Peloso Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 dagger (5, 43, D:1) a +0 robe (6, 26, D:1) 11 stones (10, 29, D:1) a +0 short sword a stone (10, 30, D:1) a +0 club a +0 dagger (17, -10, D:1) a +0 whip (19, 0, D:1) a +0 whip (43, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (4, -5, D:2) a +0 short sword (6, -7, D:2) a +0 ring mail (6, -4, D:2) a staff of earth (6, 34, D:2) a +0 club (7, -6, D:2) 22 stones (7, 23, D:2) a +0 leather armour (10, 9, D:2) a +0 whip (11, 2, D:2) a +0 dagger (23, 15, D:2) a +0 robe (29, 32, D:2) 14 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 29 stones (3, -16, D:3) 19 bolts (9, 19, D:3) a +0 club 2 boomerangs a +0 ring mail a +0 hand axe a +0 falchion (10, 19, D:3) a +0 whip a +0 leather armour (24, 1, D:3) 15 stones (28, -25, D:3) a +0 club (34, -23, D:3) a +0 spear (38, -33, D:3) a +0 robe (59, 15, D:3) a +0 ring mail (65, 1, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 11 stones (1, -46, D:4) 16 stones (3, -11, D:4) 17 stones (6, -35, D:4) the +1 leather armour of the Stallion {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (8, -38, D:4) 3 javelins (15, -44, D:4) a +0 club (28, -21, D:4) 5 boomerangs (30, -3, D:4) a +0 club (30, -2, D:4) a +0 hand axe a +0 falchion a +0 leather armour (38, -2, D:4) a +0 falchion a +0 dagger a +0 robe a +0 mace (44, -45, D:4) a +0 dagger 8 poisoned darts (45, -46, D:4) a +0 short sword 2 stones (45, -35, D:4) a +0 giant club (50, 8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 11 stones (3, 0, D:5) a +0 giant club (3, 3, D:5) a potion of attraction (6, 0, D:5) a +1 dagger of holy wrath (7, -11, D:5) a +0 halberd 12 arrows (7, 12, D:5) 21 stones (8, -11, D:5) a +0 spear (9, -11, D:5) a +1 vorpal spear a +0 scythe a +0 robe (36, -7, D:5) 12 stones (36, 2, D:5) a +0 falchion (43, -22, D:5) the +6 giant spiked club "Fyces" {pain, Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It increases your willpower. (43, 13, D:5) a +0 scale mail (45, -21, D:5) 23 bolts (45, -11, D:5) a +0 leather armour (58, 7, D:5) a +0 ring mail (59, -17, D:5) a +0 dagger a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (11, 10, D:6) a +0 dagger (15, 18, D:6) a +0 leather armour a +0 club (17, -1, D:6) 7 arrows (20, 25, D:6) a +0 robe (21, -7, D:6) 6 poisoned darts (26, -17, D:6) a +0 hand axe a +0 leather armour (26, -16, D:6) a +0 dagger a +0 club 3 boomerangs of dispersal a +0 leather armour (27, -16, D:6) a +0 short sword Level 7 of the Dungeon (8, -1, D:7) a +0 hand axe of freezing (12, 7, D:7) a +0 short sword (13, 7, D:7) a +0 morningstar (13, 8, D:7) a +0 dagger a +0 scale mail (14, 8, D:7) a +0 mace (20, -21, D:7) 23 poisoned darts (21, -15, D:7) a +0 hand axe (23, -38, D:7) a staff of fire (25, -12, D:7) a +0 long sword (25, 4, D:7) a +0 robe (30, -11, D:7) a +0 war axe (30, -6, D:7) 18 bolts (39, -25, D:7) 24 sling bullets (43, -30, D:7) 15 poisoned darts (45, -9, D:7) a +0 leather armour (59, -18, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (0, 3, D:8) a +0 dagger a +0 robe a +0 flail a +0 dagger (1, 