of flaming (23, 19, Lair:6) a black mamba corpse