0, D:8) a +0 robe (6, 20, D:8) 26 stones (13, -11, D:8) 16 arrows (17, -19, D:8) a +0 dagger (19, 7, D:8) a +0 giant club a +0 giant spiked club (25, -11, D:8) a +0 short sword (37, -11, D:8) 17 stones (37, -9, D:8) +0 steam dragon scales (39, -1, D:8) a +0 robe (45, -8, D:8) a +0 leather armour (58, 5, D:8) a +0 shortbow 12 arrows (59, 1, D:8) a potion of attraction (60, -17, D:8) a +0 giant spiked club a +0 giant spiked club (61, -9, D:8) a +0 flail (61, -8, D:8) a +0 spear (61, -7, D:8) a +0 flail a +0 flail (71, -2, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 25 arrows (18, -7, D:9) 27 sling bullets (26, -2, D:9) a +0 robe (26, 8, D:9) a +0 leather armour (27, 0, D:9) a +0 flail (27, 1, D:9) a +0 club a +1 leather armour of fire resistance a +0 short sword (29, 1, D:9) a +0 whip (30, 1, D:9) a +0 scimitar (30, 2, D:9) a +0 hand axe (31, 1, D:9) a +0 hand axe (31, 2, D:9) a +0 leather armour a +0 whip (32, -9, D:9) a +2 whip of flaming a +0 robe (32, 2, D:9) a +0 plate armour a +0 halberd (32, 7, D:9) a +0 chain mail a +0 short sword (33, -9, D:9) a +0 long sword a +0 robe a +3 falchion 24 stones a +0 robe (37, -12, D:9) 24 sling bullets (54, -27, D:9) 20 stones (54, -11, D:9) 25 stones (56, -25, D:9) a +0 dagger (56, -17, D:9) a +0 giant spiked club a +0 giant club (58, -1, D:9) a tin of tremorstones (2/2) (58, 1, D:9) 13 arrows a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (2, -4, D:10) a scarf of shadows a +0 chain mail a +0 scale mail a +0 buckler (7, 11, D:10) a +0 robe (29, 11, D:10) a +0 giant club a +2 dire flail of holy wrath (31, -13, D:10) a +0 ring mail (31, -10, D:10) a +0 giant spiked club a +0 giant spiked club (33, -13, D:10) a +0 spear (39, -18, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (3, 6, D:11) a +0 chain mail a +0 dire flail (3, 8, D:11) a +0 chain mail a +0 club (4, 2, D:11) a +0 bardiche (4, 6, D:11) a +0 leather armour a +0 club (6, -1, D:11) a +0 quick blade (11, 3, D:11) a +0 falchion (27, -25, D:11) a +0 dagger (27, 10, D:11) a +0 ring mail (28, -26, D:11) a +0 dagger (28, -25, D:11) a +0 mace of protection (28, 15, D:11) a +0 glaive (29, -26, D:11) a +0 dagger a +0 robe (34, 0, D:11) 23 stones (50, 7, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (5, -10, Lair:1) 11 gold pieces (6, -17, Lair:1) a +0 arbalest (7, -6, Lair:1) 10 bolts a Gauntlet (0, 0, Gauntlet) a +0 hat of willpower (5, 1, Gauntlet) a wand of flame (6) (still there?) a +0 scale mail (still there?) a box of beasts (still there?) 23 bolts (still there?) a +2 pair of gloves (still there?) a staff of fire (still there?) (21, 7, Gauntlet) a potion of haste (21, 9, Gauntlet) a +0 hat (22, 8, Gauntlet) 8 stones (24, -6, Gauntlet) the +4 fustibalus of Fragile Peace {vorpal, Fly Dex+5} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). Fly: It grants you flight. a hell hound skeleton (28, -10, Gauntlet) a +1 helmet (32, 4, Gauntlet) a +0 club (32, 5, Gauntlet) a scroll of identify (43, 3, Gauntlet) a ring of ice (43, 9, Gauntlet) a potion of might (58, -9, Gauntlet) a scroll of torment